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Unified Diff: ash/wm/workspace/workspace_manager2.cc

Issue 11293014: Renames Workspace*2 -> Workspace*. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 8 years, 2 months ago
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Index: ash/wm/workspace/workspace_manager2.cc
===================================================================
--- ash/wm/workspace/workspace_manager2.cc (revision 165163)
+++ ash/wm/workspace/workspace_manager2.cc (working copy)
@@ -1,733 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ash/wm/workspace/workspace_manager2.h"
-
-#include <algorithm>
-#include <functional>
-
-#include "ash/ash_switches.h"
-#include "ash/root_window_controller.h"
-#include "ash/shell.h"
-#include "ash/shell_window_ids.h"
-#include "ash/wm/base_layout_manager.h"
-#include "ash/wm/property_util.h"
-#include "ash/wm/shelf_layout_manager.h"
-#include "ash/wm/window_animations.h"
-#include "ash/wm/window_properties.h"
-#include "ash/wm/window_util.h"
-#include "ash/wm/workspace/auto_window_management.h"
-#include "ash/wm/workspace/desktop_background_fade_controller.h"
-#include "ash/wm/workspace/workspace_animations.h"
-#include "ash/wm/workspace/workspace_layout_manager2.h"
-#include "ash/wm/workspace/workspace2.h"
-#include "base/auto_reset.h"
-#include "base/command_line.h"
-#include "base/logging.h"
-#include "base/stl_util.h"
-#include "ui/aura/client/aura_constants.h"
-#include "ui/aura/root_window.h"
-#include "ui/aura/window.h"
-#include "ui/aura/window_property.h"
-#include "ui/base/ui_base_types.h"
-#include "ui/compositor/layer.h"
-#include "ui/compositor/layer_animator.h"
-#include "ui/compositor/scoped_layer_animation_settings.h"
-#include "ui/views/widget/widget.h"
-
-DECLARE_WINDOW_PROPERTY_TYPE(ash::internal::Workspace2*);
-DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(ASH_EXPORT, ui::WindowShowState);
-
-using aura::Window;
-
-namespace ash {
-namespace internal {
-
-DEFINE_WINDOW_PROPERTY_KEY(Workspace2*, kWorkspaceKey, NULL);
-
-namespace {
-
-// Duration for fading out the desktop background when maximizing.
-const int kCrossFadeSwitchTimeMS = 700;
-
-// Amount of time to pause before animating anything. Only used during initial
-// animation (when logging in).
-const int kInitialPauseTimeMS = 750;
-
-// Changes the parent of |window| and all its transient children to
-// |new_parent|. If |stack_beneach| is non-NULL all the windows are stacked
-// beneath it.
-void ReparentWindow(Window* window,
- Window* new_parent,
- Window* stack_beneath) {
- window->SetParent(new_parent);
- if (stack_beneath)
- new_parent->StackChildBelow(window, stack_beneath);
- for (size_t i = 0; i < window->transient_children().size(); ++i)
- ReparentWindow(window->transient_children()[i], new_parent, stack_beneath);
-}
-
-} // namespace
-
-// Workspace -------------------------------------------------------------------
-
-// LayoutManager installed on the parent window of all the Workspace window (eg
-// |WorkspaceManager2::contents_view_|).
-class WorkspaceManager2::LayoutManagerImpl : public BaseLayoutManager {
- public:
- explicit LayoutManagerImpl(WorkspaceManager2* workspace_manager)
- : BaseLayoutManager(workspace_manager->contents_view_->GetRootWindow()),
- workspace_manager_(workspace_manager) {
- }
- virtual ~LayoutManagerImpl() {}
-
- // Overridden from BaseWorkspaceLayoutManager:
- virtual void OnWindowResized() OVERRIDE {
- for (size_t i = 0; i < window()->children().size(); ++i)
- window()->children()[i]->SetBounds(gfx::Rect(window()->bounds().size()));
- }
- virtual void OnWindowAddedToLayout(Window* child) OVERRIDE {
- // Only workspaces should be added as children.
