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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/image_transport_surface.h" | 5 #include "content/common/gpu/image_transport_surface.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/bind_helpers.h" | 8 #include "base/bind_helpers.h" |
9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
10 #include "base/trace_event/trace_event.h" | 10 #include "base/trace_event/trace_event.h" |
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195 base::TimeTicks swap_time = base::TimeTicks::Now(); | 195 base::TimeTicks swap_time = base::TimeTicks::Now(); |
196 for (auto& latency : latency_info_) { | 196 for (auto& latency : latency_info_) { |
197 latency.AddLatencyNumberWithTimestamp( | 197 latency.AddLatencyNumberWithTimestamp( |
198 ui::INPUT_EVENT_GPU_SWAP_BUFFER_COMPONENT, 0, 0, swap_time, 1); | 198 ui::INPUT_EVENT_GPU_SWAP_BUFFER_COMPONENT, 0, 0, swap_time, 1); |
199 } | 199 } |
200 | 200 |
201 // We use WeakPtr here to avoid manual management of life time of an instance | 201 // We use WeakPtr here to avoid manual management of life time of an instance |
202 // of this class. Callback will not be called once the instance of this class | 202 // of this class. Callback will not be called once the instance of this class |
203 // is destroyed. However, this also means that the callback can be run on | 203 // is destroyed. However, this also means that the callback can be run on |
204 // the calling thread only. | 204 // the calling thread only. |
205 std::vector<ui::LatencyInfo> latency_info; | |
206 latency_info.swap(latency_info_); | |
205 return gfx::GLSurfaceAdapter::SwapBuffersAsync( | 207 return gfx::GLSurfaceAdapter::SwapBuffersAsync( |
206 base::Bind(&PassThroughImageTransportSurface::SwapBuffersCallBack, | 208 base::Bind(&PassThroughImageTransportSurface::SwapBuffersCallBack, |
207 weak_ptr_factory_.GetWeakPtr())); | 209 weak_ptr_factory_.GetWeakPtr(), latency_info)); |
208 } | 210 } |
209 | 211 |
210 bool PassThroughImageTransportSurface::PostSubBuffer( | 212 bool PassThroughImageTransportSurface::PostSubBuffer( |
211 int x, int y, int width, int height) { | 213 int x, int y, int width, int height) { |
212 SendVSyncUpdateIfAvailable(); | 214 SendVSyncUpdateIfAvailable(); |
213 | 215 |
214 base::TimeTicks swap_time = base::TimeTicks::Now(); | 216 base::TimeTicks swap_time = base::TimeTicks::Now(); |
215 for (auto& latency : latency_info_) { | 217 for (auto& latency : latency_info_) { |
216 latency.AddLatencyNumberWithTimestamp( | 218 latency.AddLatencyNumberWithTimestamp( |
217 ui::INPUT_EVENT_GPU_SWAP_BUFFER_COMPONENT, 0, 0, swap_time, 1); | 219 ui::INPUT_EVENT_GPU_SWAP_BUFFER_COMPONENT, 0, 0, swap_time, 1); |
218 } | 220 } |
219 | 221 |
220 // We use WeakPtr here to avoid manual management of life time of an instance | 222 // We use WeakPtr here to avoid manual management of life time of an instance |
221 // of this class. Callback will not be called once the instance of this class | 223 // of this class. Callback will not be called once the instance of this class |
222 // is destroyed. However, this also means that the callback can be run on | 224 // is destroyed. However, this also means that the callback can be run on |
223 // the calling thread only. | 225 // the calling thread only. |
224 return gfx::GLSurfaceAdapter::PostSubBufferAsync(x, y, width, height, | 226 std::vector<ui::LatencyInfo> latency_info; |
227 latency_info.swap(latency_info_); | |
brianderson
2015/05/14 19:06:12
Although this swap avoids one copy, I think there
alexst (slow to review)
2015/05/14 19:32:41
Sounds good, done.
| |
228 return gfx::GLSurfaceAdapter::PostSubBufferAsync( | |
229 x, y, width, height, | |
225 base::Bind(&PassThroughImageTransportSurface::SwapBuffersCallBack, | 230 base::Bind(&PassThroughImageTransportSurface::SwapBuffersCallBack, |
226 weak_ptr_factory_.GetWeakPtr())); | 231 weak_ptr_factory_.GetWeakPtr(), latency_info)); |
227 } | 232 } |
228 | 233 |
229 void PassThroughImageTransportSurface::SwapBuffersCallBack() { | 234 void PassThroughImageTransportSurface::SwapBuffersCallBack( |
235 std::vector<ui::LatencyInfo> latency_info) { | |
230 base::TimeTicks swap_ack_time = base::TimeTicks::Now(); | 236 base::TimeTicks swap_ack_time = base::TimeTicks::Now(); |
231 for (auto& latency : latency_info_) { | 237 for (auto& latency : latency_info) { |
232 latency.AddLatencyNumberWithTimestamp( | 238 latency.AddLatencyNumberWithTimestamp( |
233 ui::INPUT_EVENT_LATENCY_TERMINATED_FRAME_SWAP_COMPONENT, 0, 0, | 239 ui::INPUT_EVENT_LATENCY_TERMINATED_FRAME_SWAP_COMPONENT, 0, 0, |
234 swap_ack_time, 1); | 240 swap_ack_time, 1); |
235 } | 241 } |
236 | 242 |
237 helper_->stub()->SendSwapBuffersCompleted(latency_info_); | 243 helper_->stub()->SendSwapBuffersCompleted(latency_info); |
238 latency_info_.clear(); | |
239 } | 244 } |
240 | 245 |
241 bool PassThroughImageTransportSurface::OnMakeCurrent(gfx::GLContext* context) { | 246 bool PassThroughImageTransportSurface::OnMakeCurrent(gfx::GLContext* context) { |
242 if (!did_set_swap_interval_) { | 247 if (!did_set_swap_interval_) { |
243 ImageTransportHelper::SetSwapInterval(context); | 248 ImageTransportHelper::SetSwapInterval(context); |
244 did_set_swap_interval_ = true; | 249 did_set_swap_interval_ = true; |
245 } | 250 } |
246 return true; | 251 return true; |
247 } | 252 } |
248 | 253 |
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271 void PassThroughImageTransportSurface::SendVSyncUpdateIfAvailable() { | 276 void PassThroughImageTransportSurface::SendVSyncUpdateIfAvailable() { |
272 gfx::VSyncProvider* vsync_provider = GetVSyncProvider(); | 277 gfx::VSyncProvider* vsync_provider = GetVSyncProvider(); |
273 if (vsync_provider) { | 278 if (vsync_provider) { |
274 vsync_provider->GetVSyncParameters( | 279 vsync_provider->GetVSyncParameters( |
275 base::Bind(&GpuCommandBufferStub::SendUpdateVSyncParameters, | 280 base::Bind(&GpuCommandBufferStub::SendUpdateVSyncParameters, |
276 helper_->stub()->AsWeakPtr())); | 281 helper_->stub()->AsWeakPtr())); |
277 } | 282 } |
278 } | 283 } |
279 | 284 |
280 } // namespace content | 285 } // namespace content |
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