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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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113 unsigned internalformat, | 113 unsigned internalformat, |
114 unsigned usage) override; | 114 unsigned usage) override; |
115 uint32 InsertSyncPoint() override; | 115 uint32 InsertSyncPoint() override; |
116 uint32 InsertFutureSyncPoint() override; | 116 uint32 InsertFutureSyncPoint() override; |
117 void RetireSyncPoint(uint32 sync_point) override; | 117 void RetireSyncPoint(uint32 sync_point) override; |
118 void SignalSyncPoint(uint32 sync_point, | 118 void SignalSyncPoint(uint32 sync_point, |
119 const base::Closure& callback) override; | 119 const base::Closure& callback) override; |
120 void SignalQuery(uint32 query_id, const base::Closure& callback) override; | 120 void SignalQuery(uint32 query_id, const base::Closure& callback) override; |
121 void SetSurfaceVisible(bool visible) override; | 121 void SetSurfaceVisible(bool visible) override; |
122 uint32 CreateStreamTexture(uint32 texture_id) override; | 122 uint32 CreateStreamTexture(uint32 texture_id) override; |
| 123 uint32 CreateStreamTextureImage(int32 image_id) override; |
123 void SetLock(base::Lock*) override; | 124 void SetLock(base::Lock*) override; |
124 bool IsGpuChannelLost() override; | 125 bool IsGpuChannelLost() override; |
125 | 126 |
126 // The serializer interface to the GPU service (i.e. thread). | 127 // The serializer interface to the GPU service (i.e. thread). |
127 class Service { | 128 class Service { |
128 public: | 129 public: |
129 Service(); | 130 Service(); |
130 virtual ~Service(); | 131 virtual ~Service(); |
131 | 132 |
132 virtual void AddRef() const = 0; | 133 virtual void AddRef() const = 0; |
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257 | 258 |
258 base::WeakPtr<InProcessCommandBuffer> gpu_thread_weak_ptr_; | 259 base::WeakPtr<InProcessCommandBuffer> gpu_thread_weak_ptr_; |
259 base::WeakPtrFactory<InProcessCommandBuffer> gpu_thread_weak_ptr_factory_; | 260 base::WeakPtrFactory<InProcessCommandBuffer> gpu_thread_weak_ptr_factory_; |
260 | 261 |
261 DISALLOW_COPY_AND_ASSIGN(InProcessCommandBuffer); | 262 DISALLOW_COPY_AND_ASSIGN(InProcessCommandBuffer); |
262 }; | 263 }; |
263 | 264 |
264 } // namespace gpu | 265 } // namespace gpu |
265 | 266 |
266 #endif // GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 267 #endif // GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
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