- DCHECK((child->id() == kShellWindowId_WorkspaceContainer) ||
- workspace_manager_->creating_fade_);
- child->SetBounds(gfx::Rect(window()->bounds().size()));
- }
-
- private:
- aura::Window* window() { return workspace_manager_->contents_view_; }
-
- WorkspaceManager2* workspace_manager_;
-
- DISALLOW_COPY_AND_ASSIGN(LayoutManagerImpl);
-};
-
-// WorkspaceManager2 -----------------------------------------------------------
-
-WorkspaceManager2::WorkspaceManager2(Window* contents_view)
- : contents_view_(contents_view),
- active_workspace_(NULL),
- shelf_(NULL),
- in_move_(false),
- ALLOW_THIS_IN_INITIALIZER_LIST(
- clear_unminimizing_workspace_factory_(this)),
- unminimizing_workspace_(NULL),
- app_terminating_(false),
- creating_fade_(false) {
- // Clobber any existing event filter.
- contents_view->SetEventFilter(NULL);
- // |contents_view| takes ownership of LayoutManagerImpl.
- contents_view->SetLayoutManager(new LayoutManagerImpl(this));
- active_workspace_ = CreateWorkspace(false);
- workspaces_.push_back(active_workspace_);
- active_workspace_->window()->Show();
- Shell::GetInstance()->AddShellObserver(this);
-}
-
-WorkspaceManager2::~WorkspaceManager2() {
- Shell::GetInstance()->RemoveShellObserver(this);
- // Release the windows, they'll be destroyed when |contents_view_| is
- // destroyed.
- std::for_each(workspaces_.begin(), workspaces_.end(),
- std::mem_fun(&Workspace2::ReleaseWindow));
- std::for_each(pending_workspaces_.begin(), pending_workspaces_.end(),
- std::mem_fun(&Workspace2::ReleaseWindow));
- std::for_each(to_delete_.begin(), to_delete_.end(),
- std::mem_fun(&Workspace2::ReleaseWindow));
- STLDeleteElements(&workspaces_);
- STLDeleteElements(&pending_workspaces_);
- STLDeleteElements(&to_delete_);
-}
-
-// static
-bool WorkspaceManager2::IsMaximized(Window* window) {
- return IsMaximizedState(window->GetProperty(aura::client::kShowStateKey));
-}
-
-// static
-bool WorkspaceManager2::IsMaximizedState(ui::WindowShowState state) {
- return state == ui::SHOW_STATE_MAXIMIZED ||
- state == ui::SHOW_STATE_FULLSCREEN;
-}
-
-// static
-bool WorkspaceManager2::WillRestoreMaximized(Window* window) {
- return wm::IsWindowMinimized(window) &&
- IsMaximizedState(window->GetProperty(internal::kRestoreShowStateKey));
-}
-
-WorkspaceWindowState WorkspaceManager2::GetWindowState() const {
- if (!shelf_)
- return WORKSPACE_WINDOW_STATE_DEFAULT;
-
- const bool is_active_maximized = active_workspace_->is_maximized();
- const gfx::Rect shelf_bounds(shelf_->GetIdealBounds());
- const Window::Windows& windows(active_workspace_->window()->children());
- bool window_overlaps_launcher = false;
- bool has_maximized_window = false;
- for (Window::Windows::const_iterator i = windows.begin();
- i != windows.end(); ++i) {
- if (GetIgnoredByShelf(*i))
- continue;
- ui::Layer* layer = (*i)->layer();
- if (!layer->GetTargetVisibility() || layer->GetTargetOpacity() == 0.0f)
- continue;
- // Ignore maximized/fullscreen windows if we're in the desktop. Such a state
- // is transitory and means we haven't yet switched. If we did consider such
- // windows we'll return the wrong thing, which can lead to prematurely
- // changing the launcher state and clobbering restore bounds.
- if (is_active_maximized) {
- if (wm::IsWindowMaximized(*i)) {
- // An untracked window may still be fullscreen so we keep iterating when
- // we hit a maximized window.
- has_maximized_window = true;
- } else if (wm::IsWindowFullscreen(*i)) {
- return WORKSPACE_WINDOW_STATE_FULL_SCREEN;
- }
- }
- if (!window_overlaps_launcher && (*i)->bounds().Intersects(shelf_bounds))
- window_overlaps_launcher = true;
- }
- if (has_maximized_window)
- return WORKSPACE_WINDOW_STATE_MAXIMIZED;
-
- return window_overlaps_launcher ?
