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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "base/command_line.h" | |
| 6 #include "base/lazy_instance.h" | |
| 7 #include "base/logging.h" | |
| 8 #include "base/trace_event/trace_event.h" | |
| 9 #include "ui/ozone/platform_object.h" | |
| 10 #include "ui/ozone/platform_selection.h" | |
| 11 #include "ui/ozone/public/native_pixmap_client.h" | |
| 12 #include "ui/ozone/public/ozone_platform.h" | |
| 13 #include "ui/ozone/public/ozone_switches.h" | |
| 14 | |
| 15 namespace ui { | |
| 16 | |
| 17 namespace { | |
| 18 | |
| 19 NativePixmapClient* g_instance = nullptr; | |
|
spang
2015/06/05 19:21:54
I would prefer if this object was managed inside c
reveman
2015/06/05 20:26:07
I think IOSurfaceManager and SurfaceTextureManager
dshwang
2015/06/08 11:15:14
IMO it should stay here. NativePixmapManager needs
spang
2015/06/08 17:47:57
It's true, we can't move NativePixmapManager imple
dshwang
2015/06/09 18:37:40
I understand your concern. However, it's quite com
| |
| 20 | |
| 21 } // namespace | |
| 22 | |
| 23 NativePixmapClient::NativePixmapClient() { | |
| 24 DCHECK(!g_instance) << "There should only be a single NativePixmapClient."; | |
| 25 g_instance = this; | |
| 26 } | |
| 27 | |
| 28 NativePixmapClient::~NativePixmapClient() { | |
| 29 DCHECK_EQ(g_instance, this); | |
| 30 g_instance = nullptr; | |
| 31 } | |
| 32 | |
| 33 // static | |
| 34 void NativePixmapClient::InitializeIfNeeded() { | |
| 35 if (g_instance) | |
| 36 return; | |
| 37 | |
| 38 CreateInstance(); | |
| 39 g_instance->Initialize(); | |
| 40 } | |
| 41 | |
| 42 // static | |
| 43 NativePixmapClient* NativePixmapClient::GetInstance() { | |
| 44 DCHECK(g_instance) << "NativePixmapClient is not initialized"; | |
| 45 return g_instance; | |
| 46 } | |
| 47 | |
| 48 std::vector<NativePixmapClient::Configuration> | |
| 49 NativePixmapClient::GetSupportedNativePixmapConfigurations() const { | |
| 50 return std::vector<Configuration>(); | |
| 51 } | |
| 52 | |
| 53 // static | |
| 54 void NativePixmapClient::CreateInstance() { | |
|
reveman
2015/06/05 20:26:07
why are you not using a normal singleton so that t
dshwang
2015/06/08 11:15:14
Done. nice suggestion.
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| 55 DCHECK(!g_instance); | |
| 56 TRACE_EVENT1("ozone", "NativePixmapClient::CreateInstance", "platform", | |
| 57 GetOzonePlatformName()); | |
| 58 scoped_ptr<NativePixmapClient> platform = | |
| 59 PlatformObject<NativePixmapClient>::Create(); | |
| 60 | |
| 61 // TODO(spang): Currently need to leak this object. | |
| 62 NativePixmapClient* pl = platform.release(); | |
| 63 DCHECK_EQ(g_instance, pl); | |
| 64 } | |
| 65 | |
| 66 void NativePixmapClient::Initialize() { | |
| 67 } | |
| 68 | |
| 69 } // namespace ui | |
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