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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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1183 } | 1183 } |
1184 void GLES2GetUniformsES3CHROMIUM(GLuint program, | 1184 void GLES2GetUniformsES3CHROMIUM(GLuint program, |
1185 GLsizei bufsize, | 1185 GLsizei bufsize, |
1186 GLsizei* size, | 1186 GLsizei* size, |
1187 void* info) { | 1187 void* info) { |
1188 gles2::GetGLContext()->GetUniformsES3CHROMIUM(program, bufsize, size, info); | 1188 gles2::GetGLContext()->GetUniformsES3CHROMIUM(program, bufsize, size, info); |
1189 } | 1189 } |
1190 GLuint GLES2CreateStreamTextureCHROMIUM(GLuint texture) { | 1190 GLuint GLES2CreateStreamTextureCHROMIUM(GLuint texture) { |
1191 return gles2::GetGLContext()->CreateStreamTextureCHROMIUM(texture); | 1191 return gles2::GetGLContext()->CreateStreamTextureCHROMIUM(texture); |
1192 } | 1192 } |
| 1193 GLuint GLES2CreateStreamTextureImageCHROMIUM(GLint image_id) { |
| 1194 return gles2::GetGLContext()->CreateStreamTextureImageCHROMIUM(image_id); |
| 1195 } |
1193 GLuint GLES2CreateImageCHROMIUM(ClientBuffer buffer, | 1196 GLuint GLES2CreateImageCHROMIUM(ClientBuffer buffer, |
1194 GLsizei width, | 1197 GLsizei width, |
1195 GLsizei height, | 1198 GLsizei height, |
1196 GLenum internalformat) { | 1199 GLenum internalformat) { |
1197 return gles2::GetGLContext()->CreateImageCHROMIUM(buffer, width, height, | 1200 return gles2::GetGLContext()->CreateImageCHROMIUM(buffer, width, height, |
1198 internalformat); | 1201 internalformat); |
1199 } | 1202 } |
1200 void GLES2DestroyImageCHROMIUM(GLuint image_id) { | 1203 void GLES2DestroyImageCHROMIUM(GLuint image_id) { |
1201 gles2::GetGLContext()->DestroyImageCHROMIUM(image_id); | 1204 gles2::GetGLContext()->DestroyImageCHROMIUM(image_id); |
1202 } | 1205 } |
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1473 return gles2::GetGLContext()->GetGraphicsResetStatusKHR(); | 1476 return gles2::GetGLContext()->GetGraphicsResetStatusKHR(); |
1474 } | 1477 } |
1475 void GLES2BlendBarrierKHR() { | 1478 void GLES2BlendBarrierKHR() { |
1476 gles2::GetGLContext()->BlendBarrierKHR(); | 1479 gles2::GetGLContext()->BlendBarrierKHR(); |
1477 } | 1480 } |
1478 | 1481 |
1479 namespace gles2 { | 1482 namespace gles2 { |
1480 | 1483 |
1481 extern const NameToFunc g_gles2_function_table[] = { | 1484 extern const NameToFunc g_gles2_function_table[] = { |
1482 { | 1485 { |
1483 "glActiveTexture", | 1486 "glActiveTexture", |
1484 reinterpret_cast<GLES2FunctionPointer>(glActiveTexture), | 1487 reinterpret_cast<GLES2FunctionPointer>(glActiveTexture), |
1485 }, | 1488 }, |
1486 { | 1489 { |
1487 "glAttachShader", | 1490 "glAttachShader", |
1488 reinterpret_cast<GLES2FunctionPointer>(glAttachShader), | 1491 reinterpret_cast<GLES2FunctionPointer>(glAttachShader), |
1489 }, | 1492 }, |
1490 { | 1493 { |
1491 "glBindAttribLocation", | 1494 "glBindAttribLocation", |
1492 reinterpret_cast<GLES2FunctionPointer>(glBindAttribLocation), | 1495 reinterpret_cast<GLES2FunctionPointer>(glBindAttribLocation), |
1493 }, | 1496 }, |
1494 { | 1497 { |
1495 "glBindBuffer", | 1498 "glBindBuffer", reinterpret_cast<GLES2FunctionPointer>(glBindBuffer), |
1496 reinterpret_cast<GLES2FunctionPointer>(glBindBuffer), | 1499 }, |
1497 }, | 1500 { |
1498 { | 1501 "glBindBufferBase", |
1499 "glBindBufferBase", | 1502 reinterpret_cast<GLES2FunctionPointer>(glBindBufferBase), |
1500 reinterpret_cast<GLES2FunctionPointer>(glBindBufferBase), | 1503 }, |
1501 }, | 1504 { |
1502 { | 1505 "glBindBufferRange", |
1503 "glBindBufferRange", | 1506 reinterpret_cast<GLES2FunctionPointer>(glBindBufferRange), |
1504 reinterpret_cast<GLES2FunctionPointer>(glBindBufferRange), | 1507 }, |
1505 }, | 1508 { |
1506 { | 1509 "glBindFramebuffer", |
1507 "glBindFramebuffer", | 1510 reinterpret_cast<GLES2FunctionPointer>(glBindFramebuffer), |
1508 reinterpret_cast<GLES2FunctionPointer>(glBindFramebuffer), | 1511 }, |
1509 }, | 1512 { |
1510 { | 1513 "glBindRenderbuffer", |
1511 "glBindRenderbuffer", | 1514 reinterpret_cast<GLES2FunctionPointer>(glBindRenderbuffer), |
1512 reinterpret_cast<GLES2FunctionPointer>(glBindRenderbuffer), | 1515 }, |
1513 }, | 1516 { |
1514 { | 1517 "glBindSampler", reinterpret_cast<GLES2FunctionPointer>(glBindSampler), |
1515 "glBindSampler", | 1518 }, |
1516 reinterpret_cast<GLES2FunctionPointer>(glBindSampler), | 1519 { |
1517 }, | 1520 "glBindTexture", reinterpret_cast<GLES2FunctionPointer>(glBindTexture), |
1518 { | 1521 }, |
1519 "glBindTexture", | 1522 { |
1520 reinterpret_cast<GLES2FunctionPointer>(glBindTexture), | 1523 "glBindTransformFeedback", |
1521 }, | 1524 reinterpret_cast<GLES2FunctionPointer>(glBindTransformFeedback), |
1522 { | 1525 }, |
1523 "glBindTransformFeedback", | 1526 { |
1524 reinterpret_cast<GLES2FunctionPointer>(glBindTransformFeedback), | 1527 "glBlendColor", reinterpret_cast<GLES2FunctionPointer>(glBlendColor), |
1525 }, | 1528 }, |
1526 { | 1529 { |
1527 "glBlendColor", | 1530 "glBlendEquation", |
1528 reinterpret_cast<GLES2FunctionPointer>(glBlendColor), | 1531 reinterpret_cast<GLES2FunctionPointer>(glBlendEquation), |
1529 }, | 1532 }, |
1530 { | 1533 { |
1531 "glBlendEquation", | 1534 "glBlendEquationSeparate", |
1532 reinterpret_cast<GLES2FunctionPointer>(glBlendEquation), | 1535 reinterpret_cast<GLES2FunctionPointer>(glBlendEquationSeparate), |
1533 }, | 1536 }, |
1534 { | 1537 { |
1535 "glBlendEquationSeparate", | 1538 "glBlendFunc", reinterpret_cast<GLES2FunctionPointer>(glBlendFunc), |
1536 reinterpret_cast<GLES2FunctionPointer>(glBlendEquationSeparate), | 1539 }, |
1537 }, | 1540 { |
1538 { | 1541 "glBlendFuncSeparate", |
1539 "glBlendFunc", | 1542 reinterpret_cast<GLES2FunctionPointer>(glBlendFuncSeparate), |
1540 reinterpret_cast<GLES2FunctionPointer>(glBlendFunc), | 1543 }, |
1541 }, | 1544 { |
1542 { | 1545 "glBufferData", reinterpret_cast<GLES2FunctionPointer>(glBufferData), |
1543 "glBlendFuncSeparate", | 1546 }, |
1544 reinterpret_cast<GLES2FunctionPointer>(glBlendFuncSeparate), | 1547 { |
1545 }, | 1548 "glBufferSubData", |
1546 { | 1549 reinterpret_cast<GLES2FunctionPointer>(glBufferSubData), |
1547 "glBufferData", | 1550 }, |
1548 reinterpret_cast<GLES2FunctionPointer>(glBufferData), | 1551 { |
1549 }, | 1552 "glCheckFramebufferStatus", |
1550 { | 1553 reinterpret_cast<GLES2FunctionPointer>(glCheckFramebufferStatus), |
1551 "glBufferSubData", | 1554 }, |
1552 reinterpret_cast<GLES2FunctionPointer>(glBufferSubData), | 1555 { |
1553 }, | 1556 "glClear", reinterpret_cast<GLES2FunctionPointer>(glClear), |
1554 { | 1557 }, |
1555 "glCheckFramebufferStatus", | 1558 { |
1556 reinterpret_cast<GLES2FunctionPointer>(glCheckFramebufferStatus), | 1559 "glClearBufferfi", |
1557 }, | 1560 reinterpret_cast<GLES2FunctionPointer>(glClearBufferfi), |
1558 { | 1561 }, |
1559 "glClear", | 1562 { |
1560 reinterpret_cast<GLES2FunctionPointer>(glClear), | 1563 "glClearBufferfv", |
1561 }, | 1564 reinterpret_cast<GLES2FunctionPointer>(glClearBufferfv), |
1562 { | 1565 }, |
1563 "glClearBufferfi", | 1566 { |
1564 reinterpret_cast<GLES2FunctionPointer>(glClearBufferfi), | 1567 "glClearBufferiv", |
1565 }, | 1568 reinterpret_cast<GLES2FunctionPointer>(glClearBufferiv), |
1566 { | 1569 }, |
1567 "glClearBufferfv", | 1570 { |
1568 reinterpret_cast<GLES2FunctionPointer>(glClearBufferfv), | 1571 "glClearBufferuiv", |
1569 }, | 1572 reinterpret_cast<GLES2FunctionPointer>(glClearBufferuiv), |
1570 { | 1573 }, |
1571 "glClearBufferiv", | 1574 { |
1572 reinterpret_cast<GLES2FunctionPointer>(glClearBufferiv), | 1575 "glClearColor", reinterpret_cast<GLES2FunctionPointer>(glClearColor), |
1573 }, | 1576 }, |
1574 { | 1577 { |
1575 "glClearBufferuiv", | 1578 "glClearDepthf", reinterpret_cast<GLES2FunctionPointer>(glClearDepthf), |
1576 reinterpret_cast<GLES2FunctionPointer>(glClearBufferuiv), | 1579 }, |
1577 }, | 1580 { |
1578 { | 1581 "glClearStencil", |
1579 "glClearColor", | 1582 reinterpret_cast<GLES2FunctionPointer>(glClearStencil), |
1580 reinterpret_cast<GLES2FunctionPointer>(glClearColor), | 1583 }, |
1581 }, | 1584 { |
1582 { | 1585 "glClientWaitSync", |
1583 "glClearDepthf", | 1586 reinterpret_cast<GLES2FunctionPointer>(glClientWaitSync), |
1584 reinterpret_cast<GLES2FunctionPointer>(glClearDepthf), | 1587 }, |
1585 }, | 1588 { |
1586 { | 1589 "glColorMask", reinterpret_cast<GLES2FunctionPointer>(glColorMask), |
1587 "glClearStencil", | 1590 }, |
1588 reinterpret_cast<GLES2FunctionPointer>(glClearStencil), | 1591 { |
1589 }, | 1592 "glCompileShader", |
1590 { | 1593 reinterpret_cast<GLES2FunctionPointer>(glCompileShader), |
1591 "glClientWaitSync", | 1594 }, |
1592 reinterpret_cast<GLES2FunctionPointer>(glClientWaitSync), | 1595 { |
1593 }, | 1596 "glCompressedTexImage2D", |
1594 { | 1597 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexImage2D), |
1595 "glColorMask", | 1598 }, |
1596 reinterpret_cast<GLES2FunctionPointer>(glColorMask), | 1599 { |
1597 }, | 1600 "glCompressedTexSubImage2D", |
1598 { | 1601 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexSubImage2D), |
1599 "glCompileShader", | 1602 }, |
1600 reinterpret_cast<GLES2FunctionPointer>(glCompileShader), | 1603 { |
1601 }, | 1604 "glCompressedTexImage3D", |
1602 { | 1605 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexImage3D), |
1603 "glCompressedTexImage2D", | 1606 }, |
1604 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexImage2D), | 1607 { |
1605 }, | 1608 "glCompressedTexSubImage3D", |
1606 { | 1609 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexSubImage3D), |
1607 "glCompressedTexSubImage2D", | 1610 }, |
1608 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexSubImage2D), | 1611 { |
1609 }, | 1612 "glCopyBufferSubData", |
