Index: ui/surface/accelerated_surface_transformer_win_unittest.cc |
diff --git a/ui/surface/accelerated_surface_transformer_win_unittest.cc b/ui/surface/accelerated_surface_transformer_win_unittest.cc |
index 5d432efc6090a56a77bc95c2bd2967062ccd3251..ed5b606990e292d1f2e9467ecd1721212917e9bd 100644 |
--- a/ui/surface/accelerated_surface_transformer_win_unittest.cc |
+++ b/ui/surface/accelerated_surface_transformer_win_unittest.cc |
@@ -1,4 +1,4 @@ |
-// Copyright (c) 2010 The Chromium Authors. All rights reserved. |
+// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
@@ -6,13 +6,21 @@ |
#include <random> |
#include "base/basictypes.h" |
+#include "base/file_util.h" |
#include "base/hash.h" |
#include "base/scoped_native_library.h" |
#include "base/stringprintf.h" |
+#include "base/time.h" |
#include "base/win/scoped_comptr.h" |
#include "base/win/windows_version.h" |
+#include "media/base/simd/convert_rgb_to_yuv.h" |
+#include "media/base/yuv_convert.h" |
+#include "skia/ext/image_operations.h" |
#include "testing/gtest/include/gtest/gtest-param-test.h" |
#include "testing/gtest/include/gtest/gtest.h" |
+#include "third_party/skia/include/core/SkBitmap.h" |
+#include "third_party/skia/include/core/SkColor.h" |
+#include "ui/gfx/codec/png_codec.h" |
#include "ui/gfx/rect.h" |
#include "ui/surface/accelerated_surface_transformer_win.h" |
#include "ui/surface/accelerated_surface_win.h" |
@@ -23,14 +31,67 @@ namespace d3d_utils = ui_surface_d3d9_utils; |
using base::win::ScopedComPtr; |
using std::uniform_int_distribution; |
-// Provides a reference rasterizer (all rendering done by software emulation) |
-// Direct3D device, for use by unit tests. |
+namespace { |
+ |
+// Debug flag, useful when hacking on tests. |
+const bool kDumpImagesOnFailure = false; |
+ |
+SkBitmap ToSkBitmap(IDirect3DSurface9* surface, bool is_single_channel) { |
+ D3DLOCKED_RECT locked_rect; |
+ EXPECT_HRESULT_SUCCEEDED( |
+ surface->LockRect(&locked_rect, NULL, D3DLOCK_READONLY)); |
+ |
+ SkBitmap result; |
+ gfx::Size size = d3d_utils::GetSize(surface); |
+ if (is_single_channel) |
+ size = gfx::Size(size.width() * 4, size.height()); |
+ result.setConfig(SkBitmap::kARGB_8888_Config, size.width(), size.height()); |
+ result.setIsOpaque(true); |
+ result.allocPixels(); |
+ result.lockPixels(); |
+ for (int y = 0; y < size.height(); ++y) { |
+ uint8* row8 = reinterpret_cast<uint8*>(locked_rect.pBits) + |
+ (y * locked_rect.Pitch); |
+ if (is_single_channel) { |
+ for (int x = 0; x < size.width(); ++x) { |
+ *result.getAddr32(x, y) = SkColorSetRGB(row8[x], row8[x], row8[x]); |
+ } |
+ } else { |
+ uint32* row32 = reinterpret_cast<uint32*>(row8); |
+ for (int x = 0; x < size.width(); ++x) { |
+ *result.getAddr32(x, y) = row32[x] | 0xFF000000; |
+ } |
+ } |
+ } |
+ result.unlockPixels(); |
+ result.setImmutable(); |
+ surface->UnlockRect(); |
+ return result; |
+} |
+ |
+bool WritePNGFile(const SkBitmap& bitmap, const FilePath& file_path) { |
+ std::vector<unsigned char> png_data; |
+ const bool discard_transparency = true; |
+ if (gfx::PNGCodec::EncodeBGRASkBitmap(bitmap, |
+ discard_transparency, |
+ &png_data) && |
+ file_util::CreateDirectory(file_path.DirName())) { |
