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Side by Side Diff: cc/layer_impl.h

Issue 11280263: Organize internal properties of cc/ layer types (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Addressed all feedback so far Created 8 years ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_LAYER_IMPL_H_ 5 #ifndef CC_LAYER_IMPL_H_
6 #define CC_LAYER_IMPL_H_ 6 #define CC_LAYER_IMPL_H_
7 7
8 #include <public/WebFilterOperations.h> 8 #include <public/WebFilterOperations.h>
9 #include <string> 9 #include <string>
10 10
11 #include "base/logging.h" 11 #include "base/logging.h"
12 #include "base/memory/scoped_ptr.h" 12 #include "base/memory/scoped_ptr.h"
13 #include "cc/cc_export.h" 13 #include "cc/cc_export.h"
14 #include "cc/draw_properties.h"
14 #include "cc/input_handler.h" 15 #include "cc/input_handler.h"
15 #include "cc/layer_animation_controller.h" 16 #include "cc/layer_animation_controller.h"
16 #include "cc/region.h" 17 #include "cc/region.h"
17 #include "cc/render_pass.h" 18 #include "cc/render_pass.h"
18 #include "cc/render_surface_impl.h" 19 #include "cc/render_surface_impl.h"
19 #include "cc/resource_provider.h" 20 #include "cc/resource_provider.h"
20 #include "cc/scoped_ptr_vector.h" 21 #include "cc/scoped_ptr_vector.h"
21 #include "cc/shared_quad_state.h" 22 #include "cc/shared_quad_state.h"
22 #include "skia/ext/refptr.h" 23 #include "skia/ext/refptr.h"
23 #include "third_party/skia/include/core/SkColor.h" 24 #include "third_party/skia/include/core/SkColor.h"
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153 154
154 void setSublayerTransform(const gfx::Transform&); 155 void setSublayerTransform(const gfx::Transform&);
155 const gfx::Transform& sublayerTransform() const { return m_sublayerTransform ; } 156 const gfx::Transform& sublayerTransform() const { return m_sublayerTransform ; }
156 157
157 // Debug layer name. 158 // Debug layer name.
158 void setDebugName(const std::string& debugName) { m_debugName = debugName; } 159 void setDebugName(const std::string& debugName) { m_debugName = debugName; }
159 std::string debugName() const { return m_debugName; } 160 std::string debugName() const { return m_debugName; }
160 161
161 bool showDebugBorders() const; 162 bool showDebugBorders() const;
162 163
163 RenderSurfaceImpl* renderSurface() const { return m_renderSurface.get(); }
164 void createRenderSurface(); 164 void createRenderSurface();
165 void clearRenderSurface() { m_renderSurface.reset(); } 165 void clearRenderSurface() { m_drawProperties.render_surface.reset(); }
166 166
167 float drawOpacity() const { return m_drawOpacity; } 167 DrawProperties<LayerImpl, RenderSurfaceImpl>& drawProperties() { return m_dr awProperties; }
168 void setDrawOpacity(float opacity) { m_drawOpacity = opacity; } 168 const DrawProperties<LayerImpl, RenderSurfaceImpl>& drawProperties() const { return m_drawProperties; }
169 169
170 bool drawOpacityIsAnimating() const { return m_drawOpacityIsAnimating; } 170 // The following are shortcut accessors to get various information from m_dr awProperties
171 void setDrawOpacityIsAnimating(bool drawOpacityIsAnimating) { m_drawOpacityI sAnimating = drawOpacityIsAnimating; } 171 const gfx::Transform& drawTransform() const { return m_drawProperties.target _space_transform; }
172 172 const gfx::Transform& screenSpaceTransform() const { return m_drawProperties .screen_space_transform; }
173 void setRenderTarget(LayerImpl* target) { m_renderTarget = target; } 173 float drawOpacity() const { return m_drawProperties.opacity; }
174 LayerImpl* renderTarget() { DCHECK(!m_renderTarget || m_renderTarget->render Surface()); return m_renderTarget; } 174 bool drawOpacityIsAnimating() const { return m_drawProperties.opacity_is_ani mating; }
175 const LayerImpl* renderTarget() const { DCHECK(!m_renderTarget || m_renderTa rget->renderSurface()); return m_renderTarget; } 175 bool drawTransformIsAnimating() const { return m_drawProperties.target_space _transform_is_animating; }