- WORKSPACE_WINDOW_STATE_WINDOW_OVERLAPS_SHELF :
- WORKSPACE_WINDOW_STATE_DEFAULT;
-}
-
-void WorkspaceManager2::SetShelf(ShelfLayoutManager* shelf) {
- shelf_ = shelf;
-}
-
-void WorkspaceManager2::SetActiveWorkspaceByWindow(Window* window) {
- Workspace2* workspace = FindBy(window);
- if (!workspace)
- return;
-
- if (workspace != active_workspace_) {
- // A window is being made active. In the following cases we reparent to
- // the active desktop:
- // . The window is not tracked by workspace code. This is used for tab
- // dragging. Since tab dragging needs to happen in the active workspace we
- // have to reparent the window (otherwise the window you dragged the tab
- // out of would disappear since the workspace changed). Since this case is
- // only transiently used (property reset on input release) we don't worry
- // about window state. In fact we can't consider window state here as we
- // have to allow dragging of a maximized window to work in this case.
- // . The window persists across all workspaces. For example, the task
- // manager is in the desktop worskpace and the current workspace is
- // maximized. If we swapped to the desktop you would lose context. Instead
- // we reparent. The exception to this is if the window is maximized (it
- // needs its own workspace then) or we're in the process of maximizing. If
- // we're in the process of maximizing the window needs its own workspace.
- if (!GetTrackedByWorkspace(window) ||
- (GetPersistsAcrossAllWorkspaces(window) && !IsMaximized(window) &&
- !(wm::IsWindowMinimized(window) && WillRestoreMaximized(window)))) {
- ReparentWindow(window, active_workspace_->window(), NULL);
- } else {
- SetActiveWorkspace(workspace, SWITCH_WINDOW_MADE_ACTIVE,
- base::TimeDelta());
- }
- }
- if (workspace->is_maximized() && IsMaximized(window)) {
- // Clicking on the maximized window in a maximized workspace. Force all
- // other windows to drop to the desktop.
- MoveChildrenToDesktop(workspace->window(), NULL);
- }
-}
-
-Window* WorkspaceManager2::GetParentForNewWindow(Window* window) {
- // Try to put windows with transient parents in the same workspace as their
- // transient parent.
- if (window->transient_parent() && !IsMaximized(window)) {
- Workspace2* workspace = FindBy(window->transient_parent());
- if (workspace)
- return workspace->window();
- // Fall through to normal logic.
- }
-
- if (!GetTrackedByWorkspace(window))
- return active_workspace_->window();
-
- if (IsMaximized(window)) {
- // Wait for the window to be made active before showing the workspace.
- Workspace2* workspace = CreateWorkspace(true);
- pending_workspaces_.insert(workspace);
- return workspace->window();
- }
-
- if (!GetTrackedByWorkspace(window) || GetPersistsAcrossAllWorkspaces(window))
- return active_workspace_->window();
-
- return desktop_workspace()->window();
-}
-
-void WorkspaceManager2::DoInitialAnimation() {
- if (active_workspace_->is_maximized()) {
- RootWindowController* root_controller = GetRootWindowController(
- contents_view_->GetRootWindow());
- if (root_controller) {
- aura::Window* background = root_controller->GetContainer(
- kShellWindowId_DesktopBackgroundContainer);
- background->Show();
- ShowOrHideDesktopBackground(background, SWITCH_INITIAL,
- base::TimeDelta(), false);
- }
- }
- ShowWorkspace(active_workspace_, active_workspace_, SWITCH_INITIAL);
-}
-
-void WorkspaceManager2::OnAppTerminating() {
- app_terminating_ = true;
-}
-
-void WorkspaceManager2::UpdateShelfVisibility() {
- if (shelf_)
- shelf_->UpdateVisibilityState();
-}
-
-Workspace2* WorkspaceManager2::FindBy(Window* window) const {
- while (window) {
- Workspace2* workspace = window->GetProperty(kWorkspaceKey);
- if (workspace)
- return workspace;
- window = window->parent();
- }
- return NULL;
-}
-
-void WorkspaceManager2::SetActiveWorkspace(Workspace2* workspace,
- SwitchReason reason,
- base::TimeDelta duration) {
- DCHECK(workspace);
- if (active_workspace_ == workspace)
- return;
-
- pending_workspaces_.erase(workspace);
-
- // Adjust the z-order. No need to adjust the z-order for the desktop since
- // it always stays at the bottom.