+ char* data = reinterpret_cast<char*>(&png_data[0]); |
+ int size = static_cast<int>(png_data.size()); |
+ return file_util::WriteFile(file_path, data, size) == size; |
+ } |
+ return false; |
+} |
+ |
+} // namespace |
+ |
+// Test fixture for AcceleratedSurfaceTransformer. |
// |
// This class is parameterized so that it runs only on Vista+. See |
// WindowsVersionIfVistaOrBetter() for details on this works. |
class AcceleratedSurfaceTransformerTest : public testing::TestWithParam<int> { |
public: |
- AcceleratedSurfaceTransformerTest() {}; |
+ AcceleratedSurfaceTransformerTest() : color_error_tolerance_(0) {}; |
IDirect3DDevice9Ex* device() { return device_.get(); } |
@@ -79,6 +140,15 @@ class AcceleratedSurfaceTransformerTest : public testing::TestWithParam<int> { |
device()->Present(0, 0, 0, 0)); |
} |
+ void WarnOnMissingFeatures(AcceleratedSurfaceTransformer* gpu_ops) { |
+ // Prints a single warning line if some tests are feature-dependent |
+ // and the feature is not supported by the current GPU. |
+ if (!gpu_ops->device_supports_multiple_render_targets()) { |
+ LOG(WARNING) << "MRT not supported, some tests will be skipped. " |
+ << GetAdapterInfo(); |
+ } |
+ } |
+ |
// Locks and fills a surface with a checkerboard pattern where the colors |
// are random but the total image pattern is horizontally and vertically |
// symmetric. |
@@ -94,8 +164,8 @@ class AcceleratedSurfaceTransformerTest : public testing::TestWithParam<int> { |
ASSERT_EQ(0, locked_rect.Pitch % sizeof(DWORD)); |
int pitch = locked_rect.Pitch / sizeof(DWORD); |
- for (int y = 0; y <= size.height() / 2; y += checker_square_size) { |
- for (int x = 0; x <= size.width() / 2; x += checker_square_size) { |
+ for (int y = 0; y < (size.height() + 1) / 2; y += checker_square_size) { |
+ for (int x = 0; x < (size.width() + 1) / 2; x += checker_square_size) { |
DWORD color = RandomColor(); |
int y_limit = std::min(size.height() / 2, y + checker_square_size - 1); |
int x_limit = std::min(size.width() / 2, x + checker_square_size - 1); |
@@ -154,7 +224,7 @@ class AcceleratedSurfaceTransformerTest : public testing::TestWithParam<int> { |
max_error = std::max(max_error, |
std::abs(static_cast<int>(a[i]) - b[i])); |
- if (max_error <= kAbsoluteColorErrorTolerance) |
+ if (max_error <= color_error_tolerance()) |
return true; |
std::string expected_color = |
@@ -163,8 +233,19 @@ class AcceleratedSurfaceTransformerTest : public testing::TestWithParam<int> { |
StringPrintf("%3d, %3d, %3d, %3d", b[0], b[1], b[2], b[3]); |
EXPECT_EQ(expected_color, actual_color) |
<< "Componentwise color difference was " |
- << max_error << "; max allowed is " << kAbsoluteColorErrorTolerance; |
+ << max_error << "; max allowed is " << color_error_tolerance(); |
+ |
+ return false; |
+ } |
+bool AssertSameColor(uint8 color_a, uint8 color_b) { |
+ if (color_a == color_b) |
+ return true; |
+ int max_error = std::abs((int) color_a - (int) color_b); |
+ if (max_error <= color_error_tolerance()) |
+ return true; |
+ ADD_FAILURE() << "Colors not equal: " << StringPrintf("0x%x", color_a) |
+ << " vs. " << StringPrintf("0x%x", color_b); |
return false; |
} |
@@ -239,12 +320,18 @@ class AcceleratedSurfaceTransformerTest : public testing::TestWithParam<int> { |
