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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
9 | 9 |
10 #include "GrContext.h" | 10 #include "GrContext.h" |
11 #include "GrGpu.h" | 11 #include "GrGpu.h" |
12 #include "GrGpuResourcePriv.h" | 12 #include "GrGpuResourcePriv.h" |
13 #include "GrLayerHoister.h" | 13 #include "GrLayerHoister.h" |
14 #include "GrRecordReplaceDraw.h" | 14 #include "GrRecordReplaceDraw.h" |
15 #include "GrStrokeInfo.h" | 15 #include "GrStrokeInfo.h" |
16 #include "GrTextContext.h" | 16 #include "GrTextContext.h" |
17 #include "GrTracing.h" | 17 #include "GrTracing.h" |
18 #include "SkCanvasPriv.h" | 18 #include "SkCanvasPriv.h" |
19 #include "SkDeviceImageFilterProxy.h" | 19 #include "SkDeviceImageFilterProxy.h" |
20 #include "SkDrawProcs.h" | 20 #include "SkDrawProcs.h" |
21 #include "SkErrorInternals.h" | 21 #include "SkErrorInternals.h" |
22 #include "SkGlyphCache.h" | 22 #include "SkGlyphCache.h" |
23 #include "SkGrTexturePixelRef.h" | 23 #include "SkGrTexturePixelRef.h" |
24 #include "SkImage_Base.h" | |
25 #include "SkImageFilter.h" | 24 #include "SkImageFilter.h" |
26 #include "SkLayerInfo.h" | 25 #include "SkLayerInfo.h" |
27 #include "SkMaskFilter.h" | 26 #include "SkMaskFilter.h" |
28 #include "SkPathEffect.h" | 27 #include "SkPathEffect.h" |
29 #include "SkPicture.h" | 28 #include "SkPicture.h" |
30 #include "SkPictureData.h" | 29 #include "SkPictureData.h" |
31 #include "SkRRect.h" | 30 #include "SkRRect.h" |
32 #include "SkRecord.h" | 31 #include "SkRecord.h" |
33 #include "SkStroke.h" | 32 #include "SkStroke.h" |
34 #include "SkSurface.h" | 33 #include "SkSurface.h" |
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1724 // must be pushed upstack. | 1723 // must be pushed upstack. |
1725 AutoBitmapTexture abt(fContext, src, NULL, &texture); | 1724 AutoBitmapTexture abt(fContext, src, NULL, &texture); |
1726 if (!texture) { | 1725 if (!texture) { |
1727 return false; | 1726 return false; |
1728 } | 1727 } |
1729 | 1728 |
1730 return this->filterTexture(fContext, texture, src.width(), src.height(), | 1729 return this->filterTexture(fContext, texture, src.width(), src.height(), |
1731 filter, ctx, result, offset); | 1730 filter, ctx, result, offset); |
1732 } | 1731 } |
1733 | 1732 |
1734 static SkImageInfo make_info(GrTexture* tex, int w, int h, bool isOpaque) { | |
1735 const GrPixelConfig config = tex->config(); | |
1736 SkColorType ct; | |
1737 SkAlphaType at = isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType; | |
1738 if (!GrPixelConfig2ColorAndProfileType(config, &ct, NULL)) { | |
1739 ct = kUnknown_SkColorType; | |
1740 } | |
1741 return SkImageInfo::Make(w, h, ct, at); | |
1742 } | |
1743 | |
1744 static bool wrap_as_bm(const SkImage* image, SkBitmap* bm) { | |
1745 GrTexture* tex = image->getTexture(); | |
1746 if (tex) { | |
1747 // TODO: handle the GrTexture directly, and skip GrPixelRef | |
1748 const SkImageInfo info = make_info(tex, image->width(), image->height(),
image->isOpaque()); | |
1749 bm->setInfo(info); | |
1750 bm->setPixelRef(SkNEW_ARGS(SkGrPixelRef, (info, tex)))->unref(); | |
1751 } else { | |
1752 if (!as_IB(image)->getROPixels(bm)) { | |
1753 return false; | |
1754 } | |
1755 } | |
1756 return true; | |
1757 } | |
1758 | |
1759 void SkGpuDevice::drawImage(const SkDraw& draw, const SkImage* image, SkScalar x
, SkScalar y, | |
1760 const SkPaint& paint) { | |
1761 SkBitmap bm; | |
1762 if (wrap_as_bm(image, &bm)) { | |
1763 this->drawBitmap(draw, bm, SkMatrix::MakeTrans(x, y), paint); | |
1764 } | |
1765 } | |
1766 | |
1767 void SkGpuDevice::drawImageRect(const SkDraw& draw, const SkImage* image, const
SkRect* src, | |
1768 const SkRect& dst, const SkPaint& paint) { | |
1769 SkBitmap bm; | |
1770 if (wrap_as_bm(image, &bm)) { | |
1771 this->drawBitmapRect(draw, bm, src, dst, paint, SkCanvas::kNone_DrawBitm
apRectFlag); | |
1772 } | |
1773 } | |
1774 | |
1775 /////////////////////////////////////////////////////////////////////////////// | 1733 /////////////////////////////////////////////////////////////////////////////// |
1776 | 1734 |
1777 // must be in SkCanvas::VertexMode order | 1735 // must be in SkCanvas::VertexMode order |
1778 static const GrPrimitiveType gVertexMode2PrimitiveType[] = { | 1736 static const GrPrimitiveType gVertexMode2PrimitiveType[] = { |
1779 kTriangles_GrPrimitiveType, | 1737 kTriangles_GrPrimitiveType, |
1780 kTriangleStrip_GrPrimitiveType, | 1738 kTriangleStrip_GrPrimitiveType, |
1781 kTriangleFan_GrPrimitiveType, | 1739 kTriangleFan_GrPrimitiveType, |
1782 }; | 1740 }; |
1783 | 1741 |
1784 void SkGpuDevice::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode, | 1742 void SkGpuDevice::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode, |
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2072 #endif | 2030 #endif |
2073 } | 2031 } |
2074 | 2032 |
2075 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { | 2033 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { |
2076 // We always return a transient cache, so it is freed after each | 2034 // We always return a transient cache, so it is freed after each |
2077 // filter traversal. | 2035 // filter traversal. |
2078 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); | 2036 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); |
2079 } | 2037 } |
2080 | 2038 |
2081 #endif | 2039 #endif |
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