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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // A template for a simple rectangle class. The containment semantics | 5 // A template for a simple rectangle class. The containment semantics |
6 // are array-like; that is, the coordinate (x, y) is considered to be | 6 // are array-like; that is, the coordinate (x, y) is considered to be |
7 // contained by the rectangle, but the coordinate (x + width, y) is not. | 7 // contained by the rectangle, but the coordinate (x + width, y) is not. |
8 // The class will happily let you create malformed rectangles (that is, | 8 // The class will happily let you create malformed rectangles (that is, |
9 // rectangles with negative width and/or height), but there will be assertions | 9 // rectangles with negative width and/or height), but there will be assertions |
10 // in the operations (such as Contains()) to complain in this case. | 10 // in the operations (such as Contains()) to complain in this case. |
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62 void Inset(const InsetsClass& insets); | 62 void Inset(const InsetsClass& insets); |
63 | 63 |
64 // Shrink the rectangle by the specified amount on each side. | 64 // Shrink the rectangle by the specified amount on each side. |
65 void Inset(Type left, Type top, Type right, Type bottom); | 65 void Inset(Type left, Type top, Type right, Type bottom); |
66 | 66 |
67 // Move the rectangle by a horizontal and vertical distance. | 67 // Move the rectangle by a horizontal and vertical distance. |
68 void Offset(Type horizontal, Type vertical); | 68 void Offset(Type horizontal, Type vertical); |
69 void Offset(const VectorClass& distance) { | 69 void Offset(const VectorClass& distance) { |
70 Offset(distance.x(), distance.y()); | 70 Offset(distance.x(), distance.y()); |
71 } | 71 } |
| 72 void operator+=(const VectorClass& offset); |
| 73 void operator-=(const VectorClass& offset); |
72 | 74 |
73 InsetsClass InsetsFrom(const Class& inner) const { | 75 InsetsClass InsetsFrom(const Class& inner) const { |
74 return InsetsClass(inner.y() - y(), | 76 return InsetsClass(inner.y() - y(), |
75 inner.x() - x(), | 77 inner.x() - x(), |
76 bottom() - inner.bottom(), | 78 bottom() - inner.bottom(), |
77 right() - inner.right()); | 79 right() - inner.right()); |
78 } | 80 } |
79 | 81 |
80 // Returns true if the area of the rectangle is zero. | 82 // Returns true if the area of the rectangle is zero. |
81 bool IsEmpty() const { return size_.IsEmpty(); } | 83 bool IsEmpty() const { return size_.IsEmpty(); } |
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147 ~RectBase(); | 149 ~RectBase(); |
148 | 150 |
149 private: | 151 private: |
150 PointClass origin_; | 152 PointClass origin_; |
151 SizeClass size_; | 153 SizeClass size_; |
152 }; | 154 }; |
153 | 155 |
154 } // namespace gfx | 156 } // namespace gfx |
155 | 157 |
156 #endif // UI_GFX_RECT_BASE_H_ | 158 #endif // UI_GFX_RECT_BASE_H_ |
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