} |
protected: |
- static const int kAbsoluteColorErrorTolerance = 5; |
- |
DWORD RandomColor() { |
return random_dword_(rng_); |
} |
+ void set_color_error_tolerance(int value) { |
+ color_error_tolerance_ = value; |
+ } |
+ |
+ int color_error_tolerance() { |
+ return color_error_tolerance_; |
+ } |
+ |
void DoResizeBilinearTest(AcceleratedSurfaceTransformer* gpu_ops, |
const gfx::Size& src_size, |
const gfx::Size& dst_size, |
@@ -256,6 +343,8 @@ class AcceleratedSurfaceTransformerTest : public testing::TestWithParam<int> { |
dst_size.width(), dst_size.height(), |
checkerboard_size)); |
+ set_color_error_tolerance(4); |
+ |
base::win::ScopedComPtr<IDirect3DSurface9> src, dst; |
ASSERT_TRUE(d3d_utils::CreateTemporaryLockableSurface( |
device(), src_size, src.Receive())) |
@@ -271,29 +360,211 @@ class AcceleratedSurfaceTransformerTest : public testing::TestWithParam<int> { |
AssertSymmetry(dst, dst_size); |
} |
+ void CreateRandomCheckerboardTexture( |
+ const gfx::Size& size, |
+ int checkerboard_size, |
+ IDirect3DSurface9** reference_surface, |
+ IDirect3DTexture9** result) { |
+ base::win::ScopedComPtr<IDirect3DSurface9> dst; |
+ ASSERT_TRUE(d3d_utils::CreateTemporaryLockableSurface(device(), size, |
+ reference_surface)); |
+ ASSERT_TRUE(d3d_utils::CreateTemporaryRenderTargetTexture(device(), size, |
+ result, dst.Receive())); |
+ FillRandomCheckerboard(*reference_surface, size, checkerboard_size); |
+ ASSERT_HRESULT_SUCCEEDED( |
+ device()->StretchRect( |
+ *reference_surface, NULL, dst, NULL, D3DTEXF_NONE)); |
+ } |
+ |
+ void AssertSame(int width_in_bytes, int height, uint8* reference, |
+ IDirect3DSurface9* lockable) { |
+ BeforeLockWorkaround(); |
+ |
+ D3DLOCKED_RECT locked_rect; |
+ ASSERT_HRESULT_SUCCEEDED( |
+ lockable->LockRect(&locked_rect, NULL, D3DLOCK_READONLY)); |
+ uint8* actual = reinterpret_cast<uint8*>(locked_rect.pBits); |
+ for (int y = 0; y < height; ++y) { |
+ for (int x = 0; x < width_in_bytes; ++x) { |
+ if (!AssertSameColor(reference[y * width_in_bytes + x], |
+ actual[y * locked_rect.Pitch + x])) { |
+ lockable->UnlockRect(); |
+ GTEST_FAIL() << "At pixel (" << x << ", " << y << ")"; |
+ } |
+ } |
+ } |
+ lockable->UnlockRect(); |
+ } |
+ |
void DoCopyInvertedTest(AcceleratedSurfaceTransformer* gpu_ops, |
const gfx::Size& size) { |
SCOPED_TRACE( |
StringPrintf("CopyInverted @ %dx%d", size.width(), size.height())); |
- base::win::ScopedComPtr<IDirect3DSurface9> checkerboard, src, dst; |
- base::win::ScopedComPtr<IDirect3DTexture9> src_texture; |
- ASSERT_TRUE(d3d_utils::CreateTemporaryLockableSurface(device(), size, |
- checkerboard.Receive())) << "Could not create src render target";; |
- ASSERT_TRUE(d3d_utils::CreateTemporaryRenderTargetTexture(device(), size, |
- src_texture.Receive(), src.Receive())) |
- << "Could not create src texture."; |
- ASSERT_TRUE(d3d_utils::CreateTemporaryLockableSurface(device(), size, |
+ set_color_error_tolerance(0); |
+ |
+ base::win::ScopedComPtr<IDirect3DSurface9> dst, reference_pattern; |
+ base::win::ScopedComPtr<IDirect3DTexture9> src; |
+ |
+ CreateRandomCheckerboardTexture(size, 1, reference_pattern.Receive(), |
+ src.Receive()); |
+ |
+ // Alloc a slightly larger image 75% of the time, to test that the |
