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Issue 1128103003: Update setting of Compositor on new root Layer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Update tests Created 5 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/compositor/layer_owner.h" 5 #include "ui/compositor/layer_owner.h"
6 6
7 #include "ui/compositor/layer_owner_delegate.h" 7 #include "ui/compositor/layer_owner_delegate.h"
8 8
9 namespace ui { 9 namespace ui {
10 10
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45 new_layer->set_name(old_layer->name()); 45 new_layer->set_name(old_layer->name());
46 new_layer->SetFillsBoundsOpaquely(old_layer->fills_bounds_opaquely()); 46 new_layer->SetFillsBoundsOpaquely(old_layer->fills_bounds_opaquely());
47 new_layer->SetFillsBoundsCompletely(old_layer->FillsBoundsCompletely()); 47 new_layer->SetFillsBoundsCompletely(old_layer->FillsBoundsCompletely());
48 new_layer->SetSubpixelPositionOffset(old_layer->subpixel_position_offset()); 48 new_layer->SetSubpixelPositionOffset(old_layer->subpixel_position_offset());
49 if (old_layer->type() == LAYER_SOLID_COLOR) 49 if (old_layer->type() == LAYER_SOLID_COLOR)
50 new_layer->SetColor(old_layer->GetTargetColor()); 50 new_layer->SetColor(old_layer->GetTargetColor());
51 SkRegion* alpha_shape = old_layer->alpha_shape(); 51 SkRegion* alpha_shape = old_layer->alpha_shape();
52 if (alpha_shape) 52 if (alpha_shape)
53 new_layer->SetAlphaShape(make_scoped_ptr(new SkRegion(*alpha_shape))); 53 new_layer->SetAlphaShape(make_scoped_ptr(new SkRegion(*alpha_shape)));
54 54
55 // Install new layer as a sibling of the old layer, stacked below it.
56 if (old_layer->parent()) { 55 if (old_layer->parent()) {
56 // Install new layer as a sibling of the old layer, stacked below it.
57 old_layer->parent()->Add(new_layer); 57 old_layer->parent()->Add(new_layer);
58 old_layer->parent()->StackBelow(new_layer, old_layer.get()); 58 old_layer->parent()->StackBelow(new_layer, old_layer.get());
59 } else if (old_layer->GetCompositor()) {
60 // If old_layer was the layer tree root then we need to move the Compositor
61 // over to the new root.
62 old_layer->GetCompositor()->SetRootLayer(new_layer);
59 } 63 }
60 64
61 // Migrate all the child layers over to the new layer. Copy the list because 65 // Migrate all the child layers over to the new layer. Copy the list because
62 // the items are removed during iteration. 66 // the items are removed during iteration.
63 std::vector<ui::Layer*> children_copy = old_layer->children(); 67 std::vector<ui::Layer*> children_copy = old_layer->children();
64 for (std::vector<ui::Layer*>::const_iterator it = children_copy.begin(); 68 for (std::vector<ui::Layer*>::const_iterator it = children_copy.begin();
65 it != children_copy.end(); 69 it != children_copy.end();
66 ++it) { 70 ++it) {
67 ui::Layer* child = *it; 71 ui::Layer* child = *it;
68 new_layer->Add(child); 72 new_layer->Add(child);
69 } 73 }
70 74
71 // If old_layer was the layer tree root then we need to move the Compositor
72 // over to the new root.
73 const bool is_root = !old_layer->parent();
74 if (is_root && old_layer->GetCompositor())
75 old_layer->GetCompositor()->SetRootLayer(new_layer);
76
77 // Install the delegate last so that the delegate isn't notified as we copy 75 // Install the delegate last so that the delegate isn't notified as we copy
78 // state to the new layer. 76 // state to the new layer.
79 new_layer->set_delegate(old_delegate); 77 new_layer->set_delegate(old_delegate);
80 78
81 if (layer_owner_delegate_) 79 if (layer_owner_delegate_)
82 layer_owner_delegate_->OnLayerRecreated(old_layer.get(), new_layer); 80 layer_owner_delegate_->OnLayerRecreated(old_layer.get(), new_layer);
83 81
84 return old_layer.Pass(); 82 return old_layer.Pass();
85 } 83 }
86 84
87 void LayerOwner::DestroyLayer() { 85 void LayerOwner::DestroyLayer() {
88 layer_ = NULL; 86 layer_ = NULL;
89 layer_owner_.reset(); 87 layer_owner_.reset();
90 } 88 }
91 89
92 bool LayerOwner::OwnsLayer() const { 90 bool LayerOwner::OwnsLayer() const {
93 return !!layer_owner_; 91 return !!layer_owner_;
94 } 92 }
95 93
96 } // namespace ui 94 } // namespace ui
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