| Index: cc/resources/tiling_set_raster_queue_required.cc
|
| diff --git a/cc/resources/tiling_set_raster_queue_required.cc b/cc/resources/tiling_set_raster_queue_required.cc
|
| index 2ca2e9e179248da652ec21981d101022fbb8ab7d..4ff8b6e8e7390433b7fd4968c6e9724bcd1c7d14 100644
|
| --- a/cc/resources/tiling_set_raster_queue_required.cc
|
| +++ b/cc/resources/tiling_set_raster_queue_required.cc
|
| @@ -70,45 +70,40 @@ void TilingSetRasterQueueRequired::Pop() {
|
| ++iterator_;
|
| }
|
|
|
| -Tile* TilingSetRasterQueueRequired::Top() {
|
| +const PrioritizedTile& TilingSetRasterQueueRequired::Top() const {
|
| DCHECK(!IsEmpty());
|
| return *iterator_;
|
| }
|
|
|
| -const Tile* TilingSetRasterQueueRequired::Top() const {
|
| - DCHECK(!IsEmpty());
|
| - return *iterator_;
|
| -}
|
| -
|
| -bool TilingSetRasterQueueRequired::IsTileRequired(const Tile* tile) const {
|
| +bool TilingSetRasterQueueRequired::IsTileRequired(
|
| + const PrioritizedTile& prioritized_tile) const {
|
| return (type_ == RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION &&
|
| - tile->required_for_activation()) ||
|
| + prioritized_tile.tile()->required_for_activation()) ||
|
| (type_ == RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW &&
|
| - tile->required_for_draw());
|
| + prioritized_tile.tile()->required_for_draw());
|
| }
|
|
|
| TilingSetRasterQueueRequired::TilingIterator::TilingIterator()
|
| - : tiling_(nullptr), current_tile_(nullptr) {
|
| + : tiling_(nullptr) {
|
| }
|
|
|
| TilingSetRasterQueueRequired::TilingIterator::TilingIterator(
|
| PictureLayerTiling* tiling,
|
| TilingData* tiling_data,
|
| const gfx::Rect& rect)
|
| - : tiling_(tiling), tiling_data_(tiling_data), current_tile_(nullptr) {
|
| + : tiling_(tiling), tiling_data_(tiling_data) {
|
| visible_iterator_ =
|
| TilingData::Iterator(tiling_data_, rect, false /* include_borders */);
|
| if (!visible_iterator_)
|
| return;
|
|
|
| - current_tile_ =
|
| + Tile* tile =
|
| tiling_->TileAt(visible_iterator_.index_x(), visible_iterator_.index_y());
|
| -
|
| // If this is a valid tile, return it. Note that we have to use a tiling check
|
| // for occlusion, since the tile's internal state has not yet been updated.
|
| - if (current_tile_ && current_tile_->NeedsRaster() &&
|
| - !tiling_->IsTileOccluded(current_tile_)) {
|
| - tiling_->UpdateTilePriority(current_tile_);
|
| + if (tile && tile->NeedsRaster() && !tiling_->IsTileOccluded(tile)) {
|
| + tiling_->UpdateRequiredStatesOnTile(tile);
|
| + current_tile_ = tiling_->MakePrioritizedTile(tile);
|
| return;
|
| }
|
| ++(*this);
|
| @@ -120,24 +115,25 @@ TilingSetRasterQueueRequired::TilingIterator::~TilingIterator() {
|
| TilingSetRasterQueueRequired::TilingIterator&
|
| TilingSetRasterQueueRequired::TilingIterator::
|
| operator++() {
|
| + Tile* tile = nullptr;
|
| while (true) {
|
| ++visible_iterator_;
|
| if (!visible_iterator_) {
|
| - current_tile_ = nullptr;
|
| + current_tile_ = PrioritizedTile();
|
| return *this;
|
| }
|
| std::pair<int, int> next_index = visible_iterator_.index();
|
| - current_tile_ = tiling_->TileAt(next_index.first, next_index.second);
|
| + tile = tiling_->TileAt(next_index.first, next_index.second);
|
| // If the tile doesn't exist or if it exists but doesn't need raster work,
|
| // we can move on to the next tile.
|
| - if (!current_tile_ || !current_tile_->NeedsRaster())
|
| + if (!tile || !tile->NeedsRaster())
|
| continue;
|
|
|
| // If the tile is occluded, we also can skip it. Note that we use the tiling
|
| // check for occlusion, since tile's internal state has not yet been updated
|
| // (by UpdateTilePriority). The tiling check does not rely on tile's
|
| // internal state (it is, in fact, used to determine the tile's state).
|
| - if (tiling_->IsTileOccluded(current_tile_))
|
| + if (tiling_->IsTileOccluded(tile))
|
| continue;
|
|
|
| // If we get here, that means we have a valid tile that needs raster and is
|
| @@ -145,8 +141,8 @@ TilingSetRasterQueueRequired::TilingIterator&
|
| break;
|
| }
|
|
|
| - if (current_tile_)
|
| - tiling_->UpdateTilePriority(current_tile_);
|
| + tiling_->UpdateRequiredStatesOnTile(tile);
|
| + current_tile_ = tiling_->MakePrioritizedTile(tile);
|
| return *this;
|
| }
|
|
|
|
|