+ // viewport is set properly. |
+ const int kAlign = 4; |
+ gfx::Size alloc_size((size.width() + kAlign - 1) / kAlign * kAlign, |
+ (size.height() + kAlign - 1) / kAlign * kAlign); |
+ |
+ ASSERT_TRUE(d3d_utils::CreateTemporaryLockableSurface(device(), alloc_size, |
dst.Receive())) << "Could not create dst render target."; |
- FillRandomCheckerboard(checkerboard, size, 1); |
- ASSERT_HRESULT_SUCCEEDED( |
- device()->StretchRect(checkerboard, NULL, src, NULL, D3DTEXF_NONE)); |
- ASSERT_TRUE(gpu_ops->CopyInverted(src_texture, dst, size)); |
- AssertIsInvertedCopy(size, checkerboard, dst); |
+ ASSERT_TRUE(gpu_ops->CopyInverted(src, dst, size)); |
+ AssertIsInvertedCopy(size, reference_pattern, dst); |
+ } |
+ |
+ |
+ void DoYUVConversionTest(AcceleratedSurfaceTransformer* gpu_ops, |
+ const gfx::Size& src_size, |
+ int checkerboard_size) { |
+ // Test the non-MRT implementation, and the MRT implementation as well |
+ // (if supported by the device). |
+ ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionTest(gpu_ops, src_size, src_size, |
+ checkerboard_size, false)); |
+ if (gpu_ops->device_supports_multiple_render_targets()) { |
+ ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionTest(gpu_ops, src_size, src_size, |
+ checkerboard_size, true)); |
+ } |
+ } |
+ |
+ void DoYUVConversionScaleTest(AcceleratedSurfaceTransformer* gpu_ops, |
+ const gfx::Size& src_size, |
+ const gfx::Size& dst_size) { |
+ // Test the non-MRT implementation, and the MRT implementation as well |
+ // (if supported by the device). |
+ if (gpu_ops->device_supports_multiple_render_targets()) { |
+ ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionTest(gpu_ops, src_size, dst_size, 4, true)); |
+ } |
+ ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionTest(gpu_ops, src_size, dst_size, 4, false)); |
} |
+ void DoYUVConversionTest(AcceleratedSurfaceTransformer* gpu_ops, |
+ const gfx::Size& src_size, |
+ const gfx::Size& dst_size, |
+ int checkerboard_size, |
+ boolean use_multi_render_targets) { |
+ SCOPED_TRACE( |
+ StringPrintf("YUV Converting %dx%d at checkerboard size of %d; MRT %s", |
+ src_size.width(), src_size.height(), |
+ checkerboard_size, |
+ use_multi_render_targets ? "enabled" : "disabled")); |
+ |
+ |
+ base::win::ScopedComPtr<IDirect3DTexture9> src; |
+ base::win::ScopedComPtr<IDirect3DSurface9> reference; |
+ base::win::ScopedComPtr<IDirect3DSurface9> dst_y, dst_u, dst_v; |
+ |
+ // TODO(ncarter): Use a better error metric that measures aggregate error |
+ // rather than simply max error. There seems to be slightly more error at |
+ // higher resolutions, maybe due to precision issues during rasterization |
+ // (or maybe more pixels = more test trials). Results are usually to an |
+ // error of 1, but we must use a tolerance of 3. |
+ set_color_error_tolerance(3); |
+ CreateRandomCheckerboardTexture( |
+ src_size, checkerboard_size, reference.Receive(), src.Receive()); |
+ |
+ gfx::Size packed_y_size, packed_uv_size; |
+ |
+ ASSERT_TRUE(gpu_ops->AllocYUVBuffers(dst_size, |
+ &packed_y_size, |
+ &packed_uv_size, |
+ dst_y.Receive(), |
+ dst_u.Receive(), |
+ dst_v.Receive())); |
+ |
+ // Actually do the conversion. |
+ if (use_multi_render_targets) { |
