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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ | 5 #ifndef MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ |
6 #define MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ | 6 #define MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 #include <string> | 9 #include <string> |
10 #include <utility> | 10 #include <utility> |
11 | 11 |
12 #include "base/atomic_ref_count.h" | 12 #include "base/atomic_ref_count.h" |
13 #include "base/compiler_specific.h" | 13 #include "base/compiler_specific.h" |
14 #include "base/memory/scoped_ptr.h" | 14 #include "base/memory/scoped_ptr.h" |
15 #include "base/observer_list.h" | 15 #include "base/observer_list.h" |
16 #include "base/synchronization/lock.h" | 16 #include "base/synchronization/lock.h" |
17 #include "media/audio/audio_manager.h" | 17 #include "media/audio/audio_manager.h" |
18 | 18 |
19 #if defined(OS_WIN) | 19 #if defined(OS_WIN) |
20 #include "base/win/scoped_com_initializer.h" | 20 #include "base/win/scoped_com_initializer.h" |
21 #endif | 21 #endif |
22 | 22 |
23 namespace base { | 23 namespace base { |
24 class Thread; | 24 class Thread; |
25 } | 25 } |
26 | 26 |
27 namespace media { | 27 namespace media { |
28 | 28 |
29 class AudioOutputDispatcher; | 29 class AudioOutputDispatcher; |
| 30 class VirtualAudioInputStream; |
30 | 31 |
31 // AudioManagerBase provides AudioManager functions common for all platforms. | 32 // AudioManagerBase provides AudioManager functions common for all platforms. |
32 class MEDIA_EXPORT AudioManagerBase : public AudioManager { | 33 class MEDIA_EXPORT AudioManagerBase : public AudioManager { |
33 public: | 34 public: |
34 // Name of the generic "default" device. | 35 // Name of the generic "default" device. |
35 static const char kDefaultDeviceName[]; | 36 static const char kDefaultDeviceName[]; |
36 // Unique Id of the generic "default" device. | 37 // Unique Id of the generic "default" device. |
37 static const char kDefaultDeviceId[]; | 38 static const char kDefaultDeviceId[]; |
38 | 39 |
39 virtual ~AudioManagerBase(); | 40 virtual ~AudioManagerBase(); |
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152 | 153 |
153 // Thread used to interact with audio streams created by this audio manager. | 154 // Thread used to interact with audio streams created by this audio manager. |
154 scoped_ptr<base::Thread> audio_thread_; | 155 scoped_ptr<base::Thread> audio_thread_; |
155 mutable base::Lock audio_thread_lock_; | 156 mutable base::Lock audio_thread_lock_; |
156 | 157 |
157 // The message loop of the audio thread this object runs on. Used for internal | 158 // The message loop of the audio thread this object runs on. Used for internal |
158 // tasks which run on the audio thread even after Shutdown() has been started | 159 // tasks which run on the audio thread even after Shutdown() has been started |
159 // and GetMessageLoop() starts returning NULL. | 160 // and GetMessageLoop() starts returning NULL. |
160 scoped_refptr<base::MessageLoopProxy> message_loop_; | 161 scoped_refptr<base::MessageLoopProxy> message_loop_; |
161 | 162 |
| 163 // Currently active VirtualAudioInputStream. When this is set, we will |
| 164 // create all audio output streams as virtual streams so as to redirect audio |
| 165 // data to this virtual input stream. |
| 166 VirtualAudioInputStream* virtual_audio_input_stream_; |
| 167 |
162 DISALLOW_COPY_AND_ASSIGN(AudioManagerBase); | 168 DISALLOW_COPY_AND_ASSIGN(AudioManagerBase); |
163 }; | 169 }; |
164 | 170 |
165 } // namespace media | 171 } // namespace media |
166 | 172 |
167 #endif // MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ | 173 #endif // MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ |
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