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Side by Side Diff: ash/wm/workspace/workspace_manager.h

Issue 11293014: Renames Workspace*2 -> Workspace*. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 8 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_WM_WORKSPACE_WORKSPACE_MANAGER2_H_ 5 #ifndef ASH_WM_WORKSPACE_WORKSPACE_MANAGER_H_
6 #define ASH_WM_WORKSPACE_WORKSPACE_MANAGER2_H_ 6 #define ASH_WM_WORKSPACE_WORKSPACE_MANAGER_H_
7 7
8 #include <set> 8 #include <set>
9 #include <string> 9 #include <string>
10 #include <vector> 10 #include <vector>
11 11
12 #include "ash/ash_export.h" 12 #include "ash/ash_export.h"
13 #include "ash/shell_observer.h" 13 #include "ash/shell_observer.h"
14 #include "ash/wm/workspace/workspace_types.h" 14 #include "ash/wm/workspace/workspace_types.h"
15 #include "base/basictypes.h" 15 #include "base/basictypes.h"
16 #include "base/compiler_specific.h" 16 #include "base/compiler_specific.h"
(...skipping 17 matching lines...) Expand all
34 34
35 namespace ui { 35 namespace ui {
36 class Layer; 36 class Layer;
37 } 37 }
38 38
39 namespace ash { 39 namespace ash {
40 namespace internal { 40 namespace internal {
41 41
42 class DesktopBackgroundFadeController; 42 class DesktopBackgroundFadeController;
43 class ShelfLayoutManager; 43 class ShelfLayoutManager;
44 class WorkspaceLayoutManager2; 44 class WorkspaceLayoutManager;
45 class WorkspaceManagerTest2; 45 class WorkspaceManagerTest2;
46 class Workspace2; 46 class Workspace;
47 47
48 // WorkspaceManager manages multiple workspaces in the desktop. Workspaces are 48 // WorkspaceManager manages multiple workspaces in the desktop. Workspaces are
49 // implicitly created as windows are maximized (or made fullscreen), and 49 // implicitly created as windows are maximized (or made fullscreen), and
50 // destroyed when maximized windows are closed or restored. There is always one 50 // destroyed when maximized windows are closed or restored. There is always one
51 // workspace for the desktop. 51 // workspace for the desktop.
52 // Internally WorkspaceManager2 creates a Window for each Workspace. As windows 52 // Internally WorkspaceManager creates a Window for each Workspace. As windows
53 // are maximized and restored they are reparented to the right Window. 53 // are maximized and restored they are reparented to the right Window.
54 class ASH_EXPORT WorkspaceManager2 : public ash::ShellObserver { 54 class ASH_EXPORT WorkspaceManager : public ash::ShellObserver {
55 public: 55 public:
56 explicit WorkspaceManager2(aura::Window* viewport); 56 explicit WorkspaceManager(aura::Window* viewport);
57 virtual ~WorkspaceManager2(); 57 virtual ~WorkspaceManager();
58 58
59 // Returns true if |window| is considered maximized and should exist in its 59 // Returns true if |window| is considered maximized and should exist in its
60 // own workspace. 60 // own workspace.
61 static bool IsMaximized(aura::Window* window); 61 static bool IsMaximized(aura::Window* window);
62 static bool IsMaximizedState(ui::WindowShowState state); 62 static bool IsMaximizedState(ui::WindowShowState state);
63 63
64 // Returns true if |window| is minimized and will restore to a maximized 64 // Returns true if |window| is minimized and will restore to a maximized
65 // window. 65 // window.
66 static bool WillRestoreMaximized(aura::Window* window); 66 static bool WillRestoreMaximized(aura::Window* window);
67 67
(...skipping 10 matching lines...) Expand all
78 // when a new Window is being added. 78 // when a new Window is being added.
79 aura::Window* GetParentForNewWindow(aura::Window* window); 79 aura::Window* GetParentForNewWindow(aura::Window* window);
80 80
81 // Starts the animation that occurs on first login. 81 // Starts the animation that occurs on first login.
82 void DoInitialAnimation(); 82 void DoInitialAnimation();
83 83
84 // ShellObserver overrides: 84 // ShellObserver overrides:
85 virtual void OnAppTerminating() OVERRIDE; 85 virtual void OnAppTerminating() OVERRIDE;
86 86
87 private: 87 private:
88 friend class WorkspaceLayoutManager2; 88 friend class WorkspaceLayoutManager;
89 friend class WorkspaceManager2Test; 89 friend class WorkspaceManagerTest;
90 90
91 class LayoutManagerImpl; 91 class LayoutManagerImpl;
92 92
93 typedef std::vector<Workspace2*> Workspaces; 93 typedef std::vector<Workspace*> Workspaces;
94 94
95 // Reason for the workspace switch. Used to determine the characterstics of 95 // Reason for the workspace switch. Used to determine the characterstics of
96 // the animation. 96 // the animation.
