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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/workspace/workspace_animations.h" | 5 #include "ash/wm/workspace/workspace_animations.h" |
| 6 | 6 |
| 7 #include "ash/ash_switches.h" | 7 #include "ash/ash_switches.h" |
| 8 #include "base/command_line.h" | 8 #include "base/command_line.h" |
| 9 #include "ui/aura/window.h" | 9 #include "ui/aura/window.h" |
| 10 #include "ui/compositor/layer.h" | 10 #include "ui/compositor/layer.h" |
| (...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 42 | 42 |
| 43 // If |details.duration| is not-empty it is returned, otherwise | 43 // If |details.duration| is not-empty it is returned, otherwise |
| 44 // |kWorkspaceSwitchTimeMS| is returned. | 44 // |kWorkspaceSwitchTimeMS| is returned. |
| 45 base::TimeDelta DurationForWorkspaceShowOrHide( | 45 base::TimeDelta DurationForWorkspaceShowOrHide( |
| 46 const WorkspaceAnimationDetails& details) { | 46 const WorkspaceAnimationDetails& details) { |
| 47 return details.duration == base::TimeDelta() ? | 47 return details.duration == base::TimeDelta() ? |
| 48 base::TimeDelta::FromMilliseconds(kWorkspaceSwitchTimeMS) : | 48 base::TimeDelta::FromMilliseconds(kWorkspaceSwitchTimeMS) : |
| 49 details.duration; | 49 details.duration; |
| 50 } | 50 } |
| 51 | 51 |
| 52 void HideWindow(aura::Window* window) { | |
| 53 ui::ScopedLayerAnimationSettings settings(window->layer()->GetAnimator()); | |
| 54 settings.SetPreemptionStrategy(ui::LayerAnimator::ENQUEUE_NEW_ANIMATION); | |
| 55 settings.SetTransitionDuration(base::TimeDelta()); | |
| 56 window->Hide(); | |
| 57 } | |
| 58 | |
| 52 } // namespace | 59 } // namespace |
| 53 | 60 |
| 54 WorkspaceAnimationDetails::WorkspaceAnimationDetails() | 61 WorkspaceAnimationDetails::WorkspaceAnimationDetails() |
| 55 : direction(WORKSPACE_ANIMATE_UP), | 62 : direction(WORKSPACE_ANIMATE_UP), |
| 56 animate(false), | 63 animate(false), |
| 57 animate_opacity(false), | 64 animate_opacity(false), |
| 58 animate_scale(false), | 65 animate_scale(false), |
| 59 pause_time_ms(0) { | 66 pause_time_ms(0) { |
| 60 } | 67 } |
| 61 | 68 |
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| 133 settings.SetTransitionDuration(DurationForWorkspaceShowOrHide(details)); | 140 settings.SetTransitionDuration(DurationForWorkspaceShowOrHide(details)); |
| 134 settings.SetTweenType(kWorkspaceTweenType); | 141 settings.SetTweenType(kWorkspaceTweenType); |
| 135 if (details.animate_scale) { | 142 if (details.animate_scale) { |
| 136 ApplyWorkspaceScale(window->layer(), | 143 ApplyWorkspaceScale(window->layer(), |
| 137 details.direction == WORKSPACE_ANIMATE_UP ? | 144 details.direction == WORKSPACE_ANIMATE_UP ? |
| 138 WORKSPACE_SCALE_ABOVE : WORKSPACE_SCALE_BELOW); | 145 WORKSPACE_SCALE_ABOVE : WORKSPACE_SCALE_BELOW); |
| 139 } else { | 146 } else { |
| 140 window->layer()->SetTransform(gfx::Transform()); | 147 window->layer()->SetTransform(gfx::Transform()); |
| 141 } | 148 } |
| 142 | 149 |
| 143 // NOTE: Hide() must be before SetOpacity(), else | 150 window->layer()->SetVisible(false); |
| 144 // VisibilityController::UpdateLayerVisibility doesn't pass the false to the | |
| 145 // layer so that the layer and window end up out of sync and confused. | |
| 146 window->Hide(); | |
| 147 | 151 |
| 148 if (details.animate_opacity) | 152 if (details.animate_opacity) |
| 149 window->layer()->SetOpacity(0.0f); | 153 window->layer()->SetOpacity(0.0f); |
| 150 | 154 |
| 155 base::Closure hide_window_callback = base::Bind(&HideWindow, window); | |
|
Daniel Erat
2012/11/27 18:32:11
add a comment describing why you're doing this
Denis Kuznetsov (DE-MUC)
2012/11/27 18:46:59
Done.
| |
| 156 window->layer()->GetAnimator()->ScheduleSuccessCallbackForProperties( | |
| 157 hide_window_callback, | |
| 158 ui::LayerAnimationElement::VISIBILITY, | |
| 159 -1 | |
| 160 ); | |
| 161 | |
| 151 // After the animation completes snap the transform back to the identity, | 162 // After the animation completes snap the transform back to the identity, |
| 152 // otherwise any one that asks for screen bounds gets a slightly scaled | 163 // otherwise any one that asks for screen bounds gets a slightly scaled |
| 153 // version. | 164 // version. |
| 154 settings.SetPreemptionStrategy(ui::LayerAnimator::ENQUEUE_NEW_ANIMATION); | 165 settings.SetPreemptionStrategy(ui::LayerAnimator::ENQUEUE_NEW_ANIMATION); |
| 155 settings.SetTransitionDuration(base::TimeDelta()); | 166 settings.SetTransitionDuration(base::TimeDelta()); |
| 156 window->layer()->SetTransform(gfx::Transform()); | 167 window->layer()->SetTransform(gfx::Transform()); |
| 168 | |
|
Daniel Erat
2012/11/27 18:32:11
nit: remove extra blank line
Denis Kuznetsov (DE-MUC)
2012/11/27 18:46:59
Done.
| |
| 157 } | 169 } |
| 158 | 170 |
| 159 } // namespace internal | 171 } // namespace internal |
| 160 } // namespace ash | 172 } // namespace ash |
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