- if (workspace != desktop_workspace() &&
- FindWorkspace(workspace) == workspaces_.end()) {
- contents_view_->StackChildAbove(workspace->window(),
- workspaces_.back()->window());
- workspaces_.push_back(workspace);
- }
-
- Workspace2* last_active = active_workspace_;
- active_workspace_ = workspace;
-
- // The display work-area may have changed while |workspace| was not the active
- // workspace. Give it a chance to adjust its state for the new work-area.
- active_workspace_->workspace_layout_manager()->
- OnDisplayWorkAreaInsetsChanged();
-
- const bool is_unminimizing_maximized_window =
- unminimizing_workspace_ && unminimizing_workspace_ == active_workspace_ &&
- active_workspace_->is_maximized();
- if (is_unminimizing_maximized_window) {
- // If we're unminimizing a window it needs to be on the top, otherwise you
- // won't see the animation.
- contents_view_->StackChildAtTop(active_workspace_->window());
- } else if (active_workspace_->is_maximized() && last_active->is_maximized()) {
- // When switching between maximized windows we need the last active
- // workspace on top of the new, otherwise the animations won't look
- // right. Since only one workspace is visible at a time stacking order of
- // the workspace windows ultimately doesn't matter.
- contents_view_->StackChildAtTop(last_active->window());
- }
-
- UpdateShelfVisibility();
-
- // NOTE: duration supplied to this method is only used for desktop background.
- HideWorkspace(last_active, reason, is_unminimizing_maximized_window);
- ShowWorkspace(workspace, last_active, reason);
-
- RootWindowController* root_controller = GetRootWindowController(
- contents_view_->GetRootWindow());
- if (root_controller) {
- aura::Window* background = root_controller->GetContainer(
- kShellWindowId_DesktopBackgroundContainer);
- if (last_active == desktop_workspace()) {
- ShowOrHideDesktopBackground(background, reason, duration, false);
- } else if (active_workspace_ == desktop_workspace() && !app_terminating_) {
- ShowOrHideDesktopBackground(background, reason, duration, true);
- }
- }
-}
-
-WorkspaceManager2::Workspaces::iterator
-WorkspaceManager2::FindWorkspace(Workspace2* workspace) {
- return std::find(workspaces_.begin(), workspaces_.end(), workspace);
-}
-
-Workspace2* WorkspaceManager2::CreateWorkspace(bool maximized) {
- return new Workspace2(this, contents_view_, maximized);
-}
-
-void WorkspaceManager2::MoveWorkspaceToPendingOrDelete(
- Workspace2* workspace,
- Window* stack_beneath,
- SwitchReason reason) {
- // We're all ready moving windows.
- if (in_move_)
- return;
-
- DCHECK_NE(desktop_workspace(), workspace);
-
- if (workspace == active_workspace_)
- SelectNextWorkspace(reason);
-
- AutoReset<bool> setter(&in_move_, true);
-
- MoveChildrenToDesktop(workspace->window(), stack_beneath);
-
- {
- Workspaces::iterator workspace_i(FindWorkspace(workspace));
- if (workspace_i != workspaces_.end())
- workspaces_.erase(workspace_i);
- }
-
- if (workspace->window()->children().empty()) {
- if (workspace == unminimizing_workspace_)
- unminimizing_workspace_ = NULL;
- pending_workspaces_.erase(workspace);
- ScheduleDelete(workspace);
- } else {
- pending_workspaces_.insert(workspace);
- }
-}
-
-void WorkspaceManager2::MoveChildrenToDesktop(aura::Window* window,
- aura::Window* stack_beneath) {
- // Build the list of windows to move. Exclude maximized/fullscreen and windows
- // with transient parents.
- Window::Windows to_move;
- for (size_t i = 0; i < window->children().size(); ++i) {
- Window* child = window->children()[i];
- if (!child->transient_parent() && !IsMaximized(child) &&
- !WillRestoreMaximized(child)) {
- to_move.push_back(child);
- }
- }
- // Move the windows, but make sure the window is still a child of |window|
- // (moving may cascade and cause other windows to move).
