Index: media/audio/virtual_audio_input_stream.cc |
diff --git a/media/audio/virtual_audio_input_stream.cc b/media/audio/virtual_audio_input_stream.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..e3f06d37323ff6654bbef00720f73cdd66dd6327 |
--- /dev/null |
+++ b/media/audio/virtual_audio_input_stream.cc |
@@ -0,0 +1,168 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "media/audio/virtual_audio_input_stream.h" |
+ |
+#include <algorithm> |
+ |
+#include "base/bind.h" |
+#include "base/message_loop.h" |
+#include "media/audio/virtual_audio_output_stream.h" |
+ |
+namespace media { |
+ |
+// AudioConverter that can also be used an as InputCallback. This allows us to |
+// use converted audio from an AudioOutputStream as input to an AudioConverter. |
+// For example, this allows converting multiple streams into a common format and |
+// using the converted audio as input to another AudioConverter (i.e. a mixer). |
+class LoopbackAudioConverter |
+ : public AudioConverter, |
DaleCurtis
2012/11/28 23:43:18
This is weird. ~AudioConverter is not virtual eith
justinlin
2012/11/29 10:08:33
Done.
|
+ public AudioConverter::InputCallback { |
+ public: |
+ LoopbackAudioConverter(const AudioParameters& input_params, |
+ const AudioParameters& output_params) |
+ : AudioConverter(input_params, output_params, false) {} |
+ |
+ virtual ~LoopbackAudioConverter() {} |
+ |
+ private: |
+ virtual double ProvideInput(AudioBus* audio_bus, |
+ base::TimeDelta buffer_delay) OVERRIDE { |
+ Convert(audio_bus); |
+ return 1.0; |
+ } |
+ |
+ DISALLOW_COPY_AND_ASSIGN(LoopbackAudioConverter); |
+}; |
+ |
+VirtualAudioInputStream* VirtualAudioInputStream::MakeStream( |
+ AudioManagerBase* manager, const AudioParameters& params) { |
+ return new VirtualAudioInputStream(manager, params); |
+} |
+ |
+VirtualAudioInputStream::VirtualAudioInputStream(AudioManagerBase* manager, |
+ const AudioParameters& params) |
+ : audio_manager_(manager), |
+ callback_(NULL), |
+ buffer_duration_ms_(params.frames_per_buffer() |
+ * base::Time::kMillisecondsPerSecond |
DaleCurtis
2012/11/28 23:43:18
operators go on the previous line, this is also go
miu
2012/11/29 01:57:40
Agree with Dale. Milliseconds is too-coarse a tim
justinlin
2012/11/29 10:08:33
Well you do the multiplication first, so it should
justinlin
2012/11/29 10:08:33
Done.
|
+ / params.sample_rate()), |
+ buffer_(new uint8[params.GetBytesPerBuffer()]), |
+ params_(params), |
+ audio_bus_(AudioBus::Create(params_)), |
+ mixer_(params_, params_, false), |
+ num_attached_outputs_streams_(0) { |
+} |
+ |
+VirtualAudioInputStream::~VirtualAudioInputStream() { |
+ for (AudioConvertersMap::iterator it = converters_.begin(); |
+ it != converters_.end(); ++it) { |
+ delete it->second; |
+ } |
+ DCHECK_EQ(0, num_attached_outputs_streams_); |
+} |
+ |
+bool VirtualAudioInputStream::Open() { |
+ memset(buffer_.get(), 0, params_.GetBytesPerBuffer()); |
+ return true; |
+} |
+ |
+void VirtualAudioInputStream::Start(AudioInputCallback* callback) { |
+ DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread()); |
+ callback_ = callback; |
+ on_more_data_cb_.Reset(base::Bind( |
+ &VirtualAudioInputStream::ReadAudio, base::Unretained(this))); |
+ next_read_time_ = base::Time::Now(); |
+ audio_manager_->GetMessageLoop()->PostTask( |
+ FROM_HERE, on_more_data_cb_.callback()); |
+} |
+ |
+void VirtualAudioInputStream::Stop() { |
DaleCurtis
2012/11/28 23:43:18
DCHECK(belongs to current thread).
justinlin
2012/11/29 10:08:33
Done.
