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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/in_process_command_buffer.h" | 5 #include "gpu/command_buffer/service/in_process_command_buffer.h" |
| 6 | 6 |
| 7 #include <queue> | 7 #include <queue> |
| 8 #include <set> | 8 #include <set> |
| 9 #include <utility> | 9 #include <utility> |
| 10 | 10 |
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| 869 uint32 stream_id = 0; | 869 uint32 stream_id = 0; |
| 870 base::Callback<uint32(void)> task = | 870 base::Callback<uint32(void)> task = |
| 871 base::Bind(&InProcessCommandBuffer::CreateStreamTextureOnGpuThread, | 871 base::Bind(&InProcessCommandBuffer::CreateStreamTextureOnGpuThread, |
| 872 base::Unretained(this), | 872 base::Unretained(this), |
| 873 texture_id); | 873 texture_id); |
| 874 QueueTask( | 874 QueueTask( |
| 875 base::Bind(&RunTaskWithResult<uint32>, task, &stream_id, &completion)); | 875 base::Bind(&RunTaskWithResult<uint32>, task, &stream_id, &completion)); |
| 876 completion.Wait(); | 876 completion.Wait(); |
| 877 return stream_id; | 877 return stream_id; |
| 878 } | 878 } |
| 879 uint32 InProcessCommandBuffer::CreateStreamTextureImage(int32 image_id) { |
| 880 NOTIMPLEMENTED(); |
| 881 return 0; |
| 882 } |
| 879 | 883 |
| 880 void InProcessCommandBuffer::SetLock(base::Lock*) { | 884 void InProcessCommandBuffer::SetLock(base::Lock*) { |
| 881 } | 885 } |
| 882 | 886 |
| 883 bool InProcessCommandBuffer::IsGpuChannelLost() { | 887 bool InProcessCommandBuffer::IsGpuChannelLost() { |
| 884 // There is no such channel to lose for in-process contexts. This only | 888 // There is no such channel to lose for in-process contexts. This only |
| 885 // makes sense for out-of-process command buffers. | 889 // makes sense for out-of-process command buffers. |
| 886 return false; | 890 return false; |
| 887 } | 891 } |
| 888 | 892 |
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| 944 | 948 |
| 945 #if defined(OS_ANDROID) | 949 #if defined(OS_ANDROID) |
| 946 scoped_refptr<gfx::SurfaceTexture> | 950 scoped_refptr<gfx::SurfaceTexture> |
| 947 InProcessCommandBuffer::GetSurfaceTexture(uint32 stream_id) { | 951 InProcessCommandBuffer::GetSurfaceTexture(uint32 stream_id) { |
| 948 DCHECK(stream_texture_manager_); | 952 DCHECK(stream_texture_manager_); |
| 949 return stream_texture_manager_->GetSurfaceTexture(stream_id); | 953 return stream_texture_manager_->GetSurfaceTexture(stream_id); |
| 950 } | 954 } |
| 951 #endif | 955 #endif |
| 952 | 956 |
| 953 } // namespace gpu | 957 } // namespace gpu |
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