1610 { | 1613 reinterpret_cast<GLES2FunctionPointer>(glCopyBufferSubData), |
1611 "glCompressedTexImage3D", | 1614 }, |
1612 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexImage3D), | 1615 { |
1613 }, | 1616 "glCopyTexImage2D", |
1614 { | 1617 reinterpret_cast<GLES2FunctionPointer>(glCopyTexImage2D), |
1615 "glCompressedTexSubImage3D", | 1618 }, |
1616 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexSubImage3D), | 1619 { |
1617 }, | 1620 "glCopyTexSubImage2D", |
1618 { | 1621 reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage2D), |
1619 "glCopyBufferSubData", | 1622 }, |
1620 reinterpret_cast<GLES2FunctionPointer>(glCopyBufferSubData), | 1623 { |
1621 }, | 1624 "glCopyTexSubImage3D", |
1622 { | 1625 reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage3D), |
1623 "glCopyTexImage2D", | 1626 }, |
1624 reinterpret_cast<GLES2FunctionPointer>(glCopyTexImage2D), | 1627 { |
1625 }, | 1628 "glCreateProgram", |
1626 { | 1629 reinterpret_cast<GLES2FunctionPointer>(glCreateProgram), |
1627 "glCopyTexSubImage2D", | 1630 }, |
1628 reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage2D), | 1631 { |
1629 }, | 1632 "glCreateShader", |
1630 { | 1633 reinterpret_cast<GLES2FunctionPointer>(glCreateShader), |
1631 "glCopyTexSubImage3D", | 1634 }, |
1632 reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage3D), | 1635 { |
1633 }, | 1636 "glCullFace", reinterpret_cast<GLES2FunctionPointer>(glCullFace), |
1634 { | 1637 }, |
1635 "glCreateProgram", | 1638 { |
1636 reinterpret_cast<GLES2FunctionPointer>(glCreateProgram), | 1639 "glDeleteBuffers", |
1637 }, | 1640 reinterpret_cast<GLES2FunctionPointer>(glDeleteBuffers), |
1638 { | 1641 }, |
1639 "glCreateShader", | 1642 { |
1640 reinterpret_cast<GLES2FunctionPointer>(glCreateShader), | 1643 "glDeleteFramebuffers", |
1641 }, | 1644 reinterpret_cast<GLES2FunctionPointer>(glDeleteFramebuffers), |
1642 { | 1645 }, |
1643 "glCullFace", | 1646 { |
1644 reinterpret_cast<GLES2FunctionPointer>(glCullFace), | 1647 "glDeleteProgram", |
1645 }, | 1648 reinterpret_cast<GLES2FunctionPointer>(glDeleteProgram), |
1646 { | 1649 }, |
1647 "glDeleteBuffers", | 1650 { |
1648 reinterpret_cast<GLES2FunctionPointer>(glDeleteBuffers), | 1651 "glDeleteRenderbuffers", |
1649 }, | 1652 reinterpret_cast<GLES2FunctionPointer>(glDeleteRenderbuffers), |
1650 { | 1653 }, |
1651 "glDeleteFramebuffers", | 1654 { |
1652 reinterpret_cast<GLES2FunctionPointer>(glDeleteFramebuffers), | 1655 "glDeleteSamplers", |
1653 }, | 1656 reinterpret_cast<GLES2FunctionPointer>(glDeleteSamplers), |
1654 { | 1657 }, |
1655 "glDeleteProgram", | 1658 { |
1656 reinterpret_cast<GLES2FunctionPointer>(glDeleteProgram), | 1659 "glDeleteSync", reinterpret_cast<GLES2FunctionPointer>(glDeleteSync), |
1657 }, | 1660 }, |
1658 { | 1661 { |
1659 "glDeleteRenderbuffers", | 1662 "glDeleteShader", |
1660 reinterpret_cast<GLES2FunctionPointer>(glDeleteRenderbuffers), | 1663 reinterpret_cast<GLES2FunctionPointer>(glDeleteShader), |
1661 }, | 1664 }, |
1662 { | 1665 { |
1663 "glDeleteSamplers", | 1666 "glDeleteTextures", |
1664 reinterpret_cast<GLES2FunctionPointer>(glDeleteSamplers), | 1667 reinterpret_cast<GLES2FunctionPointer>(glDeleteTextures), |
1665 }, | 1668 }, |
1666 { | 1669 { |
1667 "glDeleteSync", | 1670 "glDeleteTransformFeedbacks", |
1668 reinterpret_cast<GLES2FunctionPointer>(glDeleteSync), | 1671 reinterpret_cast<GLES2FunctionPointer>(glDeleteTransformFeedbacks), |
1669 }, | 1672 }, |
1670 { | 1673 { |
1671 "glDeleteShader", | 1674 "glDepthFunc", reinterpret_cast<GLES2FunctionPointer>(glDepthFunc), |
1672 reinterpret_cast<GLES2FunctionPointer>(glDeleteShader), | 1675 }, |
1673 }, | 1676 { |
1674 { | 1677 "glDepthMask", reinterpret_cast<GLES2FunctionPointer>(glDepthMask), |
1675 "glDeleteTextures", | 1678 }, |
1676 reinterpret_cast<GLES2FunctionPointer>(glDeleteTextures), | 1679 { |
1677 }, | 1680 "glDepthRangef", reinterpret_cast<GLES2FunctionPointer>(glDepthRangef), |
1678 { | 1681 }, |
1679 "glDeleteTransformFeedbacks", | 1682 { |
1680 reinterpret_cast<GLES2FunctionPointer>(glDeleteTransformFeedbacks), | 1683 "glDetachShader", |
1681 }, | 1684 reinterpret_cast<GLES2FunctionPointer>(glDetachShader), |
1682 { | 1685 }, |
1683 "glDepthFunc", | 1686 { |
1684 reinterpret_cast<GLES2FunctionPointer>(glDepthFunc), | 1687 "glDisable", reinterpret_cast<GLES2FunctionPointer>(glDisable), |
1685 }, | 1688 }, |
1686 { | 1689 { |
1687 "glDepthMask", | 1690 "glDisableVertexAttribArray", |
1688 reinterpret_cast<GLES2FunctionPointer>(glDepthMask), | 1691 reinterpret_cast<GLES2FunctionPointer>(glDisableVertexAttribArray), |
1689 }, | 1692 }, |
1690 { | 1693 { |
1691 "glDepthRangef", | 1694 "glDrawArrays", reinterpret_cast<GLES2FunctionPointer>(glDrawArrays), |
1692 reinterpret_cast<GLES2FunctionPointer>(glDepthRangef), | 1695 }, |
1693 }, | 1696 { |
1694 { | 1697 "glDrawElements", |
1695 "glDetachShader", | 1698 reinterpret_cast<GLES2FunctionPointer>(glDrawElements), |
1696 reinterpret_cast<GLES2FunctionPointer>(glDetachShader), | 1699 }, |
1697 }, | 1700 { |
1698 { | 1701 "glDrawRangeElements", |
1699 "glDisable", | 1702 reinterpret_cast<GLES2FunctionPointer>(glDrawRangeElements), |
1700 reinterpret_cast<GLES2FunctionPointer>(glDisable), | 1703 }, |
1701 }, | 1704 { |
1702 { | 1705 "glEnable", reinterpret_cast<GLES2FunctionPointer>(glEnable), |
1703 "glDisableVertexAttribArray", | 1706 }, |
1704 reinterpret_cast<GLES2FunctionPointer>(glDisableVertexAttribArray), | 1707 { |
1705 }, | 1708 "glEnableVertexAttribArray", |
1706 { | 1709 reinterpret_cast<GLES2FunctionPointer>(glEnableVertexAttribArray), |
1707 "glDrawArrays", | 1710 }, |
1708 reinterpret_cast<GLES2FunctionPointer>(glDrawArrays), | 1711 { |
1709 }, | 1712 "glFenceSync", reinterpret_cast<GLES2FunctionPointer>(glFenceSync), |
1710 { | 1713 }, |
1711 "glDrawElements", | 1714 { |
1712 reinterpret_cast<GLES2FunctionPointer>(glDrawElements), | 1715 "glFinish", reinterpret_cast<GLES2FunctionPointer>(glFinish), |
1713 }, | 1716 }, |
1714 { | 1717 { |
1715 "glDrawRangeElements", | 1718 "glFlush", reinterpret_cast<GLES2FunctionPointer>(glFlush), |
1716 reinterpret_cast<GLES2FunctionPointer>(glDrawRangeElements), | 1719 }, |
1717 }, | 1720 { |
1718 { | 1721 "glFramebufferRenderbuffer", |
1719 "glEnable", | 1722 reinterpret_cast<GLES2FunctionPointer>(glFramebufferRenderbuffer), |
1720 reinterpret_cast<GLES2FunctionPointer>(glEnable), | 1723 }, |
1721 }, | 1724 { |
1722 { | 1725 "glFramebufferTexture2D", |
1723 "glEnableVertexAttribArray", | 1726 reinterpret_cast<GLES2FunctionPointer>(glFramebufferTexture2D), |
1724 reinterpret_cast<GLES2FunctionPointer>(glEnableVertexAttribArray), | 1727 }, |
1725 }, | 1728 { |
1726 { | 1729 "glFramebufferTextureLayer", |
1727 "glFenceSync", | 1730 reinterpret_cast<GLES2FunctionPointer>(glFramebufferTextureLayer), |
1728 reinterpret_cast<GLES2FunctionPointer>(glFenceSync), | 1731 }, |
1729 }, | 1732 { |
1730 { | 1733 "glFrontFace", reinterpret_cast<GLES2FunctionPointer>(glFrontFace), |
1731 "glFinish", | 1734 }, |
1732 reinterpret_cast<GLES2FunctionPointer>(glFinish), | 1735 { |
1733 }, | 1736 "glGenBuffers", reinterpret_cast<GLES2FunctionPointer>(glGenBuffers), |
1734 { | 1737 }, |
1735 "glFlush", | 1738 { |
1736 reinterpret_cast<GLES2FunctionPointer>(glFlush), | 1739 "glGenerateMipmap", |
1737 }, | 1740 reinterpret_cast<GLES2FunctionPointer>(glGenerateMipmap), |
1738 { | 1741 }, |
1739 "glFramebufferRenderbuffer", | 1742 { |
1740 reinterpret_cast<GLES2FunctionPointer>(glFramebufferRenderbuffer), | 1743 "glGenFramebuffers", |
1741 }, | 1744 reinterpret_cast<GLES2FunctionPointer>(glGenFramebuffers), |
1742 { | 1745 }, |
1743 "glFramebufferTexture2D", | 1746 { |
1744 reinterpret_cast<GLES2FunctionPointer>(glFramebufferTexture2D), | 1747 "glGenRenderbuffers", |
1745 }, | 1748 reinterpret_cast<GLES2FunctionPointer>(glGenRenderbuffers), |
1746 { | 1749 }, |
1747 "glFramebufferTextureLayer", | 1750 { |
1748 reinterpret_cast<GLES2FunctionPointer>(glFramebufferTextureLayer), | 1751 "glGenSamplers", reinterpret_cast<GLES2FunctionPointer>(glGenSamplers), |
1749 }, | 1752 }, |
1750 { | 1753 { |
1751 "glFrontFace", | 1754 "glGenTextures", reinterpret_cast<GLES2FunctionPointer>(glGenTextures), |
1752 reinterpret_cast<GLES2FunctionPointer>(glFrontFace), | 1755 }, |
1753 }, | 1756 { |
1754 { | 1757 "glGenTransformFeedbacks", |
1755 "glGenBuffers", | 1758 reinterpret_cast<GLES2FunctionPointer>(glGenTransformFeedbacks), |
1756 reinterpret_cast<GLES2FunctionPointer>(glGenBuffers), | 1759 }, |
1757 }, | 1760 { |
1758 { | 1761 "glGetActiveAttrib", |
1759 "glGenerateMipmap", | 1762 reinterpret_cast<GLES2FunctionPointer>(glGetActiveAttrib), |
1760 reinterpret_cast<GLES2FunctionPointer>(glGenerateMipmap), | 1763 }, |
1761 }, | 1764 { |
1762 { | 1765 "glGetActiveUniform", |
1763 "glGenFramebuffers", | 1766 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniform), |
1764 reinterpret_cast<GLES2FunctionPointer>(glGenFramebuffers), | 1767 }, |
1765 }, | 1768 { |
1766 { | 1769 "glGetActiveUniformBlockiv", |
1767 "glGenRenderbuffers", | 1770 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformBlockiv), |
1768 reinterpret_cast<GLES2FunctionPointer>(glGenRenderbuffers), | 1771 }, |
1769 }, | 1772 { |
1770 { | 1773 "glGetActiveUniformBlockName", |
1771 "glGenSamplers", | 1774 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformBlockName), |
1772 reinterpret_cast<GLES2FunctionPointer>(glGenSamplers), | 1775 }, |
1773 }, | 1776 { |
1774 { | 1777 "glGetActiveUniformsiv", |
1775 "glGenTextures", | 1778 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformsiv), |
1776 reinterpret_cast<GLES2FunctionPointer>(glGenTextures), | 1779 }, |
1777 }, | 1780 { |
1778 { | 1781 "glGetAttachedShaders", |