|
+ on_more_data_cb_.Cancel(); |
+} |
+ |
+void VirtualAudioInputStream::AddOutputStream( |
+ VirtualAudioOutputStream* stream, const AudioParameters& params) { |
+ DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread()); |
+ output_params_.insert(std::make_pair(stream, params)); |
DaleCurtis
2012/11/28 23:43:18
This is unnecessary since every VirtualAudioOutput
justinlin
2012/11/29 10:08:33
Done. Right, don't need it anymore after moving th
|
+ |
+ AudioConvertersMap::iterator converter = converters_.find(params); |
+ if (converter == converters_.end()) { |
+ std::pair<AudioConvertersMap::iterator, bool> result = converters_.insert( |
+ std::make_pair<AudioParameters, LoopbackAudioConverter*>( |
+ params, new LoopbackAudioConverter(params, params_))); |
DaleCurtis
2012/11/28 23:43:18
I'd choose a different name for one of these |para
justinlin
2012/11/29 10:08:33
Done.
|
+ converter = result.first; |
+ |
+ // Add to main mixer if we just added a new AudioTransform. |
+ mixer_.AddInput(converter->second); |
+ } |
+ converter->second->AddInput(stream); |
+ ++num_attached_outputs_streams_; |
+} |
+ |
+void VirtualAudioInputStream::RemoveOutputStream( |
+ VirtualAudioOutputStream* stream) { |
+ DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread()); |
+ DCHECK(output_params_.find(stream) != output_params_.end()); |
+ const AudioParameters& params = output_params_[stream]; |
+ |
+ DCHECK(converters_.find(params) != converters_.end()); |
+ converters_[params]->RemoveInput(stream); |
+ |
+ output_params_.erase(stream); |
+ --num_attached_outputs_streams_; |
+} |
+ |
+void VirtualAudioInputStream::ReadAudio() { |
+ DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread()); |
+ DCHECK(callback_); |
+ |
+ mixer_.Convert(audio_bus_.get()); |
+ audio_bus_->ToInterleaved(params_.frames_per_buffer(), |
+ params_.bits_per_sample() / 8, |
+ buffer_.get()); |
+ |
+ callback_->OnData(this, buffer_.get(), params_.GetBytesPerBuffer(), |
+ params_.GetBytesPerBuffer(), 1.0); |
DaleCurtis
2012/11/28 23:43:18
Can't do mixed indentation like this, either all a
justinlin
2012/11/29 10:08:33
Done.
|
+ |
+ next_read_time_ += base::TimeDelta::FromMilliseconds(buffer_duration_ms_); |
+ base::TimeDelta delay = next_read_time_ - base::Time::Now(); |
+ // Try to catchup if we fall behind. |
+ if (delay < base::TimeDelta()) |
DaleCurtis
2012/11/28 23:43:18
This is risky and not worth the effort IMHO. On sl
miu
2012/11/29 01:57:40
I think that's actually what Justin was attempting
justinlin
2012/11/29 10:08:33
Done.
justinlin
2012/11/29 10:08:33
Yea, I probably misunderstood your last comment. I
|
+ delay = base::TimeDelta(); |
+ |
+ MessageLoop* message_loop = MessageLoop::current(); |
+ if (message_loop) { |
+ message_loop->PostDelayedTask( |
+ FROM_HERE, on_more_data_cb_.callback(), delay); |
+ } |
+} |
+ |
+void VirtualAudioInputStream::Close() { |
+ DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread()); |
+ if (callback_) { |
+ DCHECK(on_more_data_cb_.IsCancelled()); |
+ callback_->OnClose(this); |
+ callback_ = NULL; |
+ } |
+ audio_manager_->ReleaseInputStream(this); |
+} |
+ |
+double VirtualAudioInputStream::GetMaxVolume() { |
+ return 1.0; |
+} |
+ |
+void VirtualAudioInputStream::SetVolume(double volume) {} |
+ |
+double VirtualAudioInputStream::GetVolume() { |
+ return 1.0; |
+} |
+ |
+void VirtualAudioInputStream::SetAutomaticGainControl(bool enabled) {} |
+ |
+bool VirtualAudioInputStream::GetAutomaticGainControl() { |
+ return false; |
+} |
+ |
+} // namespace media |