- for (size_t i = 0; i < to_move.size(); ++i) {
- if (std::find(window->children().begin(), window->children().end(),
- to_move[i]) != window->children().end()) {
- ReparentWindow(to_move[i], desktop_workspace()->window(),
- stack_beneath);
- }
- }
-}
-
-void WorkspaceManager2::SelectNextWorkspace(SwitchReason reason) {
- DCHECK_NE(active_workspace_, desktop_workspace());
-
- Workspaces::const_iterator workspace_i(FindWorkspace(active_workspace_));
- Workspaces::const_iterator next_workspace_i(workspace_i + 1);
- if (next_workspace_i != workspaces_.end())
- SetActiveWorkspace(*next_workspace_i, reason, base::TimeDelta());
- else
- SetActiveWorkspace(*(workspace_i - 1), reason, base::TimeDelta());
-}
-
-void WorkspaceManager2::ScheduleDelete(Workspace2* workspace) {
- to_delete_.insert(workspace);
- delete_timer_.Stop();
- delete_timer_.Start(FROM_HERE, base::TimeDelta::FromSeconds(1), this,
- &WorkspaceManager2::ProcessDeletion);
-}
-
-void WorkspaceManager2::SetUnminimizingWorkspace(Workspace2* workspace) {
- // The normal sequence of unminimizing a window is: Show() the window, which
- // triggers changing the kShowStateKey to NORMAL and lastly the window is made
- // active. This means at the time the window is unminimized we don't know if
- // the workspace it is in is going to become active. To track this
- // |unminimizing_workspace_| is set at the time we unminimize and a task is
- // schedule to reset it. This way when we get the activate we know we're in
- // the process unminimizing and can do the right animation.
- unminimizing_workspace_ = workspace;
- if (unminimizing_workspace_) {
- MessageLoop::current()->PostTask(
- FROM_HERE,
- base::Bind(&WorkspaceManager2::SetUnminimizingWorkspace,
- clear_unminimizing_workspace_factory_.GetWeakPtr(),
- static_cast<Workspace2*>(NULL)));
- }
-}
-
-void WorkspaceManager2::FadeDesktop(aura::Window* window,
- base::TimeDelta duration) {
- if (CommandLine::ForCurrentProcess()->HasSwitch(
- ash::switches::kAshWindowAnimationsDisabled) ||
- ui::LayerAnimator::disable_animations_for_test())
- return;
-
- AutoReset<bool> reseter(&creating_fade_, true);
- DesktopBackgroundFadeController::Direction direction;
- aura::Window* parent = NULL;
- aura::Window* stack_above = NULL;
- if (active_workspace_ == desktop_workspace()) {
- direction = DesktopBackgroundFadeController::FADE_IN;
- parent = desktop_workspace()->window();
- stack_above = window;
- } else {
- direction = DesktopBackgroundFadeController::FADE_OUT;
- parent = contents_view_;
- stack_above = desktop_workspace()->window();
- DCHECK_EQ(kCrossFadeSwitchTimeMS, (int)duration.InMilliseconds());
- duration = base::TimeDelta::FromMilliseconds(kCrossFadeSwitchTimeMS);
- }
- desktop_fade_controller_.reset(
- new DesktopBackgroundFadeController(
- parent, stack_above, duration, direction));
-}
-
-void WorkspaceManager2::ShowOrHideDesktopBackground(
- aura::Window* window,
- SwitchReason reason,
- base::TimeDelta duration,
- bool show) const {
- WorkspaceAnimationDetails details;
- details.animate = true;
- details.direction = show ? WORKSPACE_ANIMATE_UP : WORKSPACE_ANIMATE_DOWN;
- details.animate_scale = reason != SWITCH_MAXIMIZED_OR_RESTORED;
- details.duration = duration;
- if (reason == SWITCH_INITIAL)
- details.pause_time_ms = kInitialPauseTimeMS;
- if (show)
- ash::internal::ShowWorkspace(window, details);
- else
- ash::internal::HideWorkspace(window, details);
-}
-
-void WorkspaceManager2::ShowWorkspace(
- Workspace2* workspace,
- Workspace2* last_active,
- SwitchReason reason) const {
- WorkspaceAnimationDetails details;
- details.direction =
- (last_active == desktop_workspace() || reason == SWITCH_INITIAL) ?
