| Index: content/renderer/render_thread_impl.cc
|
| diff --git a/content/renderer/render_thread_impl.cc b/content/renderer/render_thread_impl.cc
|
| index b0476c92140e9cef78a94e2b842f5ec1e16ea23b..6167af5f2bf733391e50164f75f14aaaf6d5202e 100644
|
| --- a/content/renderer/render_thread_impl.cc
|
| +++ b/content/renderer/render_thread_impl.cc
|
| @@ -1415,8 +1415,9 @@ bool RenderThreadImpl::IsElasticOverscrollEnabled() {
|
| }
|
|
|
| bool RenderThreadImpl::UseSingleThreadScheduler() {
|
| - base::CommandLine* cmd = base::CommandLine::ForCurrentProcess();
|
| - return !cmd->HasSwitch(switches::kDisableSingleThreadProxyScheduler);
|
| + // TODO(enne): using the scheduler introduces additional composite steps
|
| + // that create flakiness. This should go away eventually.
|
| + return !layout_test_mode_;
|
| }
|
|
|
| uint32 RenderThreadImpl::GetImageTextureTarget() {
|
|
|