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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef ASH_WM_WORKSPACE_WORKSPACE_MANAGER2_H_ | |
6 #define ASH_WM_WORKSPACE_WORKSPACE_MANAGER2_H_ | |
7 | |
8 #include <set> | |
9 #include <string> | |
10 #include <vector> | |
11 | |
12 #include "ash/ash_export.h" | |
13 #include "ash/shell_observer.h" | |
14 #include "ash/wm/workspace/workspace_types.h" | |
15 #include "base/basictypes.h" | |
16 #include "base/compiler_specific.h" | |
17 #include "base/memory/weak_ptr.h" | |
18 #include "base/time.h" | |
19 #include "base/timer.h" | |
20 #include "ui/base/ui_base_types.h" | |
21 | |
22 namespace aura { | |
23 class Window; | |
24 } | |
25 | |
26 namespace base { | |
27 class TimeDelta; | |
28 } | |
29 | |
30 namespace gfx { | |
31 class Point; | |
32 class Rect; | |
33 } | |
34 | |
35 namespace ui { | |
36 class Layer; | |
37 } | |
38 | |
39 namespace ash { | |
40 namespace internal { | |
41 | |
42 class DesktopBackgroundFadeController; | |
43 class ShelfLayoutManager; | |
44 class WorkspaceLayoutManager2; | |
45 class WorkspaceManagerTest2; | |
46 class Workspace2; | |
47 | |
48 // WorkspaceManager manages multiple workspaces in the desktop. Workspaces are | |
49 // implicitly created as windows are maximized (or made fullscreen), and | |
50 // destroyed when maximized windows are closed or restored. There is always one | |
51 // workspace for the desktop. | |
52 // Internally WorkspaceManager2 creates a Window for each Workspace. As windows | |
53 // are maximized and restored they are reparented to the right Window. | |
54 class ASH_EXPORT WorkspaceManager2 : public ash::ShellObserver { | |
55 public: | |
56 explicit WorkspaceManager2(aura::Window* viewport); | |
57 virtual ~WorkspaceManager2(); | |
58 | |
59 // Returns true if |window| is considered maximized and should exist in its | |
60 // own workspace. | |
61 static bool IsMaximized(aura::Window* window); | |
62 static bool IsMaximizedState(ui::WindowShowState state); | |
63 | |
64 // Returns true if |window| is minimized and will restore to a maximized | |
65 // window. | |
66 static bool WillRestoreMaximized(aura::Window* window); | |
67 | |
68 // Returns the current window state. | |
69 WorkspaceWindowState GetWindowState() const; | |
70 | |
71 void SetShelf(ShelfLayoutManager* shelf); | |
72 | |
73 // Activates the workspace containing |window|. Does nothing if |window| is | |
74 // NULL or not contained in a workspace. | |
75 void SetActiveWorkspaceByWindow(aura::Window* window); | |
76 | |
77 // Returns the parent for |window|. This is invoked from StackingController | |
78 // when a new Window is being added. | |
79 aura::Window* GetParentForNewWindow(aura::Window* window); | |
80 | |
81 // Starts the animation that occurs on first login. | |
82 void DoInitialAnimation(); | |
83 | |
84 // ShellObserver overrides: | |
85 virtual void OnAppTerminating() OVERRIDE; | |
86 | |
87 private: | |
88 friend class WorkspaceLayoutManager2; | |
89 friend class WorkspaceManager2Test; | |
90 | |
91 class LayoutManagerImpl; | |
92 | |
93 typedef std::vector<Workspace2*> Workspaces; | |
94 | |
95 // Reason for the workspace switch. Used to determine the characterstics of | |
96 // the animation. | |
97 enum SwitchReason { | |
98 SWITCH_WINDOW_MADE_ACTIVE, | |
99 SWITCH_WINDOW_REMOVED, | |
100 SWITCH_VISIBILITY_CHANGED, | |
101 SWITCH_MINIMIZED, | |
102 SWITCH_MAXIMIZED_OR_RESTORED, | |
103 SWITCH_TRACKED_BY_WORKSPACE_CHANGED, | |
104 | |
