Index: media/base/android/access_unit_queue.h |
diff --git a/media/base/android/access_unit_queue.h b/media/base/android/access_unit_queue.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..23e732260828be044781b0ebebef48ccec953034 |
--- /dev/null |
+++ b/media/base/android/access_unit_queue.h |
@@ -0,0 +1,93 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef MEDIA_BASE_ANDROID_ACCESS_UNIT_QUEUE_H_ |
+#define MEDIA_BASE_ANDROID_ACCESS_UNIT_QUEUE_H_ |
+ |
+#include <list> |
+ |
+#include "base/macros.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "base/synchronization/lock.h" |
+#include "media/base/android/demuxer_stream_player_params.h" |
+ |
+namespace media { |
+ |
+// The queue of incoming data for MediaCodecDecoder. |
+// |
+// The data comes in the form of access units. Each access unit has a type, |
+// if the type is |kConfigChanged| the access unit itself has no data, but |
+// is accompanied with DemuxerConfigs. |
+// The queue is accessed on the Media thread that puts the incoming data in and |
+// the Decoder thread that gets the next access unit and eventually removes it |
+// from the queue. |
+class AccessUnitQueue { |
+ public: |
+ // Information about the queue state and the access unit at the front. |
+ struct Info { |
+ // The unit at front. Null if the queue is empty. |
+ const AccessUnit* front_unit; |
+ |
+ // Configs for the front unit if it is |kConfigChanged|, null otherwise. |
+ const DemuxerConfigs* configs; |
+ |
+ // Number of access units in the queue. |
+ int length; |
+ |
+ // Whether the queue contains End Of Stream. |
+ bool has_eos; |
+ |
+ Info() |
+ : front_unit(nullptr), configs(nullptr), length(0), has_eos(false) {} |
+ }; |
+ |
+ AccessUnitQueue(); |
+ ~AccessUnitQueue(); |
+ |
+ // Appends the incoming data to the queue. |
+ void PushBack(const DemuxerData& frames); |
+ |
+ // Advances the front position to next unit. Logically the preceding units |
+ // do not exist, but they can be physically removed later. |
+ void Advance(); |
+ |
+ // Clears the queue. |
+ void Flush(); |
+ |
+ // Looks back for the first key frame and if it exists, sets the current |
+ // access unit to it and returns true. Otherwise returns false. |
+ bool SkipToKeyFrame(); |
+ |
+ // Returns the information about the queue. |
+ Info GetInfo() const; |
+ |
+ // For unit tests only. |
+ size_t NumChunksForTesting() const { return chunks_.size(); } |
+ |
+ private: |
+ // Returns the amount of access units that has not been passed to decoder yet. |
+ int GetUndecodedAccessUnitLength() const; |
+ |
+ // The queue of data chunks. |
+ typedef std::list<scoped_ptr<DemuxerData>> DataChunkQueue; |
+ DataChunkQueue chunks_; |
+ |
+ // The chunk that contains the current access unit. |
+ DataChunkQueue::iterator current_chunk_; |
+ |
+ // Index of the current access unit within the current chunk. |
+ size_t index_in_chunk_; |
+ |
+ // Indicates that a unit with End Of Stream flag has been appended. |
+ bool has_eos_; |
+ |
+ // The lock protects all fields together. |
+ mutable base::Lock lock_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(AccessUnitQueue); |
+}; |
+ |
+} // namespace media |
+ |
+#endif // MEDIA_BASE_ANDROID_ACCESS_UNIT_QUEUE_H_ |