97 enum SwitchReason { 97 enum SwitchReason {
98 SWITCH_WINDOW_MADE_ACTIVE, 98 SWITCH_WINDOW_MADE_ACTIVE,
99 SWITCH_WINDOW_REMOVED, 99 SWITCH_WINDOW_REMOVED,
100 SWITCH_VISIBILITY_CHANGED, 100 SWITCH_VISIBILITY_CHANGED,
101 SWITCH_MINIMIZED, 101 SWITCH_MINIMIZED,
102 SWITCH_MAXIMIZED_OR_RESTORED, 102 SWITCH_MAXIMIZED_OR_RESTORED,
103 SWITCH_TRACKED_BY_WORKSPACE_CHANGED, 103 SWITCH_TRACKED_BY_WORKSPACE_CHANGED,
104 104
105 // Switch as the result of DoInitialAnimation(). This isn't a real switch, 105 // Switch as the result of DoInitialAnimation(). This isn't a real switch,
106 // rather we run the animations as if a switch occurred. 106 // rather we run the animations as if a switch occurred.
107 SWITCH_INITIAL, 107 SWITCH_INITIAL,
108 108
109 // Edge case. See comment in OnWorkspaceWindowShowStateChanged(). Don't 109 // Edge case. See comment in OnWorkspaceWindowShowStateChanged(). Don't
110 // make other types randomly use this! 110 // make other types randomly use this!
111 SWITCH_OTHER, 111 SWITCH_OTHER,
112 }; 112 };
113 113
114 // Updates the visibility and whether any windows overlap the shelf. 114 // Updates the visibility and whether any windows overlap the shelf.
115 void UpdateShelfVisibility(); 115 void UpdateShelfVisibility();
116 116
117 // Returns the workspace that contains |window|. 117 // Returns the workspace that contains |window|.
118 Workspace2* FindBy(aura::Window* window) const; 118 Workspace* FindBy(aura::Window* window) const;
119 119
120 // Sets the active workspace. 120 // Sets the active workspace.
121 void SetActiveWorkspace(Workspace2* workspace, 121 void SetActiveWorkspace(Workspace* workspace,
122 SwitchReason reason, 122 SwitchReason reason,
123 base::TimeDelta duration); 123 base::TimeDelta duration);
124 124
125 // Returns the bounds of the work area. 125 // Returns the bounds of the work area.
126 gfx::Rect GetWorkAreaBounds() const; 126 gfx::Rect GetWorkAreaBounds() const;
127 127
128 // Returns an iterator into |workspaces_| for |workspace|. 128 // Returns an iterator into |workspaces_| for |workspace|.
129 Workspaces::iterator FindWorkspace(Workspace2* workspace); 129 Workspaces::iterator FindWorkspace(Workspace* workspace);
130 130
131 Workspace2* desktop_workspace() { return workspaces_[0]; } 131 Workspace* desktop_workspace() { return workspaces_[0]; }
132 const Workspace2* desktop_workspace() const { return workspaces_[0]; } 132 const Workspace* desktop_workspace() const { return workspaces_[0]; }
133 133
134 // Creates a new workspace. The Workspace is not added to anything and is 134 // Creates a new workspace. The Workspace is not added to anything and is
135 // owned by the caller. 135 // owned by the caller.
136 Workspace2* CreateWorkspace(bool maximized); 136 Workspace* CreateWorkspace(bool maximized);
137 137
138 // Moves all the non-maximized child windows of |workspace| to the desktop 138 // Moves all the non-maximized child windows of |workspace| to the desktop
139 // stacked beneath |stack_beneath| (if non-NULL). After moving child windows 139 // stacked beneath |stack_beneath| (if non-NULL). After moving child windows
140 // if |workspace| contains no children it is deleted, otherwise it it moved to 140 // if |workspace| contains no children it is deleted, otherwise it it moved to
141 // |pending_workspaces_|. 141 // |pending_workspaces_|.
142 void MoveWorkspaceToPendingOrDelete(Workspace2* workspace, 142 void MoveWorkspaceToPendingOrDelete(Workspace* workspace,
143 aura::Window* stack_beneath, 143 aura::Window* stack_beneath,
144 SwitchReason reason); 144 SwitchReason reason);
145 145
146 // Moves the children of |window| to the desktop. This excludes certain 146 // Moves the children of |window| to the desktop. This excludes certain
147 // windows. If |stack_beneath| is non-NULL the windows are stacked beneath it. 147 // windows. If |stack_beneath| is non-NULL the windows are stacked beneath it.
148 void MoveChildrenToDesktop(aura::Window* window, aura::Window* stack_beneath); 148 void MoveChildrenToDesktop(aura::Window* window, aura::Window* stack_beneath);
149 149
150 // Selects the next workspace. 150 // Selects the next workspace.
