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Side by Side Diff: gpu/command_buffer/service/in_process_command_buffer.cc

Issue 1129943006: Implement StreamTexture::BindTexImage. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 5 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/in_process_command_buffer.h" 5 #include "gpu/command_buffer/service/in_process_command_buffer.h"
6 6
7 #include <queue> 7 #include <queue>
8 #include <set> 8 #include <set>
9 #include <utility> 9 #include <utility>
10 10
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869 uint32 stream_id = 0; 869 uint32 stream_id = 0;
870 base::Callback<uint32(void)> task = 870 base::Callback<uint32(void)> task =
871 base::Bind(&InProcessCommandBuffer::CreateStreamTextureOnGpuThread, 871 base::Bind(&InProcessCommandBuffer::CreateStreamTextureOnGpuThread,
872 base::Unretained(this), 872 base::Unretained(this),
873 texture_id); 873 texture_id);
874 QueueTask( 874 QueueTask(
875 base::Bind(&RunTaskWithResult<uint32>, task, &stream_id, &completion)); 875 base::Bind(&RunTaskWithResult<uint32>, task, &stream_id, &completion));
876 completion.Wait(); 876 completion.Wait();
877 return stream_id; 877 return stream_id;
878 } 878 }
879 uint32 InProcessCommandBuffer::CreateStreamTextureImage(int32 image_id) {
880 NOTIMPLEMENTED();
881 return 0;
882 }
879 883
880 void InProcessCommandBuffer::SetLock(base::Lock*) { 884 void InProcessCommandBuffer::SetLock(base::Lock*) {
881 } 885 }
882 886
883 bool InProcessCommandBuffer::IsGpuChannelLost() { 887 bool InProcessCommandBuffer::IsGpuChannelLost() {
884 // There is no such channel to lose for in-process contexts. This only 888 // There is no such channel to lose for in-process contexts. This only
885 // makes sense for out-of-process command buffers. 889 // makes sense for out-of-process command buffers.
886 return false; 890 return false;
887 } 891 }
888 892
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944 948
945 #if defined(OS_ANDROID) 949 #if defined(OS_ANDROID)
946 scoped_refptr<gfx::SurfaceTexture> 950 scoped_refptr<gfx::SurfaceTexture>
947 InProcessCommandBuffer::GetSurfaceTexture(uint32 stream_id) { 951 InProcessCommandBuffer::GetSurfaceTexture(uint32 stream_id) {
948 DCHECK(stream_texture_manager_); 952 DCHECK(stream_texture_manager_);
949 return stream_texture_manager_->GetSurfaceTexture(stream_id); 953 return stream_texture_manager_->GetSurfaceTexture(stream_id);
950 } 954 }
951 #endif 955 #endif
952 956
953 } // namespace gpu 957 } // namespace gpu
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