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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_COMPOSITOR_LAYER_ANIMATOR_H_ | 5 #ifndef UI_COMPOSITOR_LAYER_ANIMATOR_H_ |
6 #define UI_COMPOSITOR_LAYER_ANIMATOR_H_ | 6 #define UI_COMPOSITOR_LAYER_ANIMATOR_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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123 // animation sequences. | 123 // animation sequences. |
124 void ScheduleTogether(const std::vector<LayerAnimationSequence*>& animations); | 124 void ScheduleTogether(const std::vector<LayerAnimationSequence*>& animations); |
125 | 125 |
126 // Schedules a pause for length |duration| of all the specified properties. | 126 // Schedules a pause for length |duration| of all the specified properties. |
127 // End the list with -1. | 127 // End the list with -1. |
128 void SchedulePauseForProperties( | 128 void SchedulePauseForProperties( |
129 base::TimeDelta duration, | 129 base::TimeDelta duration, |
130 LayerAnimationElement::AnimatableProperty property, | 130 LayerAnimationElement::AnimatableProperty property, |
131 ...); | 131 ...); |
132 | 132 |
133 // Schedules a pause with zero length of all the specified properties. | |
134 // End the list with -1. If animation is not cancelled, |callback| will be | |
135 // called. | |
136 void ScheduleSuccessCallbackForProperties( | |
Daniel Erat
2012/11/27 18:32:11
nit: "Schedule" doesn't make sense to me here, and
Denis Kuznetsov (DE-MUC)
2012/11/27 18:46:59
Done.
| |
137 base::Closure& callback, | |
138 LayerAnimationElement::AnimatableProperty property, | |
139 ...); | |
Daniel Erat
2012/11/27 18:32:11
nit: fix indenting
Denis Kuznetsov (DE-MUC)
2012/11/27 18:46:59
Done.
| |
140 | |
133 // Returns true if there is an animation in the queue (animations remain in | 141 // Returns true if there is an animation in the queue (animations remain in |
134 // the queue until they complete, so this includes running animations). | 142 // the queue until they complete, so this includes running animations). |
135 bool is_animating() const { return !animation_queue_.empty(); } | 143 bool is_animating() const { return !animation_queue_.empty(); } |
136 | 144 |
137 // Returns true if there is an animation in the queue that animates the given | 145 // Returns true if there is an animation in the queue that animates the given |
138 // property (animations remain in the queue until they complete, so this | 146 // property (animations remain in the queue until they complete, so this |
139 // includes running animations). | 147 // includes running animations). |
140 bool IsAnimatingProperty( | 148 bool IsAnimatingProperty( |
141 LayerAnimationElement::AnimatableProperty property) const; | 149 LayerAnimationElement::AnimatableProperty property) const; |
142 | 150 |
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356 // Observers are notified when layer animations end, are scheduled or are | 364 // Observers are notified when layer animations end, are scheduled or are |
357 // aborted. | 365 // aborted. |
358 ObserverList<LayerAnimationObserver> observers_; | 366 ObserverList<LayerAnimationObserver> observers_; |
359 | 367 |
360 DISALLOW_COPY_AND_ASSIGN(LayerAnimator); | 368 DISALLOW_COPY_AND_ASSIGN(LayerAnimator); |
361 }; | 369 }; |
362 | 370 |
363 } // namespace ui | 371 } // namespace ui |
364 | 372 |
365 #endif // UI_COMPOSITOR_LAYER_ANIMATOR_H_ | 373 #endif // UI_COMPOSITOR_LAYER_ANIMATOR_H_ |
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