Chromium Code Reviews| Index: media/base/android/access_unit_queue.h |
| diff --git a/media/base/android/access_unit_queue.h b/media/base/android/access_unit_queue.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..fad5540955417bccc3bab6790709c43825a413e8 |
| --- /dev/null |
| +++ b/media/base/android/access_unit_queue.h |
| @@ -0,0 +1,93 @@ |
| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef MEDIA_BASE_ANDROID_ACCESS_UNIT_QUEUE_H_ |
| +#define MEDIA_BASE_ANDROID_ACCESS_UNIT_QUEUE_H_ |
| + |
| +#include <list> |
| + |
| +#include "base/macros.h" |
| +#include "base/memory/scoped_ptr.h" |
| +#include "base/synchronization/lock.h" |
| +#include "media/base/android/demuxer_stream_player_params.h" |
| + |
| +namespace media { |
| + |
| +// The queue of incoming data for MediaCodecDecoder. |
| +// |
| +// The data comes in the form of access units. Each access unit has a type, |
| +// if the type is |kConfigChanged| the access unit itself has no data, but |
| +// is accompanied with DemuxerConfigs. |
| +// The queue is accessed on the Media thread that puts the incoming data in and |
| +// the Decoder thread that gets the next access unit and eventually removes it |
| +// from the queue. |
| +class AccessUnitQueue { |
| + public: |
| + // Information about the queue state and the access unit at the front. |
| + struct Info { |
| + // The unit at front. Null if the queue is empty. |
| + const AccessUnit* front_unit; |
| + |
| + // Configs for the front unit if it is |kConfigChanged|, null otherwise. |
| + const DemuxerConfigs* configs; |
| + |
| + // Number of access units in the queue. |
| + int length; |
| + |
| + // Whether the queue contains End Of Stream. |
| + bool has_eos; |
| + |
| + Info() |
| + : front_unit(nullptr), configs(nullptr), length(0), has_eos(false) {} |
| + }; |
| + |
| + AccessUnitQueue(); |
| + ~AccessUnitQueue(); |
| + |
| + // Appends the incoming data to the queue. |
| + void PushBack(const DemuxerData& frames); |
| + |
| + // Advances the front position to next unit. Logically the preceding units |
|
watk
2015/06/04 20:56:43
s/units/unit
Tima Vaisburd
2015/06/05 04:17:46
Actually s/does/do because there could be several
|
| + // does not exist, but they can be physically removed later. |
| + void Advance(); |
| + |
| + // Clears the queue. |
| + void Flush(); |
| + |
| + // Looks back for the first key frame and if it exists, sets the current |
| + // access unit to it and returns true. Otherwise returns false. |
| + bool SkipToKeyFrame(); |
| + |
| + // Returns the information about the queue. |
| + void GetInfo(Info* info) const; |
| + |
| + // For unit tests only. |
| + size_t NumChunksForTesting() const { return chunks_.size(); } |
| + |
| + private: |
| + // Returns the amount of access units that has not been passed to decoder yet. |
| + int GetUndecodedAccessUnitLength() const; |
| + |
| + // The queue of data chunks. |
| + typedef std::list< scoped_ptr<DemuxerData> > DataChunkQueue; |
|
watk
2015/06/04 20:56:43
Spaces around the template param is unconventional
Tima Vaisburd
2015/06/05 04:17:46
Done.
|
| + DataChunkQueue chunks_; |
| + |
| + // The chunk that contains the current access unit. |
| + DataChunkQueue::iterator current_chunk_; |
| + |
| + // Index of the current access unit within the current chunk. |
| + size_t index_in_chunk_; |
| + |
| + // Indicates that a unit with End Of Stream flag has been appended. |
| + bool has_eos_; |
| + |
| + // The queue works on two threads. |
|
watk
2015/06/04 20:56:43
I suggest saying instead what the lock protects.
Tima Vaisburd
2015/06/05 04:17:46
Wrote "The lock protects all fields together".
|
| + mutable base::Lock lock_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(AccessUnitQueue); |
| +}; |
| + |
| +} // namespace media |
| + |
| +#endif // MEDIA_BASE_ANDROID_ACCESS_UNIT_QUEUE_H_ |