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Side by Side Diff: media/base/android/media_codec_decoder.cc

Issue 1128383003: Implementation of MediaCodecPlayer stage 1 (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Addressed some comments Created 5 years, 7 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "media/base/android/media_codec_decoder.h"
6
7 #include "base/bind.h"
8 #include "base/bind_helpers.h"
9 #include "base/callback_helpers.h"
10 #include "base/logging.h"
11 #include "media/base/android/media_codec_bridge.h"
12
13 namespace media {
14
15 namespace {
16
17 // Stop requesting new data in the PREFETCH state when the queue size reached
18 // this limit.
19 const int PREFETCH_LIMIT = 8;
20
21 // Request new data in the RUNNING state if the queue size is less than this.
22 const int PLAYBACK_LOW_LIMIT = 4;
23
24 // Posting delay of the next frame processing, in milliseconds
25 const int NEXT_FRAME_DELAY_MS = 2;
26 }
27
28 MediaCodecDecoder::MediaCodecDecoder(
29 const scoped_refptr<base::SingleThreadTaskRunner>& media_task_runner,
30 const scoped_refptr<base::SingleThreadTaskRunner>& ui_task_runner,
31 const base::Closure& request_data_cb,
32 const base::Closure& starvation_cb,
33 const base::Closure& stop_done_cb,
34 const base::Closure& error_cb,
35 const char* decoder_thread_name)
36 : media_task_runner_(media_task_runner),
37 ui_task_runner_(ui_task_runner),
38 decoder_thread_(decoder_thread_name),
39 request_data_cb_(request_data_cb),
40 starvation_cb_(starvation_cb),
41 stop_done_cb_(stop_done_cb),
42 error_cb_(error_cb),
43 state_(STOPPED),
44 eos_enqueued_(false),
45 completed_(false),
46 last_frame_posted_(false),
47 weak_factory_(this) {
48 // Media thread
49 DCHECK(media_task_runner_->BelongsToCurrentThread());
50
51 DVLOG(1) << "Decoder::Decoder() " << decoder_thread_name;
52
53 weak_this_ = weak_factory_.GetWeakPtr();
54 }
55
56 MediaCodecDecoder::~MediaCodecDecoder() {
57 // Media thread
58 DCHECK(media_task_runner_->BelongsToCurrentThread());
59
60 DVLOG(1) << "Decoder::~Decoder()";
61
62 // NB: ReleaseDecoderResources() is virtual
63 ReleaseDecoderResources();
64 }
65
66 base::android::ScopedJavaLocalRef<jobject>
67 MediaCodecDecoder::GetMediaCrypto() {
68 base::android::ScopedJavaLocalRef<jobject> media_crypto;
69
70 // drm_bridge_ is not implemented
71 // if (drm_bridge_)
72 // media_crypto = drm_bridge_->GetMediaCrypto();
73 return media_crypto;
74 }
75
76 void MediaCodecDecoder::Prefetch(const base::Closure& prefetch_done_cb) {
77 // Media thread
78 DCHECK(media_task_runner_->BelongsToCurrentThread());
79
80 DVLOG(1) << class_name() << "::" << __FUNCTION__;
81
82 DCHECK(GetState() == STOPPED);
83
84 prefetch_done_cb_ = prefetch_done_cb;
85
86 SetState(PREFETCHING);
87 PrefetchNextChunk();
88 }
89
90 MediaCodecDecoder::ConfigStatus MediaCodecDecoder::Configure() {
91 // Media thread
92 DCHECK(media_task_runner_->BelongsToCurrentThread());
93
94 DVLOG(1) << class_name() << "::" << __FUNCTION__;
95
96 // Here I assume that OnDemuxerConfigsAvailable won't come
97 // in the middle of demuxer data.