105 // Switch as the result of DoInitialAnimation(). This isn't a real switch, | |
106 // rather we run the animations as if a switch occurred. | |
107 SWITCH_INITIAL, | |
108 | |
109 // Edge case. See comment in OnWorkspaceWindowShowStateChanged(). Don't | |
110 // make other types randomly use this! | |
111 SWITCH_OTHER, | |
112 }; | |
113 | |
114 // Updates the visibility and whether any windows overlap the shelf. | |
115 void UpdateShelfVisibility(); | |
116 | |
117 // Returns the workspace that contains |window|. | |
118 Workspace2* FindBy(aura::Window* window) const; | |
119 | |
120 // Sets the active workspace. | |
121 void SetActiveWorkspace(Workspace2* workspace, | |
122 SwitchReason reason, | |
123 base::TimeDelta duration); | |
124 | |
125 // Returns the bounds of the work area. | |
126 gfx::Rect GetWorkAreaBounds() const; | |
127 | |
128 // Returns an iterator into |workspaces_| for |workspace|. | |
129 Workspaces::iterator FindWorkspace(Workspace2* workspace); | |
130 | |
131 Workspace2* desktop_workspace() { return workspaces_[0]; } | |
132 const Workspace2* desktop_workspace() const { return workspaces_[0]; } | |
133 | |
134 // Creates a new workspace. The Workspace is not added to anything and is | |
135 // owned by the caller. | |
136 Workspace2* CreateWorkspace(bool maximized); | |
137 | |
138 // Moves all the non-maximized child windows of |workspace| to the desktop | |
139 // stacked beneath |stack_beneath| (if non-NULL). After moving child windows | |
140 // if |workspace| contains no children it is deleted, otherwise it it moved to | |
141 // |pending_workspaces_|. | |
142 void MoveWorkspaceToPendingOrDelete(Workspace2* workspace, | |
143 aura::Window* stack_beneath, | |
144 SwitchReason reason); | |
145 | |
146 // Moves the children of |window| to the desktop. This excludes certain | |
147 // windows. If |stack_beneath| is non-NULL the windows are stacked beneath it. | |
148 void MoveChildrenToDesktop(aura::Window* window, aura::Window* stack_beneath); | |
149 | |
150 // Selects the next workspace. | |
151 void SelectNextWorkspace(SwitchReason reason); | |
152 | |
153 // Schedules |workspace| for deletion when it no longer contains any layers. | |
154 // See comments above |to_delete_| as to why we do this. | |
155 void ScheduleDelete(Workspace2* workspace); | |
156 | |
157 // Deletes any workspaces scheduled via ScheduleDelete() that don't contain | |
158 // any layers. | |
159 void ProcessDeletion(); | |
160 | |
161 // Sets |unminimizing_workspace_| to |workspace|. | |
162 void SetUnminimizingWorkspace(Workspace2* workspace); | |
163 | |
164 // Fades the desktop. This is only used when maximizing or restoring a | |
165 // window. The actual fade is handled by | |
166 // DesktopBackgroundFadeController. |window| is used when restoring and | |
167 // indicates the window to stack the DesktopBackgroundFadeController's window | |
168 // above. | |
169 void FadeDesktop(aura::Window* window, base::TimeDelta duration); | |
170 | |
171 // Shows or hides the desktop Window |window|. | |
172 void ShowOrHideDesktopBackground(aura::Window* window, | |
173 SwitchReason reason, | |
174 base::TimeDelta duration, | |
175 bool show) const; | |
176 | |
177 // Shows/hides |workspace| animating as necessary. | |
178 void ShowWorkspace(Workspace2* workspace, | |
179 Workspace2* last_active, | |
180 SwitchReason reason) const; | |
181 void HideWorkspace(Workspace2* workspace, | |
182 SwitchReason reason, | |
183 bool is_unminimizing_maximized_window) const; | |