151 void SelectNextWorkspace(SwitchReason reason); 151 void SelectNextWorkspace(SwitchReason reason);
152 152
153 // Schedules |workspace| for deletion when it no longer contains any layers. 153 // Schedules |workspace| for deletion when it no longer contains any layers.
154 // See comments above |to_delete_| as to why we do this. 154 // See comments above |to_delete_| as to why we do this.
155 void ScheduleDelete(Workspace2* workspace); 155 void ScheduleDelete(Workspace* workspace);
156 156
157 // Deletes any workspaces scheduled via ScheduleDelete() that don't contain 157 // Deletes any workspaces scheduled via ScheduleDelete() that don't contain
158 // any layers. 158 // any layers.
159 void ProcessDeletion(); 159 void ProcessDeletion();
160 160
161 // Sets |unminimizing_workspace_| to |workspace|. 161 // Sets |unminimizing_workspace_| to |workspace|.
162 void SetUnminimizingWorkspace(Workspace2* workspace); 162 void SetUnminimizingWorkspace(Workspace* workspace);
163 163
164 // Fades the desktop. This is only used when maximizing or restoring a 164 // Fades the desktop. This is only used when maximizing or restoring a
165 // window. The actual fade is handled by 165 // window. The actual fade is handled by
166 // DesktopBackgroundFadeController. |window| is used when restoring and 166 // DesktopBackgroundFadeController. |window| is used when restoring and
167 // indicates the window to stack the DesktopBackgroundFadeController's window 167 // indicates the window to stack the DesktopBackgroundFadeController's window
168 // above. 168 // above.
169 void FadeDesktop(aura::Window* window, base::TimeDelta duration); 169 void FadeDesktop(aura::Window* window, base::TimeDelta duration);
170 170
171 // Shows or hides the desktop Window |window|. 171 // Shows or hides the desktop Window |window|.
172 void ShowOrHideDesktopBackground(aura::Window* window, 172 void ShowOrHideDesktopBackground(aura::Window* window,
173 SwitchReason reason, 173 SwitchReason reason,
174 base::TimeDelta duration, 174 base::TimeDelta duration,
175 bool show) const; 175 bool show) const;
176 176
177 // Shows/hides |workspace| animating as necessary. 177 // Shows/hides |workspace| animating as necessary.
178 void ShowWorkspace(Workspace2* workspace, 178 void ShowWorkspace(Workspace* workspace,
179 Workspace2* last_active, 179 Workspace* last_active,
180 SwitchReason reason) const; 180 SwitchReason reason) const;
181 void HideWorkspace(Workspace2* workspace, 181 void HideWorkspace(Workspace* workspace,
182 SwitchReason reason, 182 SwitchReason reason,
183 bool is_unminimizing_maximized_window) const; 183 bool is_unminimizing_maximized_window) const;
184 184
185 // These methods are forwarded from the LayoutManager installed on the 185 // These methods are forwarded from the LayoutManager installed on the
186 // Workspace's window. 186 // Workspace's window.
187 void OnWindowAddedToWorkspace(Workspace2* workspace, aura::Window* child); 187 void OnWindowAddedToWorkspace(Workspace* workspace, aura::Window* child);
188 void OnWillRemoveWindowFromWorkspace(Workspace2* workspace, 188 void OnWillRemoveWindowFromWorkspace(Workspace* workspace,
189 aura::Window* child); 189 aura::Window* child);
190 void OnWindowRemovedFromWorkspace(Workspace2* workspace, aura::Window* child); 190 void OnWindowRemovedFromWorkspace(Workspace* workspace, aura::Window* child);
191 void OnWorkspaceChildWindowVisibilityChanged(Workspace2* workspace, 191 void OnWorkspaceChildWindowVisibilityChanged(Workspace* workspace,
192 aura::Window* child); 192 aura::Window* child);
193 void OnWorkspaceWindowChildBoundsChanged(Workspace2* workspace, 193 void OnWorkspaceWindowChildBoundsChanged(Workspace* workspace,
194 aura::Window* child); 194 aura::Window* child);
195 void OnWorkspaceWindowShowStateChanged(Workspace2* workspace, 195 void OnWorkspaceWindowShowStateChanged(Workspace* workspace,
196 aura::Window* child, 196 aura::Window* child,
197 ui::WindowShowState last_show_state, 197 ui::WindowShowState last_show_state,
198 ui::Layer* old_layer); 198 ui::Layer* old_layer);
199 void OnTrackedByWorkspaceChanged(Workspace2* workspace, 199 void OnTrackedByWorkspaceChanged(Workspace* workspace,
200 aura::Window* window); 200 aura::Window* window);
201 201
202 aura::Window* contents_view_; 202 aura::Window* contents_view_;
203 203
204 Workspace2* active_workspace_; 204 Workspace* active_workspace_;
205 205
206 // The set of active workspaces. There is always at least one in this stack, 206 // The set of active workspaces. There is always at least one in this stack,
207 // which identifies the desktop. 207 // which identifies the desktop.
