Chromium Code Reviews| Index: src/gpu/SkGpuDevice.cpp |
| diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp |
| index b18f54b595efb12d0668d59b29b2a51fb48377bb..680dd8998433572aaf80bd16a2f67c9607bd3e14 100644 |
| --- a/src/gpu/SkGpuDevice.cpp |
| +++ b/src/gpu/SkGpuDevice.cpp |
| @@ -1494,11 +1494,11 @@ void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap, |
| SkAutoCachedTexture act(this, bitmap, NULL, &texture); |
| SkImageFilter* filter = paint.getImageFilter(); |
| - SkIPoint offset = SkIPoint::Make(left, top); |
| // This bitmap will own the filtered result as a texture. |
| SkBitmap filteredBitmap; |
| if (NULL != filter) { |
| + SkIPoint offset = SkIPoint::Make(0, 0); |
|
reed1
2014/01/03 16:42:07
same question about initializing it when that isn'
|
| SkMatrix matrix(*draw.fMatrix); |
| matrix.postTranslate(SkIntToScalar(-left), SkIntToScalar(-top)); |
| if (filter_texture(this, fContext, texture, filter, w, h, matrix, &filteredBitmap, |
| @@ -1506,6 +1506,8 @@ void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap, |
| texture = (GrTexture*) filteredBitmap.getTexture(); |
| w = filteredBitmap.width(); |
| h = filteredBitmap.height(); |
| + left += offset.x(); |
| + top += offset.y(); |
| } else { |
| return; |
| } |
| @@ -1519,8 +1521,8 @@ void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap, |
| } |
| fContext->drawRectToRect(grPaint, |
| - SkRect::MakeXYWH(SkIntToScalar(offset.fX), |
| - SkIntToScalar(offset.fY), |
| + SkRect::MakeXYWH(SkIntToScalar(left), |
| + SkIntToScalar(top), |
| SkIntToScalar(w), |
| SkIntToScalar(h)), |
| SkRect::MakeXYWH(0, |