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Side by Side Diff: src/compiler/machine-operator.h

Issue 1128133003: [turbofan] Make an OptionalOperator for MachineOperatorBuilder. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 5 years, 7 months ago
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1 // Copyright 2013 the V8 project authors. All rights reserved. 1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_MACHINE_OPERATOR_H_ 5 #ifndef V8_COMPILER_MACHINE_OPERATOR_H_
6 #define V8_COMPILER_MACHINE_OPERATOR_H_ 6 #define V8_COMPILER_MACHINE_OPERATOR_H_
7 7
8 #include "src/base/flags.h" 8 #include "src/base/flags.h"
9 #include "src/compiler/machine-type.h" 9 #include "src/compiler/machine-type.h"
10 10
11 namespace v8 { 11 namespace v8 {
12 namespace internal { 12 namespace internal {
13 namespace compiler { 13 namespace compiler {
14 14
15 // Forward declarations. 15 // Forward declarations.
16 struct MachineOperatorGlobalCache; 16 struct MachineOperatorGlobalCache;
17 class Operator; 17 class Operator;
18 18
19 // For operators that are not supported on all platforms.
20 class OptionalOperator {
21 public:
22 explicit OptionalOperator(const Operator* op) : op_(op) {}
23
24 bool supported() const { return op_ != nullptr; }
Benedikt Meurer 2015/05/07 04:48:38 Nit: Can we rename this to Supported() or IsSuppor
titzer 2015/05/11 11:55:29 Done.
25 const Operator* op() const {
26 DCHECK_NOT_NULL(op_);
27 return op_;
28 }
29
30 private:
31 const Operator* op_;
32 };
19 33
20 // Supported write barrier modes. 34 // Supported write barrier modes.
21 enum WriteBarrierKind { kNoWriteBarrier, kFullWriteBarrier }; 35 enum WriteBarrierKind { kNoWriteBarrier, kFullWriteBarrier };
22 36
23 std::ostream& operator<<(std::ostream& os, WriteBarrierKind); 37 std::ostream& operator<<(std::ostream& os, WriteBarrierKind);
24 38
25 39
26 // A Load needs a MachineType. 40 // A Load needs a MachineType.
27 typedef MachineType LoadRepresentation; 41 typedef MachineType LoadRepresentation;
28 42
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after
78 kFloat32Max = 1u << 1, 92 kFloat32Max = 1u << 1,
79 kFloat32Min = 1u << 2, 93 kFloat32Min = 1u << 2,
80 kFloat64Abs = 1u << 3, 94 kFloat64Abs = 1u << 3,
81 kFloat64Max = 1u << 4, 95 kFloat64Max = 1u << 4,
82 kFloat64Min = 1u << 5, 96 kFloat64Min = 1u << 5,
83 kFloat64RoundDown = 1u << 6, 97 kFloat64RoundDown = 1u << 6,
84 kFloat64RoundTruncate = 1u << 7, 98 kFloat64RoundTruncate = 1u << 7,
85 kFloat64RoundTiesAway = 1u << 8, 99 kFloat64RoundTiesAway = 1u << 8,
86 kInt32DivIsSafe = 1u << 9, 100 kInt32DivIsSafe = 1u << 9,
87 kUint32DivIsSafe = 1u << 10, 101 kUint32DivIsSafe = 1u << 10,
88 kWord32ShiftIsSafe = 1u << 11 102 kWord32ShiftIsSafe = 1u << 11,
103 kAllOptionalOps = kFloat32Abs | kFloat32Max | kFloat32Min | kFloat64Abs |
104 kFloat64Max | kFloat64Min | kFloat64RoundDown |
105 kFloat64RoundTruncate | kFloat64RoundTiesAway
89 }; 106 };
90 typedef base::Flags<Flag, unsigned> Flags; 107 typedef base::Flags<Flag, unsigned> Flags;
91 108
92 explicit MachineOperatorBuilder(Zone* zone, MachineType word = kMachPtr, 109 explicit MachineOperatorBuilder(Zone* zone, MachineType word = kMachPtr,
93 Flags supportedOperators = kNoFlags); 110 Flags supportedOperators = kNoFlags);
94 111
95 const Operator* Word32And(); 112 const Operator* Word32And();
96 const Operator* Word32Or(); 113 const Operator* Word32Or();
97 const Operator* Word32Xor(); 114 const Operator* Word32Xor();
98 const Operator* Word32Shl(); 115 const Operator* Word32Shl();
(...skipping 82 matching lines...) Expand 10 before | Expand all | Expand 10 after
181 const Operator* Float32Equal(); 198 const Operator* Float32Equal();
182 const Operator* Float32LessThan(); 199 const Operator* Float32LessThan();
183 const Operator* Float32LessThanOrEqual(); 200 const Operator* Float32LessThanOrEqual();
184 201
185 // Floating point comparisons complying to IEEE 754 (double-precision). 202 // Floating point comparisons complying to IEEE 754 (double-precision).