1779 "glGenTransformFeedbacks", | 1782 reinterpret_cast<GLES2FunctionPointer>(glGetAttachedShaders), |
1780 reinterpret_cast<GLES2FunctionPointer>(glGenTransformFeedbacks), | 1783 }, |
1781 }, | 1784 { |
1782 { | 1785 "glGetAttribLocation", |
1783 "glGetActiveAttrib", | 1786 reinterpret_cast<GLES2FunctionPointer>(glGetAttribLocation), |
1784 reinterpret_cast<GLES2FunctionPointer>(glGetActiveAttrib), | 1787 }, |
1785 }, | 1788 { |
1786 { | 1789 "glGetBooleanv", reinterpret_cast<GLES2FunctionPointer>(glGetBooleanv), |
1787 "glGetActiveUniform", | 1790 }, |
1788 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniform), | 1791 { |
1789 }, | 1792 "glGetBufferParameteriv", |
1790 { | 1793 reinterpret_cast<GLES2FunctionPointer>(glGetBufferParameteriv), |
1791 "glGetActiveUniformBlockiv", | 1794 }, |
1792 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformBlockiv), | 1795 { |
1793 }, | 1796 "glGetError", reinterpret_cast<GLES2FunctionPointer>(glGetError), |
1794 { | 1797 }, |
1795 "glGetActiveUniformBlockName", | 1798 { |
1796 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformBlockName), | 1799 "glGetFloatv", reinterpret_cast<GLES2FunctionPointer>(glGetFloatv), |
1797 }, | 1800 }, |
1798 { | 1801 { |
1799 "glGetActiveUniformsiv", | 1802 "glGetFragDataLocation", |
1800 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniformsiv), | 1803 reinterpret_cast<GLES2FunctionPointer>(glGetFragDataLocation), |
1801 }, | 1804 }, |
1802 { | 1805 { |
1803 "glGetAttachedShaders", | 1806 "glGetFramebufferAttachmentParameteriv", |
1804 reinterpret_cast<GLES2FunctionPointer>(glGetAttachedShaders), | 1807 reinterpret_cast<GLES2FunctionPointer>( |
1805 }, | 1808 glGetFramebufferAttachmentParameteriv), |
1806 { | 1809 }, |
1807 "glGetAttribLocation", | 1810 { |
1808 reinterpret_cast<GLES2FunctionPointer>(glGetAttribLocation), | 1811 "glGetInteger64v", |
1809 }, | 1812 reinterpret_cast<GLES2FunctionPointer>(glGetInteger64v), |
1810 { | 1813 }, |
1811 "glGetBooleanv", | 1814 { |
1812 reinterpret_cast<GLES2FunctionPointer>(glGetBooleanv), | 1815 "glGetIntegeri_v", |
1813 }, | 1816 reinterpret_cast<GLES2FunctionPointer>(glGetIntegeri_v), |
1814 { | 1817 }, |
1815 "glGetBufferParameteriv", | 1818 { |
1816 reinterpret_cast<GLES2FunctionPointer>(glGetBufferParameteriv), | 1819 "glGetInteger64i_v", |
1817 }, | 1820 reinterpret_cast<GLES2FunctionPointer>(glGetInteger64i_v), |
1818 { | 1821 }, |
1819 "glGetError", | 1822 { |
1820 reinterpret_cast<GLES2FunctionPointer>(glGetError), | 1823 "glGetIntegerv", reinterpret_cast<GLES2FunctionPointer>(glGetIntegerv), |
1821 }, | 1824 }, |
1822 { | 1825 { |
1823 "glGetFloatv", | 1826 "glGetInternalformativ", |
1824 reinterpret_cast<GLES2FunctionPointer>(glGetFloatv), | 1827 reinterpret_cast<GLES2FunctionPointer>(glGetInternalformativ), |
1825 }, | 1828 }, |
1826 { | 1829 { |
1827 "glGetFragDataLocation", | 1830 "glGetProgramiv", |
1828 reinterpret_cast<GLES2FunctionPointer>(glGetFragDataLocation), | 1831 reinterpret_cast<GLES2FunctionPointer>(glGetProgramiv), |
1829 }, | 1832 }, |
1830 { | 1833 { |
1831 "glGetFramebufferAttachmentParameteriv", | 1834 "glGetProgramInfoLog", |
1832 reinterpret_cast<GLES2FunctionPointer>( | 1835 reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoLog), |
1833 glGetFramebufferAttachmentParameteriv), | 1836 }, |
1834 }, | 1837 { |
1835 { | 1838 "glGetRenderbufferParameteriv", |
1836 "glGetInteger64v", | 1839 reinterpret_cast<GLES2FunctionPointer>(glGetRenderbufferParameteriv), |
1837 reinterpret_cast<GLES2FunctionPointer>(glGetInteger64v), | 1840 }, |
1838 }, | 1841 { |
1839 { | 1842 "glGetSamplerParameterfv", |
1840 "glGetIntegeri_v", | 1843 reinterpret_cast<GLES2FunctionPointer>(glGetSamplerParameterfv), |
1841 reinterpret_cast<GLES2FunctionPointer>(glGetIntegeri_v), | 1844 }, |
1842 }, | 1845 { |
1843 { | 1846 "glGetSamplerParameteriv", |
1844 "glGetInteger64i_v", | 1847 reinterpret_cast<GLES2FunctionPointer>(glGetSamplerParameteriv), |
1845 reinterpret_cast<GLES2FunctionPointer>(glGetInteger64i_v), | 1848 }, |
1846 }, | 1849 { |
1847 { | 1850 "glGetShaderiv", reinterpret_cast<GLES2FunctionPointer>(glGetShaderiv), |
1848 "glGetIntegerv", | 1851 }, |
1849 reinterpret_cast<GLES2FunctionPointer>(glGetIntegerv), | 1852 { |
1850 }, | 1853 "glGetShaderInfoLog", |
1851 { | 1854 reinterpret_cast<GLES2FunctionPointer>(glGetShaderInfoLog), |
1852 "glGetInternalformativ", | 1855 }, |
1853 reinterpret_cast<GLES2FunctionPointer>(glGetInternalformativ), | 1856 { |
1854 }, | 1857 "glGetShaderPrecisionFormat", |
1855 { | 1858 reinterpret_cast<GLES2FunctionPointer>(glGetShaderPrecisionFormat), |
1856 "glGetProgramiv", | 1859 }, |
1857 reinterpret_cast<GLES2FunctionPointer>(glGetProgramiv), | 1860 { |
1858 }, | 1861 "glGetShaderSource", |
1859 { | 1862 reinterpret_cast<GLES2FunctionPointer>(glGetShaderSource), |
1860 "glGetProgramInfoLog", | 1863 }, |
1861 reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoLog), | 1864 { |
1862 }, | 1865 "glGetString", reinterpret_cast<GLES2FunctionPointer>(glGetString), |
1863 { | 1866 }, |
1864 "glGetRenderbufferParameteriv", | 1867 { |
1865 reinterpret_cast<GLES2FunctionPointer>(glGetRenderbufferParameteriv), | 1868 "glGetSynciv", reinterpret_cast<GLES2FunctionPointer>(glGetSynciv), |
1866 }, | 1869 }, |
1867 { | 1870 { |
1868 "glGetSamplerParameterfv", | 1871 "glGetTexParameterfv", |
1869 reinterpret_cast<GLES2FunctionPointer>(glGetSamplerParameterfv), | 1872 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameterfv), |
1870 }, | 1873 }, |
1871 { | 1874 { |
1872 "glGetSamplerParameteriv", | 1875 "glGetTexParameteriv", |
1873 reinterpret_cast<GLES2FunctionPointer>(glGetSamplerParameteriv), | 1876 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameteriv), |
1874 }, | 1877 }, |
1875 { | 1878 { |
1876 "glGetShaderiv", | 1879 "glGetTransformFeedbackVarying", |
1877 reinterpret_cast<GLES2FunctionPointer>(glGetShaderiv), | 1880 reinterpret_cast<GLES2FunctionPointer>(glGetTransformFeedbackVarying), |
1878 }, | 1881 }, |
1879 { | 1882 { |
1880 "glGetShaderInfoLog", | 1883 "glGetUniformBlockIndex", |
1881 reinterpret_cast<GLES2FunctionPointer>(glGetShaderInfoLog), | 1884 reinterpret_cast<GLES2FunctionPointer>(glGetUniformBlockIndex), |
1882 }, | 1885 }, |
1883 { | 1886 { |
1884 "glGetShaderPrecisionFormat", | 1887 "glGetUniformfv", |
1885 reinterpret_cast<GLES2FunctionPointer>(glGetShaderPrecisionFormat), | 1888 reinterpret_cast<GLES2FunctionPointer>(glGetUniformfv), |
1886 }, | 1889 }, |
1887 { | 1890 { |
1888 "glGetShaderSource", | 1891 "glGetUniformiv", |
1889 reinterpret_cast<GLES2FunctionPointer>(glGetShaderSource), | 1892 reinterpret_cast<GLES2FunctionPointer>(glGetUniformiv), |
1890 }, | 1893 }, |
1891 { | 1894 { |
1892 "glGetString", | 1895 "glGetUniformuiv", |
1893 reinterpret_cast<GLES2FunctionPointer>(glGetString), | 1896 reinterpret_cast<GLES2FunctionPointer>(glGetUniformuiv), |
1894 }, | 1897 }, |
1895 { | 1898 { |
1896 "glGetSynciv", | 1899 "glGetUniformIndices", |
1897 reinterpret_cast<GLES2FunctionPointer>(glGetSynciv), | 1900 reinterpret_cast<GLES2FunctionPointer>(glGetUniformIndices), |
1898 }, | 1901 }, |
1899 { | 1902 { |
1900 "glGetTexParameterfv", | 1903 "glGetUniformLocation", |
1901 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameterfv), | 1904 reinterpret_cast<GLES2FunctionPointer>(glGetUniformLocation), |
1902 }, | 1905 }, |
1903 { | 1906 { |
1904 "glGetTexParameteriv", | 1907 "glGetVertexAttribfv", |
1905 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameteriv), | 1908 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribfv), |
1906 }, | 1909 }, |
1907 { | 1910 { |
1908 "glGetTransformFeedbackVarying", | 1911 "glGetVertexAttribiv", |
1909 reinterpret_cast<GLES2FunctionPointer>(glGetTransformFeedbackVarying), | 1912 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribiv), |
1910 }, | 1913 }, |
1911 { | 1914 { |
1912 "glGetUniformBlockIndex", | 1915 "glGetVertexAttribIiv", |
1913 reinterpret_cast<GLES2FunctionPointer>(glGetUniformBlockIndex), | 1916 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribIiv), |
1914 }, | 1917 }, |
1915 { | 1918 { |
1916 "glGetUniformfv", | 1919 "glGetVertexAttribIuiv", |
1917 reinterpret_cast<GLES2FunctionPointer>(glGetUniformfv), | 1920 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribIuiv), |
1918 }, | 1921 }, |
1919 { | 1922 { |
1920 "glGetUniformiv", | 1923 "glGetVertexAttribPointerv", |
1921 reinterpret_cast<GLES2FunctionPointer>(glGetUniformiv), | 1924 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribPointerv), |
1922 }, | 1925 }, |
1923 { | 1926 { |
1924 "glGetUniformuiv", | 1927 "glHint", reinterpret_cast<GLES2FunctionPointer>(glHint), |
1925 reinterpret_cast<GLES2FunctionPointer>(glGetUniformuiv), | 1928 }, |
1926 }, | 1929 { |
1927 { | 1930 "glInvalidateFramebuffer", |
1928 "glGetUniformIndices", | 1931 reinterpret_cast<GLES2FunctionPointer>(glInvalidateFramebuffer), |
1929 reinterpret_cast<GLES2FunctionPointer>(glGetUniformIndices), | 1932 }, |
1930 }, | 1933 { |
1931 { | 1934 "glInvalidateSubFramebuffer", |
1932 "glGetUniformLocation", | 1935 reinterpret_cast<GLES2FunctionPointer>(glInvalidateSubFramebuffer), |
1933 reinterpret_cast<GLES2FunctionPointer>(glGetUniformLocation), | 1936 }, |
1934 }, | 1937 { |
1935 { | 1938 "glIsBuffer", reinterpret_cast<GLES2FunctionPointer>(glIsBuffer), |
1936 "glGetVertexAttribfv", | 1939 }, |
1937 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribfv), | 1940 { |
1938 }, | 1941 "glIsEnabled", reinterpret_cast<GLES2FunctionPointer>(glIsEnabled), |
1939 { | 1942 }, |
1940 "glGetVertexAttribiv", | 1943 { |
1941 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribiv), | 1944 "glIsFramebuffer", |
1942 }, | 1945 reinterpret_cast<GLES2FunctionPointer>(glIsFramebuffer), |
