Index: media/base/android/access_unit_queue_unittest.cc |
diff --git a/media/base/android/access_unit_queue_unittest.cc b/media/base/android/access_unit_queue_unittest.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..120739ad5b22712f1ef01022c2785143d57f4a99 |
--- /dev/null |
+++ b/media/base/android/access_unit_queue_unittest.cc |
@@ -0,0 +1,314 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "media/base/android/access_unit_queue.h" |
+#include "testing/gtest/include/gtest/gtest.h" |
+ |
+#define ARRAY_SIZE(x) (int)(sizeof(x)/sizeof(x[0])) |
+ |
+namespace media { |
+ |
+class AccessUnitQueueTest : public testing::Test { |
+ public: |
+ AccessUnitQueueTest() {} |
+ ~AccessUnitQueueTest() override {} |
+ |
+ protected: |
+ enum Flags {kNone = 0, kKeyFrame = 1, kEOS = 2, kConfig = 4}; |
+ struct AUDescriptor { |
+ int flags; |
+ std::string data; |
+ }; |
+ |
+ DemuxerData CreateDemuxerData(const AUDescriptor* descr, int descr_length); |
+}; |
+ |
+DemuxerData AccessUnitQueueTest::CreateDemuxerData( |
+ const AUDescriptor* descr, int descr_length) { |
+ DemuxerData result; |
+ result.type = DemuxerStream::AUDIO; // assign a valid type |
+ |
+ for (int i = 0; i < descr_length; ++i) { |
+ result.access_units.push_back(AccessUnit()); |
+ AccessUnit& au = result.access_units.back(); |
+ au.status = (descr[i].flags & kConfig) ? |
+ DemuxerStream::kConfigChanged : DemuxerStream::kOk; |
+ if (au.status == DemuxerStream::kConfigChanged) { |
+ result.demuxer_configs.push_back(DemuxerConfigs()); |
+ continue; |
+ } |
+ |
+ au.data = std::vector<uint8>(descr[i].data.begin(), descr[i].data.end()); |
+ au.is_key_frame = (descr[i].flags & kKeyFrame); |
+ au.is_end_of_stream = (descr[i].flags & kEOS); |
+ } |
+ return result; |
+} |
+ |
+#define VERIFY_FIRST_BYTE(expected, info) \ |
+ do { \ |
+ EXPECT_NE(nullptr, info.front_unit); \ |
+ EXPECT_TRUE(info.front_unit->data.size() > 0); \ |
+ EXPECT_EQ(expected, info.front_unit->data[0]); \ |
+ } \ |
+ while (0) |
+ |
+TEST_F(AccessUnitQueueTest, InitializedEmpty) { |
+ AccessUnitQueue au_queue; |
+ AccessUnitQueue::Info info = au_queue.GetInfo(); |
+ |
+ EXPECT_EQ(0, info.length); |
+ EXPECT_FALSE(info.has_eos); |
+ EXPECT_EQ(nullptr, info.front_unit); |
+ EXPECT_EQ(nullptr, info.configs); |
+} |
+ |
+TEST_F(AccessUnitQueueTest, SkipToKeyFrameEmptyQueue) { |
+ AccessUnitQueue au_queue; |
+ EXPECT_FALSE(au_queue.SkipToKeyFrame()); |
+} |
+ |
+TEST_F(AccessUnitQueueTest, PushAndAdvance) { |
+ AUDescriptor chunk1[] = { |
+ {kNone, "0"}, |
+ {kNone, "1"}, |
+ {kNone, "2"}, |
+ {kNone, "3"}, |
+ {kNone, "4"}, |
+ {kNone, "5"} |
+ }; |
+ AUDescriptor chunk2[] = { |
+ {kNone, "6"}, |
+ {kNone, "7"}, |
+ {kNone, "8"} |
+ }; |
+ |
+ int total_size = ARRAY_SIZE(chunk1) + ARRAY_SIZE(chunk2); |
+ |
+ AccessUnitQueue au_queue; |
+ au_queue.PushBack(CreateDemuxerData(chunk1, ARRAY_SIZE(chunk1))); |
+ au_queue.PushBack(CreateDemuxerData(chunk2, ARRAY_SIZE(chunk2))); |
+ |