- WORKSPACE_ANIMATE_DOWN : WORKSPACE_ANIMATE_UP;
-
- switch (reason) {
- case SWITCH_WINDOW_MADE_ACTIVE:
- case SWITCH_TRACKED_BY_WORKSPACE_CHANGED:
- case SWITCH_WINDOW_REMOVED:
- case SWITCH_VISIBILITY_CHANGED:
- case SWITCH_MINIMIZED:
- details.animate = details.animate_scale = true;
- details.animate_opacity = last_active == desktop_workspace();
- break;
-
- case SWITCH_INITIAL:
- details.animate = details.animate_opacity = details.animate_scale = true;
- details.pause_time_ms = kInitialPauseTimeMS;
- break;
-
- // Remaining cases require no animation.
- default:
- break;
- }
- ash::internal::ShowWorkspace(workspace->window(), details);
-}
-
-void WorkspaceManager2::HideWorkspace(
- Workspace2* workspace,
- SwitchReason reason,
- bool is_unminimizing_maximized_window) const {
- WorkspaceAnimationDetails details;
- details.direction = active_workspace_ == desktop_workspace() ?
- WORKSPACE_ANIMATE_UP : WORKSPACE_ANIMATE_DOWN;
- switch (reason) {
- case SWITCH_WINDOW_MADE_ACTIVE:
- case SWITCH_TRACKED_BY_WORKSPACE_CHANGED:
- details.animate_opacity =
- ((active_workspace_ == desktop_workspace() ||
- workspace != desktop_workspace()) &&
- !is_unminimizing_maximized_window);
- details.animate_scale = true;
- details.animate = true;
- break;
-
- case SWITCH_MAXIMIZED_OR_RESTORED:
- if (active_workspace_->is_maximized()) {
- // Delay the hide until the animation is done.
- details.duration =
- base::TimeDelta::FromMilliseconds(kCrossFadeSwitchTimeMS);
- details.animate = true;
- }
- break;
-
- // Remaining cases require no animation.
- default:
- break;
- }
- ash::internal::HideWorkspace(workspace->window(), details);
-}
-
-void WorkspaceManager2::ProcessDeletion() {
- std::set<Workspace2*> to_delete;
- to_delete.swap(to_delete_);
- for (std::set<Workspace2*>::iterator i = to_delete.begin();
- i != to_delete.end(); ++i) {
- Workspace2* workspace = *i;
- if (workspace->window()->layer()->children().empty()) {
- delete workspace->ReleaseWindow();
- delete workspace;
- } else {
- to_delete_.insert(workspace);
- }
- }
- if (!to_delete_.empty()) {
- delete_timer_.Start(FROM_HERE, base::TimeDelta::FromSeconds(1), this,
- &WorkspaceManager2::ProcessDeletion);
- }
-}
-
-void WorkspaceManager2::OnWindowAddedToWorkspace(Workspace2* workspace,
- Window* child) {
- child->SetProperty(kWorkspaceKey, workspace);
- // Do nothing (other than updating shelf visibility) as the right parent was
- // chosen by way of GetParentForNewWindow() or we explicitly moved the window
- // to the workspace.
- if (workspace == active_workspace_)
- UpdateShelfVisibility();
-
- RearrangeVisibleWindowOnShow(child);
-}
-
-void WorkspaceManager2::OnWillRemoveWindowFromWorkspace(Workspace2* workspace,
- Window* child) {
- if (child->TargetVisibility())
- RearrangeVisibleWindowOnHideOrRemove(child);
- child->ClearProperty(kWorkspaceKey);
-}
-
-void WorkspaceManager2::OnWindowRemovedFromWorkspace(Workspace2* workspace,
- Window* child) {
- if (workspace->ShouldMoveToPending())
- MoveWorkspaceToPendingOrDelete(workspace, NULL, SWITCH_WINDOW_REMOVED);
-}
-
-void WorkspaceManager2::OnWorkspaceChildWindowVisibilityChanged(
- Workspace2* workspace,
- Window* child) {
- if (workspace->ShouldMoveToPending()) {
- MoveWorkspaceToPendingOrDelete(workspace, NULL, SWITCH_VISIBILITY_CHANGED);
- } else {
- if (child->TargetVisibility())
- RearrangeVisibleWindowOnShow(child);
- else
- RearrangeVisibleWindowOnHideOrRemove(child);
- if (workspace == active_workspace_)
- UpdateShelfVisibility();
- }
-}
-
-void WorkspaceManager2::OnWorkspaceWindowChildBoundsChanged(
- Workspace2* workspace,
- Window* child) {
- if (workspace == active_workspace_)
- UpdateShelfVisibility();
-}
-
-void WorkspaceManager2::OnWorkspaceWindowShowStateChanged(
- Workspace2* workspace,
- Window* child,
- ui::WindowShowState last_show_state,
- ui::Layer* old_layer) {
- // |child| better still be in |workspace| else things have gone wrong.