176 bool screenSpaceTransformIsAnimating() const { return m_drawProperties.scree n_space_transform_is_animating; }
177 bool isClipped() const { return m_drawProperties.is_clipped; }
178 const gfx::Rect& clipRect() const { return m_drawProperties.clip_rect; }
179 const gfx::Rect& drawableContentRect() const { return m_drawProperties.drawa ble_content_rect; }
180 const gfx::Rect& visibleContentRect() const { return m_drawProperties.visibl e_content_rect; }
181 LayerImpl* renderTarget() { DCHECK(!m_drawProperties.render_target || m_draw Properties.render_target->renderSurface()); return m_drawProperties.render_targe t; }
182 const LayerImpl* renderTarget() const { DCHECK(!m_drawProperties.render_targ et || m_drawProperties.render_target->renderSurface()); return m_drawProperties. render_target; }
183 RenderSurfaceImpl* renderSurface() const { return m_drawProperties.render_su rface.get(); }
176 184
177 // The client should be responsible for setting bounds, contentBounds and 185 // The client should be responsible for setting bounds, contentBounds and
178 // contentsScale to appropriate values. LayerImpl doesn't calculate any of 186 // contentsScale to appropriate values. LayerImpl doesn't calculate any of
179 // them from the other values. 187 // them from the other values.
180 188
181 void setBounds(const gfx::Size&); 189 void setBounds(const gfx::Size&);
182 const gfx::Size& bounds() const { return m_bounds; } 190 const gfx::Size& bounds() const { return m_bounds; }
183 191
184 // ContentBounds may be [0, 1) pixels larger than bounds * contentsScale. 192 // ContentBounds may be [0, 1) pixels larger than bounds * contentsScale.
185 // Don't calculate scale from it. Use contentsScale instead for accuracy. 193 // Don't calculate scale from it. Use contentsScale instead for accuracy.
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221 void setNonFastScrollableRegion(const Region& region) { m_nonFastScrollableR egion = region; } 229 void setNonFastScrollableRegion(const Region& region) { m_nonFastScrollableR egion = region; }
222 230
223 const Region& touchEventHandlerRegion() const { return m_touchEventHandlerRe gion; } 231 const Region& touchEventHandlerRegion() const { return m_touchEventHandlerRe gion; }
224 void setTouchEventHandlerRegion(const Region& region) { m_touchEventHandlerR egion = region; } 232 void setTouchEventHandlerRegion(const Region& region) { m_touchEventHandlerR egion = region; }
225 233
226 void setDrawCheckerboardForMissingTiles(bool checkerboard) { m_drawCheckerbo ardForMissingTiles = checkerboard; } 234 void setDrawCheckerboardForMissingTiles(bool checkerboard) { m_drawCheckerbo ardForMissingTiles = checkerboard; }
227 bool drawCheckerboardForMissingTiles() const; 235 bool drawCheckerboardForMissingTiles() const;
228 236
229 InputHandlerClient::ScrollStatus tryScroll(const gfx::PointF& screenSpacePoi nt, InputHandlerClient::ScrollInputType) const; 237 InputHandlerClient::ScrollStatus tryScroll(const gfx::PointF& screenSpacePoi nt, InputHandlerClient::ScrollInputType) const;
230 238
231 const gfx::Rect& visibleContentRect() const { return m_visibleContentRect; }
232 void setVisibleContentRect(const gfx::Rect& visibleContentRect) { m_visibleC ontentRect = visibleContentRect; }
233
234 bool doubleSided() const { return m_doubleSided; } 239 bool doubleSided() const { return m_doubleSided; }
235 void setDoubleSided(bool); 240 void setDoubleSided(bool);
236 241
237 void setTransform(const gfx::Transform&); 242 void setTransform(const gfx::Transform&);
238 bool transformIsAnimating() const; 243 bool transformIsAnimating() const;
239 244
240 const gfx::Transform& drawTransform() const { return m_drawTransform; }
241 void setDrawTransform(const gfx::Transform& matrix) { m_drawTransform = matr ix; }
242 const gfx::Transform& screenSpaceTransform() const { return m_screenSpaceTra nsform; }
