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Unified Diff: media/base/android/access_unit_queue.h

Issue 1128383003: Implementation of MediaCodecPlayer stage 1 (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: AccessUnitQueue::GetInfo() returns result by value Created 5 years, 6 months ago
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Index: media/base/android/access_unit_queue.h
diff --git a/media/base/android/access_unit_queue.h b/media/base/android/access_unit_queue.h
new file mode 100644
index 0000000000000000000000000000000000000000..23e732260828be044781b0ebebef48ccec953034
--- /dev/null
+++ b/media/base/android/access_unit_queue.h
@@ -0,0 +1,93 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef MEDIA_BASE_ANDROID_ACCESS_UNIT_QUEUE_H_
+#define MEDIA_BASE_ANDROID_ACCESS_UNIT_QUEUE_H_
+
+#include <list>
+
+#include "base/macros.h"
+#include "base/memory/scoped_ptr.h"
+#include "base/synchronization/lock.h"
+#include "media/base/android/demuxer_stream_player_params.h"
+
+namespace media {
+
+// The queue of incoming data for MediaCodecDecoder.
+//
+// The data comes in the form of access units. Each access unit has a type,
+// if the type is |kConfigChanged| the access unit itself has no data, but
+// is accompanied with DemuxerConfigs.
+// The queue is accessed on the Media thread that puts the incoming data in and
+// the Decoder thread that gets the next access unit and eventually removes it
+// from the queue.
+class AccessUnitQueue {
+ public:
+ // Information about the queue state and the access unit at the front.
+ struct Info {
+ // The unit at front. Null if the queue is empty.
+ const AccessUnit* front_unit;
+
+ // Configs for the front unit if it is |kConfigChanged|, null otherwise.
+ const DemuxerConfigs* configs;
+
+ // Number of access units in the queue.
+ int length;
+
+ // Whether the queue contains End Of Stream.
+ bool has_eos;
+
+ Info()
+ : front_unit(nullptr), configs(nullptr), length(0), has_eos(false) {}
+ };
+
+ AccessUnitQueue();
+ ~AccessUnitQueue();
+
+ // Appends the incoming data to the queue.
+ void PushBack(const DemuxerData& frames);
+
+ // Advances the front position to next unit. Logically the preceding units
+ // do not exist, but they can be physically removed later.
+ void Advance();
+
+ // Clears the queue.
+ void Flush();
+
+ // Looks back for the first key frame and if it exists, sets the current
+ // access unit to it and returns true. Otherwise returns false.
+ bool SkipToKeyFrame();
+
+ // Returns the information about the queue.
+ Info GetInfo() const;
+
+ // For unit tests only.
+ size_t NumChunksForTesting() const { return chunks_.size(); }
+
+ private:
+ // Returns the amount of access units that has not been passed to decoder yet.
+ int GetUndecodedAccessUnitLength() const;
+
+ // The queue of data chunks.
+ typedef std::list<scoped_ptr<DemuxerData>> DataChunkQueue;
+ DataChunkQueue chunks_;
+
+ // The chunk that contains the current access unit.
+ DataChunkQueue::iterator current_chunk_;
+
+ // Index of the current access unit within the current chunk.
+ size_t index_in_chunk_;
+
+ // Indicates that a unit with End Of Stream flag has been appended.
+ bool has_eos_;
+
+ // The lock protects all fields together.
+ mutable base::Lock lock_;
+
+ DISALLOW_COPY_AND_ASSIGN(AccessUnitQueue);
+};
+
+} // namespace media
+
+#endif // MEDIA_BASE_ANDROID_ACCESS_UNIT_QUEUE_H_

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