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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
9 | 9 |
10 #include "GrContext.h" | 10 #include "GrContext.h" |
11 #include "GrGpu.h" | 11 #include "GrGpu.h" |
12 #include "GrGpuResourcePriv.h" | 12 #include "GrGpuResourcePriv.h" |
13 #include "GrLayerHoister.h" | 13 #include "GrLayerHoister.h" |
14 #include "GrRecordReplaceDraw.h" | 14 #include "GrRecordReplaceDraw.h" |
15 #include "GrStrokeInfo.h" | 15 #include "GrStrokeInfo.h" |
16 #include "GrTextContext.h" | 16 #include "GrTextContext.h" |
17 #include "GrTracing.h" | 17 #include "GrTracing.h" |
18 #include "SkCanvasPriv.h" | 18 #include "SkCanvasPriv.h" |
19 #include "SkDeviceImageFilterProxy.h" | 19 #include "SkDeviceImageFilterProxy.h" |
20 #include "SkDrawProcs.h" | 20 #include "SkDrawProcs.h" |
21 #include "SkErrorInternals.h" | 21 #include "SkErrorInternals.h" |
22 #include "SkGlyphCache.h" | 22 #include "SkGlyphCache.h" |
23 #include "SkGrTexturePixelRef.h" | 23 #include "SkGrTexturePixelRef.h" |
| 24 #include "SkImage_Base.h" |
24 #include "SkImageFilter.h" | 25 #include "SkImageFilter.h" |
25 #include "SkLayerInfo.h" | 26 #include "SkLayerInfo.h" |
26 #include "SkMaskFilter.h" | 27 #include "SkMaskFilter.h" |
27 #include "SkPathEffect.h" | 28 #include "SkPathEffect.h" |
28 #include "SkPicture.h" | 29 #include "SkPicture.h" |
29 #include "SkPictureData.h" | 30 #include "SkPictureData.h" |
30 #include "SkRRect.h" | 31 #include "SkRRect.h" |
31 #include "SkRecord.h" | 32 #include "SkRecord.h" |
32 #include "SkStroke.h" | 33 #include "SkStroke.h" |
33 #include "SkSurface.h" | 34 #include "SkSurface.h" |
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1723 // must be pushed upstack. | 1724 // must be pushed upstack. |
1724 AutoBitmapTexture abt(fContext, src, NULL, &texture); | 1725 AutoBitmapTexture abt(fContext, src, NULL, &texture); |
1725 if (!texture) { | 1726 if (!texture) { |
1726 return false; | 1727 return false; |
1727 } | 1728 } |
1728 | 1729 |
1729 return this->filterTexture(fContext, texture, src.width(), src.height(), | 1730 return this->filterTexture(fContext, texture, src.width(), src.height(), |
1730 filter, ctx, result, offset); | 1731 filter, ctx, result, offset); |
1731 } | 1732 } |
1732 | 1733 |
| 1734 static SkImageInfo make_info(GrTexture* tex, int w, int h, bool isOpaque) { |
| 1735 const GrPixelConfig config = tex->config(); |
| 1736 SkColorType ct; |
| 1737 SkAlphaType at = isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType; |
| 1738 if (!GrPixelConfig2ColorAndProfileType(config, &ct, NULL)) { |
| 1739 ct = kUnknown_SkColorType; |
| 1740 } |
| 1741 return SkImageInfo::Make(w, h, ct, at); |
| 1742 } |
| 1743 |
| 1744 static bool wrap_as_bm(const SkImage* image, SkBitmap* bm) { |
| 1745 GrTexture* tex = image->getTexture(); |
| 1746 if (tex) { |
| 1747 // TODO: handle the GrTexture directly, and skip GrPixelRef |
| 1748 const SkImageInfo info = make_info(tex, image->width(), image->height(),
image->isOpaque()); |
| 1749 bm->setInfo(info); |
| 1750 bm->setPixelRef(SkNEW_ARGS(SkGrPixelRef, (info, tex)))->unref(); |
| 1751 } else { |
| 1752 if (!as_IB(image)->getROPixels(bm)) { |
| 1753 return false; |
| 1754 } |
| 1755 } |
| 1756 return true; |
| 1757 } |
| 1758 |
| 1759 void SkGpuDevice::drawImage(const SkDraw& draw, const SkImage* image, SkScalar x
, SkScalar y, |
| 1760 const SkPaint& paint) { |
| 1761 SkBitmap bm; |
| 1762 if (wrap_as_bm(image, &bm)) { |
| 1763 this->drawBitmap(draw, bm, SkMatrix::MakeTrans(x, y), paint); |
| 1764 } |
| 1765 } |
| 1766 |
| 1767 void SkGpuDevice::drawImageRect(const SkDraw& draw, const SkImage* image, const
SkRect* src, |
| 1768 const SkRect& dst, const SkPaint& paint) { |
| 1769 SkBitmap bm; |
| 1770 if (wrap_as_bm(image, &bm)) { |
| 1771 this->drawBitmapRect(draw, bm, src, dst, paint, SkCanvas::kNone_DrawBitm
apRectFlag); |
| 1772 } |
| 1773 } |
| 1774 |
1733 /////////////////////////////////////////////////////////////////////////////// | 1775 /////////////////////////////////////////////////////////////////////////////// |
1734 | 1776 |
1735 // must be in SkCanvas::VertexMode order | 1777 // must be in SkCanvas::VertexMode order |
1736 static const GrPrimitiveType gVertexMode2PrimitiveType[] = { | 1778 static const GrPrimitiveType gVertexMode2PrimitiveType[] = { |
1737 kTriangles_GrPrimitiveType, | 1779 kTriangles_GrPrimitiveType, |
1738 kTriangleStrip_GrPrimitiveType, | 1780 kTriangleStrip_GrPrimitiveType, |
1739 kTriangleFan_GrPrimitiveType, | 1781 kTriangleFan_GrPrimitiveType, |
1740 }; | 1782 }; |
1741 | 1783 |
1742 void SkGpuDevice::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode, | 1784 void SkGpuDevice::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode, |
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2030 #endif | 2072 #endif |
2031 } | 2073 } |
2032 | 2074 |
2033 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { | 2075 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { |
2034 // We always return a transient cache, so it is freed after each | 2076 // We always return a transient cache, so it is freed after each |
2035 // filter traversal. | 2077 // filter traversal. |
2036 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); | 2078 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); |
2037 } | 2079 } |
2038 | 2080 |
2039 #endif | 2081 #endif |
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