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| 1 #include "media/base/android/media_codec_player_state.h" |
| 2 #include "media/base/android/media_codec_player.h" |
| 3 #include "media/base/buffers.h" |
| 4 |
| 5 namespace media { |
| 6 |
| 7 // Every method is called on the Media thread |
| 8 |
| 9 |
| 10 // MediaCodecPlayerState (superclass) |
| 11 |
| 12 // By default, set configs for the future use |
| 13 void MediaCodecPlayerState::EventDemuxerConfigsAvailable( |
| 14 MediaCodecPlayer* player, const DemuxerConfigs& configs) { |
| 15 player->SetDemuxerConfigs(configs); |
| 16 } |
| 17 |
| 18 // By default, set the Error state that blocks all events |
| 19 void MediaCodecPlayerState::EventError(MediaCodecPlayer* player) { |
| 20 player->SetState(StateError::Instance()); |
| 21 } |
| 22 |
| 23 // Stop decoders synchronously. |
| 24 // TODO: as it seems to work for every state, consider moving Release() |
| 25 // out of the state machine. |
| 26 void MediaCodecPlayerState::EventRelease(MediaCodecPlayer* player) { |
| 27 player->SetState(StatePaused::Instance()); |
| 28 player->ReleaseDecoderResources(); |
| 29 } |
| 30 |
| 31 |
| 32 // StatePaused |
| 33 |
| 34 void StatePaused::EventStart(MediaCodecPlayer* player) { |
| 35 player->SetState(StatePrefetching::Instance()); |
| 36 player->StartPrefetchDecoders(); |
| 37 } |
| 38 |
| 39 |
| 40 // StatePrefetching |
| 41 |
| 42 void StatePrefetching::EventPause(MediaCodecPlayer* player) { |
| 43 player->SetState(StatePaused::Instance()); |
| 44 player->StopDecoders(); |
| 45 } |
| 46 |
| 47 void StatePrefetching::EventPrefetchDone(MediaCodecPlayer* player) { |
| 48 if (!player->HasAudio() && !player->HasVideo()) { |
| 49 // No configuration at all, let's wait for it. |
| 50 // Although it probably should never happen here, |
| 51 // after the data has come from demuxer. |
| 52 player->SetState(StateWaitingForConfig::Instance()); |
| 53 return; |
| 54 } |
| 55 |
| 56 if (player->HasVideo() && !player->HasPendingSurface()) { |
| 57 player->SetState(StateWaitingForSurface::Instance()); |
| 58 return; |
| 59 } |
| 60 |
| 61 player->SetState(StatePlaying::Instance()); |
| 62 player->StartPlaybackDecoders(); |
| 63 } |
| 64 |
| 65 |
| 66 // StateWaitingForConfig |
| 67 |
| 68 void StateWaitingForConfig::EventDemuxerConfigsAvailable( |
| 69 MediaCodecPlayer* player, const DemuxerConfigs& configs) { |
| 70 |
| 71 player->SetDemuxerConfigs(configs); |
| 72 |
| 73 if (player->HasVideo() && !player->HasPendingSurface()) |
| 74 { |
| 75 player->SetState(StateWaitingForSurface::Instance()); |
| 76 return; |
| 77 } |
| 78 |
| 79 player->SetState(StatePlaying::Instance()); |
| 80 player->StartPlaybackDecoders(); |
| 81 } |
| 82 |
| 83 void StateWaitingForConfig::EventPause(MediaCodecPlayer* player) { |
| 84 player->SetState(StatePaused::Instance()); |
| 85 } |
| 86 |
| 87 |
| 88 // StateWaitingForSurface |
| 89 |
| 90 void StateWaitingForSurface::EventSetVideoSurface(MediaCodecPlayer* player) { |
| 91 player->SetState(StatePlaying::Instance()); |
| 92 player->StartPlaybackDecoders(); |
| 93 } |
| 94 |
| 95 void StateWaitingForSurface::EventPause(MediaCodecPlayer* player) { |
| 96 player->SetState(StatePaused::Instance()); |
| 97 player->StopDecoders(); |
| 98 } |
| 99 |
| 100 |
| 101 // StatePlaying |
| 102 |
| 103 void StatePlaying::EventPause(MediaCodecPlayer* player) { |
| 104 player->SetState(StateStopping::Instance()); |
| 105 player->RequestToStopDecoders(); |
| 106 } |
| 107 |
| 108 void StatePlaying::EventStarvation(MediaCodecPlayer* player) { |
| 109 player->SetState(StateStopping::Instance()); |
| 110 player->RequestToStopDecoders(); |
| 111 player->SetPendingStart(true); |
| 112 } |
| 113 |
| 114 void StatePlaying::EventStopDone(MediaCodecPlayer* player) { |
| 115 // Unexpected stop means completion |
| 116 player->SetState(StatePaused::Instance()); |
| 117 } |
| 118 |
| 119 void StatePlaying::EventError(MediaCodecPlayer* player) { |
| 120 player->SetState(StateError::Instance()); |
| 121 player->ReleaseDecoderResources(); |
| 122 } |
| 123 |
| 124 |
| 125 // StateStopping |
| 126 |
| 127 void StateStopping::EventStart(MediaCodecPlayer* player) { |
| 128 player->SetPendingStart(true); |
| 129 } |
| 130 |
| 131 void StateStopping::EventStopDone(MediaCodecPlayer* player) { |
| 132 if (player->HasPendingStart()) { |
| 133 player->SetState(StatePrefetching::Instance()); |
| 134 player->StartPrefetchDecoders(); |
| 135 } else { |
| 136 player->SetState(StatePaused::Instance()); |
| 137 } |
| 138 } |
| 139 |
| 140 } // namespace media |
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