98
99 if (media_codec_bridge_) {
100 DVLOG(1) << class_name() << "::" << __FUNCTION__
101 << ": reconfiguration is not required, ignoring";
102 return CONFIG_OK;
103 }
104
105 return ConfigureInternal();
106 }
107
108 bool MediaCodecDecoder::Start(base::TimeDelta current_time) {
109 // Media thread
110 DCHECK(media_task_runner_->BelongsToCurrentThread());
111
112 DVLOG(1) << class_name() << "::" << __FUNCTION__
113 << " current_time:" << current_time;
114
115 if (state_ == RUNNING) {
116 DVLOG(1) << class_name() << "::" << __FUNCTION__ << ": already started";
117 return true; // already started
118 }
119
120 if (state_ == STOPPING) {
121 DVLOG(0) << class_name() << "::" << __FUNCTION__
122 << ": wrong state STOPPING, ignoring";
123 return false;
124 }
125
126 DCHECK(!decoder_thread_.IsRunning());
127
128 // We only synchronize video stream.
129 // When audio is present, the |current_time| is audio time.
130 SynchronizePTSWithTime(current_time);
131
132 last_frame_posted_ = false;
133
134 // Start the decoder thread
135 if (!decoder_thread_.Start()) {
136 DVLOG(1) << class_name() << "::" << __FUNCTION__
137 << ": cannot start decoder thread";
138 return false;
139 }
140
141 SetState(RUNNING);
142
143 decoder_thread_.task_runner()->PostTask(
144 FROM_HERE,
145 base::Bind(&MediaCodecDecoder::ProcessNextFrame, base::Unretained(this)));
146
147 return true;
148 }
149
150 void MediaCodecDecoder::SyncStop() {
151 // Media thread
152 DCHECK(media_task_runner_->BelongsToCurrentThread());
153
154 DVLOG(1) << class_name() << "::" << __FUNCTION__;
155
156 // After this method returns, decoder thread will not be running.
157
158 decoder_thread_.Stop(); // synchronous
159 state_ = STOPPED;
160
161 // Shall we move |delayed_buffers_| from VideoDecoder to Decoder class?
162 ReleaseDelayedBuffers();
163 }
164
165 void MediaCodecDecoder::RequestToStop() {
166 // Media thread
167 DCHECK(media_task_runner_->BelongsToCurrentThread());
168
169 DVLOG(1) << class_name() << "::" << __FUNCTION__;
170
171 DCHECK(GetState() == RUNNING);
172 SetState(STOPPING);
173 }
174
175 void MediaCodecDecoder::OnLastFrameRendered(bool completed) {
176 // Media thread
177 DCHECK(media_task_runner_->BelongsToCurrentThread());
178
179 DVLOG(1) << class_name() << "::" << __FUNCTION__
180 << " completed:" << completed;
181
182 decoder_thread_.Stop(); // synchronous
183 state_ = STOPPED;
184 completed_ = completed;
185
186 media_task_runner_->PostTask(FROM_HERE, stop_done_cb_);
187 }
188
189 void MediaCodecDecoder::Flush() {
190 // Media thread
191 DCHECK(media_task_runner_->BelongsToCurrentThread());
192
193 DVLOG(1) << class_name() << "::" << __FUNCTION__;
194
195 DCHECK_EQ(GetState(), STOPPED);
196
197 eos_enqueued_ = false;
198 completed_ = false;
199 au_queue_.Flush();
200
201 if (media_codec_bridge_) {
202 // MediaCodecBridge::Reset() performs MediaCodecBridge.flush()
203 MediaCodecStatus flush_status = media_codec_bridge_->Reset();
204 if (flush_status != MEDIA_CODEC_OK)
205 media_task_runner_->PostTask(FROM_HERE, error_cb_);
206 }
207 }
208
209 void MediaCodecDecoder::OnDemuxerDataAvailable(const DemuxerData& data) {
210 // Media thread
211 DCHECK(media_task_runner_->BelongsToCurrentThread());
212
213 DVLOG(1) << class_name() << "::" << __FUNCTION__