243 void setScreenSpaceTransform(const gfx::Transform& matrix) { m_screenSpaceTr ansform = matrix; }
244
245 bool drawTransformIsAnimating() const { return m_drawTransformIsAnimating; }
246 void setDrawTransformIsAnimating(bool animating) { m_drawTransformIsAnimatin g = animating; }
247 bool screenSpaceTransformIsAnimating() const { return m_screenSpaceTransform IsAnimating; }
248 void setScreenSpaceTransformIsAnimating(bool animating) { m_screenSpaceTrans formIsAnimating = animating; }
249
250 bool isClipped() const { return m_isClipped; }
251 void setIsClipped(bool isClipped) { m_isClipped = isClipped; }
252
253 const gfx::Rect& clipRect() const { return m_clipRect; }
254 void setClipRect(const gfx::Rect& clipRect) { m_clipRect = clipRect; }
255
256 const gfx::Rect& drawableContentRect() const { return m_drawableContentRect; }
257 void setDrawableContentRect(const gfx::Rect& rect) { m_drawableContentRect = rect; }
258
259 const gfx::RectF& updateRect() const { return m_updateRect; } 245 const gfx::RectF& updateRect() const { return m_updateRect; }
260 void setUpdateRect(const gfx::RectF& updateRect) { m_updateRect = updateRect ; } 246 void setUpdateRect(const gfx::RectF& updateRect) { m_updateRect = updateRect ; }
261 247
262 std::string layerTreeAsText() const; 248 std::string layerTreeAsText() const;
263 249
264 void setStackingOrderChanged(bool); 250 void setStackingOrderChanged(bool);
265 251
266 bool layerPropertyChanged() const { return m_layerPropertyChanged || layerIs AlwaysDamaged(); } 252 bool layerPropertyChanged() const { return m_layerPropertyChanged || layerIs AlwaysDamaged(); }
267 bool layerSurfacePropertyChanged() const; 253 bool layerSurfacePropertyChanged() const;
268 254
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349 335
350 // Tracks if drawing-related properties have changed since last redraw. 336 // Tracks if drawing-related properties have changed since last redraw.
351 bool m_layerPropertyChanged; 337 bool m_layerPropertyChanged;
352 338
353 // Indicates that a property has changed on this layer that would not 339 // Indicates that a property has changed on this layer that would not
354 // affect the pixels on its target surface, but would require redrawing 340 // affect the pixels on its target surface, but would require redrawing
355 // but would require redrawing the targetSurface onto its ancestor targetSur face. 341 // but would require redrawing the targetSurface onto its ancestor targetSur face.
356 // For layers that do not own a surface this flag acts as m_layerPropertyCha nged. 342 // For layers that do not own a surface this flag acts as m_layerPropertyCha nged.
357 bool m_layerSurfacePropertyChanged; 343 bool m_layerSurfacePropertyChanged;
358 344
359 // Uses layer's content space.
360 gfx::Rect m_visibleContentRect;
361 bool m_masksToBounds; 345 bool m_masksToBounds;
362 bool m_contentsOpaque; 346 bool m_contentsOpaque;
363 float m_opacity; 347 float m_opacity;
364 gfx::PointF m_position; 348 gfx::PointF m_position;
365 bool m_preserves3D; 349 bool m_preserves3D;
366 bool m_useParentBackfaceVisibility; 350 bool m_useParentBackfaceVisibility;
367 bool m_drawCheckerboardForMissingTiles; 351 bool m_drawCheckerboardForMissingTiles;
368 gfx::Transform m_sublayerTransform; 352 gfx::Transform m_sublayerTransform;
369 gfx::Transform m_transform; 353 gfx::Transform m_transform;
370 bool m_useLCDText; 354 bool m_useLCDText;
371 355
372 bool m_drawsContent; 356 bool m_drawsContent;
373 bool m_forceRenderSurface; 357 bool m_forceRenderSurface;
374 358
375 // Set for the layer that other layers are fixed to. 359 // Set for the layer that other layers are fixed to.
376 bool m_isContainerForFixedPositionLayers; 360 bool m_isContainerForFixedPositionLayers;
377 // This is true if the layer should be fixed to the closest ancestor contain er. 361 // This is true if the layer should be fixed to the closest ancestor contain er.
