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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/trees/layer_tree_host_impl.h" | 5 #include "cc/trees/layer_tree_host_impl.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <limits> | 8 #include <limits> |
| 9 #include <map> | 9 #include <map> |
| 10 #include <set> | 10 #include <set> |
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| 1664 0, 0); | 1664 0, 0); |
| 1665 } | 1665 } |
| 1666 } | 1666 } |
| 1667 renderer_->SwapBuffers(metadata); | 1667 renderer_->SwapBuffers(metadata); |
| 1668 return true; | 1668 return true; |
| 1669 } | 1669 } |
| 1670 | 1670 |
| 1671 void LayerTreeHostImpl::WillBeginImplFrame(const BeginFrameArgs& args) { | 1671 void LayerTreeHostImpl::WillBeginImplFrame(const BeginFrameArgs& args) { |
| 1672 // Sample the frame time now. This time will be used for updating animations | 1672 // Sample the frame time now. This time will be used for updating animations |
| 1673 // when we draw. | 1673 // when we draw. |
| 1674 DCHECK(!current_begin_frame_args_.IsValid()); | 1674 UpdateCurrentBeginFrameArgs(args); |
| 1675 current_begin_frame_args_ = args; | |
| 1676 // TODO(mithro): Stop overriding the frame time once the usage of frame | |
| 1677 // timing is unified. | |
| 1678 current_begin_frame_args_.frame_time = gfx::FrameTime::Now(); | |
| 1679 | |
| 1680 // Cache the begin impl frame interval | 1675 // Cache the begin impl frame interval |
| 1681 begin_impl_frame_interval_ = args.interval; | 1676 begin_impl_frame_interval_ = args.interval; |
| 1682 | 1677 |
| 1683 if (is_likely_to_require_a_draw_) { | 1678 if (is_likely_to_require_a_draw_) { |
| 1684 // Optimistically schedule a draw. This will let us expect the tile manager | 1679 // Optimistically schedule a draw. This will let us expect the tile manager |
| 1685 // to complete its work so that we can draw new tiles within the impl frame | 1680 // to complete its work so that we can draw new tiles within the impl frame |
| 1686 // we are beginning now. | 1681 // we are beginning now. |
| 1687 SetNeedsRedraw(); | 1682 SetNeedsRedraw(); |
| 1688 } | 1683 } |
| 1689 | 1684 |
| 1690 for (auto& it : video_frame_controllers_) | 1685 for (auto& it : video_frame_controllers_) |
| 1691 it->OnBeginFrame(args); | 1686 it->OnBeginFrame(args); |
| 1692 } | 1687 } |
| 1693 | 1688 |
| 1694 void LayerTreeHostImpl::DidFinishImplFrame() { | |
| 1695 DCHECK(current_begin_frame_args_.IsValid()); | |
| 1696 current_begin_frame_args_ = BeginFrameArgs(); | |
| 1697 } | |
| 1698 | |
| 1699 void LayerTreeHostImpl::UpdateViewportContainerSizes() { | 1689 void LayerTreeHostImpl::UpdateViewportContainerSizes() { |
| 1700 LayerImpl* inner_container = active_tree_->InnerViewportContainerLayer(); | 1690 LayerImpl* inner_container = active_tree_->InnerViewportContainerLayer(); |
| 1701 LayerImpl* outer_container = active_tree_->OuterViewportContainerLayer(); | 1691 LayerImpl* outer_container = active_tree_->OuterViewportContainerLayer(); |
| 1702 | 1692 |
| 1703 if (!inner_container) | 1693 if (!inner_container) |
| 1704 return; | 1694 return; |
| 1705 | 1695 |
| 1706 // TODO(bokan): This code is currently specific to top controls. It should be | 1696 // TODO(bokan): This code is currently specific to top controls. It should be |
