Index: bench/ControlBench.cpp |
diff --git a/bench/ControlBench.cpp b/bench/ControlBench.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..8c1177a5e3fe036ab5ee12f33714af72e3add147 |
--- /dev/null |
+++ b/bench/ControlBench.cpp |
@@ -0,0 +1,26 @@ |
+/* |
+ * Copyright 2015 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "Benchmark.h" |
+ |
+// This benchmark's runtime should be fairly constant for a given machine, |
+// so it can be used as a baseline to control for thermal or other throttling. |
+ |
+struct ControlBench : public Benchmark { |
+ const char* onGetName() override { return "control"; } |
+ bool isSuitableFor(Backend backend) override { return backend == kNonRendering_Backend; } |
+ |
+ void onDraw(const int loops, SkCanvas*) override { |
+ // Nothing terribly useful: force a memory read, a memory write, and some math. |
+ volatile uint32_t rand = 0; |
+ for (int i = 0; i < 1000*loops; i++) { |
+ rand *= 1664525; |
+ rand += 1013904223; |
+ } |
+ } |
+}; |
+DEF_BENCH(return new ControlBench;) |