214 << " #AUs:" << data.access_units.size()
215 << " #Configs:" << data.demuxer_configs.size();
216
217 if (!data.access_units.empty())
218 DVLOG(1) << class_name() << "::" << __FUNCTION__
219 << " AU[0]: " << data.access_units[0];
220
221 au_queue_.PushBack(data);
222
223 if (state_ == PREFETCHING)
224 PrefetchNextChunk();
225 }
226
227 void MediaCodecDecoder::ReleaseDecoderResources() {
228 // Media thread
229 DCHECK(media_task_runner_->BelongsToCurrentThread());
230
231 DVLOG(1) << class_name() << "::" << __FUNCTION__;
232
233 decoder_thread_.Stop(); // synchronous
234 state_ = STOPPED;
235 media_codec_bridge_.reset();
236 }
237
238 void MediaCodecDecoder::ReleaseMediaCodec() {
239 // Media thread
240 DCHECK(media_task_runner_->BelongsToCurrentThread());
241
242 DVLOG(1) << class_name() << "::" << __FUNCTION__;
243
244 media_codec_bridge_.reset();
245 }
246
247 bool MediaCodecDecoder::IsPrefetchingOrPlaying() const {
248 // Media thread
249 DCHECK(media_task_runner_->BelongsToCurrentThread());
250
251 base::AutoLock lock(state_lock_);
252 return state_ == PREFETCHING || state_ == RUNNING;
253 }
254
255 bool MediaCodecDecoder::IsStopped() const {
256 // Media thread
257 DCHECK(media_task_runner_->BelongsToCurrentThread());
258
259 return GetState() == STOPPED;
260 }
261
262 bool MediaCodecDecoder::IsCompleted() const {
263 // Media thread
264 DCHECK(media_task_runner_->BelongsToCurrentThread());
265
266 return completed_;
267 }
268
269 MediaCodecDecoder::DecoderState MediaCodecDecoder::GetState() const {
270 base::AutoLock lock(state_lock_);
271 return state_;
272 }
273
274 void MediaCodecDecoder::SetState(DecoderState state) {
275 DVLOG(1) << class_name() << "::" << __FUNCTION__ << " " << state;
276
277 base::AutoLock lock(state_lock_);
278 state_ = state;
279 }
280
281 void MediaCodecDecoder::PrefetchNextChunk() {
282 // Media thread
283 DCHECK(media_task_runner_->BelongsToCurrentThread());
284
285 DVLOG(1) << class_name() << "::" << __FUNCTION__;
286
287 AccessUnitQueue::Info au_info;
288 au_queue_.GetInfo(&au_info);
289
290 if (eos_enqueued_ || au_info.length >= PREFETCH_LIMIT || au_info.has_eos) {
291 // We are done prefetching
292 DVLOG(1) << class_name() << "::" << __FUNCTION__ << " posting PrefetchDone";
293 media_task_runner_->PostTask(
294 FROM_HERE, base::ResetAndReturn(&prefetch_done_cb_));
295 return;
296 }
297
298 request_data_cb_.Run();
299 }
300
301 void MediaCodecDecoder::ProcessNextFrame() {
302 // Decoder thread
303 DCHECK(decoder_thread_.task_runner()->BelongsToCurrentThread());
304
305 DVLOG(1) << class_name() << "::" << __FUNCTION__;
306
307 DecoderState state = GetState();
308
309 if (state != RUNNING && state != STOPPING) {
310 DVLOG(1) << class_name() << "::" << __FUNCTION__ << ": not running";
311 return;
312 }
313
314 if (state == STOPPING) {
315 if (NumDelayedRenderTasks() == 0 && !last_frame_posted_) {
316 DVLOG(1) << class_name() << "::" << __FUNCTION__
317 << ": STOPPING, posting OnLastFrameRendered";
318 media_task_runner_->PostTask(
319 FROM_HERE,
320 base::Bind(&MediaCodecDecoder::OnLastFrameRendered,
321 weak_this_, false));
322 last_frame_posted_ = true;
323 }
324
325 // We can stop processing, the |au_queue_| and MediaCodec queues can freeze.
