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1 #include "media/base/android/media_codec_player_state.h" | |
2 #include "media/base/android/media_codec_player.h" | |
3 #include "media/base/buffers.h" | |
4 | |
5 namespace media { | |
6 | |
7 // Every method is called on the Media thread | |
8 | |
9 // MediaCodecPlayerState (superclass) | |
10 | |
11 // By default, set configs for the future use | |
12 void MediaCodecPlayerState::EventDemuxerConfigsAvailable( | |
13 MediaCodecPlayer* player, const DemuxerConfigs& configs) { | |
14 player->SetDemuxerConfigs(configs); | |
15 } | |
16 | |
17 // By default, set the Error state that blocks all events | |
18 void MediaCodecPlayerState::EventError(MediaCodecPlayer* player) { | |
19 player->SetState(StateError::Instance()); | |
20 } | |
21 | |
22 // Stop decoders synchronously. | |
23 // TODO: as it seems to work for every state, consider moving Release() | |
24 // out of the state machine. | |
25 void MediaCodecPlayerState::EventRelease(MediaCodecPlayer* player) { | |
26 player->SetState(StatePaused::Instance()); | |
27 player->ReleaseDecoderResources(); | |
28 } | |
29 | |
30 | |
31 // StatePaused | |
32 | |
33 void StatePaused::EventStart(MediaCodecPlayer* player) { | |
34 player->SetState(StatePrefetching::Instance()); | |
35 player->StartPrefetchDecoders(); | |
36 } | |
37 | |
38 | |
39 // StatePrefetching | |
40 | |
41 void StatePrefetching::EventPause(MediaCodecPlayer* player) { | |
42 player->SetState(StatePaused::Instance()); | |
qinmin
2015/05/14 19:52:58
I have bad feelings about these call sequences, an
Tima Vaisburd
2015/05/15 00:12:40
Yes, it does look somewhat weird. The code like
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43 player->StopDecoders(); | |
44 } | |
45 | |
46 void StatePrefetching::EventPrefetchDone(MediaCodecPlayer* player) { | |
47 if (!player->HasAudio() && !player->HasVideo()) { | |
48 // No configuration at all, let's wait for it. | |
49 // Although it probably should never happen here, | |
50 // after the data has come from demuxer. | |
51 player->SetState(StateWaitingForConfig::Instance()); | |
52 return; | |
53 } | |
54 | |
55 if (player->HasVideo() && !player->HasPendingSurface()) { | |
56 player->SetState(StateWaitingForSurface::Instance()); | |
57 return; | |
58 } | |
59 | |
60 player->SetState(StatePlaying::Instance()); | |
61 player->StartPlaybackDecoders(); | |
62 } | |
63 | |
64 | |
65 // StateWaitingForConfig | |
66 | |
67 void StateWaitingForConfig::EventDemuxerConfigsAvailable( | |
68 MediaCodecPlayer* player, const DemuxerConfigs& configs) { | |
69 | |
70 player->SetDemuxerConfigs(configs); | |
71 | |
72 if (player->HasVideo() && !player->HasPendingSurface()) { | |
73 player->SetState(StateWaitingForSurface::Instance()); | |
74 return; | |
75 } | |
76 | |
77 player->SetState(StatePlaying::Instance()); | |
78 player->StartPlaybackDecoders(); | |
79 } | |
80 | |
81 void StateWaitingForConfig::EventPause(MediaCodecPlayer* player) { | |
82 player->SetState(StatePaused::Instance()); | |
83 } | |
84 | |
85 | |
86 // StateWaitingForSurface | |
87 | |
88 void StateWaitingForSurface::EventSetVideoSurface(MediaCodecPlayer* player) { | |
89 player->SetState(StatePlaying::Instance()); | |
90 player->StartPlaybackDecoders(); | |
91 } | |
92 | |
93 void StateWaitingForSurface::EventPause(MediaCodecPlayer* player) { | |
94 player->SetState(StatePaused::Instance()); | |
95 player->StopDecoders(); | |
96 } | |
97 | |
98 | |
99 // StatePlaying | |
100 | |
101 void StatePlaying::EventPause(MediaCodecPlayer* player) { | |
102 player->SetState(StateStopping::Instance()); | |
103 player->RequestToStopDecoders(); | |
104 } | |
105 | |
106 void StatePlaying::EventStarvation(MediaCodecPlayer* player) { | |
107 player->SetState(StateStopping::Instance()); | |
108 player->RequestToStopDecoders(); | |
109 player->SetPendingStart(true); | |
110 } | |
111 | |
112 void StatePlaying::EventStopDone(MediaCodecPlayer* player) { | |
113 // Unexpected stop means completion | |
114 player->SetState(StatePaused::Instance()); | |
115 } | |
116 | |
117 void StatePlaying::EventError(MediaCodecPlayer* player) { | |
118 player->SetState(StateError::Instance()); | |
119 player->ReleaseDecoderResources(); | |
120 } | |
121 | |
122 | |
123 // StateStopping | |
124 | |
125 void StateStopping::EventStart(MediaCodecPlayer* player) { | |
126 player->SetPendingStart(true); | |
127 } | |
128 | |
129 void StateStopping::EventStopDone(MediaCodecPlayer* player) { | |
130 if (player->HasPendingStart()) { | |
131 player->SetState(StatePrefetching::Instance()); | |
132 player->StartPrefetchDecoders(); | |
133 } else { | |
134 player->SetState(StatePaused::Instance()); | |
135 } | |
136 } | |
137 | |
138 } // namespace media | |
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