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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ | 5 #ifndef MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ |
| 6 #define MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ | 6 #define MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ |
| 7 | 7 |
| 8 #include <map> | 8 #include <map> |
| 9 #include <string> | 9 #include <string> |
| 10 #include <utility> | 10 #include <utility> |
| 11 | 11 |
| 12 #include "base/atomic_ref_count.h" | 12 #include "base/atomic_ref_count.h" |
| 13 #include "base/compiler_specific.h" | 13 #include "base/compiler_specific.h" |
| 14 #include "base/memory/scoped_ptr.h" | 14 #include "base/memory/scoped_ptr.h" |
| 15 #include "base/observer_list.h" | 15 #include "base/observer_list.h" |
| 16 #include "base/synchronization/lock.h" | 16 #include "base/synchronization/lock.h" |
| 17 #include "media/audio/audio_manager.h" | 17 #include "media/audio/audio_manager.h" |
| 18 | 18 |
| 19 #if defined(OS_WIN) | 19 #if defined(OS_WIN) |
| 20 #include "base/win/scoped_com_initializer.h" | 20 #include "base/win/scoped_com_initializer.h" |
| 21 #endif | 21 #endif |
| 22 | 22 |
| 23 namespace base { | 23 namespace base { |
| 24 class Thread; | 24 class Thread; |
| 25 } | 25 } |
| 26 | 26 |
| 27 namespace media { | 27 namespace media { |
| 28 | 28 |
| 29 class AudioOutputDispatcher; | 29 class AudioOutputDispatcher; |
| 30 class VirtualAudioInputStream; | |
| 30 | 31 |
| 31 // AudioManagerBase provides AudioManager functions common for all platforms. | 32 // AudioManagerBase provides AudioManager functions common for all platforms. |
| 32 class MEDIA_EXPORT AudioManagerBase : public AudioManager { | 33 class MEDIA_EXPORT AudioManagerBase : public AudioManager { |
| 33 public: | 34 public: |
| 34 // Name of the generic "default" device. | 35 // Name of the generic "default" device. |
| 35 static const char kDefaultDeviceName[]; | 36 static const char kDefaultDeviceName[]; |
| 36 // Unique Id of the generic "default" device. | 37 // Unique Id of the generic "default" device. |
| 37 static const char kDefaultDeviceId[]; | 38 static const char kDefaultDeviceId[]; |
| 38 | 39 |
| 39 virtual ~AudioManagerBase(); | 40 virtual ~AudioManagerBase(); |
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| 152 | 153 |
| 153 // Thread used to interact with audio streams created by this audio manager. | 154 // Thread used to interact with audio streams created by this audio manager. |
| 154 scoped_ptr<base::Thread> audio_thread_; | 155 scoped_ptr<base::Thread> audio_thread_; |
| 155 mutable base::Lock audio_thread_lock_; | 156 mutable base::Lock audio_thread_lock_; |
| 156 | 157 |
| 157 // The message loop of the audio thread this object runs on. Used for internal | 158 // The message loop of the audio thread this object runs on. Used for internal |
| 158 // tasks which run on the audio thread even after Shutdown() has been started | 159 // tasks which run on the audio thread even after Shutdown() has been started |
| 159 // and GetMessageLoop() starts returning NULL. | 160 // and GetMessageLoop() starts returning NULL. |
| 160 scoped_refptr<base::MessageLoopProxy> message_loop_; | 161 scoped_refptr<base::MessageLoopProxy> message_loop_; |
| 161 | 162 |
| 163 // Currently active VirtualAudioInputStream. When this is set, we will | |
| 164 // create all audio output streams as virtual streams so as to redirect them | |
| 165 // to this virtual input stream for tab audio capture. | |
|
Alpha Left Google
2012/11/28 21:26:51
No need to mention tab audio capture here.
| |
| 166 VirtualAudioInputStream* virtual_audio_input_stream_; | |
| 167 | |
| 162 DISALLOW_COPY_AND_ASSIGN(AudioManagerBase); | 168 DISALLOW_COPY_AND_ASSIGN(AudioManagerBase); |
| 163 }; | 169 }; |
| 164 | 170 |
| 165 } // namespace media | 171 } // namespace media |
| 166 | 172 |
| 167 #endif // MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ | 173 #endif // MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ |
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