378 bool m_fixedToContainerLayer; 362 bool m_fixedToContainerLayer;
379 363
380 gfx::Vector2dF m_scrollDelta; 364 gfx::Vector2dF m_scrollDelta;
381 gfx::Vector2d m_sentScrollDelta; 365 gfx::Vector2d m_sentScrollDelta;
382 gfx::Vector2d m_maxScrollOffset; 366 gfx::Vector2d m_maxScrollOffset;
383 gfx::Transform m_implTransform; 367 gfx::Transform m_implTransform;
384 368
385 // The layer whose coordinate space this layer draws into. This can be
386 // either the same layer (m_renderTarget == this) or an ancestor of this
387 // layer.
388 LayerImpl* m_renderTarget;
389
390 // The global depth value of the center of the layer. This value is used 369 // The global depth value of the center of the layer. This value is used
391 // to sort layers from back to front. 370 // to sort layers from back to front.
392 float m_drawDepth; 371 float m_drawDepth;
393 float m_drawOpacity;
394 bool m_drawOpacityIsAnimating;
395 372
396 // Debug layer name. 373 // Debug layer name.
397 std::string m_debugName; 374 std::string m_debugName;
398 375
399 WebKit::WebFilterOperations m_filters; 376 WebKit::WebFilterOperations m_filters;
400 WebKit::WebFilterOperations m_backgroundFilters; 377 WebKit::WebFilterOperations m_backgroundFilters;
401 skia::RefPtr<SkImageFilter> m_filter; 378 skia::RefPtr<SkImageFilter> m_filter;
402 379
403 gfx::Transform m_drawTransform;
404 gfx::Transform m_screenSpaceTransform;
405 bool m_drawTransformIsAnimating;
406 bool m_screenSpaceTransformIsAnimating;
407
408 #ifndef NDEBUG 380 #ifndef NDEBUG
409 bool m_betweenWillDrawAndDidDraw; 381 bool m_betweenWillDrawAndDidDraw;
410 #endif 382 #endif
411 383
412 // Render surface associated with this layer. The layer and its descendants
413 // will render to this surface.
414 scoped_ptr<RenderSurfaceImpl> m_renderSurface;
415
416 // Uses target surface's space.
417 gfx::Rect m_drawableContentRect;
418 gfx::Rect m_clipRect;
419
420 // True if the layer is clipped by m_clipRect.
421 bool m_isClipped;
422
423 // Rect indicating what was repainted/updated during update. 384 // Rect indicating what was repainted/updated during update.
424 // Note that plugin layers bypass this and leave it empty. 385 // Note that plugin layers bypass this and leave it empty.
425 // Uses layer's content space. 386 // Uses layer's content space.
426 gfx::RectF m_updateRect; 387 gfx::RectF m_updateRect;
427 388
428 // Manages animations for this layer. 389 // Manages animations for this layer.
429 scoped_ptr<LayerAnimationController> m_layerAnimationController; 390 scoped_ptr<LayerAnimationController> m_layerAnimationController;
430 391
431 // Manages scrollbars for this layer 392 // Manages scrollbars for this layer
432 scoped_ptr<ScrollbarAnimationController> m_scrollbarAnimationController; 393 scoped_ptr<ScrollbarAnimationController> m_scrollbarAnimationController;
433 394
395 // Group of properties that need to be computed based on the layer tree
396 // hierarchy before layers can be drawn.
397 DrawProperties<LayerImpl, RenderSurfaceImpl> m_drawProperties;
398
434 DISALLOW_COPY_AND_ASSIGN(LayerImpl); 399 DISALLOW_COPY_AND_ASSIGN(LayerImpl);
435 }; 400 };
436 401
437 void sortLayers(std::vector<LayerImpl*>::iterator first, std::vector<LayerImpl*> ::iterator end, LayerSorter*); 402 void sortLayers(std::vector<LayerImpl*>::iterator first, std::vector<LayerImpl*> ::iterator end, LayerSorter*);
438 403
439 } 404 }
440 405
441 #endif // CC_LAYER_IMPL_H_ 406 #endif // CC_LAYER_IMPL_H_
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