| Index: bench/ControlBench.cpp
|
| diff --git a/bench/ControlBench.cpp b/bench/ControlBench.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..8c1177a5e3fe036ab5ee12f33714af72e3add147
|
| --- /dev/null
|
| +++ b/bench/ControlBench.cpp
|
| @@ -0,0 +1,26 @@
|
| +/*
|
| + * Copyright 2015 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include "Benchmark.h"
|
| +
|
| +// This benchmark's runtime should be fairly constant for a given machine,
|
| +// so it can be used as a baseline to control for thermal or other throttling.
|
| +
|
| +struct ControlBench : public Benchmark {
|
| + const char* onGetName() override { return "control"; }
|
| + bool isSuitableFor(Backend backend) override { return backend == kNonRendering_Backend; }
|
| +
|
| + void onDraw(const int loops, SkCanvas*) override {
|
| + // Nothing terribly useful: force a memory read, a memory write, and some math.
|
| + volatile uint32_t rand = 0;
|
| + for (int i = 0; i < 1000*loops; i++) {
|
| + rand *= 1664525;
|
| + rand += 1013904223;
|
| + }
|
| + }
|
| +};
|
| +DEF_BENCH(return new ControlBench;)
|
|
|