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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gfx/image/image_skia_util_ios.h" | 5 #include "ui/gfx/image/image_skia_util_ios.h" |
| 6 | 6 |
| 7 #include <UIKit/UIKit.h> | 7 #include <UIKit/UIKit.h> |
| 8 | 8 |
| 9 #include "base/logging.h" | 9 #include "base/logging.h" |
| 10 #include "base/mac/scoped_cftyperef.h" | 10 #include "base/mac/scoped_cftyperef.h" |
| 11 #include "skia/ext/skia_utils_ios.h" | 11 #include "skia/ext/skia_utils_ios.h" |
| 12 #include "third_party/skia/include/core/SkBitmap.h" | 12 #include "third_party/skia/include/core/SkBitmap.h" |
| 13 #include "ui/gfx/image/image_skia.h" | 13 #include "ui/gfx/image/image_skia.h" |
| 14 | 14 |
| 15 namespace gfx { | 15 namespace gfx { |
| 16 | 16 |
| 17 gfx::ImageSkia ImageSkiaFromUIImage(UIImage* image) { | 17 gfx::ImageSkia ImageSkiaFromUIImage(UIImage* image) { |
| 18 gfx::ImageSkia image_skia; | 18 gfx::ImageSkia image_skia; |
| 19 if (!image) | 19 if (!image) |
| 20 return image_skia; | 20 return image_skia; |
| 21 | 21 |
| 22 // iOS only supports one scale factor. | 22 ui::ScaleFactor scale_factor = ui::GetMaxScaleFactor(); |
| 23 std::vector<ui::ScaleFactor> supported_scale_factors = | |
| 24 ui::GetSupportedScaleFactors(); | |
| 25 DCHECK_EQ(1U, supported_scale_factors.size()); | |
| 26 if (supported_scale_factors.size() < 1) | |
| 27 return image_skia; | |
| 28 | |
| 29 ui::ScaleFactor scale_factor = supported_scale_factors[0]; | |
| 30 float scale = ui::GetScaleFactorScale(scale_factor); | 23 float scale = ui::GetScaleFactorScale(scale_factor); |
| 31 CGSize size = image.size; | 24 CGSize size = image.size; |
| 32 CGSize desired_size_for_scale = | 25 CGSize desired_size_for_scale = |
| 33 CGSizeMake(size.width * scale, size.height * scale); | 26 CGSizeMake(size.width * scale, size.height * scale); |
| 34 SkBitmap bitmap(gfx::CGImageToSkBitmap(image.CGImage, | 27 SkBitmap bitmap(gfx::CGImageToSkBitmap(image.CGImage, |
| 35 desired_size_for_scale, | 28 desired_size_for_scale, |
| 36 false)); | 29 false)); |
| 37 if (!bitmap.isNull()) | 30 if (!bitmap.isNull()) |
| 38 image_skia.AddRepresentation(gfx::ImageSkiaRep(bitmap, scale_factor)); | 31 image_skia.AddRepresentation(gfx::ImageSkiaRep(bitmap, scale_factor)); |
| 39 return image_skia; | 32 return image_skia; |
| 40 } | 33 } |
| 41 | 34 |
| 42 UIImage* UIImageFromImageSkia(const gfx::ImageSkia& image_skia) { | 35 UIImage* UIImageFromImageSkia(const gfx::ImageSkia& image_skia) { |
| 43 if (image_skia.isNull()) | 36 if (image_skia.isNull()) |
| 44 return nil; | 37 return nil; |
| 45 | 38 |
| 46 // iOS only supports one scale factor. | 39 ui::ScaleFactor scale_factor = ui::GetMaxScaleFactor(); |
| 47 std::vector<ui::ScaleFactor> supported_scale_factors = | |
| 48 ui::GetSupportedScaleFactors(); | |
| 49 DCHECK_EQ(1U, supported_scale_factors.size()); | |
| 50 if (supported_scale_factors.size() < 1) | |
| 51 return nil; | |
| 52 | |
| 53 ui::ScaleFactor scale_factor = supported_scale_factors[0]; | |
| 54 float scale = ui::GetScaleFactorScale(scale_factor); | 40 float scale = ui::GetScaleFactorScale(scale_factor); |
| 55 image_skia.EnsureRepsForSupportedScaleFactors(); | 41 image_skia.EnsureRepsForSupportedScaleFactors(); |
| 56 const ImageSkiaRep& rep = | 42 const ImageSkiaRep& rep = image_skia.GetRepresentation(scale_factor); |
| 57 image_skia.GetRepresentation(supported_scale_factors[0]); | |
| 58 base::mac::ScopedCFTypeRef<CGColorSpaceRef> color_space( | 43 base::mac::ScopedCFTypeRef<CGColorSpaceRef> color_space( |
| 59 CGColorSpaceCreateDeviceRGB()); | 44 CGColorSpaceCreateDeviceRGB()); |
| 60 return gfx::SkBitmapToUIImageWithColorSpace(rep.sk_bitmap(), scale, | 45 return gfx::SkBitmapToUIImageWithColorSpace(rep.sk_bitmap(), scale, |
| 61 color_space); | 46 color_space); |
| 62 } | 47 } |
| 63 | 48 |
| 64 } // namespace gfx | 49 } // namespace gfx |
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