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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/renderer/gpu/gpu_benchmarking_extension.h" | 5 #include "content/renderer/gpu/gpu_benchmarking_extension.h" |
| 6 | 6 |
| 7 #include <string> | 7 #include <string> |
| 8 | 8 |
| 9 #include "base/file_path.h" | 9 #include "base/file_path.h" |
| 10 #include "base/file_util.h" | 10 #include "base/file_util.h" |
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| 74 DCHECK(file.isValid()); | 74 DCHECK(file.isValid()); |
| 75 picture_.serialize(&file); | 75 picture_.serialize(&file); |
| 76 } | 76 } |
| 77 | 77 |
| 78 private: | 78 private: |
| 79 FilePath dirpath_; | 79 FilePath dirpath_; |
| 80 int layer_id_; | 80 int layer_id_; |
| 81 SkPicture picture_; | 81 SkPicture picture_; |
| 82 }; | 82 }; |
| 83 | 83 |
| 84 class RenderingStatsEnumerator : public cc::RenderingStats::Enumerator { | |
| 85 public: | |
| 86 RenderingStatsEnumerator(v8::Handle<v8::Object> stats_object) | |
| 87 : stats_object(stats_object) { } | |
| 88 | |
| 89 virtual void addInt64(const char* name, int64 value) { | |
| 90 stats_object->Set(v8::String::New(name), v8::Number::New(value)); | |
| 91 } | |
| 92 | |
| 93 virtual void addDouble(const char* name, double value) { | |
| 94 stats_object->Set(v8::String::New(name), v8::Number::New(value)); | |
| 95 } | |
| 96 | |
| 97 private: | |
| 98 v8::Handle<v8::Object> stats_object; | |
| 99 }; | |
| 100 | |
| 84 } // namespace | 101 } // namespace |
| 85 | 102 |
| 86 namespace content { | 103 namespace content { |
| 87 | 104 |
| 88 class GpuBenchmarkingWrapper : public v8::Extension { | 105 class GpuBenchmarkingWrapper : public v8::Extension { |
| 89 public: | 106 public: |
| 90 GpuBenchmarkingWrapper() : | 107 GpuBenchmarkingWrapper() : |
| 91 v8::Extension(kGpuBenchmarkingExtensionName, | 108 v8::Extension(kGpuBenchmarkingExtensionName, |
| 92 "if (typeof(chrome) == 'undefined') {" | 109 "if (typeof(chrome) == 'undefined') {" |
| 93 " chrome = {};" | 110 " chrome = {};" |
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| 151 RenderViewImpl* render_view_impl = RenderViewImpl::FromWebView(web_view); | 168 RenderViewImpl* render_view_impl = RenderViewImpl::FromWebView(web_view); |
| 152 if (!render_view_impl) | 169 if (!render_view_impl) |
| 153 return v8::Undefined(); | 170 return v8::Undefined(); |
| 154 | 171 |
| 155 WebRenderingStatsImpl stats; | 172 WebRenderingStatsImpl stats; |
| 156 render_view_impl->GetRenderingStats(stats); | 173 render_view_impl->GetRenderingStats(stats); |
| 157 | 174 |
| 158 content::GpuRenderingStats gpu_stats; | 175 content::GpuRenderingStats gpu_stats; |
| 159 render_view_impl->GetGpuRenderingStats(&gpu_stats); | 176 render_view_impl->GetGpuRenderingStats(&gpu_stats); |
| 160 v8::Handle<v8::Object> stats_object = v8::Object::New(); | 177 v8::Handle<v8::Object> stats_object = v8::Object::New(); |
| 161 stats_object->Set(v8::String::New("numAnimationFrames"), | 178 |
| 162 v8::Number::New( | 179 RenderingStatsEnumerator enumerator(stats_object); |
| 163 stats.rendering_stats.numAnimationFrames)); | 180 stats.rendering_stats.enumerateFields(&enumerator); |
| 164 stats_object->Set(v8::String::New("numFramesSentToScreen"), | |
| 165 v8::Number::New( | |
| 166 stats.rendering_stats.numFramesSentToScreen)); | |
