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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_POINT_H_ | 5 #ifndef UI_GFX_POINT_H_ |
6 #define UI_GFX_POINT_H_ | 6 #define UI_GFX_POINT_H_ |
7 | 7 |
8 #include "ui/base/ui_export.h" | 8 #include "ui/base/ui_export.h" |
9 #include "ui/gfx/point_base.h" | 9 #include "ui/gfx/point_base.h" |
10 #include "ui/gfx/point_f.h" | 10 #include "ui/gfx/point_f.h" |
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67 return result; | 67 return result; |
68 } | 68 } |
69 | 69 |
70 inline Point operator-(const Point& lhs, const Vector2d& rhs) { | 70 inline Point operator-(const Point& lhs, const Vector2d& rhs) { |
71 Point result(lhs); | 71 Point result(lhs); |
72 result -= rhs; | 72 result -= rhs; |
73 return result; | 73 return result; |
74 } | 74 } |
75 | 75 |
76 inline Vector2d operator-(const Point& lhs, const Point& rhs) { | 76 inline Vector2d operator-(const Point& lhs, const Point& rhs) { |
77 return lhs.OffsetFrom(rhs); | 77 return Vector2d(lhs.x() - rhs.x(), lhs.y() - rhs.y()); |
78 } | 78 } |
79 | 79 |
80 inline Point PointAtOffsetFromOrigin(const Vector2d& offset_from_origin) { | 80 inline Point PointAtOffsetFromOrigin(const Vector2d& offset_from_origin) { |
81 return Point(offset_from_origin.x(), offset_from_origin.y()); | 81 return Point(offset_from_origin.x(), offset_from_origin.y()); |
82 } | 82 } |
83 | 83 |
84 #if !defined(COMPILER_MSVC) | 84 #if !defined(COMPILER_MSVC) |
85 extern template class PointBase<Point, int, Vector2d>; | 85 extern template class PointBase<Point, int, Vector2d>; |
86 #endif | 86 #endif |
87 | 87 |
88 } // namespace gfx | 88 } // namespace gfx |
89 | 89 |
90 #endif // UI_GFX_POINT_H_ | 90 #endif // UI_GFX_POINT_H_ |
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