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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/views/widget/native_widget_aura.h" | 5 #include "ui/views/widget/native_widget_aura.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/strings/string_util.h" | 8 #include "base/strings/string_util.h" |
9 #include "third_party/skia/include/core/SkRegion.h" | 9 #include "third_party/skia/include/core/SkRegion.h" |
10 #include "ui/aura/client/aura_constants.h" | 10 #include "ui/aura/client/aura_constants.h" |
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487 } | 487 } |
488 window_->Show(); | 488 window_->Show(); |
489 if (delegate_->CanActivate()) { | 489 if (delegate_->CanActivate()) { |
490 if (state != ui::SHOW_STATE_INACTIVE) | 490 if (state != ui::SHOW_STATE_INACTIVE) |
491 Activate(); | 491 Activate(); |
492 // SetInitialFocus() should be always be called, even for | 492 // SetInitialFocus() should be always be called, even for |
493 // SHOW_STATE_INACTIVE. If the window has to stay inactive, the method will | 493 // SHOW_STATE_INACTIVE. If the window has to stay inactive, the method will |
494 // do the right thing. | 494 // do the right thing. |
495 SetInitialFocus(state); | 495 SetInitialFocus(state); |
496 } | 496 } |
| 497 |
| 498 // On desktop aura, a window is activated first even when it is shown as |
| 499 // minimized. Do the same for consistency. |
| 500 if (state == ui::SHOW_STATE_MINIMIZED) |
| 501 Minimize(); |
497 } | 502 } |
498 | 503 |
499 bool NativeWidgetAura::IsVisible() const { | 504 bool NativeWidgetAura::IsVisible() const { |
500 return window_ && window_->IsVisible(); | 505 return window_ && window_->IsVisible(); |
501 } | 506 } |
502 | 507 |
503 void NativeWidgetAura::Activate() { | 508 void NativeWidgetAura::Activate() { |
504 if (!window_) | 509 if (!window_) |
505 return; | 510 return; |
506 | 511 |
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1163 l10n_util::AdjustUIFont(&(ncm.lfCaptionFont)); | 1168 l10n_util::AdjustUIFont(&(ncm.lfCaptionFont)); |
1164 base::win::ScopedHFONT caption_font(CreateFontIndirect(&(ncm.lfCaptionFont))); | 1169 base::win::ScopedHFONT caption_font(CreateFontIndirect(&(ncm.lfCaptionFont))); |
1165 return gfx::FontList(gfx::Font(caption_font)); | 1170 return gfx::FontList(gfx::Font(caption_font)); |
1166 #else | 1171 #else |
1167 return gfx::FontList(); | 1172 return gfx::FontList(); |
1168 #endif | 1173 #endif |
1169 } | 1174 } |
1170 | 1175 |
1171 } // namespace internal | 1176 } // namespace internal |
1172 } // namespace views | 1177 } // namespace views |
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