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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ | 5 #ifndef ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ |
6 #define ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ | 6 #define ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ |
7 | 7 |
8 #include "ash/ash_export.h" | 8 #include "ash/ash_export.h" |
9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
10 #include "base/gtest_prod_util.h" | 10 #include "base/gtest_prod_util.h" |
11 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
12 #include "ui/base/animation/animation_delegate.h" | 12 #include "ui/base/animation/animation_delegate.h" |
13 #include "ui/gfx/display.h" | |
14 #include "ui/gfx/rect.h" | 13 #include "ui/gfx/rect.h" |
15 | 14 |
16 namespace aura { | 15 namespace aura { |
17 class RootWindow; | |
18 class Window; | 16 class Window; |
19 } | 17 } |
20 | 18 |
21 namespace ui { | 19 namespace ui { |
22 class Layer; | |
23 class SlideAnimation; | 20 class SlideAnimation; |
24 } | 21 } |
25 | 22 |
26 namespace views { | 23 namespace views { |
27 class Widget; | 24 class Widget; |
28 } | 25 } |
29 | 26 |
30 namespace ash { | 27 namespace ash { |
31 namespace internal { | 28 namespace internal { |
32 | 29 |
33 // PhantomWindowController is responsible for showing a phantom representation | 30 // PhantomWindowController is responsible for showing a phantom representation |
34 // of a window. It's used used during dragging a window to show a snap location. | 31 // of a window. It's used used during dragging a window to show a snap location. |
35 class ASH_EXPORT PhantomWindowController : public ui::AnimationDelegate { | 32 class ASH_EXPORT PhantomWindowController : public ui::AnimationDelegate { |
36 public: | 33 public: |
37 enum Style { | |
38 STYLE_SHADOW, // for window snapping. | |
39 STYLE_DRAGGING, // for window dragging. | |
40 }; | |
41 | |
42 explicit PhantomWindowController(aura::Window* window); | 34 explicit PhantomWindowController(aura::Window* window); |
43 virtual ~PhantomWindowController(); | 35 virtual ~PhantomWindowController(); |
44 | 36 |
45 // Sets the display where the phantom is placed. | |
46 void SetDestinationDisplay(const gfx::Display& dst_display); | |
47 | |
48 // Bounds last passed to Show(). | 37 // Bounds last passed to Show(). |
49 const gfx::Rect& bounds() const { return bounds_; } | 38 const gfx::Rect& bounds() const { return bounds_; } |
50 | 39 |
51 // Shows the phantom window at the specified location (coordinates of the | 40 // Shows the phantom window at the specified location (coordinates of the |
52 // parent). If |layer| is non-NULL, it is shown on top of the phantom window. | 41 // parent). If |layer| is non-NULL, it is shown on top of the phantom window. |
53 // |layer| is owned by the caller. | 42 // |layer| is owned by the caller. |
54 // This does not immediately show the window. | 43 // This does not immediately show the window. |
55 void Show(const gfx::Rect& bounds, ui::Layer* layer); | 44 void Show(const gfx::Rect& bounds); |
56 | |
57 // This is used to set bounds for the phantom window immediately. This should | |
58 // be called only when the phantom window is already visible. | |
59 void SetBounds(const gfx::Rect& bounds); | |
60 | 45 |
61 // Hides the phantom. | 46 // Hides the phantom. |
62 void Hide(); | 47 void Hide(); |
63 | 48 |
64 // Returns true if the phantom is showing. | 49 // Returns true if the phantom is showing. |
65 bool IsShowing() const; | 50 bool IsShowing() const; |
66 | 51 |
67 // If set, the phantom window is stacked below this window, otherwise it | 52 // If set, the phantom window is stacked below this window, otherwise it |
68 // is stacked above the window passed to the constructor. | 53 // is stacked above the window passed to the constructor. |