+ ASSERT_TRUE(gpu_ops->TransformRGBToYV12_MRT(src, |
+ dst_size, |
+ packed_y_size, |
+ packed_uv_size, |
+ dst_y, |
+ dst_u, |
+ dst_v)); |
+ } else { |
+ ASSERT_TRUE(gpu_ops->TransformRGBToYV12_WithoutMRT(src, |
+ dst_size, |
+ packed_y_size, |
+ packed_uv_size, |
+ dst_y, |
+ dst_u, |
+ dst_v)); |
+ } |
+ |
+ // UV size (in bytes/samples) is half, rounded up. |
+ gfx::Size uv_size((dst_size.width() + 1) / 2, |
+ (dst_size.height() + 1) / 2); |
+ |
+ // Generate a reference bitmap by calling a software implementation. |
+ SkBitmap reference_rgb = ToSkBitmap(reference, false); |
+ SkBitmap reference_rgb_scaled; |
+ if (dst_size == src_size) { |
+ reference_rgb_scaled = reference_rgb; |
+ } else { |
+ // We'll call Copy to do the bilinear scaling if needed. |
+ base::win::ScopedComPtr<IDirect3DSurface9> reference_scaled; |
+ ASSERT_TRUE( |
+ d3d_utils::CreateTemporaryLockableSurface( |
+ device(), dst_size, reference_scaled.Receive())); |
+ ASSERT_TRUE( |
+ gpu_ops->Copy(src, reference_scaled, dst_size)); |
+ BeforeLockWorkaround(); |
+ reference_rgb_scaled = ToSkBitmap(reference_scaled, false); |
+ } |
+ |
+ scoped_ptr<uint8[]> reference_y(new uint8[dst_size.GetArea()]); |
+ scoped_ptr<uint8[]> reference_u(new uint8[uv_size.GetArea()]); |
+ scoped_ptr<uint8[]> reference_v(new uint8[uv_size.GetArea()]); |
+ reference_rgb_scaled.lockPixels(); |
+ media::ConvertRGB32ToYUV_SSE2_Reference( |
+ reinterpret_cast<uint8*>(reference_rgb_scaled.getAddr32(0, 0)), |
+ &reference_y[0], |
+ &reference_u[0], |
+ &reference_v[0], |
+ dst_size.width(), |
+ dst_size.height(), |
+ reference_rgb_scaled.rowBytes(), |
+ dst_size.width(), |
+ uv_size.width()); |
+ reference_rgb_scaled.unlockPixels(); |
+ |
+ // Check for equality of the reference and the actual. |
+ AssertSame(dst_size.width(), dst_size.height(), &reference_y[0], dst_y); |
+ AssertSame(uv_size.width(), uv_size.height(), &reference_u[0], dst_u); |
+ AssertSame(uv_size.width(), uv_size.height(), &reference_v[0], dst_v); |
+ |
+ if (kDumpImagesOnFailure && HasFatalFailure()) { |
+ // Note that this will dump the full u and v buffers, including |
+ // extra columns added due to packing. That means up to 7 extra |
+ // columns for uv, and up to 3 extra columns for y. |
+ WritePNGFile(reference_rgb, |
+ FilePath(FILE_PATH_LITERAL("test_fail_src.png"))); |
+ WritePNGFile(reference_rgb_scaled, |
+ FilePath(FILE_PATH_LITERAL("test_fail_src_scaled.png"))); |
+ WritePNGFile(ToSkBitmap(dst_y, true), |
+ FilePath(FILE_PATH_LITERAL("test_fail_y.png"))); |
+ WritePNGFile(ToSkBitmap(dst_u, true), |
+ FilePath(FILE_PATH_LITERAL("test_fail_u.png"))); |
+ WritePNGFile(ToSkBitmap(dst_v, true), |
+ FilePath(FILE_PATH_LITERAL("test_fail_v.png"))); |
+ } |
+ } |
+ |
+ int color_error_tolerance_; |
uniform_int_distribution<DWORD> random_dword_; |
std::mt19937 rng_; |
base::ScopedNativeLibrary d3d_module_; |
@@ -305,6 +576,8 @@ TEST_P(AcceleratedSurfaceTransformerTest, Init) { |
SCOPED_TRACE(GetAdapterInfo()); |
AcceleratedSurfaceTransformer gpu_ops; |
ASSERT_TRUE(gpu_ops.Init(device())); |
+ |
+ WarnOnMissingFeatures(&gpu_ops); |
}; |
// Fails on some bots because Direct3D isn't allowed. |
@@ -341,7 +614,6 @@ TEST_P(AcceleratedSurfaceTransformerTest, CopyInverted) { |
