Index: ui/gfx/point_base.h |
diff --git a/ui/gfx/point_base.h b/ui/gfx/point_base.h |
index ae3342c4dcf1706fc2a9b6b71aab202437d89167..25785207011ea4316f7d43769a9fbbff5594396f 100644 |
--- a/ui/gfx/point_base.h |
+++ b/ui/gfx/point_base.h |
@@ -34,11 +34,13 @@ class UI_EXPORT PointBase { |
} |
void operator+=(const VectorClass& vector) { |
- Offset(vector.x(), vector.y()); |
+ x_ += vector.x(); |
+ y_ += vector.y(); |
Peter Kasting
2012/11/09 22:02:36
I don't know whether these changes are much of a w
danakj
2012/11/09 22:10:10
Yeh, not super amazing, I agree.
Basically, this
|
} |
void operator-=(const VectorClass& vector) { |
- Offset(-vector.x(), -vector.y()); |
+ x_ -= vector.x(); |
+ y_ -= vector.y(); |
} |
bool IsOrigin() const { |
@@ -49,10 +51,6 @@ class UI_EXPORT PointBase { |
return VectorClass(x_, y_); |
} |
- VectorClass OffsetFrom(const Class& other) const { |
- return VectorClass(x_ - other.x_, y_ - other.y_); |
- } |
- |
// A point is less than another point if its y-value is closer |
// to the origin. If the y-values are the same, then point with |
// the x-value closer to the origin is considered less than the |