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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "core/inspector/PerIsolateDebuggerClient.h" | 6 #include "core/inspector/PerIsolateDebuggerClient.h" |
7 | 7 |
8 #include "bindings/core/v8/V8Binding.h" | 8 #include "bindings/core/v8/V8Binding.h" |
9 #include "bindings/core/v8/V8ScriptRunner.h" | 9 #include "bindings/core/v8/V8ScriptRunner.h" |
10 #include "public/platform/Platform.h" | 10 #include "public/platform/Platform.h" |
11 #include "public/platform/WebData.h" | 11 #include "public/platform/WebData.h" |
12 | 12 |
13 namespace blink { | 13 namespace blink { |
14 | 14 |
15 PerIsolateDebuggerClient::PerIsolateDebuggerClient(v8::Isolate* isolate) : m_iso
late(isolate) | 15 PerIsolateDebuggerClient::PerIsolateDebuggerClient(v8::Isolate* isolate, PassOwn
Ptr<ScriptDebugServer> scriptDebugServer) |
| 16 : m_isolate(isolate) |
| 17 , m_scriptDebugServer(scriptDebugServer) |
16 { | 18 { |
17 } | 19 } |
18 | 20 |
19 PerIsolateDebuggerClient::~PerIsolateDebuggerClient() | 21 PerIsolateDebuggerClient::~PerIsolateDebuggerClient() |
20 { | 22 { |
21 } | 23 } |
22 | 24 |
23 v8::Local<v8::Object> PerIsolateDebuggerClient::compileDebuggerScript() | 25 v8::Local<v8::Object> PerIsolateDebuggerClient::compileDebuggerScript() |
24 { | 26 { |
25 const WebData& debuggerScriptSourceResource = Platform::current()->loadResou
rce("DebuggerScriptSource.js"); | 27 const WebData& debuggerScriptSourceResource = Platform::current()->loadResou
rce("DebuggerScriptSource.js"); |
26 v8::Local<v8::String> source = v8String(m_isolate, String(debuggerScriptSour
ceResource.data(), debuggerScriptSourceResource.size())); | 28 v8::Local<v8::String> source = v8String(m_isolate, String(debuggerScriptSour
ceResource.data(), debuggerScriptSourceResource.size())); |
27 v8::Local<v8::Value> value; | 29 v8::Local<v8::Value> value; |
28 if (!V8ScriptRunner::compileAndRunInternalScript(source, m_isolate).ToLocal(
&value)) | 30 if (!V8ScriptRunner::compileAndRunInternalScript(source, m_isolate).ToLocal(
&value)) |
29 return v8::Local<v8::Object>(); | 31 return v8::Local<v8::Object>(); |
30 ASSERT(value->IsObject()); | 32 ASSERT(value->IsObject()); |
31 return value.As<v8::Object>(); | 33 return value.As<v8::Object>(); |
32 } | 34 } |
33 | 35 |
34 } | 36 } |
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