Chromium Code Reviews| Index: ui/base/layout.cc |
| diff --git a/ui/base/layout.cc b/ui/base/layout.cc |
| index 6fef499542c57632fb6afc58a7d821309ce5d193..7b941861ab24aa33121861abb4ef819112cc53a9 100644 |
| --- a/ui/base/layout.cc |
| +++ b/ui/base/layout.cc |
| @@ -73,18 +73,14 @@ std::vector<ScaleFactor>& GetSupportedScaleFactorsInternal() { |
| static std::vector<ScaleFactor>* supported_scale_factors = |
| new std::vector<ScaleFactor>(); |
| if (supported_scale_factors->empty()) { |
| -#if !defined(OS_IOS) |
| - // On platforms other than iOS, 100P is always a supported scale factor. |
| + // 100P is always a supported scale factor. |
|
Nico
2012/11/09 19:16:37
Explain why this is enabled on iOS, which technica
|
| supported_scale_factors->push_back(SCALE_FACTOR_100P); |
| -#endif |
| #if defined(OS_IOS) |
| gfx::Display display = gfx::Screen::GetNativeScreen()->GetPrimaryDisplay(); |
| if (display.device_scale_factor() > 1.0) { |
| DCHECK_EQ(2.0, display.device_scale_factor()); |
| supported_scale_factors->push_back(SCALE_FACTOR_200P); |
| - } else { |
| - supported_scale_factors->push_back(SCALE_FACTOR_100P); |
| } |
| #elif defined(OS_MACOSX) |
| if (base::mac::IsOSLionOrLater()) |