} |
} |
- |
// Fails on some bots because Direct3D isn't allowed. |
// Fails on other bots because of ResizeBilinear symmetry failures. |
// Should pass, at least, on NVIDIA Quadro 600. |
@@ -363,10 +635,14 @@ TEST_P(AcceleratedSurfaceTransformerTest, MixedOperations) { |
ASSERT_NO_FATAL_FAILURE( |
DoResizeBilinearTest(&t, gfx::Size(256, 256), gfx::Size(64, 64), 5)); |
ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionTest(&t, gfx::Size(128, 128), 1)); |
+ ASSERT_NO_FATAL_FAILURE( |
DoResizeBilinearTest(&t, gfx::Size(255, 255), gfx::Size(3, 3), 1)); |
ASSERT_NO_FATAL_FAILURE( |
DoCopyInvertedTest(&t, gfx::Size(1412, 124))); |
ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionTest(&t, gfx::Size(100, 200), 1)); |
+ ASSERT_NO_FATAL_FAILURE( |
DoResizeBilinearTest(&t, gfx::Size(255, 255), gfx::Size(257, 257), 1)); |
ASSERT_NO_FATAL_FAILURE( |
DoResizeBilinearTest(&t, gfx::Size(255, 255), gfx::Size(257, 257), 2)); |
@@ -380,6 +656,8 @@ TEST_P(AcceleratedSurfaceTransformerTest, MixedOperations) { |
ASSERT_NO_FATAL_FAILURE( |
DoCopyInvertedTest(&t, gfx::Size(1521, 3))); |
ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionTest(&t, gfx::Size(140, 181), 1)); |
+ ASSERT_NO_FATAL_FAILURE( |
DoResizeBilinearTest(&t, gfx::Size(150, 256), gfx::Size(126, 256), 1)); |
ASSERT_NO_FATAL_FAILURE( |
DoCopyInvertedTest(&t, gfx::Size(33, 712))); |
@@ -425,6 +703,12 @@ TEST_P(AcceleratedSurfaceTransformerTest, LargeSurfaces) { |
DoCopyInvertedTest(&gpu_ops, gfx::Size(w, lo))); |
ASSERT_NO_FATAL_FAILURE( |
DoCopyInvertedTest(&gpu_ops, gfx::Size(lo, h))); |
+ |
+ ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionTest(&gpu_ops, gfx::Size(w, lo), 1)); |
+ ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionTest(&gpu_ops, gfx::Size(lo, h), 1)); |
+ |
} |
// Exercises ResizeBilinear with random minification cases where the |
@@ -440,8 +724,8 @@ TEST_P(AcceleratedSurfaceTransformerTest, MinifyUniform) { |
AcceleratedSurfaceTransformer gpu_ops; |
ASSERT_TRUE(gpu_ops.Init(device())); |
- int dims[] = { 21, 63, 64, 65, 99, 127, 128, 129, 192, 255, 256, 257}; |
- int checkerboards[] = {1, 2, 3, 9}; |
+ const int dims[] = {21, 63, 64, 65, 99, 127, 128, 129, 192, 255, 256, 257}; |
+ const int checkerboards[] = {1, 2, 3, 9}; |
uniform_int_distribution<int> dim(0, arraysize(dims) - 1); |
uniform_int_distribution<int> checkerboard(0, arraysize(checkerboards) - 1); |
@@ -481,8 +765,8 @@ TEST_P(AcceleratedSurfaceTransformerTest, DISABLED_MagnifyUniform) { |
AcceleratedSurfaceTransformer gpu_ops; |
ASSERT_TRUE(gpu_ops.Init(device())); |
- int dims[] = {63, 64, 65, 99, 127, 128, 129, 192, 255, 256, 257}; |
- int checkerboards[] = {1, 2, 3, 9}; |
+ const int dims[] = {63, 64, 65, 99, 127, 128, 129, 192, 255, 256, 257}; |
+ const int checkerboards[] = {1, 2, 3, 9}; |
uniform_int_distribution<int> dim(0, arraysize(dims) - 1); |
uniform_int_distribution<int> checkerboard(0, arraysize(checkerboards) - 1); |
@@ -507,6 +791,87 @@ TEST_P(AcceleratedSurfaceTransformerTest, DISABLED_MagnifyUniform) { |
} |
}; |
+TEST_P(AcceleratedSurfaceTransformerTest, RGBtoYUV) { |
+ SeedRandom("RGBtoYUV"); |
+ |
+ AcceleratedSurfaceTransformer gpu_ops; |
