Index: ash/wm/drag_window_controller.h |
diff --git a/ash/wm/drag_window_controller.h b/ash/wm/drag_window_controller.h |
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+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef ASH_WM_DRAG_WINDOW_CONTROLLER_H_ |
+#define ASH_WM_DRAG_WINDOW_CONTROLLER_H_ |
+ |
+#include "ash/ash_export.h" |
+#include "base/basictypes.h" |
+#include "base/gtest_prod_util.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "ui/gfx/display.h" |
+#include "ui/gfx/rect.h" |
+ |
+namespace aura { |
+class Window; |
+} |
+ |
+namespace ui { |
+class Layer; |
+} |
+ |
+namespace views { |
+class Widget; |
+} |
+ |
+namespace ash { |
+namespace internal { |
+ |
+// DragWindowController is responsible for showing a semi-transparent window |
+// while dragging a window across displays. |
+class ASH_EXPORT DragWindowController { |
+ public: |
+ explicit DragWindowController(aura::Window* window); |
+ virtual ~DragWindowController(); |
+ |
+ // Sets the display where the window is placed after the window is dropped. |
+ void SetDestinationDisplay(const gfx::Display& dst_display); |
+ |
+ // Shows the drag window at the specified location (coordinates of the |
+ // parent). If |layer| is non-NULL, it is shown on top of the drag window. |
+ // |layer| is owned by the caller. |
+ // This does not immediately show the window. |
+ void Show(); |
+ |
+ // Hides the drag window. |
+ void Hide(); |
+ |
+ // This is used to set bounds for the drag window immediately. This should |
+ // be called only when the drag window is already visible. |
+ void SetBounds(const gfx::Rect& bounds); |
+ |
+ // Sets the opacity of the drag window. |
+ void SetOpacity(float opacity); |
+ |
+ private: |
+ FRIEND_TEST_ALL_PREFIXES(WorkspaceWindowResizerTest, DragWindowController); |
+ |
+ // Creates and shows the |drag_widget_| at |bounds|. |
+ // |layer| is shown on top of the drag window if it is non-NULL. |
+ // |layer| is not owned by this object. |
+ void CreateDragWidget(const gfx::Rect& bounds); |
+ |
+ // Sets bounds of the drag window. The window is shown on |dst_display_| |
+ // if its id() is valid. Otherwise, a display nearest to |bounds| is chosen. |
+ void SetBoundsInternal(const gfx::Rect& bounds); |
+ |
+ // Recreates a fresh layer for |window_| and all its child windows. |
+ void RecreateWindowLayers(); |
+ |
+ // Window the drag window is placed beneath. |
+ aura::Window* window_; |
+ |
+ // The display where the drag is placed. When dst_display_.id() is |
+ // kInvalidDisplayID (i.e. the default), a display nearest to the current |
+ // |bounds_| is automatically used. |
+ gfx::Display dst_display_; |
+ |
+ // Initially the bounds of |window_|. Each time Show() is invoked |
+ // |start_bounds_| is then reset to the bounds of |drag_widget_| and |
+ // |bounds_| is set to the value passed into Show(). The animation animates |
+ // between these two values. |
+ gfx::Rect bounds_; |
+ |
+ views::Widget* drag_widget_; |
+ |
+ // The copy of window_->layer() and its children. This object is the owner of |
+ // the layer. |
+ ui::Layer* layer_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(DragWindowController); |
+}; |
+ |
+} // namespace internal |
+} // namespace ash |
+ |
+#endif // ASH_WM_DRAG_WINDOW_CONTROLLER_H_ |