1943 { | 1946 }, |
1944 "glGetVertexAttribIiv", | 1947 { |
1945 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribIiv), | 1948 "glIsProgram", reinterpret_cast<GLES2FunctionPointer>(glIsProgram), |
1946 }, | 1949 }, |
1947 { | 1950 { |
1948 "glGetVertexAttribIuiv", | 1951 "glIsRenderbuffer", |
1949 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribIuiv), | 1952 reinterpret_cast<GLES2FunctionPointer>(glIsRenderbuffer), |
1950 }, | 1953 }, |
1951 { | 1954 { |
1952 "glGetVertexAttribPointerv", | 1955 "glIsSampler", reinterpret_cast<GLES2FunctionPointer>(glIsSampler), |
1953 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribPointerv), | 1956 }, |
1954 }, | 1957 { |
1955 { | 1958 "glIsShader", reinterpret_cast<GLES2FunctionPointer>(glIsShader), |
1956 "glHint", | 1959 }, |
1957 reinterpret_cast<GLES2FunctionPointer>(glHint), | 1960 { |
1958 }, | 1961 "glIsSync", reinterpret_cast<GLES2FunctionPointer>(glIsSync), |
1959 { | 1962 }, |
1960 "glInvalidateFramebuffer", | 1963 { |
1961 reinterpret_cast<GLES2FunctionPointer>(glInvalidateFramebuffer), | 1964 "glIsTexture", reinterpret_cast<GLES2FunctionPointer>(glIsTexture), |
1962 }, | 1965 }, |
1963 { | 1966 { |
1964 "glInvalidateSubFramebuffer", | 1967 "glIsTransformFeedback", |
1965 reinterpret_cast<GLES2FunctionPointer>(glInvalidateSubFramebuffer), | 1968 reinterpret_cast<GLES2FunctionPointer>(glIsTransformFeedback), |
1966 }, | 1969 }, |
1967 { | 1970 { |
1968 "glIsBuffer", | 1971 "glLineWidth", reinterpret_cast<GLES2FunctionPointer>(glLineWidth), |
1969 reinterpret_cast<GLES2FunctionPointer>(glIsBuffer), | 1972 }, |
1970 }, | 1973 { |
1971 { | 1974 "glLinkProgram", reinterpret_cast<GLES2FunctionPointer>(glLinkProgram), |
1972 "glIsEnabled", | 1975 }, |
1973 reinterpret_cast<GLES2FunctionPointer>(glIsEnabled), | 1976 { |
1974 }, | 1977 "glPauseTransformFeedback", |
1975 { | 1978 reinterpret_cast<GLES2FunctionPointer>(glPauseTransformFeedback), |
1976 "glIsFramebuffer", | 1979 }, |
1977 reinterpret_cast<GLES2FunctionPointer>(glIsFramebuffer), | 1980 { |
1978 }, | 1981 "glPixelStorei", reinterpret_cast<GLES2FunctionPointer>(glPixelStorei), |
1979 { | 1982 }, |
1980 "glIsProgram", | 1983 { |
1981 reinterpret_cast<GLES2FunctionPointer>(glIsProgram), | 1984 "glPolygonOffset", |
1982 }, | 1985 reinterpret_cast<GLES2FunctionPointer>(glPolygonOffset), |
1983 { | 1986 }, |
1984 "glIsRenderbuffer", | 1987 { |
1985 reinterpret_cast<GLES2FunctionPointer>(glIsRenderbuffer), | 1988 "glReadBuffer", reinterpret_cast<GLES2FunctionPointer>(glReadBuffer), |
1986 }, | 1989 }, |
1987 { | 1990 { |
1988 "glIsSampler", | 1991 "glReadPixels", reinterpret_cast<GLES2FunctionPointer>(glReadPixels), |
1989 reinterpret_cast<GLES2FunctionPointer>(glIsSampler), | 1992 }, |
1990 }, | 1993 { |
1991 { | 1994 "glReleaseShaderCompiler", |
1992 "glIsShader", | 1995 reinterpret_cast<GLES2FunctionPointer>(glReleaseShaderCompiler), |
1993 reinterpret_cast<GLES2FunctionPointer>(glIsShader), | 1996 }, |
1994 }, | 1997 { |
1995 { | 1998 "glRenderbufferStorage", |
1996 "glIsSync", | 1999 reinterpret_cast<GLES2FunctionPointer>(glRenderbufferStorage), |
1997 reinterpret_cast<GLES2FunctionPointer>(glIsSync), | 2000 }, |
1998 }, | 2001 { |
1999 { | 2002 "glResumeTransformFeedback", |
2000 "glIsTexture", | 2003 reinterpret_cast<GLES2FunctionPointer>(glResumeTransformFeedback), |
2001 reinterpret_cast<GLES2FunctionPointer>(glIsTexture), | 2004 }, |
2002 }, | 2005 { |
2003 { | 2006 "glSampleCoverage", |
2004 "glIsTransformFeedback", | 2007 reinterpret_cast<GLES2FunctionPointer>(glSampleCoverage), |
2005 reinterpret_cast<GLES2FunctionPointer>(glIsTransformFeedback), | 2008 }, |
2006 }, | 2009 { |
2007 { | 2010 "glSamplerParameterf", |
2008 "glLineWidth", | 2011 reinterpret_cast<GLES2FunctionPointer>(glSamplerParameterf), |
2009 reinterpret_cast<GLES2FunctionPointer>(glLineWidth), | 2012 }, |
2010 }, | 2013 { |
2011 { | 2014 "glSamplerParameterfv", |
2012 "glLinkProgram", | 2015 reinterpret_cast<GLES2FunctionPointer>(glSamplerParameterfv), |
2013 reinterpret_cast<GLES2FunctionPointer>(glLinkProgram), | 2016 }, |
2014 }, | 2017 { |
2015 { | 2018 "glSamplerParameteri", |
2016 "glPauseTransformFeedback", | 2019 reinterpret_cast<GLES2FunctionPointer>(glSamplerParameteri), |
2017 reinterpret_cast<GLES2FunctionPointer>(glPauseTransformFeedback), | 2020 }, |
2018 }, | 2021 { |
2019 { | 2022 "glSamplerParameteriv", |
2020 "glPixelStorei", | 2023 reinterpret_cast<GLES2FunctionPointer>(glSamplerParameteriv), |
2021 reinterpret_cast<GLES2FunctionPointer>(glPixelStorei), | 2024 }, |
2022 }, | 2025 { |
2023 { | 2026 "glScissor", reinterpret_cast<GLES2FunctionPointer>(glScissor), |
2024 "glPolygonOffset", | 2027 }, |
2025 reinterpret_cast<GLES2FunctionPointer>(glPolygonOffset), | 2028 { |
2026 }, | 2029 "glShaderBinary", |
2027 { | 2030 reinterpret_cast<GLES2FunctionPointer>(glShaderBinary), |
2028 "glReadBuffer", | 2031 }, |
2029 reinterpret_cast<GLES2FunctionPointer>(glReadBuffer), | 2032 { |
2030 }, | 2033 "glShaderSource", |
2031 { | 2034 reinterpret_cast<GLES2FunctionPointer>(glShaderSource), |
2032 "glReadPixels", | 2035 }, |
2033 reinterpret_cast<GLES2FunctionPointer>(glReadPixels), | 2036 { |
2034 }, | 2037 "glShallowFinishCHROMIUM", |
2035 { | 2038 reinterpret_cast<GLES2FunctionPointer>(glShallowFinishCHROMIUM), |
2036 "glReleaseShaderCompiler", | 2039 }, |
2037 reinterpret_cast<GLES2FunctionPointer>(glReleaseShaderCompiler), | 2040 { |
2038 }, | 2041 "glShallowFlushCHROMIUM", |
2039 { | 2042 reinterpret_cast<GLES2FunctionPointer>(glShallowFlushCHROMIUM), |
2040 "glRenderbufferStorage", | 2043 }, |
2041 reinterpret_cast<GLES2FunctionPointer>(glRenderbufferStorage), | 2044 { |
2042 }, | 2045 "glOrderingBarrierCHROMIUM", |
2043 { | 2046 reinterpret_cast<GLES2FunctionPointer>(glOrderingBarrierCHROMIUM), |
2044 "glResumeTransformFeedback", | 2047 }, |
2045 reinterpret_cast<GLES2FunctionPointer>(glResumeTransformFeedback), | 2048 { |
2046 }, | 2049 "glStencilFunc", reinterpret_cast<GLES2FunctionPointer>(glStencilFunc), |
2047 { | 2050 }, |
2048 "glSampleCoverage", | 2051 { |
2049 reinterpret_cast<GLES2FunctionPointer>(glSampleCoverage), | 2052 "glStencilFuncSeparate", |
2050 }, | 2053 reinterpret_cast<GLES2FunctionPointer>(glStencilFuncSeparate), |
2051 { | 2054 }, |
2052 "glSamplerParameterf", | 2055 { |
2053 reinterpret_cast<GLES2FunctionPointer>(glSamplerParameterf), | 2056 "glStencilMask", reinterpret_cast<GLES2FunctionPointer>(glStencilMask), |
2054 }, | 2057 }, |
2055 { | 2058 { |
2056 "glSamplerParameterfv", | 2059 "glStencilMaskSeparate", |
2057 reinterpret_cast<GLES2FunctionPointer>(glSamplerParameterfv), | 2060 reinterpret_cast<GLES2FunctionPointer>(glStencilMaskSeparate), |
2058 }, | 2061 }, |
2059 { | 2062 { |
2060 "glSamplerParameteri", | 2063 "glStencilOp", reinterpret_cast<GLES2FunctionPointer>(glStencilOp), |
2061 reinterpret_cast<GLES2FunctionPointer>(glSamplerParameteri), | 2064 }, |
2062 }, | 2065 { |
2063 { | 2066 "glStencilOpSeparate", |
2064 "glSamplerParameteriv", | 2067 reinterpret_cast<GLES2FunctionPointer>(glStencilOpSeparate), |
2065 reinterpret_cast<GLES2FunctionPointer>(glSamplerParameteriv), | 2068 }, |
2066 }, | 2069 { |
2067 { | 2070 "glTexImage2D", reinterpret_cast<GLES2FunctionPointer>(glTexImage2D), |
2068 "glScissor", | 2071 }, |
2069 reinterpret_cast<GLES2FunctionPointer>(glScissor), | 2072 { |
2070 }, | 2073 "glTexImage3D", reinterpret_cast<GLES2FunctionPointer>(glTexImage3D), |
2071 { | 2074 }, |
2072 "glShaderBinary", | 2075 { |
2073 reinterpret_cast<GLES2FunctionPointer>(glShaderBinary), | 2076 "glTexParameterf", |
2074 }, | 2077 reinterpret_cast<GLES2FunctionPointer>(glTexParameterf), |
2075 { | 2078 }, |
2076 "glShaderSource", | 2079 { |
2077 reinterpret_cast<GLES2FunctionPointer>(glShaderSource), | 2080 "glTexParameterfv", |
2078 }, | 2081 reinterpret_cast<GLES2FunctionPointer>(glTexParameterfv), |
2079 { | 2082 }, |
2080 "glShallowFinishCHROMIUM", | 2083 { |
2081 reinterpret_cast<GLES2FunctionPointer>(glShallowFinishCHROMIUM), | 2084 "glTexParameteri", |
2082 }, | 2085 reinterpret_cast<GLES2FunctionPointer>(glTexParameteri), |
2083 { | 2086 }, |
2084 "glShallowFlushCHROMIUM", | 2087 { |
2085 reinterpret_cast<GLES2FunctionPointer>(glShallowFlushCHROMIUM), | 2088 "glTexParameteriv", |
2086 }, | 2089 reinterpret_cast<GLES2FunctionPointer>(glTexParameteriv), |
2087 { | 2090 }, |
2088 "glOrderingBarrierCHROMIUM", | 2091 { |
2089 reinterpret_cast<GLES2FunctionPointer>(glOrderingBarrierCHROMIUM), | 2092 "glTexStorage3D", |
2090 }, | 2093 reinterpret_cast<GLES2FunctionPointer>(glTexStorage3D), |
2091 { | 2094 }, |
2092 "glStencilFunc", | 2095 { |
2093 reinterpret_cast<GLES2FunctionPointer>(glStencilFunc), | 2096 "glTexSubImage2D", |
2094 }, | 2097 reinterpret_cast<GLES2FunctionPointer>(glTexSubImage2D), |
2095 { | 2098 }, |
2096 "glStencilFuncSeparate", | 2099 { |
2097 reinterpret_cast<GLES2FunctionPointer>(glStencilFuncSeparate), | 2100 "glTexSubImage3D", |
2098 }, | 2101 reinterpret_cast<GLES2FunctionPointer>(glTexSubImage3D), |
2099 { | 2102 }, |
2100 "glStencilMask", | 2103 { |
2101 reinterpret_cast<GLES2FunctionPointer>(glStencilMask), | 2104 "glTransformFeedbackVaryings", |
2102 }, | 2105 reinterpret_cast<GLES2FunctionPointer>(glTransformFeedbackVaryings), |
2103 { | 2106 }, |
2104 "glStencilMaskSeparate", | 2107 { |
2105 reinterpret_cast<GLES2FunctionPointer>(glStencilMaskSeparate), | 2108 "glUniform1f", reinterpret_cast<GLES2FunctionPointer>(glUniform1f), |
2106 }, | 2109 }, |
2107 { | 2110 { |
2108 "glStencilOp", | 2111 "glUniform1fv", reinterpret_cast<GLES2FunctionPointer>(glUniform1fv), |
2109 reinterpret_cast<GLES2FunctionPointer>(glStencilOp), | 2112 }, |
2110 }, | 2113 { |