186 const Operator* Float64Equal(); 203 const Operator* Float64Equal();
187 const Operator* Float64LessThan(); 204 const Operator* Float64LessThan();
188 const Operator* Float64LessThanOrEqual(); 205 const Operator* Float64LessThanOrEqual();
189 206
190 // Floating point min/max complying to IEEE 754 (single-precision). 207 // Floating point min/max complying to IEEE 754 (single-precision).
191 const Operator* Float32Max(); 208 const OptionalOperator Float32Max();
192 const Operator* Float32Min(); 209 const OptionalOperator Float32Min();
193 bool HasFloat32Max() { return flags_ & kFloat32Max; }
194 bool HasFloat32Min() { return flags_ & kFloat32Min; }
195 210
196 // Floating point min/max complying to IEEE 754 (double-precision). 211 // Floating point min/max complying to IEEE 754 (double-precision).
197 const Operator* Float64Max(); 212 const OptionalOperator Float64Max();
198 const Operator* Float64Min(); 213 const OptionalOperator Float64Min();
199 bool HasFloat64Max() { return flags_ & kFloat64Max; }
200 bool HasFloat64Min() { return flags_ & kFloat64Min; }
201 214
202 // Floating point abs complying to IEEE 754 (single-precision). 215 // Floating point abs complying to IEEE 754 (single-precision).
203 const Operator* Float32Abs(); 216 const OptionalOperator Float32Abs();
204 bool HasFloat32Abs() const { return flags_ & kFloat32Abs; }
205 217
206 // Floating point abs complying to IEEE 754 (double-precision). 218 // Floating point abs complying to IEEE 754 (double-precision).
207 const Operator* Float64Abs(); 219 const OptionalOperator Float64Abs();
208 bool HasFloat64Abs() const { return flags_ & kFloat64Abs; }
209 220
210 // Floating point rounding. 221 // Floating point rounding.
211 const Operator* Float64RoundDown(); 222 const OptionalOperator Float64RoundDown();
212 const Operator* Float64RoundTruncate(); 223 const OptionalOperator Float64RoundTruncate();
213 const Operator* Float64RoundTiesAway(); 224 const OptionalOperator Float64RoundTiesAway();
214 bool HasFloat64RoundDown() { return flags_ & kFloat64RoundDown; }
215 bool HasFloat64RoundTruncate() { return flags_ & kFloat64RoundTruncate; }
216 bool HasFloat64RoundTiesAway() { return flags_ & kFloat64RoundTiesAway; }
217 225
218 // Floating point bit representation. 226 // Floating point bit representation.
219 const Operator* Float64ExtractLowWord32(); 227 const Operator* Float64ExtractLowWord32();
220 const Operator* Float64ExtractHighWord32(); 228 const Operator* Float64ExtractHighWord32();
221 const Operator* Float64InsertLowWord32(); 229 const Operator* Float64InsertLowWord32();
222 const Operator* Float64InsertHighWord32(); 230 const Operator* Float64InsertHighWord32();
223 231
224 // load [base + index] 232 // load [base + index]
225 const Operator* Load(LoadRepresentation rep); 233 const Operator* Load(LoadRepresentation rep);
226 234
(...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after
279 }; 287 };
280 288
281 289
282 DEFINE_OPERATORS_FOR_FLAGS(MachineOperatorBuilder::Flags) 290 DEFINE_OPERATORS_FOR_FLAGS(MachineOperatorBuilder::Flags)
283 291
284 } // namespace compiler 292 } // namespace compiler
285 } // namespace internal 293 } // namespace internal
286 } // namespace v8 294 } // namespace v8
287 295
288 #endif // V8_COMPILER_MACHINE_OPERATOR_H_ 296 #endif // V8_COMPILER_MACHINE_OPERATOR_H_
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