326 // We only need to let finish the delayed rendering tasks.
327 return;
328 }
329
330 DCHECK(state == RUNNING);
331
332 // Keep the number pending video frames low, ideally maintaining
333 // the same audio and video duration after stop request
334
335 if (NumDelayedRenderTasks() <= 1) {
336 if (!EnqueueInputBuffer())
337 return;
338 }
339
340 bool eos_encountered = false;
341 if (!DepleteOutputBufferQueue(&eos_encountered))
342 return;
343
344 if (eos_encountered) {
345 DVLOG(1) << class_name() << "::" << __FUNCTION__
346 << " EOS dequeued, stopping frame processing";
347 return;
348 }
349
350 // We need a small delay if we want to stop this thread by
351 // decoder_thread_.Stop() reliably.
352 // The decoder thread message loop processes all pending
353 // (but not delayed) tasks before it can quit; without a delay
354 // the message loop might be forever processing the pendng tasks.
355 decoder_thread_.task_runner()->PostDelayedTask(
356 FROM_HERE,
357 base::Bind(&MediaCodecDecoder::ProcessNextFrame,
358 base::Unretained(this)),
359 base::TimeDelta::FromMilliseconds(NEXT_FRAME_DELAY_MS));
360 }
361
362 // Returns false if there was MediaCodec error.
363 bool MediaCodecDecoder::EnqueueInputBuffer() {
364 // Decoder thread
365 DCHECK(decoder_thread_.task_runner()->BelongsToCurrentThread());
366
367 DVLOG(2) << class_name() << "::" << __FUNCTION__;
368
369 if (eos_enqueued_) {
370 DVLOG(1) << class_name() << "::" << __FUNCTION__
371 << ": eos_enqueued, returning";
372 return true; // Nothing to do
373 }
374
375 // Get the next frame from the queue and the queue info
376
377 AccessUnitQueue::Info au_info;
378 au_queue_.GetInfo(&au_info);
379
380 // Request the data from Demuxer
381 if (au_info.length <= PLAYBACK_LOW_LIMIT && !au_info.has_eos)
382 media_task_runner_->PostTask(FROM_HERE, request_data_cb_);
383
384 // Get the next frame from the queue
385
386 if (!au_info.length) {
387 // Report starvation and return, Start() will be called again later.
388 DVLOG(1) << class_name() << "::" << __FUNCTION__
389 << ": starvation detected";
390 media_task_runner_->PostTask(FROM_HERE, starvation_cb_);
391 return true;
392 }
393
394 if (au_info.configs) {
395 DVLOG(1) << class_name() << "::" << __FUNCTION__
396 << ": received new configs, not implemented";
397 // post an error for now?