2111 { | 2114 "glUniform1i", reinterpret_cast<GLES2FunctionPointer>(glUniform1i), |
2112 "glStencilOpSeparate", | 2115 }, |
2113 reinterpret_cast<GLES2FunctionPointer>(glStencilOpSeparate), | 2116 { |
2114 }, | 2117 "glUniform1iv", reinterpret_cast<GLES2FunctionPointer>(glUniform1iv), |
2115 { | 2118 }, |
2116 "glTexImage2D", | 2119 { |
2117 reinterpret_cast<GLES2FunctionPointer>(glTexImage2D), | 2120 "glUniform1ui", reinterpret_cast<GLES2FunctionPointer>(glUniform1ui), |
2118 }, | 2121 }, |
2119 { | 2122 { |
2120 "glTexImage3D", | 2123 "glUniform1uiv", reinterpret_cast<GLES2FunctionPointer>(glUniform1uiv), |
2121 reinterpret_cast<GLES2FunctionPointer>(glTexImage3D), | 2124 }, |
2122 }, | 2125 { |
2123 { | 2126 "glUniform2f", reinterpret_cast<GLES2FunctionPointer>(glUniform2f), |
2124 "glTexParameterf", | 2127 }, |
2125 reinterpret_cast<GLES2FunctionPointer>(glTexParameterf), | 2128 { |
2126 }, | 2129 "glUniform2fv", reinterpret_cast<GLES2FunctionPointer>(glUniform2fv), |
2127 { | 2130 }, |
2128 "glTexParameterfv", | 2131 { |
2129 reinterpret_cast<GLES2FunctionPointer>(glTexParameterfv), | 2132 "glUniform2i", reinterpret_cast<GLES2FunctionPointer>(glUniform2i), |
2130 }, | 2133 }, |
2131 { | 2134 { |
2132 "glTexParameteri", | 2135 "glUniform2iv", reinterpret_cast<GLES2FunctionPointer>(glUniform2iv), |
2133 reinterpret_cast<GLES2FunctionPointer>(glTexParameteri), | 2136 }, |
2134 }, | 2137 { |
2135 { | 2138 "glUniform2ui", reinterpret_cast<GLES2FunctionPointer>(glUniform2ui), |
2136 "glTexParameteriv", | 2139 }, |
2137 reinterpret_cast<GLES2FunctionPointer>(glTexParameteriv), | 2140 { |
2138 }, | 2141 "glUniform2uiv", reinterpret_cast<GLES2FunctionPointer>(glUniform2uiv), |
2139 { | 2142 }, |
2140 "glTexStorage3D", | 2143 { |
2141 reinterpret_cast<GLES2FunctionPointer>(glTexStorage3D), | 2144 "glUniform3f", reinterpret_cast<GLES2FunctionPointer>(glUniform3f), |
2142 }, | 2145 }, |
2143 { | 2146 { |
2144 "glTexSubImage2D", | 2147 "glUniform3fv", reinterpret_cast<GLES2FunctionPointer>(glUniform3fv), |
2145 reinterpret_cast<GLES2FunctionPointer>(glTexSubImage2D), | 2148 }, |
2146 }, | 2149 { |
2147 { | 2150 "glUniform3i", reinterpret_cast<GLES2FunctionPointer>(glUniform3i), |
2148 "glTexSubImage3D", | 2151 }, |
2149 reinterpret_cast<GLES2FunctionPointer>(glTexSubImage3D), | 2152 { |
2150 }, | 2153 "glUniform3iv", reinterpret_cast<GLES2FunctionPointer>(glUniform3iv), |
2151 { | 2154 }, |
2152 "glTransformFeedbackVaryings", | 2155 { |
2153 reinterpret_cast<GLES2FunctionPointer>(glTransformFeedbackVaryings), | 2156 "glUniform3ui", reinterpret_cast<GLES2FunctionPointer>(glUniform3ui), |
2154 }, | 2157 }, |
2155 { | 2158 { |
2156 "glUniform1f", | 2159 "glUniform3uiv", reinterpret_cast<GLES2FunctionPointer>(glUniform3uiv), |
2157 reinterpret_cast<GLES2FunctionPointer>(glUniform1f), | 2160 }, |
2158 }, | 2161 { |
2159 { | 2162 "glUniform4f", reinterpret_cast<GLES2FunctionPointer>(glUniform4f), |
2160 "glUniform1fv", | 2163 }, |
2161 reinterpret_cast<GLES2FunctionPointer>(glUniform1fv), | 2164 { |
2162 }, | 2165 "glUniform4fv", reinterpret_cast<GLES2FunctionPointer>(glUniform4fv), |
2163 { | 2166 }, |
2164 "glUniform1i", | 2167 { |
2165 reinterpret_cast<GLES2FunctionPointer>(glUniform1i), | 2168 "glUniform4i", reinterpret_cast<GLES2FunctionPointer>(glUniform4i), |
2166 }, | 2169 }, |
2167 { | 2170 { |
2168 "glUniform1iv", | 2171 "glUniform4iv", reinterpret_cast<GLES2FunctionPointer>(glUniform4iv), |
2169 reinterpret_cast<GLES2FunctionPointer>(glUniform1iv), | 2172 }, |
2170 }, | 2173 { |
2171 { | 2174 "glUniform4ui", reinterpret_cast<GLES2FunctionPointer>(glUniform4ui), |
2172 "glUniform1ui", | 2175 }, |
2173 reinterpret_cast<GLES2FunctionPointer>(glUniform1ui), | 2176 { |
2174 }, | 2177 "glUniform4uiv", reinterpret_cast<GLES2FunctionPointer>(glUniform4uiv), |
2175 { | 2178 }, |
2176 "glUniform1uiv", | 2179 { |
2177 reinterpret_cast<GLES2FunctionPointer>(glUniform1uiv), | 2180 "glUniformBlockBinding", |
2178 }, | 2181 reinterpret_cast<GLES2FunctionPointer>(glUniformBlockBinding), |
2179 { | 2182 }, |
2180 "glUniform2f", | 2183 { |
2181 reinterpret_cast<GLES2FunctionPointer>(glUniform2f), | 2184 "glUniformMatrix2fv", |
2182 }, | 2185 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2fv), |
2183 { | 2186 }, |
2184 "glUniform2fv", | 2187 { |
2185 reinterpret_cast<GLES2FunctionPointer>(glUniform2fv), | 2188 "glUniformMatrix2x3fv", |
2186 }, | 2189 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2x3fv), |
2187 { | 2190 }, |
2188 "glUniform2i", | 2191 { |
2189 reinterpret_cast<GLES2FunctionPointer>(glUniform2i), | 2192 "glUniformMatrix2x4fv", |
2190 }, | 2193 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2x4fv), |
2191 { | 2194 }, |
2192 "glUniform2iv", | 2195 { |
2193 reinterpret_cast<GLES2FunctionPointer>(glUniform2iv), | 2196 "glUniformMatrix3fv", |
2194 }, | 2197 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3fv), |
2195 { | 2198 }, |
2196 "glUniform2ui", | 2199 { |
2197 reinterpret_cast<GLES2FunctionPointer>(glUniform2ui), | 2200 "glUniformMatrix3x2fv", |
2198 }, | 2201 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3x2fv), |
2199 { | 2202 }, |
2200 "glUniform2uiv", | 2203 { |
2201 reinterpret_cast<GLES2FunctionPointer>(glUniform2uiv), | 2204 "glUniformMatrix3x4fv", |
2202 }, | 2205 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3x4fv), |
2203 { | 2206 }, |
2204 "glUniform3f", | 2207 { |
2205 reinterpret_cast<GLES2FunctionPointer>(glUniform3f), | 2208 "glUniformMatrix4fv", |
2206 }, | 2209 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4fv), |
2207 { | 2210 }, |
2208 "glUniform3fv", | 2211 { |
2209 reinterpret_cast<GLES2FunctionPointer>(glUniform3fv), | 2212 "glUniformMatrix4x2fv", |
2210 }, | 2213 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4x2fv), |
2211 { | 2214 }, |
2212 "glUniform3i", | 2215 { |
2213 reinterpret_cast<GLES2FunctionPointer>(glUniform3i), | 2216 "glUniformMatrix4x3fv", |
2214 }, | 2217 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4x3fv), |
2215 { | 2218 }, |
2216 "glUniform3iv", | 2219 { |
2217 reinterpret_cast<GLES2FunctionPointer>(glUniform3iv), | 2220 "glUseProgram", reinterpret_cast<GLES2FunctionPointer>(glUseProgram), |
2218 }, | 2221 }, |
2219 { | 2222 { |
2220 "glUniform3ui", | 2223 "glValidateProgram", |
2221 reinterpret_cast<GLES2FunctionPointer>(glUniform3ui), | 2224 reinterpret_cast<GLES2FunctionPointer>(glValidateProgram), |
2222 }, | 2225 }, |
2223 { | 2226 { |
2224 "glUniform3uiv", | 2227 "glVertexAttrib1f", |
2225 reinterpret_cast<GLES2FunctionPointer>(glUniform3uiv), | 2228 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib1f), |
2226 }, | 2229 }, |
2227 { | 2230 { |
2228 "glUniform4f", | 2231 "glVertexAttrib1fv", |
2229 reinterpret_cast<GLES2FunctionPointer>(glUniform4f), | 2232 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib1fv), |
2230 }, | 2233 }, |
2231 { | 2234 { |
2232 "glUniform4fv", | 2235 "glVertexAttrib2f", |
2233 reinterpret_cast<GLES2FunctionPointer>(glUniform4fv), | 2236 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib2f), |
2234 }, | 2237 }, |
2235 { | 2238 { |
2236 "glUniform4i", | 2239 "glVertexAttrib2fv", |
2237 reinterpret_cast<GLES2FunctionPointer>(glUniform4i), | 2240 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib2fv), |
2238 }, | 2241 }, |
2239 { | 2242 { |
2240 "glUniform4iv", | 2243 "glVertexAttrib3f", |
2241 reinterpret_cast<GLES2FunctionPointer>(glUniform4iv), | 2244 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib3f), |
2242 }, | 2245 }, |
2243 { | 2246 { |
2244 "glUniform4ui", | 2247 "glVertexAttrib3fv", |
2245 reinterpret_cast<GLES2FunctionPointer>(glUniform4ui), | 2248 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib3fv), |
2246 }, | 2249 }, |
2247 { | 2250 { |
2248 "glUniform4uiv", | 2251 "glVertexAttrib4f", |
2249 reinterpret_cast<GLES2FunctionPointer>(glUniform4uiv), | 2252 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib4f), |
2250 }, | 2253 }, |
2251 { | 2254 { |
2252 "glUniformBlockBinding", | 2255 "glVertexAttrib4fv", |
2253 reinterpret_cast<GLES2FunctionPointer>(glUniformBlockBinding), | 2256 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib4fv), |
2254 }, | 2257 }, |
2255 { | 2258 { |
2256 "glUniformMatrix2fv", | 2259 "glVertexAttribI4i", |
2257 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2fv), | 2260 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribI4i), |
2258 }, | 2261 }, |
2259 { | 2262 { |
2260 "glUniformMatrix2x3fv", | 2263 "glVertexAttribI4iv", |
2261 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2x3fv), | 2264 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribI4iv), |
2262 }, | 2265 }, |
2263 { | 2266 { |
2264 "glUniformMatrix2x4fv", | 2267 "glVertexAttribI4ui", |
2265 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2x4fv), | 2268 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribI4ui), |
2266 }, | 2269 }, |
2267 { | 2270 { |
2268 "glUniformMatrix3fv", | 2271 "glVertexAttribI4uiv", |
2269 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3fv), | 2272 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribI4uiv), |
2270 }, | 2273 }, |
2271 { | 2274 { |
2272 "glUniformMatrix3x2fv", | 2275 "glVertexAttribIPointer", |
2273 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3x2fv), | 2276 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribIPointer), |
2274 }, | 2277 }, |
2275 { | 2278 { |
2276 "glUniformMatrix3x4fv", | 2279 "glVertexAttribPointer", |
2277 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3x4fv), | 2280 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribPointer), |
2278 }, | 2281 }, |
2279 { | 2282 { |
2280 "glUniformMatrix4fv", | 2283 "glViewport", reinterpret_cast<GLES2FunctionPointer>(glViewport), |