| 167 stats_object->Set(v8::String::New("droppedFrameCount"), | |
| 168 v8::Number::New( | |
| 169 stats.rendering_stats.droppedFrameCount)); | |
| 170 stats_object->Set(v8::String::New("totalPaintTimeInSeconds"), | |
| 171 v8::Number::New( | |
| 172 stats.rendering_stats.totalPaintTimeInSeconds)); | |
| 173 stats_object->Set(v8::String::New("totalRasterizeTimeInSeconds"), | |
| 174 v8::Number::New( | |
| 175 stats.rendering_stats.totalRasterizeTimeInSeconds)); | |
| 176 stats_object->Set(v8::String::New("totalCommitTimeInSeconds"), | |
| 177 v8::Number::New( | |
| 178 stats.rendering_stats.totalCommitTimeInSeconds)); | |
| 179 stats_object->Set(v8::String::New("totalCommitCount"), | |
| 180 v8::Number::New( | |
| 181 stats.rendering_stats.totalCommitCount)); | |
| 182 stats_object->Set(v8::String::New("numImplThreadScrolls"), | |
| 183 v8::Number::New( | |
| 184 stats.rendering_stats.numImplThreadScrolls)); | |
| 185 stats_object->Set(v8::String::New("numMainThreadScrolls"), | |
| 186 v8::Number::New( | |
| 187 stats.rendering_stats.numMainThreadScrolls)); | |
| 188 stats_object->Set(v8::String::New("totalPixelsPainted"), | |
| 189 v8::Number::New( | |
| 190 stats.rendering_stats.totalPixelsPainted)); | |
| 191 stats_object->Set(v8::String::New("totalPixelsRasterized"), | |
| 192 v8::Number::New( | |
| 193 stats.rendering_stats.totalPixelsRasterized)); | |
| 194 stats_object->Set(v8::String::New("numLayersInLayerTree"), | |
| 195 v8::Number::New( | |
| 196 stats.rendering_stats.numLayersInLayerTree)); | |
| 197 | 181 |
| 198 stats_object->Set(v8::String::New("globalTextureUploadCount"), | 182 stats_object->Set(v8::String::New("globalTextureUploadCount"), |
|
nduca
2012/11/28 21:27:35
can we do this for the gpu stats too, as a followu
hartmanng
2012/11/28 23:18:17
Done.
| |
| 199 v8::Number::New(gpu_stats.global_texture_upload_count)); | 183 v8::Number::New(gpu_stats.global_texture_upload_count)); |
| 200 stats_object->Set( | 184 stats_object->Set( |
| 201 v8::String::New("globalTotalTextureUploadTimeInSeconds"), | 185 v8::String::New("globalTotalTextureUploadTimeInSeconds"), |
| 202 v8::Number::New( | 186 v8::Number::New( |
| 203 gpu_stats.global_total_texture_upload_time.InSecondsF())); | 187 gpu_stats.global_total_texture_upload_time.InSecondsF())); |
| 204 stats_object->Set(v8::String::New("textureUploadCount"), | 188 stats_object->Set(v8::String::New("textureUploadCount"), |
| 205 v8::Number::New(gpu_stats.texture_upload_count)); | 189 v8::Number::New(gpu_stats.texture_upload_count)); |
| 206 stats_object->Set( | 190 stats_object->Set( |
| 207 v8::String::New("totalTextureUploadTimeInSeconds"), | 191 v8::String::New("totalTextureUploadTimeInSeconds"), |
| 208 v8::Number::New(gpu_stats.total_texture_upload_time.InSecondsF())); | 192 v8::Number::New(gpu_stats.total_texture_upload_time.InSecondsF())); |
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| 386 | 370 |
| 387 return results; | 371 return results; |
| 388 } | 372 } |
| 389 }; | 373 }; |
| 390 | 374 |
| 391 v8::Extension* GpuBenchmarkingExtension::Get() { | 375 v8::Extension* GpuBenchmarkingExtension::Get() { |
| 392 return new GpuBenchmarkingWrapper(); | 376 return new GpuBenchmarkingWrapper(); |
| 393 } | 377 } |
| 394 | 378 |
| 395 } // namespace content | 379 } // namespace content |
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