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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_OZONE_PUBLIC_OZONE_CLIENT_H_ | |
| 6 #define UI_OZONE_PUBLIC_OZONE_CLIENT_H_ | |
| 7 | |
| 8 #include "ui/ozone/ozone_export.h" | |
| 9 | |
| 10 namespace ui { | |
| 11 | |
| 12 class SurfaceClientFactoryOzone; | |
| 13 | |
| 14 // Base class for Ozone client implementations. Render process and UI process | |
| 15 // use OzoneClient instead of OzonePlatform to access Ozone specific | |
| 16 // features. e.g. share a surface created by GPU process | |
| 17 // | |
| 18 // UI process uses both OzoneClient and OzonePlatform but the purpose is | |
| 19 // different. UI process initializes subsystems (e.g. events, surface) via | |
| 20 // OzonePlatform, while OzoneClient is used for ozone client purpose. | |
| 21 // (e.g. surface sharing) | |
| 22 // | |
| 23 // Each Ozone platforms override this class and implement the virtual | |
| 24 // GetFooFactoryOzone() methods to provide implementations of the | |
| 25 // various ozone interfaces. | |
| 26 // | |
| 27 // A platform is free to use different implementations of each | |
| 28 // interface depending on the context. You can, for example, create | |
| 29 // different objects depending on the underlying hardware, command | |
| 30 // line flags, or whatever is appropriate for the platform. | |
| 31 class OZONE_EXPORT OzoneClient { | |
| 32 public: | |
| 33 OzoneClient(); | |
| 34 virtual ~OzoneClient(); | |
| 35 | |
| 36 // Initializes the resources necessary for the UI process. | |
| 37 static void InitializeForUI(); | |
| 38 | |
| 39 // Initializes the resources necessary for the Render process. | |
| 40 static void InitializeForRenderer(); | |
|
spang
2015/06/01 22:46:41
Why are these functions separate but do the same t
dshwang
2015/06/03 14:11:51
Sure, I comments future plan in NativePixmapClient
| |
| 41 | |
| 42 static OzoneClient* GetInstance(); | |
| 43 | |
| 44 // Factory getters to override in subclasses. The returned objects will be | |
| 45 // injected into the appropriate layer at startup. Subclasses should not | |
| 46 // inject these objects themselves. Ownership is retained by OzoneClient. | |
| 47 virtual SurfaceClientFactoryOzone* GetSurfaceClientFactoryOzone() = 0; | |
| 48 | |
| 49 private: | |
| 50 virtual void InitializeUI() = 0; | |
| 51 virtual void InitializeRenderer() = 0; | |
| 52 | |
| 53 static void CreateInstance(); | |
| 54 | |
| 55 DISALLOW_COPY_AND_ASSIGN(OzoneClient); | |
| 56 }; | |
| 57 | |
| 58 } // namespace ui | |
| 59 | |
| 60 #endif // UI_OZONE_PUBLIC_OZONE_CLIENT_H_ | |
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