Index: ui/surface/d3d9_utils_win.cc |
diff --git a/ui/surface/d3d9_utils_win.cc b/ui/surface/d3d9_utils_win.cc |
index d5cab8ec64d76b6174d7fde6fee5b43ad379bc6b..aa180322109e12ea55116ca4ec464665304d7924 100644 |
--- a/ui/surface/d3d9_utils_win.cc |
+++ b/ui/surface/d3d9_utils_win.cc |
@@ -1,119 +1,135 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "ui/surface/d3d9_utils_win.h" |
- |
-#include "base/file_path.h" |
-#include "base/scoped_native_library.h" |
-#include "base/win/scoped_comptr.h" |
-#include "ui/gfx/size.h" |
- |
-namespace { |
- |
-const wchar_t kD3D9ModuleName[] = L"d3d9.dll"; |
-const char kCreate3D9DeviceExName[] = "Direct3DCreate9Ex"; |
-typedef HRESULT (WINAPI *Direct3DCreate9ExFunc)(UINT sdk_version, |
- IDirect3D9Ex **d3d); |
-} // namespace |
- |
-namespace ui_surface_d3d9_utils { |
- |
-bool LoadD3D9(base::ScopedNativeLibrary* storage) { |
- storage->Reset(base::LoadNativeLibrary(FilePath(kD3D9ModuleName), NULL)); |
- return storage->is_valid(); |
-} |
- |
-bool CreateDevice(const base::ScopedNativeLibrary& d3d_module, |
- D3DDEVTYPE device_type, |
- uint32 presentation_interval, |
- IDirect3DDevice9Ex** device) { |
- |
- Direct3DCreate9ExFunc create_func = reinterpret_cast<Direct3DCreate9ExFunc>( |
- d3d_module.GetFunctionPointer(kCreate3D9DeviceExName)); |
- if (!create_func) |
- return false; |
- |
- base::win::ScopedComPtr<IDirect3D9Ex> d3d; |
- HRESULT hr = create_func(D3D_SDK_VERSION, d3d.Receive()); |
- if (FAILED(hr)) |
- return false; |
- |
- // Any old window will do to create the device. In practice the window to |
- // present to is an argument to IDirect3DDevice9::Present. |
- HWND window = GetShellWindow(); |
- |
- D3DPRESENT_PARAMETERS parameters = { 0 }; |
- parameters.BackBufferWidth = 1; |
- parameters.BackBufferHeight = 1; |
- parameters.BackBufferCount = 1; |
- parameters.BackBufferFormat = D3DFMT_A8R8G8B8; |
- parameters.hDeviceWindow = window; |
- parameters.Windowed = TRUE; |
- parameters.Flags = 0; |
- parameters.PresentationInterval = presentation_interval; |
- parameters.SwapEffect = D3DSWAPEFFECT_COPY; |
- |
- hr = d3d->CreateDeviceEx( |
- D3DADAPTER_DEFAULT, |
- device_type, |
- window, |
- D3DCREATE_FPU_PRESERVE | D3DCREATE_SOFTWARE_VERTEXPROCESSING | |
- D3DCREATE_DISABLE_PSGP_THREADING | D3DCREATE_MULTITHREADED, |
- ¶meters, |
- NULL, |
- device); |
- return SUCCEEDED(hr); |
-} |
- |
-bool OpenSharedTexture(IDirect3DDevice9* device, |
- int64 surface_handle, |
- const gfx::Size& size, |
- IDirect3DTexture9** opened_texture) { |
- HANDLE handle = reinterpret_cast<HANDLE>(surface_handle); |
- HRESULT hr = device->CreateTexture(size.width(), |
- size.height(), |
- 1, |
- D3DUSAGE_RENDERTARGET, |
- D3DFMT_A8R8G8B8, |
- D3DPOOL_DEFAULT, |
- opened_texture, |
- &handle); |
- return SUCCEEDED(hr); |
-} |
- |
-bool CreateTemporaryLockableSurface(IDirect3DDevice9* device, |
- const gfx::Size& size, |
- IDirect3DSurface9** surface) { |
- HRESULT hr = device->CreateRenderTarget( |
- size.width(), |
- size.height(), |
- D3DFMT_A8R8G8B8, |
- D3DMULTISAMPLE_NONE, |
- 0, |
- TRUE, |
- surface, |
- NULL); |
- return SUCCEEDED(hr); |
-} |
- |
-bool CreateTemporaryRenderTargetTexture(IDirect3DDevice9* device, |
- const gfx::Size& size, |
- IDirect3DTexture9** texture, |
- IDirect3DSurface9** render_target) { |
- HRESULT hr = device->CreateTexture( |
- size.width(), |
- size.height(), |
- 1, // Levels |
- D3DUSAGE_RENDERTARGET, |
- D3DFMT_A8R8G8B8, |
- D3DPOOL_DEFAULT, |
- texture, |
- NULL); |
- if (!SUCCEEDED(hr)) |
- return false; |
- hr = (*texture)->GetSurfaceLevel(0, render_target); |
- return SUCCEEDED(hr); |
-} |
- |
-} // namespace ui_surface_d3d9_utils |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "ui/surface/d3d9_utils_win.h" |
+ |
+#include "base/file_path.h" |