- DCHECK_EQ(workspace, child->GetProperty(kWorkspaceKey));
- if (wm::IsWindowMinimized(child)) {
- if (workspace->ShouldMoveToPending())
- MoveWorkspaceToPendingOrDelete(workspace, NULL, SWITCH_MINIMIZED);
- DCHECK(!old_layer);
- } else {
- // Set of cases to deal with:
- // . More than one maximized window: move newly maximized window into
- // own workspace.
- // . One maximized window and not in a maximized workspace: move window
- // into own workspace.
- // . No maximized window and not in desktop: move to desktop and further
- // any existing windows are stacked beneath |child|.
- const bool is_active = wm::IsActiveWindow(child);
- Workspace2* new_workspace = NULL;
- const int max_count = workspace->GetNumMaximizedWindows();
- base::TimeDelta duration = old_layer && !IsMaximized(child) ?
- GetCrossFadeDuration(old_layer->bounds(), child->bounds()) :
- base::TimeDelta::FromMilliseconds(kCrossFadeSwitchTimeMS);
- if (max_count == 0) {
- if (workspace != desktop_workspace()) {
- {
- AutoReset<bool> setter(&in_move_, true);
- ReparentWindow(child, desktop_workspace()->window(), NULL);
- }
- DCHECK(!is_active || old_layer);
- new_workspace = desktop_workspace();
- SetActiveWorkspace(new_workspace, SWITCH_MAXIMIZED_OR_RESTORED,
- duration);
- MoveWorkspaceToPendingOrDelete(workspace, child,
- SWITCH_MAXIMIZED_OR_RESTORED);
- if (FindWorkspace(workspace) == workspaces_.end())
- workspace = NULL;
- }
- } else if ((max_count == 1 && workspace == desktop_workspace()) ||
- max_count > 1) {
- new_workspace = CreateWorkspace(true);
- pending_workspaces_.insert(new_workspace);
- ReparentWindow(child, new_workspace->window(), NULL);
- }
- if (is_active && new_workspace) {
- // |old_layer| may be NULL if as part of processing
- // WorkspaceLayoutManager2::OnWindowPropertyChanged() the window is made
- // active.
- if (old_layer) {
- SetActiveWorkspace(new_workspace, SWITCH_MAXIMIZED_OR_RESTORED,
- duration);
- CrossFadeWindowBetweenWorkspaces(new_workspace->window(), child,
- old_layer);
- if (workspace == desktop_workspace() ||
- new_workspace == desktop_workspace()) {
- FadeDesktop(child, duration);
- }
- } else {
- SetActiveWorkspace(new_workspace, SWITCH_OTHER, base::TimeDelta());
- }
- } else {
- if (last_show_state == ui::SHOW_STATE_MINIMIZED)
- SetUnminimizingWorkspace(new_workspace ? new_workspace : workspace);
- DCHECK(!old_layer);
- }
- }
- UpdateShelfVisibility();
-}
-
-void WorkspaceManager2::OnTrackedByWorkspaceChanged(Workspace2* workspace,
- aura::Window* window) {
- Workspace2* new_workspace = NULL;
- if (IsMaximized(window)) {
- new_workspace = CreateWorkspace(true);
- pending_workspaces_.insert(new_workspace);
- } else if (workspace->is_maximized()) {
- new_workspace = desktop_workspace();
- } else {
- return;
- }
- // If the window is active we need to make sure the destination Workspace
- // window is showing. Otherwise the window will be parented to a hidden window
- // and lose activation.
- const bool is_active = wm::IsActiveWindow(window);
- if (is_active)
- new_workspace->window()->Show();
- ReparentWindow(window, new_workspace->window(), NULL);
- if (is_active) {
- SetActiveWorkspace(new_workspace, SWITCH_TRACKED_BY_WORKSPACE_CHANGED,
- base::TimeDelta());
- }
-}
-
-} // namespace internal
-} // namespace ash
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