2281 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4fv), | 2284 }, |
2282 }, | 2285 { |
2283 { | 2286 "glWaitSync", reinterpret_cast<GLES2FunctionPointer>(glWaitSync), |
2284 "glUniformMatrix4x2fv", | 2287 }, |
2285 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4x2fv), | 2288 { |
2286 }, | 2289 "glBlitFramebufferCHROMIUM", |
2287 { | 2290 reinterpret_cast<GLES2FunctionPointer>(glBlitFramebufferCHROMIUM), |
2288 "glUniformMatrix4x3fv", | 2291 }, |
2289 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4x3fv), | 2292 { |
2290 }, | 2293 "glRenderbufferStorageMultisampleCHROMIUM", |
2291 { | 2294 reinterpret_cast<GLES2FunctionPointer>( |
2292 "glUseProgram", | 2295 glRenderbufferStorageMultisampleCHROMIUM), |
2293 reinterpret_cast<GLES2FunctionPointer>(glUseProgram), | 2296 }, |
2294 }, | 2297 { |
2295 { | 2298 "glRenderbufferStorageMultisampleEXT", |
2296 "glValidateProgram", | 2299 reinterpret_cast<GLES2FunctionPointer>( |
2297 reinterpret_cast<GLES2FunctionPointer>(glValidateProgram), | 2300 glRenderbufferStorageMultisampleEXT), |
2298 }, | 2301 }, |
2299 { | 2302 { |
2300 "glVertexAttrib1f", | 2303 "glFramebufferTexture2DMultisampleEXT", |
2301 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib1f), | 2304 reinterpret_cast<GLES2FunctionPointer>( |
2302 }, | 2305 glFramebufferTexture2DMultisampleEXT), |
2303 { | 2306 }, |
2304 "glVertexAttrib1fv", | 2307 { |
2305 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib1fv), | 2308 "glTexStorage2DEXT", |
2306 }, | 2309 reinterpret_cast<GLES2FunctionPointer>(glTexStorage2DEXT), |
2307 { | 2310 }, |
2308 "glVertexAttrib2f", | 2311 { |
2309 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib2f), | 2312 "glGenQueriesEXT", |
2310 }, | 2313 reinterpret_cast<GLES2FunctionPointer>(glGenQueriesEXT), |
2311 { | 2314 }, |
2312 "glVertexAttrib2fv", | 2315 { |
2313 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib2fv), | 2316 "glDeleteQueriesEXT", |
2314 }, | 2317 reinterpret_cast<GLES2FunctionPointer>(glDeleteQueriesEXT), |
2315 { | 2318 }, |
2316 "glVertexAttrib3f", | 2319 { |
2317 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib3f), | 2320 "glQueryCounterEXT", |
2318 }, | 2321 reinterpret_cast<GLES2FunctionPointer>(glQueryCounterEXT), |
2319 { | 2322 }, |
2320 "glVertexAttrib3fv", | 2323 { |
2321 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib3fv), | 2324 "glIsQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glIsQueryEXT), |
2322 }, | 2325 }, |
2323 { | 2326 { |
2324 "glVertexAttrib4f", | 2327 "glBeginQueryEXT", |
2325 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib4f), | 2328 reinterpret_cast<GLES2FunctionPointer>(glBeginQueryEXT), |
2326 }, | 2329 }, |
2327 { | 2330 { |
2328 "glVertexAttrib4fv", | 2331 "glBeginTransformFeedback", |
2329 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib4fv), | 2332 reinterpret_cast<GLES2FunctionPointer>(glBeginTransformFeedback), |
2330 }, | 2333 }, |
2331 { | 2334 { |
2332 "glVertexAttribI4i", | 2335 "glEndQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glEndQueryEXT), |
2333 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribI4i), | 2336 }, |
2334 }, | 2337 { |
2335 { | 2338 "glEndTransformFeedback", |
2336 "glVertexAttribI4iv", | 2339 reinterpret_cast<GLES2FunctionPointer>(glEndTransformFeedback), |
2337 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribI4iv), | 2340 }, |
2338 }, | 2341 { |
2339 { | 2342 "glGetQueryivEXT", |
2340 "glVertexAttribI4ui", | 2343 reinterpret_cast<GLES2FunctionPointer>(glGetQueryivEXT), |
2341 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribI4ui), | 2344 }, |
2342 }, | 2345 { |
2343 { | 2346 "glGetQueryObjectuivEXT", |
2344 "glVertexAttribI4uiv", | 2347 reinterpret_cast<GLES2FunctionPointer>(glGetQueryObjectuivEXT), |
2345 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribI4uiv), | 2348 }, |
2346 }, | 2349 { |
2347 { | 2350 "glGetQueryObjectui64vEXT", |
2348 "glVertexAttribIPointer", | 2351 reinterpret_cast<GLES2FunctionPointer>(glGetQueryObjectui64vEXT), |
2349 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribIPointer), | 2352 }, |
2350 }, | 2353 { |
2351 { | 2354 "glInsertEventMarkerEXT", |
2352 "glVertexAttribPointer", | 2355 reinterpret_cast<GLES2FunctionPointer>(glInsertEventMarkerEXT), |
2353 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribPointer), | 2356 }, |
2354 }, | 2357 { |
2355 { | 2358 "glPushGroupMarkerEXT", |
2356 "glViewport", | 2359 reinterpret_cast<GLES2FunctionPointer>(glPushGroupMarkerEXT), |
2357 reinterpret_cast<GLES2FunctionPointer>(glViewport), | 2360 }, |
2358 }, | 2361 { |
2359 { | 2362 "glPopGroupMarkerEXT", |
2360 "glWaitSync", | 2363 reinterpret_cast<GLES2FunctionPointer>(glPopGroupMarkerEXT), |
2361 reinterpret_cast<GLES2FunctionPointer>(glWaitSync), | 2364 }, |
2362 }, | 2365 { |
2363 { | 2366 "glGenVertexArraysOES", |
2364 "glBlitFramebufferCHROMIUM", | 2367 reinterpret_cast<GLES2FunctionPointer>(glGenVertexArraysOES), |
2365 reinterpret_cast<GLES2FunctionPointer>(glBlitFramebufferCHROMIUM), | 2368 }, |
2366 }, | 2369 { |
2367 { | 2370 "glDeleteVertexArraysOES", |
2368 "glRenderbufferStorageMultisampleCHROMIUM", | 2371 reinterpret_cast<GLES2FunctionPointer>(glDeleteVertexArraysOES), |
2369 reinterpret_cast<GLES2FunctionPointer>( | 2372 }, |
2370 glRenderbufferStorageMultisampleCHROMIUM), | 2373 { |
2371 }, | 2374 "glIsVertexArrayOES", |
2372 { | 2375 reinterpret_cast<GLES2FunctionPointer>(glIsVertexArrayOES), |
2373 "glRenderbufferStorageMultisampleEXT", | 2376 }, |
2374 reinterpret_cast<GLES2FunctionPointer>( | 2377 { |
2375 glRenderbufferStorageMultisampleEXT), | 2378 "glBindVertexArrayOES", |
2376 }, | 2379 reinterpret_cast<GLES2FunctionPointer>(glBindVertexArrayOES), |
2377 { | 2380 }, |
2378 "glFramebufferTexture2DMultisampleEXT", | 2381 { |
2379 reinterpret_cast<GLES2FunctionPointer>( | 2382 "glSwapBuffers", reinterpret_cast<GLES2FunctionPointer>(glSwapBuffers), |
2380 glFramebufferTexture2DMultisampleEXT), | 2383 }, |
2381 }, | 2384 { |
2382 { | 2385 "glGetMaxValueInBufferCHROMIUM", |
2383 "glTexStorage2DEXT", | 2386 reinterpret_cast<GLES2FunctionPointer>(glGetMaxValueInBufferCHROMIUM), |
2384 reinterpret_cast<GLES2FunctionPointer>(glTexStorage2DEXT), | 2387 }, |
2385 }, | 2388 { |
2386 { | 2389 "glEnableFeatureCHROMIUM", |
2387 "glGenQueriesEXT", | 2390 reinterpret_cast<GLES2FunctionPointer>(glEnableFeatureCHROMIUM), |
2388 reinterpret_cast<GLES2FunctionPointer>(glGenQueriesEXT), | 2391 }, |
2389 }, | 2392 { |
2390 { | 2393 "glMapBufferCHROMIUM", |
2391 "glDeleteQueriesEXT", | 2394 reinterpret_cast<GLES2FunctionPointer>(glMapBufferCHROMIUM), |
2392 reinterpret_cast<GLES2FunctionPointer>(glDeleteQueriesEXT), | 2395 }, |
2393 }, | 2396 { |
2394 { | 2397 "glUnmapBufferCHROMIUM", |
2395 "glQueryCounterEXT", | 2398 reinterpret_cast<GLES2FunctionPointer>(glUnmapBufferCHROMIUM), |
2396 reinterpret_cast<GLES2FunctionPointer>(glQueryCounterEXT), | 2399 }, |
2397 }, | 2400 { |
2398 { | 2401 "glMapBufferSubDataCHROMIUM", |
2399 "glIsQueryEXT", | 2402 reinterpret_cast<GLES2FunctionPointer>(glMapBufferSubDataCHROMIUM), |
2400 reinterpret_cast<GLES2FunctionPointer>(glIsQueryEXT), | 2403 }, |
2401 }, | 2404 { |
2402 { | 2405 "glUnmapBufferSubDataCHROMIUM", |
2403 "glBeginQueryEXT", | 2406 reinterpret_cast<GLES2FunctionPointer>(glUnmapBufferSubDataCHROMIUM), |
2404 reinterpret_cast<GLES2FunctionPointer>(glBeginQueryEXT), | 2407 }, |
2405 }, | 2408 { |
2406 { | 2409 "glMapBufferRange", |
2407 "glBeginTransformFeedback", | 2410 reinterpret_cast<GLES2FunctionPointer>(glMapBufferRange), |
2408 reinterpret_cast<GLES2FunctionPointer>(glBeginTransformFeedback), | 2411 }, |
2409 }, | 2412 { |
2410 { | 2413 "glUnmapBuffer", reinterpret_cast<GLES2FunctionPointer>(glUnmapBuffer), |
2411 "glEndQueryEXT", | 2414 }, |
2412 reinterpret_cast<GLES2FunctionPointer>(glEndQueryEXT), | 2415 { |
2413 }, | 2416 "glMapTexSubImage2DCHROMIUM", |
2414 { | 2417 reinterpret_cast<GLES2FunctionPointer>(glMapTexSubImage2DCHROMIUM), |
2415 "glEndTransformFeedback", | 2418 }, |
2416 reinterpret_cast<GLES2FunctionPointer>(glEndTransformFeedback), | 2419 { |
2417 }, | 2420 "glUnmapTexSubImage2DCHROMIUM", |
2418 { | 2421 reinterpret_cast<GLES2FunctionPointer>(glUnmapTexSubImage2DCHROMIUM), |
2419 "glGetQueryivEXT", | 2422 }, |
2420 reinterpret_cast<GLES2FunctionPointer>(glGetQueryivEXT), | 2423 { |
2421 }, | 2424 "glResizeCHROMIUM", |
2422 { | 2425 reinterpret_cast<GLES2FunctionPointer>(glResizeCHROMIUM), |
2423 "glGetQueryObjectuivEXT", | 2426 }, |
2424 reinterpret_cast<GLES2FunctionPointer>(glGetQueryObjectuivEXT), | 2427 { |
2425 }, | 2428 "glGetRequestableExtensionsCHROMIUM", |
2426 { | 2429 reinterpret_cast<GLES2FunctionPointer>( |
2427 "glGetQueryObjectui64vEXT", | 2430 glGetRequestableExtensionsCHROMIUM), |
2428 reinterpret_cast<GLES2FunctionPointer>(glGetQueryObjectui64vEXT), | 2431 }, |
2429 }, | 2432 { |
2430 { | 2433 "glRequestExtensionCHROMIUM", |
2431 "glInsertEventMarkerEXT", | 2434 reinterpret_cast<GLES2FunctionPointer>(glRequestExtensionCHROMIUM), |
2432 reinterpret_cast<GLES2FunctionPointer>(glInsertEventMarkerEXT), | 2435 }, |
2433 }, | 2436 { |
2434 { | 2437 "glRateLimitOffscreenContextCHROMIUM", |
2435 "glPushGroupMarkerEXT", | 2438 reinterpret_cast<GLES2FunctionPointer>( |
2436 reinterpret_cast<GLES2FunctionPointer>(glPushGroupMarkerEXT), | 2439 glRateLimitOffscreenContextCHROMIUM), |
2437 }, | 2440 }, |
2438 { | 2441 { |
2439 "glPopGroupMarkerEXT", | 2442 "glGetProgramInfoCHROMIUM", |
2440 reinterpret_cast<GLES2FunctionPointer>(glPopGroupMarkerEXT), | 2443 reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoCHROMIUM), |
2441 }, | 2444 }, |
2442 { | 2445 { |
2443 "glGenVertexArraysOES", | 2446 "glGetUniformBlocksCHROMIUM", |
