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Side by Side Diff: ash/wm/workspace/phantom_window_controller.h

Issue 11280283: Extract the code of showing a dragging window on another display from PhantomWindowController. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: assign NULL after deleting Layer Created 8 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ 5 #ifndef ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_
6 #define ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ 6 #define ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_
7 7
8 #include "ash/ash_export.h" 8 #include "ash/ash_export.h"
9 #include "base/basictypes.h" 9 #include "base/basictypes.h"
10 #include "base/gtest_prod_util.h" 10 #include "base/gtest_prod_util.h"
11 #include "base/memory/scoped_ptr.h" 11 #include "base/memory/scoped_ptr.h"
12 #include "ui/base/animation/animation_delegate.h" 12 #include "ui/base/animation/animation_delegate.h"
13 #include "ui/gfx/display.h"
14 #include "ui/gfx/rect.h" 13 #include "ui/gfx/rect.h"
15 14
16 namespace aura { 15 namespace aura {
17 class RootWindow;
18 class Window; 16 class Window;
19 } 17 }
20 18
21 namespace ui { 19 namespace ui {
22 class Layer;
23 class SlideAnimation; 20 class SlideAnimation;
24 } 21 }
25 22
26 namespace views { 23 namespace views {
27 class Widget; 24 class Widget;
28 } 25 }
29 26
30 namespace ash { 27 namespace ash {
31 namespace internal { 28 namespace internal {
32 29
33 // PhantomWindowController is responsible for showing a phantom representation 30 // PhantomWindowController is responsible for showing a phantom representation
34 // of a window. It's used used during dragging a window to show a snap location. 31 // of a window. It's used used during dragging a window to show a snap location.
35 class ASH_EXPORT PhantomWindowController : public ui::AnimationDelegate { 32 class ASH_EXPORT PhantomWindowController : public ui::AnimationDelegate {
36 public: 33 public:
37 enum Style {
38 STYLE_SHADOW, // for window snapping.
39 STYLE_DRAGGING, // for window dragging.
40 };
41
42 explicit PhantomWindowController(aura::Window* window); 34 explicit PhantomWindowController(aura::Window* window);
43 virtual ~PhantomWindowController(); 35 virtual ~PhantomWindowController();
44 36
45 // Sets the display where the phantom is placed.
46 void SetDestinationDisplay(const gfx::Display& dst_display);
47
48 // Bounds last passed to Show(). 37 // Bounds last passed to Show().
49 const gfx::Rect& bounds() const { return bounds_; } 38 const gfx::Rect& bounds() const { return bounds_; }
50 39
51 // Shows the phantom window at the specified location (coordinates of the 40 // Shows the phantom window at the specified location (coordinates of the
52 // parent). If |layer| is non-NULL, it is shown on top of the phantom window. 41 // parent). If |layer| is non-NULL, it is shown on top of the phantom window.
53 // |layer| is owned by the caller. 42 // |layer| is owned by the caller.
54 // This does not immediately show the window. 43 // This does not immediately show the window.
55 void Show(const gfx::Rect& bounds, ui::Layer* layer); 44 void Show(const gfx::Rect& bounds);
56
57 // This is used to set bounds for the phantom window immediately. This should
58 // be called only when the phantom window is already visible.
59 void SetBounds(const gfx::Rect& bounds);
60 45
61 // Hides the phantom. 46 // Hides the phantom.
62 void Hide(); 47 void Hide();
63 48
64 // Returns true if the phantom is showing. 49 // Returns true if the phantom is showing.
65 bool IsShowing() const; 50 bool IsShowing() const;
66 51
67 // If set, the phantom window is stacked below this window, otherwise it 52 // If set, the phantom window is stacked below this window, otherwise it
68 // is stacked above the window passed to the constructor. 53 // is stacked above the window passed to the constructor.
69 void set_phantom_below_window(aura::Window* phantom_below_window) { 54 void set_phantom_below_window(aura::Window* phantom_below_window) {
70 phantom_below_window_ = phantom_below_window; 55 phantom_below_window_ = phantom_below_window;
71 } 56 }
72 57
73 // Sets/gets the style of the phantom window.
74 void set_style(Style style);
75 Style style() const { return style_; }
76
77 // Sets/gets the opacity of the phantom window.
78 void SetOpacity(float opacity);
79 float GetOpacity() const;
80
81 // ui::AnimationDelegate overrides: 58 // ui::AnimationDelegate overrides:
82 virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE; 59 virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE;
83 60
84 private: 61 private:
85 FRIEND_TEST_ALL_PREFIXES(WorkspaceWindowResizerTest, PhantomStyle); 62 FRIEND_TEST_ALL_PREFIXES(WorkspaceWindowResizerTest, PhantomStyle);
86 63
87 // Creates and shows the |phantom_widget_| at |bounds|. 64 // Creates and shows the |phantom_widget_| at |bounds|.
88 // |layer| is shown on top of the phantom window if it is non-NULL. 65 // |layer| is shown on top of the phantom window if it is non-NULL.
89 // |layer| is not owned by this object. 66 // |layer| is not owned by this object.
90 void CreatePhantomWidget(const gfx::Rect& bounds, ui::Layer* layer); 67 void CreatePhantomWidget(const gfx::Rect& bounds);
91
92 // Sets bounds of the phantom window. The window is shown on |dst_display_|
93 // if its id() is valid. Otherwise, a display nearest to |bounds| is chosen.
94 void SetBoundsInternal(const gfx::Rect& bounds);
95 68
96 // Window the phantom is placed beneath. 69 // Window the phantom is placed beneath.
97 aura::Window* window_; 70 aura::Window* window_;
98 71
99 // The display where the phantom is placed. When dst_display_.id() is
100 // kInvalidDisplayID (i.e. the default), a display nearest to the current
101 // |bounds_| is automatically used.
102 gfx::Display dst_display_;
103
104 // If set, the phantom window should get stacked below this window. 72 // If set, the phantom window should get stacked below this window.
105 aura::Window* phantom_below_window_; 73 aura::Window* phantom_below_window_;
106 74
107 // Initially the bounds of |window_|. Each time Show() is invoked 75 // Initially the bounds of |window_|. Each time Show() is invoked
108 // |start_bounds_| is then reset to the bounds of |phantom_widget_| and 76 // |start_bounds_| is then reset to the bounds of |phantom_widget_| and
109 // |bounds_| is set to the value passed into Show(). The animation animates 77 // |bounds_| is set to the value passed into Show(). The animation animates
110 // between these two values. 78 // between these two values.
111 gfx::Rect start_bounds_; 79 gfx::Rect start_bounds_;
112 gfx::Rect bounds_; 80 gfx::Rect bounds_;
113 81
114 views::Widget* phantom_widget_; 82 views::Widget* phantom_widget_;
115 83
116 // Used to transition the bounds. 84 // Used to transition the bounds.
117 scoped_ptr<ui::SlideAnimation> animation_; 85 scoped_ptr<ui::SlideAnimation> animation_;
118 86
119 // The style of the phantom window.
120 Style style_;
121
122 DISALLOW_COPY_AND_ASSIGN(PhantomWindowController); 87 DISALLOW_COPY_AND_ASSIGN(PhantomWindowController);
123 }; 88 };
124 89
125 } // namespace internal 90 } // namespace internal
126 } // namespace ash 91 } // namespace ash
127 92
128 #endif // ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ 93 #endif // ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_
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