+ ASSERT_TRUE(gpu_ops.Init(device())); |
+ |
+ // Start with some easy-to-debug cases. A checkerboard size of 1 is the |
+ // best test, but larger checkerboard sizes give more insight into where |
+ // a bug might be. |
+ ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionTest(&gpu_ops, gfx::Size(32, 32), 4)); |
+ ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionTest(&gpu_ops, gfx::Size(32, 32), 2)); |
+ ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionTest(&gpu_ops, gfx::Size(32, 32), 3)); |
+ |
+ // All cases of width (mod 8) and height (mod 8), using 1x1 checkerboard. |
+ for (int w = 32; w < 40; ++w) { |
+ for (int h = 32; h < 40; ++h) { |
+ ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionTest(&gpu_ops, gfx::Size(w, h), 1)); |
+ } |
+ } |
+ |
+ // All the very small sizes which require the most shifting in the |
+ // texture coordinates when doing alignment. |
+ for (int w = 1; w <= 9; ++w) { |
+ for (int h = 1; h <= 9; ++h) { |
+ ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionTest(&gpu_ops, gfx::Size(w, h), 1)); |
+ } |
+ } |
+ |
+ // Random medium dimensions. |
+ ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionTest(&gpu_ops, gfx::Size(10, 142), 1)); |
+ ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionTest(&gpu_ops, gfx::Size(124, 333), 1)); |
+ ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionTest(&gpu_ops, gfx::Size(853, 225), 1)); |
+ ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionTest(&gpu_ops, gfx::Size(231, 412), 1)); |
+ ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionTest(&gpu_ops, gfx::Size(512, 128), 1)); |
+ ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionTest(&gpu_ops, gfx::Size(1024, 768), 1)); |
+ |
+ // Common video/monitor resolutions |
+ ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionTest(&gpu_ops, gfx::Size(800, 768), 1)); |
+ ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionTest(&gpu_ops, gfx::Size(1024, 768), 1)); |
+ ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionTest(&gpu_ops, gfx::Size(1280, 720), 1)); |
+ ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionTest(&gpu_ops, gfx::Size(1280, 720), 2)); |
+ ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionTest(&gpu_ops, gfx::Size(1920, 1080), 1)); |
+ ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionTest(&gpu_ops, gfx::Size(1920, 1080), 2)); |
+ ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionTest(&gpu_ops, gfx::Size(2048, 1536), 1)); |
+} |
+ |
+TEST_P(AcceleratedSurfaceTransformerTest, RGBtoYUVScaled) { |
+ SeedRandom("RGBtoYUVScaled"); |
+ |
+ AcceleratedSurfaceTransformer gpu_ops; |
+ ASSERT_TRUE(gpu_ops.Init(device())); |
+ |
+ ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionScaleTest(&gpu_ops, gfx::Size(32, 32), gfx::Size(64, 64))); |
+ |
+ ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionScaleTest(&gpu_ops, gfx::Size(32, 32), gfx::Size(16, 16))); |
+ ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionScaleTest(&gpu_ops, gfx::Size(32, 32), gfx::Size(24, 24))); |
+ ASSERT_NO_FATAL_FAILURE( |
+ DoYUVConversionScaleTest(&gpu_ops, gfx::Size(32, 32), gfx::Size(48, 48))); |
+} |
+ |
namespace { |
// Used to suppress test on Windows versions prior to Vista. |