2444 reinterpret_cast<GLES2FunctionPointer>(glGenVertexArraysOES), | 2447 reinterpret_cast<GLES2FunctionPointer>(glGetUniformBlocksCHROMIUM), |
2445 }, | 2448 }, |
2446 { | 2449 { |
2447 "glDeleteVertexArraysOES", | 2450 "glGetTransformFeedbackVaryingsCHROMIUM", |
2448 reinterpret_cast<GLES2FunctionPointer>(glDeleteVertexArraysOES), | 2451 reinterpret_cast<GLES2FunctionPointer>( |
2449 }, | 2452 glGetTransformFeedbackVaryingsCHROMIUM), |
2450 { | 2453 }, |
2451 "glIsVertexArrayOES", | 2454 { |
2452 reinterpret_cast<GLES2FunctionPointer>(glIsVertexArrayOES), | 2455 "glGetUniformsES3CHROMIUM", |
2453 }, | 2456 reinterpret_cast<GLES2FunctionPointer>(glGetUniformsES3CHROMIUM), |
2454 { | 2457 }, |
2455 "glBindVertexArrayOES", | 2458 { |
2456 reinterpret_cast<GLES2FunctionPointer>(glBindVertexArrayOES), | 2459 "glCreateStreamTextureCHROMIUM", |
2457 }, | 2460 reinterpret_cast<GLES2FunctionPointer>(glCreateStreamTextureCHROMIUM), |
2458 { | 2461 }, |
2459 "glSwapBuffers", | 2462 { |
2460 reinterpret_cast<GLES2FunctionPointer>(glSwapBuffers), | 2463 "glCreateStreamTextureImageCHROMIUM", |
2461 }, | 2464 reinterpret_cast<GLES2FunctionPointer>( |
2462 { | 2465 glCreateStreamTextureImageCHROMIUM), |
2463 "glGetMaxValueInBufferCHROMIUM", | 2466 }, |
2464 reinterpret_cast<GLES2FunctionPointer>(glGetMaxValueInBufferCHROMIUM), | 2467 { |
2465 }, | 2468 "glCreateImageCHROMIUM", |
2466 { | 2469 reinterpret_cast<GLES2FunctionPointer>(glCreateImageCHROMIUM), |
2467 "glEnableFeatureCHROMIUM", | 2470 }, |
2468 reinterpret_cast<GLES2FunctionPointer>(glEnableFeatureCHROMIUM), | 2471 { |
2469 }, | 2472 "glDestroyImageCHROMIUM", |
2470 { | 2473 reinterpret_cast<GLES2FunctionPointer>(glDestroyImageCHROMIUM), |
2471 "glMapBufferCHROMIUM", | 2474 }, |
2472 reinterpret_cast<GLES2FunctionPointer>(glMapBufferCHROMIUM), | 2475 { |
2473 }, | 2476 "glCreateGpuMemoryBufferImageCHROMIUM", |
2474 { | 2477 reinterpret_cast<GLES2FunctionPointer>( |
2475 "glUnmapBufferCHROMIUM", | 2478 glCreateGpuMemoryBufferImageCHROMIUM), |
2476 reinterpret_cast<GLES2FunctionPointer>(glUnmapBufferCHROMIUM), | 2479 }, |
2477 }, | 2480 { |
2478 { | 2481 "glGetTranslatedShaderSourceANGLE", |
2479 "glMapBufferSubDataCHROMIUM", | 2482 reinterpret_cast<GLES2FunctionPointer>( |
2480 reinterpret_cast<GLES2FunctionPointer>(glMapBufferSubDataCHROMIUM), | 2483 glGetTranslatedShaderSourceANGLE), |
2481 }, | 2484 }, |
2482 { | 2485 { |
2483 "glUnmapBufferSubDataCHROMIUM", | 2486 "glPostSubBufferCHROMIUM", |
2484 reinterpret_cast<GLES2FunctionPointer>(glUnmapBufferSubDataCHROMIUM), | 2487 reinterpret_cast<GLES2FunctionPointer>(glPostSubBufferCHROMIUM), |
2485 }, | 2488 }, |
2486 { | 2489 { |
2487 "glMapBufferRange", | 2490 "glTexImageIOSurface2DCHROMIUM", |
2488 reinterpret_cast<GLES2FunctionPointer>(glMapBufferRange), | 2491 reinterpret_cast<GLES2FunctionPointer>(glTexImageIOSurface2DCHROMIUM), |
2489 }, | 2492 }, |
2490 { | 2493 { |
2491 "glUnmapBuffer", | 2494 "glCopyTextureCHROMIUM", |
2492 reinterpret_cast<GLES2FunctionPointer>(glUnmapBuffer), | 2495 reinterpret_cast<GLES2FunctionPointer>(glCopyTextureCHROMIUM), |
2493 }, | 2496 }, |
2494 { | 2497 { |
2495 "glMapTexSubImage2DCHROMIUM", | 2498 "glCopySubTextureCHROMIUM", |
2496 reinterpret_cast<GLES2FunctionPointer>(glMapTexSubImage2DCHROMIUM), | 2499 reinterpret_cast<GLES2FunctionPointer>(glCopySubTextureCHROMIUM), |
2497 }, | 2500 }, |
2498 { | 2501 { |
2499 "glUnmapTexSubImage2DCHROMIUM", | 2502 "glCompressedCopyTextureCHROMIUM", |
2500 reinterpret_cast<GLES2FunctionPointer>(glUnmapTexSubImage2DCHROMIUM), | 2503 reinterpret_cast<GLES2FunctionPointer>(glCompressedCopyTextureCHROMIUM), |
2501 }, | 2504 }, |
2502 { | 2505 { |
2503 "glResizeCHROMIUM", | 2506 "glDrawArraysInstancedANGLE", |
2504 reinterpret_cast<GLES2FunctionPointer>(glResizeCHROMIUM), | 2507 reinterpret_cast<GLES2FunctionPointer>(glDrawArraysInstancedANGLE), |
2505 }, | 2508 }, |
2506 { | 2509 { |
2507 "glGetRequestableExtensionsCHROMIUM", | 2510 "glDrawElementsInstancedANGLE", |
2508 reinterpret_cast<GLES2FunctionPointer>(glGetRequestableExtensionsCHROMIUM), | 2511 reinterpret_cast<GLES2FunctionPointer>(glDrawElementsInstancedANGLE), |
2509 }, | 2512 }, |
2510 { | 2513 { |
2511 "glRequestExtensionCHROMIUM", | 2514 "glVertexAttribDivisorANGLE", |
2512 reinterpret_cast<GLES2FunctionPointer>(glRequestExtensionCHROMIUM), | 2515 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribDivisorANGLE), |
2513 }, | 2516 }, |
2514 { | 2517 { |
2515 "glRateLimitOffscreenContextCHROMIUM", | 2518 "glGenMailboxCHROMIUM", |
2516 reinterpret_cast<GLES2FunctionPointer>( | 2519 reinterpret_cast<GLES2FunctionPointer>(glGenMailboxCHROMIUM), |
2517 glRateLimitOffscreenContextCHROMIUM), | 2520 }, |
2518 }, | 2521 { |
2519 { | 2522 "glProduceTextureCHROMIUM", |
2520 "glGetProgramInfoCHROMIUM", | 2523 reinterpret_cast<GLES2FunctionPointer>(glProduceTextureCHROMIUM), |
2521 reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoCHROMIUM), | 2524 }, |
2522 }, | 2525 { |
2523 { | 2526 "glProduceTextureDirectCHROMIUM", |
2524 "glGetUniformBlocksCHROMIUM", | 2527 reinterpret_cast<GLES2FunctionPointer>(glProduceTextureDirectCHROMIUM), |
2525 reinterpret_cast<GLES2FunctionPointer>(glGetUniformBlocksCHROMIUM), | 2528 }, |
2526 }, | 2529 { |
2527 { | 2530 "glConsumeTextureCHROMIUM", |
2528 "glGetTransformFeedbackVaryingsCHROMIUM", | 2531 reinterpret_cast<GLES2FunctionPointer>(glConsumeTextureCHROMIUM), |
2529 reinterpret_cast<GLES2FunctionPointer>( | 2532 }, |
2530 glGetTransformFeedbackVaryingsCHROMIUM), | 2533 { |
2531 }, | 2534 "glCreateAndConsumeTextureCHROMIUM", |
2532 { | 2535 reinterpret_cast<GLES2FunctionPointer>( |
2533 "glGetUniformsES3CHROMIUM", | 2536 glCreateAndConsumeTextureCHROMIUM), |
2534 reinterpret_cast<GLES2FunctionPointer>(glGetUniformsES3CHROMIUM), | 2537 }, |
2535 }, | 2538 { |
2536 { | 2539 "glBindUniformLocationCHROMIUM", |
2537 "glCreateStreamTextureCHROMIUM", | 2540 reinterpret_cast<GLES2FunctionPointer>(glBindUniformLocationCHROMIUM), |
2538 reinterpret_cast<GLES2FunctionPointer>(glCreateStreamTextureCHROMIUM), | 2541 }, |
2539 }, | 2542 { |
2540 { | 2543 "glGenValuebuffersCHROMIUM", |
2541 "glCreateImageCHROMIUM", | 2544 reinterpret_cast<GLES2FunctionPointer>(glGenValuebuffersCHROMIUM), |
2542 reinterpret_cast<GLES2FunctionPointer>(glCreateImageCHROMIUM), | 2545 }, |
2543 }, | 2546 { |
2544 { | 2547 "glDeleteValuebuffersCHROMIUM", |
2545 "glDestroyImageCHROMIUM", | 2548 reinterpret_cast<GLES2FunctionPointer>(glDeleteValuebuffersCHROMIUM), |
2546 reinterpret_cast<GLES2FunctionPointer>(glDestroyImageCHROMIUM), | 2549 }, |
2547 }, | 2550 { |
2548 { | 2551 "glIsValuebufferCHROMIUM", |
2549 "glCreateGpuMemoryBufferImageCHROMIUM", | 2552 reinterpret_cast<GLES2FunctionPointer>(glIsValuebufferCHROMIUM), |
2550 reinterpret_cast<GLES2FunctionPointer>( | 2553 }, |
2551 glCreateGpuMemoryBufferImageCHROMIUM), | 2554 { |
2552 }, | 2555 "glBindValuebufferCHROMIUM", |
2553 { | 2556 reinterpret_cast<GLES2FunctionPointer>(glBindValuebufferCHROMIUM), |
2554 "glGetTranslatedShaderSourceANGLE", | 2557 }, |
2555 reinterpret_cast<GLES2FunctionPointer>(glGetTranslatedShaderSourceANGLE), | 2558 { |
2556 }, | 2559 "glSubscribeValueCHROMIUM", |
2557 { | 2560 reinterpret_cast<GLES2FunctionPointer>(glSubscribeValueCHROMIUM), |
2558 "glPostSubBufferCHROMIUM", | 2561 }, |
2559 reinterpret_cast<GLES2FunctionPointer>(glPostSubBufferCHROMIUM), | 2562 { |
2560 }, | 2563 "glPopulateSubscribedValuesCHROMIUM", |
2561 { | 2564 reinterpret_cast<GLES2FunctionPointer>( |
2562 "glTexImageIOSurface2DCHROMIUM", | 2565 glPopulateSubscribedValuesCHROMIUM), |
2563 reinterpret_cast<GLES2FunctionPointer>(glTexImageIOSurface2DCHROMIUM), | 2566 }, |
2564 }, | 2567 { |
2565 { | 2568 "glUniformValuebufferCHROMIUM", |
2566 "glCopyTextureCHROMIUM", | 2569 reinterpret_cast<GLES2FunctionPointer>(glUniformValuebufferCHROMIUM), |
2567 reinterpret_cast<GLES2FunctionPointer>(glCopyTextureCHROMIUM), | 2570 }, |
2568 }, | 2571 { |
2569 { | 2572 "glBindTexImage2DCHROMIUM", |
2570 "glCopySubTextureCHROMIUM", | 2573 reinterpret_cast<GLES2FunctionPointer>(glBindTexImage2DCHROMIUM), |
2571 reinterpret_cast<GLES2FunctionPointer>(glCopySubTextureCHROMIUM), | 2574 }, |
2572 }, | 2575 { |
2573 { | 2576 "glReleaseTexImage2DCHROMIUM", |
2574 "glCompressedCopyTextureCHROMIUM", | 2577 reinterpret_cast<GLES2FunctionPointer>(glReleaseTexImage2DCHROMIUM), |
2575 reinterpret_cast<GLES2FunctionPointer>(glCompressedCopyTextureCHROMIUM), | 2578 }, |
2576 }, | 2579 { |
2577 { | 2580 "glTraceBeginCHROMIUM", |
2578 "glDrawArraysInstancedANGLE", | 2581 reinterpret_cast<GLES2FunctionPointer>(glTraceBeginCHROMIUM), |
2579 reinterpret_cast<GLES2FunctionPointer>(glDrawArraysInstancedANGLE), | 2582 }, |
2580 }, | 2583 { |
2581 { | 2584 "glTraceEndCHROMIUM", |
2582 "glDrawElementsInstancedANGLE", | 2585 reinterpret_cast<GLES2FunctionPointer>(glTraceEndCHROMIUM), |
2583 reinterpret_cast<GLES2FunctionPointer>(glDrawElementsInstancedANGLE), | 2586 }, |
2584 }, | 2587 { |
2585 { | 2588 "glAsyncTexSubImage2DCHROMIUM", |
2586 "glVertexAttribDivisorANGLE", | 2589 reinterpret_cast<GLES2FunctionPointer>(glAsyncTexSubImage2DCHROMIUM), |
2587 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribDivisorANGLE), | 2590 }, |
2588 }, | 2591 { |
2589 { | 2592 "glAsyncTexImage2DCHROMIUM", |
2590 "glGenMailboxCHROMIUM", | 2593 reinterpret_cast<GLES2FunctionPointer>(glAsyncTexImage2DCHROMIUM), |
2591 reinterpret_cast<GLES2FunctionPointer>(glGenMailboxCHROMIUM), | 2594 }, |
2592 }, | 2595 { |
2593 { | 2596 "glWaitAsyncTexImage2DCHROMIUM", |
2594 "glProduceTextureCHROMIUM", | 2597 reinterpret_cast<GLES2FunctionPointer>(glWaitAsyncTexImage2DCHROMIUM), |
2595 reinterpret_cast<GLES2FunctionPointer>(glProduceTextureCHROMIUM), | 2598 }, |