| 1707 // made general. crbug.com/464814. | 1697 // made general. crbug.com/464814. |
| 1708 if (!TopControlsHeight()) { | 1698 if (!TopControlsHeight()) { |
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| 3136 if (global_tile_state_.tree_priority == priority) | 3126 if (global_tile_state_.tree_priority == priority) |
| 3137 return; | 3127 return; |
| 3138 global_tile_state_.tree_priority = priority; | 3128 global_tile_state_.tree_priority = priority; |
| 3139 DidModifyTilePriorities(); | 3129 DidModifyTilePriorities(); |
| 3140 } | 3130 } |
| 3141 | 3131 |
| 3142 TreePriority LayerTreeHostImpl::GetTreePriority() const { | 3132 TreePriority LayerTreeHostImpl::GetTreePriority() const { |
| 3143 return global_tile_state_.tree_priority; | 3133 return global_tile_state_.tree_priority; |
| 3144 } | 3134 } |
| 3145 | 3135 |
| 3136 void LayerTreeHostImpl::UpdateCurrentBeginFrameArgs( |
| 3137 const BeginFrameArgs& args) { |
| 3138 DCHECK(!current_begin_frame_args_.IsValid()); |
| 3139 current_begin_frame_args_ = args; |
| 3140 // TODO(skyostil): Stop overriding the frame time once the usage of frame |
| 3141 // timing is unified. |
| 3142 current_begin_frame_args_.frame_time = gfx::FrameTime::Now(); |
| 3143 } |
| 3144 |
| 3145 void LayerTreeHostImpl::ResetCurrentBeginFrameArgsForNextFrame() { |
| 3146 current_begin_frame_args_ = BeginFrameArgs(); |
| 3147 } |
| 3148 |
| 3146 BeginFrameArgs LayerTreeHostImpl::CurrentBeginFrameArgs() const { | 3149 BeginFrameArgs LayerTreeHostImpl::CurrentBeginFrameArgs() const { |
| 3147 // Try to use the current frame time to keep animations non-jittery. But if | 3150 // Try to use the current frame time to keep animations non-jittery. But if |
| 3148 // we're not in a frame (because this is during an input event or a delayed | 3151 // we're not in a frame (because this is during an input event or a delayed |
| 3149 // task), fall back to physical time. This should still be monotonic. | 3152 // task), fall back to physical time. This should still be monotonic. |
| 3150 if (current_begin_frame_args_.IsValid()) | 3153 if (current_begin_frame_args_.IsValid()) |
| 3151 return current_begin_frame_args_; | 3154 return current_begin_frame_args_; |
| 3152 return BeginFrameArgs::Create( | 3155 return BeginFrameArgs::Create( |
| 3153 BEGINFRAME_FROM_HERE, gfx::FrameTime::Now(), base::TimeTicks(), | 3156 BEGINFRAME_FROM_HERE, gfx::FrameTime::Now(), base::TimeTicks(), |
| 3154 BeginFrameArgs::DefaultInterval(), BeginFrameArgs::NORMAL); | 3157 BeginFrameArgs::DefaultInterval(), BeginFrameArgs::NORMAL); |
| 3155 } | 3158 } |
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| 3395 new_target.SetToMin(layer_impl->MaxScrollOffset()); | 3398 new_target.SetToMin(layer_impl->MaxScrollOffset()); |
| 3396 | 3399 |
| 3397 curve->UpdateTarget( | 3400 curve->UpdateTarget( |
| 3398 animation->TrimTimeToCurrentIteration(CurrentBeginFrameArgs().frame_time) | 3401 animation->TrimTimeToCurrentIteration(CurrentBeginFrameArgs().frame_time) |
| 3399 .InSecondsF(), | 3402 .InSecondsF(), |
| 3400 new_target); | 3403 new_target); |
| 3401 | 3404 |
| 3402 return true; | 3405 return true; |
| 3403 } | 3406 } |
| 3404 } // namespace cc | 3407 } // namespace cc |
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