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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // TODO(mpcomplete): Figure out a better SkMatrix/SkRect representation. | 5 // TODO(mpcomplete): Figure out a better SkMatrix/SkRect representation. |
| 6 interface Canvas { | 6 interface Canvas { |
| 7 // Height and width are used for culling optimizations and do not necessarily | 7 // Height and width are used for culling optimizations and do not necessarily |
| 8 // imply that the Canvas is backed by a buffer with any specific bounds. | 8 // imply that the Canvas is backed by a buffer with any specific bounds. |
| 9 readonly attribute float height; | 9 readonly attribute float height; |
| 10 readonly attribute float width; | 10 readonly attribute float width; |
| 11 | 11 |
| 12 void save(); | 12 void save(); |
| 13 void saveLayer(float[] bounds4 /* optional */, Paint paint /* optional */); | 13 void saveLayer(float[] bounds4 /* optional */, Paint paint /* optional */); |
| 14 void restore(); | 14 void restore(); |
| 15 | 15 |
| 16 void translate(float dx, float dy); | 16 void translate(float dx, float dy); |
| 17 void scale(float sx, float sy); | 17 void scale(float sx, float sy); |
| 18 void rotateDegrees(float degrees); | 18 void rotateDegrees(float degrees); |
| 19 void skew(float sx, float sy); | 19 void skew(float sx, float sy); |
| 20 void concat(float[] matrix9); | 20 void concat(float[] matrix9); |
| 21 | 21 |
| 22 void clipRect(float[] rect4); | 22 void clipRect(float[] rect4); |
| 23 | 23 |
| 24 void drawPicture(Picture picture); |
| 25 |
| 24 void drawPaint(Paint paint); | 26 void drawPaint(Paint paint); |
| 25 void drawRect(float[] rect4, Paint paint); | 27 void drawRect(float[] rect4, Paint paint); |
| 26 void drawOval(float[] rect4, Paint paint); | 28 void drawOval(float[] rect4, Paint paint); |
| 27 void drawCircle(float x, float y, float radius, Paint paint); | 29 void drawCircle(float x, float y, float radius, Paint paint); |
| 28 }; | 30 }; |
| OLD | NEW |