184 | |
185 // These methods are forwarded from the LayoutManager installed on the | |
186 // Workspace's window. | |
187 void OnWindowAddedToWorkspace(Workspace2* workspace, aura::Window* child); | |
188 void OnWillRemoveWindowFromWorkspace(Workspace2* workspace, | |
189 aura::Window* child); | |
190 void OnWindowRemovedFromWorkspace(Workspace2* workspace, aura::Window* child); | |
191 void OnWorkspaceChildWindowVisibilityChanged(Workspace2* workspace, | |
192 aura::Window* child); | |
193 void OnWorkspaceWindowChildBoundsChanged(Workspace2* workspace, | |
194 aura::Window* child); | |
195 void OnWorkspaceWindowShowStateChanged(Workspace2* workspace, | |
196 aura::Window* child, | |
197 ui::WindowShowState last_show_state, | |
198 ui::Layer* old_layer); | |
199 void OnTrackedByWorkspaceChanged(Workspace2* workspace, | |
200 aura::Window* window); | |
201 | |
202 aura::Window* contents_view_; | |
203 | |
204 Workspace2* active_workspace_; | |
205 | |
206 // The set of active workspaces. There is always at least one in this stack, | |
207 // which identifies the desktop. | |
208 Workspaces workspaces_; | |
209 | |
210 // The set of workspaces not currently active. Workspaces ended up here in | |
211 // two scenarios: | |
212 // . Prior to adding a window a new worskpace is created for it. The | |
213 // Workspace is added to this set. | |
214 // . When the maximized window is minimized the workspace is added here. | |
215 // Once any window in the workspace is activated the workspace is moved to | |
216 // |workspaces_|. | |
217 std::set<Workspace2*> pending_workspaces_; | |
218 | |
219 // Owned by the Shell. May be NULL. | |
220 ShelfLayoutManager* shelf_; | |
221 | |
222 // Whether or not we're in MoveWorkspaceToPendingOrDelete(). As | |
223 // MoveWorkspaceToPendingOrDelete() may trigger another call to | |
224 // MoveWorkspaceToPendingOrDelete() we use this to avoid doing anything if | |
225 // already in MoveWorkspaceToPendingOrDelete(). | |
226 bool in_move_; | |
227 | |
228 // Ideally we would delete workspaces when not needed. Unfortunately doing so | |
229 // would effectively cancel animations. Instead when a workspace is no longer | |
230 // needed we add it here and start a timer. When the timer fires any windows | |
231 // no longer contain layers are deleted. | |
232 std::set<Workspace2*> to_delete_; | |
233 base::OneShotTimer<WorkspaceManager2> delete_timer_; | |
234 | |
235 // See comments in SetUnminimizingWorkspace() for details. | |
236 base::WeakPtrFactory<WorkspaceManager2> clear_unminimizing_workspace_factory_; | |
237 | |
238 // See comments in SetUnminimizingWorkspace() for details. | |
239 Workspace2* unminimizing_workspace_; | |
240 | |
241 // Set to true if the app is terminating. If true we don't animate the | |
242 // background, otherwise it can get stuck in the fading position when chrome | |
243 // exits (as the last frame we draw before exiting is a frame from the | |
244 // animation). | |
245 bool app_terminating_; | |
246 | |
247 scoped_ptr<DesktopBackgroundFadeController> desktop_fade_controller_; | |
248 | |
249 // Set to true while in the process of creating a | |
250 // DesktopBackgroundFadeController. | |
251 bool creating_fade_; | |
252 | |
253 DISALLOW_COPY_AND_ASSIGN(WorkspaceManager2); | |
254 }; | |
255 | |
256 } // namespace internal | |
257 } // namespace ash | |
258 | |
259 #endif // ASH_WM_WORKSPACE_WORKSPACE_MANAGER2_H_ | |
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