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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This tool is used to benchmark the render model used by the compositor | 5 // This tool is used to benchmark the render model used by the compositor |
| 6 | 6 |
| 7 // Most of this file is derived from the source of the tile_render_bench tool, | 7 // Most of this file is derived from the source of the tile_render_bench tool, |
| 8 // and has been changed to support running a sequence of independent | 8 // and has been changed to support running a sequence of independent |
| 9 // simulations for our different render models and test cases. | 9 // simulations for our different render models and test cases. |
| 10 | 10 |
| (...skipping 10 matching lines...) Expand all Loading... | |
| 21 #include <string> | 21 #include <string> |
| 22 #include <vector> | 22 #include <vector> |
| 23 | 23 |
| 24 #include "base/at_exit.h" | 24 #include "base/at_exit.h" |
| 25 #include "base/basictypes.h" | 25 #include "base/basictypes.h" |
| 26 #include "base/bind.h" | 26 #include "base/bind.h" |
| 27 #include "base/command_line.h" | 27 #include "base/command_line.h" |
| 28 #include "base/files/file_enumerator.h" | 28 #include "base/files/file_enumerator.h" |
| 29 #include "base/files/file_path.h" | 29 #include "base/files/file_path.h" |
| 30 #include "base/files/file_util.h" | 30 #include "base/files/file_util.h" |
| 31 #include "base/location.h" | |
| 31 #include "base/memory/scoped_ptr.h" | 32 #include "base/memory/scoped_ptr.h" |
| 32 #include "base/message_loop/message_loop.h" | 33 #include "base/single_thread_task_runner.h" |
|
no sievers
2015/05/06 21:51:10
You need to leave this one in to fix the build.
Sami
2015/05/07 10:44:11
Ah, thanks. Done.
| |
| 34 #include "base/thread_task_runner_handle.h" | |
| 33 #include "base/time/time.h" | 35 #include "base/time/time.h" |
| 34 #include "gpu/tools/compositor_model_bench/render_model_utils.h" | 36 #include "gpu/tools/compositor_model_bench/render_model_utils.h" |
| 35 #include "gpu/tools/compositor_model_bench/render_models.h" | 37 #include "gpu/tools/compositor_model_bench/render_models.h" |
| 36 #include "gpu/tools/compositor_model_bench/render_tree.h" | 38 #include "gpu/tools/compositor_model_bench/render_tree.h" |
| 37 #include "ui/gl/gl_surface.h" | 39 #include "ui/gl/gl_surface.h" |
| 38 | 40 |
| 39 using base::TimeTicks; | 41 using base::TimeTicks; |
| 40 using base::DirectoryExists; | 42 using base::DirectoryExists; |
| 41 using base::PathExists; | 43 using base::PathExists; |
| 42 using std::queue; | 44 using std::queue; |
| (...skipping 69 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 112 base::AtExitManager at_exit; | 114 base::AtExitManager at_exit; |
| 113 base::MessageLoop loop; | 115 base::MessageLoop loop; |
| 114 if (!InitX11() || !InitGLContext()) { | 116 if (!InitX11() || !InitGLContext()) { |
| 115 LOG(FATAL) << "Failed to set up GUI."; | 117 LOG(FATAL) << "Failed to set up GUI."; |
| 116 } | 118 } |
| 117 | 119 |
| 118 InitBuffers(); | 120 InitBuffers(); |
| 119 | 121 |
| 120 LOG(INFO) << "Running " << sims_remaining_.size() << " simulations."; | 122 LOG(INFO) << "Running " << sims_remaining_.size() << " simulations."; |
| 121 | 123 |
| 122 loop.PostTask(FROM_HERE, | 124 loop.task_runner()->PostTask( |
| 123 base::Bind(&Simulator::ProcessEvents, | 125 FROM_HERE, |
| 124 weak_factory_.GetWeakPtr())); | 126 base::Bind(&Simulator::ProcessEvents, weak_factory_.GetWeakPtr())); |
| 125 loop.Run(); | 127 loop.Run(); |
| 126 } | 128 } |
| 127 | 129 |
| 128 void ProcessEvents() { | 130 void ProcessEvents() { |
| 129 // Consume all the X events. | 131 // Consume all the X events. |
| 130 while (XPending(display_)) { | 132 while (XPending(display_)) { |
| 131 XEvent e; | 133 XEvent e; |
| 132 XNextEvent(display_, &e); | 134 XNextEvent(display_, &e); |
| 133 switch (e.type) { | 135 switch (e.type) { |
| 134 case Expose: | 136 case Expose: |
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| 257 glXSwapBuffers(display_, window_); | 259 glXSwapBuffers(display_, window_); |
| 258 | 260 |
| 259 XExposeEvent ev = { Expose, 0, 1, display_, window_, | 261 XExposeEvent ev = { Expose, 0, 1, display_, window_, |
| 260 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, 0 }; | 262 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT, 0 }; |
| 261 XSendEvent(display_, | 263 XSendEvent(display_, |
| 262 window_, | 264 window_, |
| 263 False, | 265 False, |
| 264 ExposureMask, | 266 ExposureMask, |
| 265 reinterpret_cast<XEvent*>(&ev)); | 267 reinterpret_cast<XEvent*>(&ev)); |
| 266 | 268 |
| 267 base::MessageLoop::current()->PostTask( | 269 base::ThreadTaskRunnerHandle::Get()->PostTask( |
| 268 FROM_HERE, | 270 FROM_HERE, |
| 269 base::Bind(&Simulator::UpdateLoop, weak_factory_.GetWeakPtr())); | 271 base::Bind(&Simulator::UpdateLoop, weak_factory_.GetWeakPtr())); |
| 270 } | 272 } |
| 271 | 273 |
| 272 void DumpOutput() { | 274 void DumpOutput() { |
| 273 LOG(INFO) << "Successfully ran " << sims_completed_.size() << " tests"; | 275 LOG(INFO) << "Successfully ran " << sims_completed_.size() << " tests"; |
| 274 | 276 |
| 275 FILE* f = base::OpenFile(output_path_, "w"); | 277 FILE* f = base::OpenFile(output_path_, "w"); |
| 276 | 278 |
| 277 if (!f) { | 279 if (!f) { |
| (...skipping 114 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 392 } | 394 } |
| 393 } else { | 395 } else { |
| 394 LOG(INFO) << "(input path is a file)"; | 396 LOG(INFO) << "(input path is a file)"; |
| 395 sim.QueueTest(inPath); | 397 sim.QueueTest(inPath); |
| 396 } | 398 } |
| 397 | 399 |
| 398 sim.Run(); | 400 sim.Run(); |
| 399 | 401 |
| 400 return 0; | 402 return 0; |
| 401 } | 403 } |
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