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Side by Side Diff: content/common/gpu/stream_texture_android.h

Issue 1129943006: Implement StreamTexture::BindTexImage. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 5 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_STREAM_TEXTURE_ANDROID_H_ 5 #ifndef CONTENT_COMMON_GPU_STREAM_TEXTURE_ANDROID_H_
6 #define CONTENT_COMMON_GPU_STREAM_TEXTURE_ANDROID_H_ 6 #define CONTENT_COMMON_GPU_STREAM_TEXTURE_ANDROID_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/memory/weak_ptr.h" 9 #include "base/memory/weak_ptr.h"
10 #include "content/common/gpu/gpu_command_buffer_stub.h" 10 #include "content/common/gpu/gpu_command_buffer_stub.h"
11 #include "ipc/ipc_listener.h" 11 #include "ipc/ipc_listener.h"
12 #include "ui/gl/android/surface_texture.h" 12 #include "ui/gl/android/surface_texture.h"
13 #include "ui/gl/gl_image.h" 13 #include "ui/gl/gl_image.h"
14 14
15 namespace gfx { 15 namespace gfx {
16 class Size; 16 class Size;
17 } 17 }
18 18
19 namespace content { 19 namespace content {
20 20
21 class StreamTexture : public gfx::GLImage, 21 class StreamTexture : public gfx::GLImage,
22 public IPC::Listener, 22 public IPC::Listener,
23 public GpuCommandBufferStub::DestructionObserver { 23 public GpuCommandBufferStub::DestructionObserver {
24 public: 24 public:
25 static bool Create(GpuCommandBufferStub* owner_stub, 25 static bool Create(GpuCommandBufferStub* owner_stub,
26 uint32 client_texture_id, 26 int32 image_id,
27 int stream_id); 27 int32 stream_id);
28 28
29 private: 29 private:
30 StreamTexture(GpuCommandBufferStub* owner_stub, 30 StreamTexture(GpuCommandBufferStub* owner_stub,
31 int32 route_id, 31 int32 route_id,
32 uint32 texture_id); 32 int32 image_id);
33 ~StreamTexture() override; 33 ~StreamTexture() override;
34 34
35 // gfx::GLImage implementation: 35 // gfx::GLImage implementation:
36 void Destroy(bool have_context) override; 36 void Destroy(bool have_context) override;
37 gfx::Size GetSize() override; 37 gfx::Size GetSize() override;
38 unsigned GetInternalFormat() override; 38 unsigned GetInternalFormat() override;
39 bool BindTexImage(unsigned target) override; 39 bool BindTexImage(unsigned target) override;
40 void ReleaseTexImage(unsigned target) override; 40 void ReleaseTexImage(unsigned target) override;
41 bool CopyTexSubImage(unsigned target, 41 bool CopyTexSubImage(unsigned target,
42 const gfx::Point& offset, 42 const gfx::Point& offset,
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
75 75
76 // Whether we ever bound a valid frame. 76 // Whether we ever bound a valid frame.
77 bool has_valid_frame_; 77 bool has_valid_frame_;
78 78
79 // Whether a new frame is available that we should update to. 79 // Whether a new frame is available that we should update to.
80 bool has_pending_frame_; 80 bool has_pending_frame_;
81 81
82 GpuCommandBufferStub* owner_stub_; 82 GpuCommandBufferStub* owner_stub_;
83 int32 route_id_; 83 int32 route_id_;
84 bool has_listener_; 84 bool has_listener_;
85 GLint texture_id_;
85 86
86 base::WeakPtrFactory<StreamTexture> weak_factory_; 87 base::WeakPtrFactory<StreamTexture> weak_factory_;
87 DISALLOW_COPY_AND_ASSIGN(StreamTexture); 88 DISALLOW_COPY_AND_ASSIGN(StreamTexture);
88 }; 89 };
89 90
90 } // namespace content 91 } // namespace content
91 92
92 #endif // CONTENT_COMMON_GPU_STREAM_TEXTURE_ANDROID_H_ 93 #endif // CONTENT_COMMON_GPU_STREAM_TEXTURE_ANDROID_H_
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