69 void set_phantom_below_window(aura::Window* phantom_below_window) { | 54 void set_phantom_below_window(aura::Window* phantom_below_window) { |
70 phantom_below_window_ = phantom_below_window; | 55 phantom_below_window_ = phantom_below_window; |
71 } | 56 } |
72 | 57 |
73 // Sets/gets the style of the phantom window. | |
74 void set_style(Style style); | |
75 Style style() const { return style_; } | |
76 | |
77 // Sets/gets the opacity of the phantom window. | |
78 void SetOpacity(float opacity); | |
79 float GetOpacity() const; | |
80 | |
81 // ui::AnimationDelegate overrides: | 58 // ui::AnimationDelegate overrides: |
82 virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE; | 59 virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE; |
83 | 60 |
84 private: | 61 private: |
85 FRIEND_TEST_ALL_PREFIXES(WorkspaceWindowResizerTest, PhantomStyle); | 62 FRIEND_TEST_ALL_PREFIXES(WorkspaceWindowResizerTest, PhantomStyle); |
86 | 63 |
87 // Creates and shows the |phantom_widget_| at |bounds|. | 64 // Creates and shows the |phantom_widget_| at |bounds|. |
88 // |layer| is shown on top of the phantom window if it is non-NULL. | 65 // |layer| is shown on top of the phantom window if it is non-NULL. |
89 // |layer| is not owned by this object. | 66 // |layer| is not owned by this object. |
90 void CreatePhantomWidget(const gfx::Rect& bounds, ui::Layer* layer); | 67 void CreatePhantomWidget(const gfx::Rect& bounds); |
91 | |
92 // Sets bounds of the phantom window. The window is shown on |dst_display_| | |
93 // if its id() is valid. Otherwise, a display nearest to |bounds| is chosen. | |
94 void SetBoundsInternal(const gfx::Rect& bounds); | |
95 | 68 |
96 // Window the phantom is placed beneath. | 69 // Window the phantom is placed beneath. |
97 aura::Window* window_; | 70 aura::Window* window_; |
98 | 71 |
99 // The display where the phantom is placed. When dst_display_.id() is | |
100 // kInvalidDisplayID (i.e. the default), a display nearest to the current | |
101 // |bounds_| is automatically used. | |
102 gfx::Display dst_display_; | |
103 | |
104 // If set, the phantom window should get stacked below this window. | 72 // If set, the phantom window should get stacked below this window. |
105 aura::Window* phantom_below_window_; | 73 aura::Window* phantom_below_window_; |
106 | 74 |
107 // Initially the bounds of |window_|. Each time Show() is invoked | 75 // Initially the bounds of |window_|. Each time Show() is invoked |
108 // |start_bounds_| is then reset to the bounds of |phantom_widget_| and | 76 // |start_bounds_| is then reset to the bounds of |phantom_widget_| and |
109 // |bounds_| is set to the value passed into Show(). The animation animates | 77 // |bounds_| is set to the value passed into Show(). The animation animates |
110 // between these two values. | 78 // between these two values. |
111 gfx::Rect start_bounds_; | 79 gfx::Rect start_bounds_; |
112 gfx::Rect bounds_; | 80 gfx::Rect bounds_; |
113 | 81 |
114 views::Widget* phantom_widget_; | 82 views::Widget* phantom_widget_; |
115 | 83 |
116 // Used to transition the bounds. | 84 // Used to transition the bounds. |
117 scoped_ptr<ui::SlideAnimation> animation_; | 85 scoped_ptr<ui::SlideAnimation> animation_; |
118 | 86 |
119 // The style of the phantom window. | |
120 Style style_; | |
121 | |
122 DISALLOW_COPY_AND_ASSIGN(PhantomWindowController); | 87 DISALLOW_COPY_AND_ASSIGN(PhantomWindowController); |
123 }; | 88 }; |
124 | 89 |
125 } // namespace internal | 90 } // namespace internal |
126 } // namespace ash | 91 } // namespace ash |
127 | 92 |
128 #endif // ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ | 93 #endif // ASH_WM_WORKSPACE_PHANTOM_WINDOW_CONTROLLER_H_ |
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