2596 }, | 2599 { |
2597 { | 2600 "glWaitAllAsyncTexImage2DCHROMIUM", |
2598 "glProduceTextureDirectCHROMIUM", | 2601 reinterpret_cast<GLES2FunctionPointer>( |
2599 reinterpret_cast<GLES2FunctionPointer>(glProduceTextureDirectCHROMIUM), | 2602 glWaitAllAsyncTexImage2DCHROMIUM), |
2600 }, | 2603 }, |
2601 { | 2604 { |
2602 "glConsumeTextureCHROMIUM", | 2605 "glDiscardFramebufferEXT", |
2603 reinterpret_cast<GLES2FunctionPointer>(glConsumeTextureCHROMIUM), | 2606 reinterpret_cast<GLES2FunctionPointer>(glDiscardFramebufferEXT), |
2604 }, | 2607 }, |
2605 { | 2608 { |
2606 "glCreateAndConsumeTextureCHROMIUM", | 2609 "glLoseContextCHROMIUM", |
2607 reinterpret_cast<GLES2FunctionPointer>(glCreateAndConsumeTextureCHROMIUM), | 2610 reinterpret_cast<GLES2FunctionPointer>(glLoseContextCHROMIUM), |
2608 }, | 2611 }, |
2609 { | 2612 { |
2610 "glBindUniformLocationCHROMIUM", | 2613 "glInsertSyncPointCHROMIUM", |
2611 reinterpret_cast<GLES2FunctionPointer>(glBindUniformLocationCHROMIUM), | 2614 reinterpret_cast<GLES2FunctionPointer>(glInsertSyncPointCHROMIUM), |
2612 }, | 2615 }, |
2613 { | 2616 { |
2614 "glGenValuebuffersCHROMIUM", | 2617 "glWaitSyncPointCHROMIUM", |
2615 reinterpret_cast<GLES2FunctionPointer>(glGenValuebuffersCHROMIUM), | 2618 reinterpret_cast<GLES2FunctionPointer>(glWaitSyncPointCHROMIUM), |
2616 }, | 2619 }, |
2617 { | 2620 { |
2618 "glDeleteValuebuffersCHROMIUM", | 2621 "glDrawBuffersEXT", |
2619 reinterpret_cast<GLES2FunctionPointer>(glDeleteValuebuffersCHROMIUM), | 2622 reinterpret_cast<GLES2FunctionPointer>(glDrawBuffersEXT), |
2620 }, | 2623 }, |
2621 { | 2624 { |
2622 "glIsValuebufferCHROMIUM", | 2625 "glDiscardBackbufferCHROMIUM", |
2623 reinterpret_cast<GLES2FunctionPointer>(glIsValuebufferCHROMIUM), | 2626 reinterpret_cast<GLES2FunctionPointer>(glDiscardBackbufferCHROMIUM), |
2624 }, | 2627 }, |
2625 { | 2628 { |
2626 "glBindValuebufferCHROMIUM", | 2629 "glScheduleOverlayPlaneCHROMIUM", |
2627 reinterpret_cast<GLES2FunctionPointer>(glBindValuebufferCHROMIUM), | 2630 reinterpret_cast<GLES2FunctionPointer>(glScheduleOverlayPlaneCHROMIUM), |
2628 }, | 2631 }, |
2629 { | 2632 { |
2630 "glSubscribeValueCHROMIUM", | 2633 "glSwapInterval", |
2631 reinterpret_cast<GLES2FunctionPointer>(glSubscribeValueCHROMIUM), | 2634 reinterpret_cast<GLES2FunctionPointer>(glSwapInterval), |
2632 }, | 2635 }, |
2633 { | 2636 { |
2634 "glPopulateSubscribedValuesCHROMIUM", | 2637 "glFlushDriverCachesCHROMIUM", |
2635 reinterpret_cast<GLES2FunctionPointer>(glPopulateSubscribedValuesCHROMIUM), | 2638 reinterpret_cast<GLES2FunctionPointer>(glFlushDriverCachesCHROMIUM), |
2636 }, | 2639 }, |
2637 { | 2640 { |
2638 "glUniformValuebufferCHROMIUM", | 2641 "glMatrixLoadfCHROMIUM", |
2639 reinterpret_cast<GLES2FunctionPointer>(glUniformValuebufferCHROMIUM), | 2642 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadfCHROMIUM), |
2640 }, | 2643 }, |
2641 { | 2644 { |
2642 "glBindTexImage2DCHROMIUM", | 2645 "glMatrixLoadIdentityCHROMIUM", |
2643 reinterpret_cast<GLES2FunctionPointer>(glBindTexImage2DCHROMIUM), | 2646 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadIdentityCHROMIUM), |
2644 }, | 2647 }, |
2645 { | 2648 { |
2646 "glReleaseTexImage2DCHROMIUM", | 2649 "glGenPathsCHROMIUM", |
2647 reinterpret_cast<GLES2FunctionPointer>(glReleaseTexImage2DCHROMIUM), | 2650 reinterpret_cast<GLES2FunctionPointer>(glGenPathsCHROMIUM), |
2648 }, | 2651 }, |
2649 { | 2652 { |
2650 "glTraceBeginCHROMIUM", | 2653 "glDeletePathsCHROMIUM", |
2651 reinterpret_cast<GLES2FunctionPointer>(glTraceBeginCHROMIUM), | 2654 reinterpret_cast<GLES2FunctionPointer>(glDeletePathsCHROMIUM), |
2652 }, | 2655 }, |
2653 { | 2656 { |
2654 "glTraceEndCHROMIUM", | 2657 "glIsPathCHROMIUM", |
2655 reinterpret_cast<GLES2FunctionPointer>(glTraceEndCHROMIUM), | 2658 reinterpret_cast<GLES2FunctionPointer>(glIsPathCHROMIUM), |
2656 }, | 2659 }, |
2657 { | 2660 { |
2658 "glAsyncTexSubImage2DCHROMIUM", | 2661 "glPathCommandsCHROMIUM", |
2659 reinterpret_cast<GLES2FunctionPointer>(glAsyncTexSubImage2DCHROMIUM), | 2662 reinterpret_cast<GLES2FunctionPointer>(glPathCommandsCHROMIUM), |
2660 }, | 2663 }, |
2661 { | 2664 { |
2662 "glAsyncTexImage2DCHROMIUM", | 2665 "glPathParameterfCHROMIUM", |
2663 reinterpret_cast<GLES2FunctionPointer>(glAsyncTexImage2DCHROMIUM), | 2666 reinterpret_cast<GLES2FunctionPointer>(glPathParameterfCHROMIUM), |
2664 }, | 2667 }, |
2665 { | 2668 { |
2666 "glWaitAsyncTexImage2DCHROMIUM", | 2669 "glPathParameteriCHROMIUM", |
2667 reinterpret_cast<GLES2FunctionPointer>(glWaitAsyncTexImage2DCHROMIUM), | 2670 reinterpret_cast<GLES2FunctionPointer>(glPathParameteriCHROMIUM), |
2668 }, | 2671 }, |
2669 { | 2672 { |
2670 "glWaitAllAsyncTexImage2DCHROMIUM", | 2673 "glPathStencilFuncCHROMIUM", |
2671 reinterpret_cast<GLES2FunctionPointer>(glWaitAllAsyncTexImage2DCHROMIUM), | 2674 reinterpret_cast<GLES2FunctionPointer>(glPathStencilFuncCHROMIUM), |
2672 }, | 2675 }, |
2673 { | 2676 { |
2674 "glDiscardFramebufferEXT", | 2677 "glStencilFillPathCHROMIUM", |
2675 reinterpret_cast<GLES2FunctionPointer>(glDiscardFramebufferEXT), | 2678 reinterpret_cast<GLES2FunctionPointer>(glStencilFillPathCHROMIUM), |
2676 }, | 2679 }, |
2677 { | 2680 { |
2678 "glLoseContextCHROMIUM", | 2681 "glStencilStrokePathCHROMIUM", |
2679 reinterpret_cast<GLES2FunctionPointer>(glLoseContextCHROMIUM), | 2682 reinterpret_cast<GLES2FunctionPointer>(glStencilStrokePathCHROMIUM), |
2680 }, | 2683 }, |
2681 { | 2684 { |
2682 "glInsertSyncPointCHROMIUM", | 2685 "glCoverFillPathCHROMIUM", |
2683 reinterpret_cast<GLES2FunctionPointer>(glInsertSyncPointCHROMIUM), | 2686 reinterpret_cast<GLES2FunctionPointer>(glCoverFillPathCHROMIUM), |
2684 }, | 2687 }, |
2685 { | 2688 { |
2686 "glWaitSyncPointCHROMIUM", | 2689 "glCoverStrokePathCHROMIUM", |
2687 reinterpret_cast<GLES2FunctionPointer>(glWaitSyncPointCHROMIUM), | 2690 reinterpret_cast<GLES2FunctionPointer>(glCoverStrokePathCHROMIUM), |
2688 }, | 2691 }, |
2689 { | 2692 { |
2690 "glDrawBuffersEXT", | 2693 "glStencilThenCoverFillPathCHROMIUM", |
2691 reinterpret_cast<GLES2FunctionPointer>(glDrawBuffersEXT), | 2694 reinterpret_cast<GLES2FunctionPointer>( |
2692 }, | 2695 glStencilThenCoverFillPathCHROMIUM), |
2693 { | 2696 }, |
2694 "glDiscardBackbufferCHROMIUM", | 2697 { |
2695 reinterpret_cast<GLES2FunctionPointer>(glDiscardBackbufferCHROMIUM), | 2698 "glStencilThenCoverStrokePathCHROMIUM", |
2696 }, | 2699 reinterpret_cast<GLES2FunctionPointer>( |
2697 { | 2700 glStencilThenCoverStrokePathCHROMIUM), |
2698 "glScheduleOverlayPlaneCHROMIUM", | 2701 }, |
2699 reinterpret_cast<GLES2FunctionPointer>(glScheduleOverlayPlaneCHROMIUM), | 2702 { |
2700 }, | 2703 "glGetGraphicsResetStatusKHR", |
2701 { | 2704 reinterpret_cast<GLES2FunctionPointer>(glGetGraphicsResetStatusKHR), |
2702 "glSwapInterval", | 2705 }, |
2703 reinterpret_cast<GLES2FunctionPointer>(glSwapInterval), | 2706 { |
2704 }, | 2707 "glBlendBarrierKHR", |
2705 { | 2708 reinterpret_cast<GLES2FunctionPointer>(glBlendBarrierKHR), |
2706 "glFlushDriverCachesCHROMIUM", | 2709 }, |
2707 reinterpret_cast<GLES2FunctionPointer>(glFlushDriverCachesCHROMIUM), | 2710 { |
2708 }, | 2711 NULL, NULL, |
2709 { | |
2710 "glMatrixLoadfCHROMIUM", | |
2711 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadfCHROMIUM), | |
2712 }, | |
2713 { | |
2714 "glMatrixLoadIdentityCHROMIUM", | |
2715 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadIdentityCHROMIUM), | |
2716 }, | |
2717 { | |
2718 "glGenPathsCHROMIUM", | |
2719 reinterpret_cast<GLES2FunctionPointer>(glGenPathsCHROMIUM), | |
2720 }, | |
2721 { | |
2722 "glDeletePathsCHROMIUM", | |
2723 reinterpret_cast<GLES2FunctionPointer>(glDeletePathsCHROMIUM), | |
2724 }, | |
2725 { | |
2726 "glIsPathCHROMIUM", | |
2727 reinterpret_cast<GLES2FunctionPointer>(glIsPathCHROMIUM), | |
2728 }, | |
2729 { | |
2730 "glPathCommandsCHROMIUM", | |
2731 reinterpret_cast<GLES2FunctionPointer>(glPathCommandsCHROMIUM), | |
2732 }, | |
2733 { | |
2734 "glPathParameterfCHROMIUM", | |
2735 reinterpret_cast<GLES2FunctionPointer>(glPathParameterfCHROMIUM), | |
2736 }, | |
2737 { | |
2738 "glPathParameteriCHROMIUM", | |
2739 reinterpret_cast<GLES2FunctionPointer>(glPathParameteriCHROMIUM), | |
2740 }, | |
2741 { | |
2742 "glPathStencilFuncCHROMIUM", | |
2743 reinterpret_cast<GLES2FunctionPointer>(glPathStencilFuncCHROMIUM), | |
2744 }, | |
2745 { | |
2746 "glStencilFillPathCHROMIUM", | |
2747 reinterpret_cast<GLES2FunctionPointer>(glStencilFillPathCHROMIUM), | |
2748 }, | |
2749 { | |
2750 "glStencilStrokePathCHROMIUM", | |
2751 reinterpret_cast<GLES2FunctionPointer>(glStencilStrokePathCHROMIUM), | |
2752 }, | |
2753 { | |
2754 "glCoverFillPathCHROMIUM", | |
2755 reinterpret_cast<GLES2FunctionPointer>(glCoverFillPathCHROMIUM), | |
2756 }, | |
2757 { | |
2758 "glCoverStrokePathCHROMIUM", | |
2759 reinterpret_cast<GLES2FunctionPointer>(glCoverStrokePathCHROMIUM), | |
2760 }, | |
2761 { | |
2762 "glStencilThenCoverFillPathCHROMIUM", | |
2763 reinterpret_cast<GLES2FunctionPointer>(glStencilThenCoverFillPathCHROMIUM), | |
2764 }, | |
2765 { | |
2766 "glStencilThenCoverStrokePathCHROMIUM", | |
2767 reinterpret_cast<GLES2FunctionPointer>( | |
2768 glStencilThenCoverStrokePathCHROMIUM), | |
2769 }, | |
2770 { | |
2771 "glGetGraphicsResetStatusKHR", | |
2772 reinterpret_cast<GLES2FunctionPointer>(glGetGraphicsResetStatusKHR), | |
2773 }, | |
2774 { | |
2775 "glBlendBarrierKHR", | |
2776 reinterpret_cast<GLES2FunctionPointer>(glBlendBarrierKHR), | |
2777 }, | |
2778 { | |
2779 NULL, | |
2780 NULL, | |
2781 }, | 2712 }, |
2782 }; | 2713 }; |
2783 | 2714 |
2784 } // namespace gles2 | 2715 } // namespace gles2 |
2785 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ | 2716 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ |
OLD | NEW |