+ AccessUnitQueue::Info info; |
+ for (int i = 0; i < total_size; ++i) { |
+ info = au_queue.GetInfo(); |
+ |
+ EXPECT_FALSE(info.has_eos); |
+ EXPECT_EQ(total_size - i, info.length); |
+ EXPECT_EQ(nullptr, info.configs); |
+ |
+ EXPECT_NE(nullptr, info.front_unit); |
+ EXPECT_TRUE(info.front_unit->data.size() > 0); |
+ EXPECT_EQ('0' + i, info.front_unit->data[0]); |
+ |
+ au_queue.Advance(); |
+ } |
+ |
+ // After we advanced past the last AU, GetInfo() should report starvation. |
+ info = au_queue.GetInfo(); |
+ |
+ EXPECT_EQ(0, info.length); |
+ EXPECT_FALSE(info.has_eos); |
+ EXPECT_EQ(nullptr, info.front_unit); |
+ EXPECT_EQ(nullptr, info.configs); |
+} |
+ |
+TEST_F(AccessUnitQueueTest, ChunksDoNotLeak) { |
+ AUDescriptor chunk[] = { |
+ {kNone, "0"}, |
+ {kNone, "1"}, |
+ {kNone, "2"}, |
+ {kNone, "3"} |
+ }; |
+ |
+ AccessUnitQueue au_queue; |
+ au_queue.PushBack(CreateDemuxerData(chunk, ARRAY_SIZE(chunk))); |
+ |
+ // Verify that the old chunks get deleted (we rely on NumChunksForTesting()) |
+ for (int i = 0; i < 100; ++i) { |
+ au_queue.PushBack(CreateDemuxerData(chunk, ARRAY_SIZE(chunk))); |
+ for (int j = 0; j < ARRAY_SIZE(chunk); ++j) |
+ au_queue.Advance(); |
+ |
+ // 5 is an arbitrary number, it implies that we keep 4 chunks of history. |
+ EXPECT_GT(5U, au_queue.NumChunksForTesting()); |
+ } |
+} |
+ |
+TEST_F(AccessUnitQueueTest, PushAfterStarvation) { |
+ // Two chunks |
+ AUDescriptor chunk[][4] = {{ |
+ {kNone, "0"}, |
+ {kNone, "1"}, |
+ {kNone, "2"}, |
+ {kNone, "3"} |
+ }, { |
+ {kNone, "4"}, |
+ {kNone, "5"}, |
+ {kNone, "6"}, |
+ {kNone, "7"} |
+ } |
+ }; |
+ |
+ AccessUnitQueue au_queue; |
+ |
+ // Push the first chunk. |
+ au_queue.PushBack(CreateDemuxerData(chunk[0], ARRAY_SIZE(chunk[0]))); |
+ |
+ // Advance past the end of queue. |
+ for (int i = 0; i < ARRAY_SIZE(chunk[0]); ++i) |
+ au_queue.Advance(); |
+ |
+ // An extra Advance() should not change anything. |
+ au_queue.Advance(); |
+ |
+ // Push the second chunk |
+ au_queue.PushBack(CreateDemuxerData(chunk[1], ARRAY_SIZE(chunk[1]))); |
+ |
+ // Verify that we get the next access unit. |
+ AccessUnitQueue::Info info = au_queue.GetInfo(); |
+ VERIFY_FIRST_BYTE('4', info); |
+} |
+ |
+TEST_F(AccessUnitQueueTest, HasEOS) { |
+ // Two chunks |
+ AUDescriptor chunk[][4] = {{ |
+ {kNone, "0"}, |
+ {kNone, "1"}, |
+ {kNone, "2"}, |
+ {kNone, "3"} |
+ }, { |
+ {kNone, "4"}, |
+ {kNone, "5"}, |
+ {kNone, "6"}, |
+ {kEOS, "7"} |
+ } |
+ }; |
+ |
+ AccessUnitQueue au_queue; |
+ au_queue.PushBack(CreateDemuxerData(chunk[0], ARRAY_SIZE(chunk[0]))); |
+ au_queue.PushBack(CreateDemuxerData(chunk[1], ARRAY_SIZE(chunk[1]))); |
+ |
+ // Verify that after EOS has been pushed into the queue, |
+ // it is reported for every GetInfo() |
+ for (int i = 0; i < 8; ++i) { |
+ AccessUnitQueue::Info info = au_queue.GetInfo(); |
+ |
+ EXPECT_TRUE(info.has_eos); |
+ EXPECT_EQ(nullptr, info.configs); |
+ |
+ VERIFY_FIRST_BYTE('0' + i, info); |
+ |
+ au_queue.Advance(); |