+#include "base/scoped_native_library.h" |
+#include "base/win/scoped_comptr.h" |
+#include "ui/gfx/size.h" |
+ |
+namespace { |
+ |
+const wchar_t kD3D9ModuleName[] = L"d3d9.dll"; |
+const char kCreate3D9DeviceExName[] = "Direct3DCreate9Ex"; |
+typedef HRESULT (WINAPI *Direct3DCreate9ExFunc)(UINT sdk_version, |
+ IDirect3D9Ex **d3d); |
+} // namespace |
+ |
+namespace ui_surface_d3d9_utils { |
+ |
+bool LoadD3D9(base::ScopedNativeLibrary* storage) { |
+ storage->Reset(base::LoadNativeLibrary(FilePath(kD3D9ModuleName), NULL)); |
+ return storage->is_valid(); |
+} |
+ |
+bool CreateDevice(const base::ScopedNativeLibrary& d3d_module, |
+ D3DDEVTYPE device_type, |
+ uint32 presentation_interval, |
+ IDirect3DDevice9Ex** device) { |
+ |
+ Direct3DCreate9ExFunc create_func = reinterpret_cast<Direct3DCreate9ExFunc>( |
+ d3d_module.GetFunctionPointer(kCreate3D9DeviceExName)); |
+ if (!create_func) |
+ return false; |
+ |
+ base::win::ScopedComPtr<IDirect3D9Ex> d3d; |
+ HRESULT hr = create_func(D3D_SDK_VERSION, d3d.Receive()); |
+ if (FAILED(hr)) |
+ return false; |
+ |
+ // Any old window will do to create the device. In practice the window to |
+ // present to is an argument to IDirect3DDevice9::Present. |
+ HWND window = GetShellWindow(); |
+ |
+ D3DPRESENT_PARAMETERS parameters = { 0 }; |
+ parameters.BackBufferWidth = 1; |
+ parameters.BackBufferHeight = 1; |
+ parameters.BackBufferCount = 1; |
+ parameters.BackBufferFormat = D3DFMT_A8R8G8B8; |
+ parameters.hDeviceWindow = window; |
+ parameters.Windowed = TRUE; |
+ parameters.Flags = 0; |
+ parameters.PresentationInterval = presentation_interval; |
+ parameters.SwapEffect = D3DSWAPEFFECT_COPY; |
+ |
+ hr = d3d->CreateDeviceEx( |
+ D3DADAPTER_DEFAULT, |
+ device_type, |
+ window, |
+ D3DCREATE_FPU_PRESERVE | D3DCREATE_SOFTWARE_VERTEXPROCESSING | |
+ D3DCREATE_DISABLE_PSGP_THREADING | D3DCREATE_MULTITHREADED, |
+ ¶meters, |
+ NULL, |
+ device); |
+ return SUCCEEDED(hr); |
+} |
+ |
+bool OpenSharedTexture(IDirect3DDevice9* device, |
+ int64 surface_handle, |
+ const gfx::Size& size, |
+ IDirect3DTexture9** opened_texture) { |
+ HANDLE handle = reinterpret_cast<HANDLE>(surface_handle); |
+ HRESULT hr = device->CreateTexture(size.width(), |
+ size.height(), |
+ 1, |
+ D3DUSAGE_RENDERTARGET, |
+ D3DFMT_A8R8G8B8, |
+ D3DPOOL_DEFAULT, |
+ opened_texture, |
+ &handle); |
+ return SUCCEEDED(hr); |
+} |
+ |
+bool CreateTemporaryLockableSurface(IDirect3DDevice9* device, |
+ const gfx::Size& size, |
+ IDirect3DSurface9** surface) { |
+ HRESULT hr = device->CreateRenderTarget( |
+ size.width(), |
+ size.height(), |
+ D3DFMT_A8R8G8B8, |
+ D3DMULTISAMPLE_NONE, |
+ 0, |
+ TRUE, |
+ surface, |
+ NULL); |
+ return SUCCEEDED(hr); |
+} |
+ |
+bool CreateTemporaryRenderTargetTexture(IDirect3DDevice9* device, |
+ const gfx::Size& size, |
+ IDirect3DTexture9** texture, |
+ IDirect3DSurface9** render_target) { |
+ HRESULT hr = device->CreateTexture( |
+ size.width(), |
+ size.height(), |
+ 1, // Levels |
+ D3DUSAGE_RENDERTARGET, |
+ D3DFMT_A8R8G8B8, |
+ D3DPOOL_DEFAULT, |
+ texture, |
+ NULL); |
+ if (!SUCCEEDED(hr)) |
+ return false; |
+ hr = (*texture)->GetSurfaceLevel(0, render_target); |
+ return SUCCEEDED(hr); |
+} |
+ |
+gfx::Size GetSize(IDirect3DSurface9* surface) { |
+ D3DSURFACE_DESC surface_description; |
+ HRESULT hr = surface->GetDesc(&surface_description); |
+ if (FAILED(hr)) |
+ return gfx::Size(0, 0); |
+ return gfx::Size(surface_description.Width, surface_description.Height); |
+} |
+ |
+gfx::Size GetSize(IDirect3DTexture9* texture) { |
+ D3DSURFACE_DESC surface_description; |
+ HRESULT hr = texture->GetLevelDesc(0, &surface_description); |
+ if (FAILED(hr)) |
+ return gfx::Size(0, 0); |
+ return gfx::Size(surface_description.Width, surface_description.Height); |
+} |
+ |
+} // namespace ui_surface_d3d9_utils |