398 media_task_runner_->PostTask(FROM_HERE, error_cb_);
399 return true;
400 }
401
402 // Dequeue input buffer
403
404 base::TimeDelta timeout = base::TimeDelta::FromMilliseconds(20);
405 int index = -1;
406 MediaCodecStatus status =
407 media_codec_bridge_->DequeueInputBuffer(timeout, &index);
408
409 DVLOG(2) << class_name() << ":: DequeueInputBuffer index:" << index;
410
411 switch (status) {
412 case MEDIA_CODEC_ERROR:
413 DVLOG(0) << class_name() << "::" << __FUNCTION__
414 << ": MEDIA_CODEC_ERROR DequeueInputBuffer failed";
415 media_task_runner_->PostTask(FROM_HERE, error_cb_);
416 return false;
417 break;
418
419 case MEDIA_CODEC_DEQUEUE_INPUT_AGAIN_LATER:
420 return true;
421 break;
422
423 default:
424 break;
425 }
426
427 // We got the buffer
428 DCHECK_EQ(status, MEDIA_CODEC_OK);
429 DCHECK_GE(index, 0);
430
431 const AccessUnit* unit = au_info.front_unit;
432 DCHECK(unit);
433
434 if (unit->is_end_of_stream) {
435 DVLOG(1) << class_name() << "::" << __FUNCTION__ << ": QueueEOS";
436 media_codec_bridge_->QueueEOS(index);
437 eos_enqueued_ = true;
438 return true;
439 }
440
441 status = media_codec_bridge_->QueueInputBuffer(
442 index, &unit->data[0], unit->data.size(), unit->timestamp);
443
444 if (status == MEDIA_CODEC_ERROR) {
445 DVLOG(1) << class_name() << "::" << __FUNCTION__
446 << ": MEDIA_CODEC_ERROR: QueueInputBuffer failed";
447 media_task_runner_->PostTask(FROM_HERE, error_cb_);
448 return false;
449 }
450
451 // Have successfully queued input buffer
452 au_queue_.PopFront();
453 return true;
454 }
455
456 // Returns false if there was MediaCodec error.
457 bool MediaCodecDecoder::DepleteOutputBufferQueue(bool* eos_encountered) {
458 // Decoder thread
459 DCHECK(decoder_thread_.task_runner()->BelongsToCurrentThread());
460
461 DVLOG(2) << class_name() << "::" << __FUNCTION__;
462
463 int buffer_index = 0;
464 size_t offset = 0;
465 size_t size = 0;
466 base::TimeDelta pts;
467 MediaCodecStatus status;
468
469 base::TimeDelta timeout[2];
470 timeout[0] = base::TimeDelta::FromMilliseconds(20);
471 timeout[1] = base::TimeDelta::FromMilliseconds(0);
472
473 int timeout_index = 0;
474
475 do {
476 status = media_codec_bridge_->DequeueOutputBuffer(
477 timeout[timeout_index],
478 &buffer_index,
479 &offset,
480 &size,
481 &pts,
482 eos_encountered,
483 nullptr);
484
485 timeout_index = 1;
486
487 switch (status) {
488 case MEDIA_CODEC_OUTPUT_FORMAT_CHANGED:
489 DVLOG(2) << class_name() << "::" << __FUNCTION__
490 << " MEDIA_CODEC_OUTPUT_FORMAT_CHANGED";
491 OnOutputFormatChanged();
492 break;
493
494 case MEDIA_CODEC_OK:
495 // We got the decoded frame
496 Render(buffer_index, size, true, pts, *eos_encountered);
497 break;
498
499 case MEDIA_CODEC_ERROR:
500 DVLOG(0) << class_name() << "::" << __FUNCTION__
501 << ": MEDIA_CODEC_ERROR from DequeueOutputBuffer";
502 media_task_runner_->PostTask(FROM_HERE, error_cb_);
503 break;
504
505 default:
506 break;
507 }
508
509 } while (status != MEDIA_CODEC_DEQUEUE_OUTPUT_AGAIN_LATER &&
510 status != MEDIA_CODEC_ERROR &&
511 !*eos_encountered);
512
513 return status != MEDIA_CODEC_ERROR;
514 }
515
516 void MediaCodecDecoder::CheckLastFrame(bool eos_encountered,
517 bool has_delayed_tasks) {
518 // Decoder thread
519 DCHECK(decoder_thread_.task_runner()->BelongsToCurrentThread());
520
521 bool last_frame_when_stopping =
522 GetState() == STOPPING && !has_delayed_tasks;
523
524 if (last_frame_when_stopping || eos_encountered) {
525 media_task_runner_->PostTask(
526 FROM_HERE,
527 base::Bind(&MediaCodecDecoder::OnLastFrameRendered,
528 weak_this_, eos_encountered));
529 last_frame_posted_ = true;
530 }
531 }
532
533 } // namespace media
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