+ } |
+} |
+ |
+TEST_F(AccessUnitQueueTest, HasConfigs) { |
+ AUDescriptor chunk[] = { |
+ {kNone, "0"}, |
+ {kNone, "1"}, |
+ {kNone, "2"}, |
+ {kConfig, "3"} |
+ }; |
+ |
+ AccessUnitQueue au_queue; |
+ au_queue.PushBack(CreateDemuxerData(chunk, ARRAY_SIZE(chunk))); |
+ |
+ for (int i = 0; i < 4; ++i) { |
+ AccessUnitQueue::Info info = au_queue.GetInfo(); |
+ |
+ if (i != 3) |
+ EXPECT_EQ(nullptr, info.configs); |
+ else |
+ EXPECT_NE(nullptr, info.configs); |
+ |
+ au_queue.Advance(); |
+ } |
+} |
+ |
+TEST_F(AccessUnitQueueTest, ConfigsAndKeyFrame) { |
+ // Two chunks |
+ AUDescriptor chunk[][4] = {{ |
+ {kNone, "0"}, |
+ {kKeyFrame, "1"}, |
+ {kNone, "2"}, |
+ {kConfig, "3"} |
+ }, { |
+ {kKeyFrame, "4"}, |
+ {kNone, "5"}, |
+ {kNone, "6"}, |
+ {kNone, "7"} |
+ } |
+ }; |
+ |
+ AccessUnitQueue::Info info; |
+ |
+ AccessUnitQueue au_queue; |
+ au_queue.PushBack(CreateDemuxerData(chunk[0], ARRAY_SIZE(chunk[0]))); |
+ au_queue.PushBack(CreateDemuxerData(chunk[1], ARRAY_SIZE(chunk[1]))); |
+ |
+ // There is no prior key frame |
+ EXPECT_FALSE(au_queue.SkipToKeyFrame()); |
+ |
+ // Consume first access unit. |
+ au_queue.Advance(); |
+ |
+ // Now the current one is the key frame. It would be safe to configure codec |
+ // at this moment, so SkipToKeyFrame() should return true. |
+ EXPECT_TRUE(au_queue.SkipToKeyFrame()); |
+ |
+ info = au_queue.GetInfo(); |
+ VERIFY_FIRST_BYTE('1', info); |
+ |
+ au_queue.Advance(); // now current unit is "2" |
+ |
+ info = au_queue.GetInfo(); |
+ VERIFY_FIRST_BYTE('2', info); |
+ |
+ EXPECT_TRUE(au_queue.SkipToKeyFrame()); // should go back to "1" |
+ |
+ info = au_queue.GetInfo(); |
+ VERIFY_FIRST_BYTE('1', info); |
+ |
+ au_queue.Advance(); // now current unit is "2" |
+ au_queue.Advance(); // now current unit is "3" |
+ |
+ // Verify that we are at "3". |
+ info = au_queue.GetInfo(); |
+ EXPECT_NE(nullptr, info.configs); |
+ |
+ // Although it would be safe to configure codec (with old config) in this |
+ // position since it will be immediately reconfigured from the next unit "3", |
+ // current implementation returns unit "1". |
+ |
+ EXPECT_TRUE(au_queue.SkipToKeyFrame()); // should go back to "1" |
+ |
+ info = au_queue.GetInfo(); |
+ VERIFY_FIRST_BYTE('1', info); |
+ |
+ au_queue.Advance(); // now current unit is "2" |
+ au_queue.Advance(); // now current unit is "3" |
+ au_queue.Advance(); // now current unit is "4" |
+ |
+ info = au_queue.GetInfo(); |
+ VERIFY_FIRST_BYTE('4', info); |
+ |
+ EXPECT_TRUE(au_queue.SkipToKeyFrame()); // should stay at "4" |
+ |
+ info = au_queue.GetInfo(); |
+ VERIFY_FIRST_BYTE('4', info); |
+ |
+ au_queue.Advance(); // now current unit is "5" |
+ au_queue.Advance(); // now current unit is "6" |
+ |
+ info = au_queue.GetInfo(); |
+ VERIFY_FIRST_BYTE('6', info); |
+ |
+ EXPECT_TRUE(au_queue.SkipToKeyFrame()); // should go back to "4" |
+ |
+ info = au_queue.GetInfo(); |
+ VERIFY_FIRST_BYTE('4', info); |
+} |
+ |
+} // namespace media |