208 Workspaces workspaces_; 208 Workspaces workspaces_;
209 209
210 // The set of workspaces not currently active. Workspaces ended up here in 210 // The set of workspaces not currently active. Workspaces ended up here in
211 // two scenarios: 211 // two scenarios:
212 // . Prior to adding a window a new worskpace is created for it. The 212 // . Prior to adding a window a new worskpace is created for it. The
213 // Workspace is added to this set. 213 // Workspace is added to this set.
214 // . When the maximized window is minimized the workspace is added here. 214 // . When the maximized window is minimized the workspace is added here.
215 // Once any window in the workspace is activated the workspace is moved to 215 // Once any window in the workspace is activated the workspace is moved to
216 // |workspaces_|. 216 // |workspaces_|.
217 std::set<Workspace2*> pending_workspaces_; 217 std::set<Workspace*> pending_workspaces_;
218 218
219 // Owned by the Shell. May be NULL. 219 // Owned by the Shell. May be NULL.
220 ShelfLayoutManager* shelf_; 220 ShelfLayoutManager* shelf_;
221 221
222 // Whether or not we're in MoveWorkspaceToPendingOrDelete(). As 222 // Whether or not we're in MoveWorkspaceToPendingOrDelete(). As
223 // MoveWorkspaceToPendingOrDelete() may trigger another call to 223 // MoveWorkspaceToPendingOrDelete() may trigger another call to
224 // MoveWorkspaceToPendingOrDelete() we use this to avoid doing anything if 224 // MoveWorkspaceToPendingOrDelete() we use this to avoid doing anything if
225 // already in MoveWorkspaceToPendingOrDelete(). 225 // already in MoveWorkspaceToPendingOrDelete().
226 bool in_move_; 226 bool in_move_;
227 227
228 // Ideally we would delete workspaces when not needed. Unfortunately doing so 228 // Ideally we would delete workspaces when not needed. Unfortunately doing so
229 // would effectively cancel animations. Instead when a workspace is no longer 229 // would effectively cancel animations. Instead when a workspace is no longer
230 // needed we add it here and start a timer. When the timer fires any windows 230 // needed we add it here and start a timer. When the timer fires any windows
231 // no longer contain layers are deleted. 231 // no longer contain layers are deleted.
232 std::set<Workspace2*> to_delete_; 232 std::set<Workspace*> to_delete_;
233 base::OneShotTimer<WorkspaceManager2> delete_timer_; 233 base::OneShotTimer<WorkspaceManager> delete_timer_;
234 234
235 // See comments in SetUnminimizingWorkspace() for details. 235 // See comments in SetUnminimizingWorkspace() for details.
236 base::WeakPtrFactory<WorkspaceManager2> clear_unminimizing_workspace_factory_; 236 base::WeakPtrFactory<WorkspaceManager> clear_unminimizing_workspace_factory_;
237 237
238 // See comments in SetUnminimizingWorkspace() for details. 238 // See comments in SetUnminimizingWorkspace() for details.
239 Workspace2* unminimizing_workspace_; 239 Workspace* unminimizing_workspace_;
240 240
241 // Set to true if the app is terminating. If true we don't animate the 241 // Set to true if the app is terminating. If true we don't animate the
242 // background, otherwise it can get stuck in the fading position when chrome 242 // background, otherwise it can get stuck in the fading position when chrome
243 // exits (as the last frame we draw before exiting is a frame from the 243 // exits (as the last frame we draw before exiting is a frame from the
244 // animation). 244 // animation).
245 bool app_terminating_; 245 bool app_terminating_;
246 246
247 scoped_ptr<DesktopBackgroundFadeController> desktop_fade_controller_; 247 scoped_ptr<DesktopBackgroundFadeController> desktop_fade_controller_;
248 248
249 // Set to true while in the process of creating a 249 // Set to true while in the process of creating a
250 // DesktopBackgroundFadeController. 250 // DesktopBackgroundFadeController.
251 bool creating_fade_; 251 bool creating_fade_;
252 252
253 DISALLOW_COPY_AND_ASSIGN(WorkspaceManager2); 253 DISALLOW_COPY_AND_ASSIGN(WorkspaceManager);
254 }; 254 };
255 255
256 } // namespace internal 256 } // namespace internal
257 } // namespace ash 257 } // namespace ash
258 258
259 #endif // ASH_WM_WORKSPACE_WORKSPACE_MANAGER2_H_ 259 #endif // ASH_WM_WORKSPACE_WORKSPACE_MANAGER_H_
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