Index: src/gpu/GrInOrderDrawBuffer.cpp |
diff --git a/src/gpu/GrInOrderDrawBuffer.cpp b/src/gpu/GrInOrderDrawBuffer.cpp |
index 1e8f3ae6593c92fd3b6ee28578c56f2d295f9874..4aaff8e68eb926aefbc12b5558d90f82887c91ab 100644 |
--- a/src/gpu/GrInOrderDrawBuffer.cpp |
+++ b/src/gpu/GrInOrderDrawBuffer.cpp |
@@ -7,9 +7,6 @@ |
#include "GrInOrderDrawBuffer.h" |
-#include "GrDefaultGeoProcFactory.h" |
-#include "GrTemplates.h" |
- |
GrInOrderDrawBuffer::GrInOrderDrawBuffer(GrContext* context, |
GrVertexBufferAllocPool* vertexPool, |
GrIndexBufferAllocPool* indexPool) |
@@ -28,243 +25,6 @@ GrInOrderDrawBuffer::~GrInOrderDrawBuffer() { |
this->reset(); |
} |
-//////////////////////////////////////////////////////////////////////////////// |
- |
-/** We always use per-vertex colors so that rects can be batched across color changes. Sometimes we |
- have explicit local coords and sometimes not. We *could* always provide explicit local coords |
- and just duplicate the positions when the caller hasn't provided a local coord rect, but we |
- haven't seen a use case which frequently switches between local rect and no local rect draws. |
- |
- The color param is used to determine whether the opaque hint can be set on the draw state. |
- The caller must populate the vertex colors itself. |
- |
- The vertex attrib order is always pos, color, [local coords]. |
- */ |
-static const GrGeometryProcessor* create_rect_gp(bool hasExplicitLocalCoords, |
- GrColor color, |
- const SkMatrix* localMatrix) { |
- uint32_t flags = GrDefaultGeoProcFactory::kPosition_GPType | |
- GrDefaultGeoProcFactory::kColor_GPType; |
- flags |= hasExplicitLocalCoords ? GrDefaultGeoProcFactory::kLocalCoord_GPType : 0; |
- if (localMatrix) { |
- return GrDefaultGeoProcFactory::Create(flags, color, SkMatrix::I(), *localMatrix, |
- GrColorIsOpaque(color)); |
- } else { |
- return GrDefaultGeoProcFactory::Create(flags, color, SkMatrix::I(), SkMatrix::I(), |
- GrColorIsOpaque(color)); |
- } |
-} |
- |
-class RectBatch : public GrBatch { |
-public: |
- struct Geometry { |
- GrColor fColor; |
- SkMatrix fViewMatrix; |
- SkRect fRect; |
- bool fHasLocalRect; |
- bool fHasLocalMatrix; |
- SkRect fLocalRect; |
- SkMatrix fLocalMatrix; |
- }; |
- |
- static GrBatch* Create(const Geometry& geometry) { |
- return SkNEW_ARGS(RectBatch, (geometry)); |
- } |
- |
- const char* name() const override { return "RectBatch"; } |
- |
- void getInvariantOutputColor(GrInitInvariantOutput* out) const override { |
- // When this is called on a batch, there is only one geometry bundle |
- out->setKnownFourComponents(fGeoData[0].fColor); |
- } |
- |
- void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override { |
- out->setKnownSingleComponent(0xff); |
- } |
- |
- void initBatchTracker(const GrPipelineInfo& init) override { |
- // Handle any color overrides |
- if (init.fColorIgnored) { |
- fGeoData[0].fColor = GrColor_ILLEGAL; |
- } else if (GrColor_ILLEGAL != init.fOverrideColor) { |
- fGeoData[0].fColor = init.fOverrideColor; |
- } |
- |
- // setup batch properties |
- fBatch.fColorIgnored = init.fColorIgnored; |
- fBatch.fColor = fGeoData[0].fColor; |
- fBatch.fUsesLocalCoords = init.fUsesLocalCoords; |
- fBatch.fCoverageIgnored = init.fCoverageIgnored; |
- } |
- |
- void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) override { |
- // Go to device coords to allow batching across matrix changes |
- SkMatrix invert = SkMatrix::I(); |
- |
- // if we have a local rect, then we apply the localMatrix directly to the localRect to |
- // generate vertex local coords |
- bool hasExplicitLocalCoords = this->hasLocalRect(); |
- if (!hasExplicitLocalCoords) { |
- if (!this->viewMatrix().isIdentity() && !this->viewMatrix().invert(&invert)) { |
- SkDebugf("Could not invert\n"); |
- return; |
- } |
- |
- if (this->hasLocalMatrix()) { |
- invert.preConcat(this->localMatrix()); |
- } |
- } |
- |
- SkAutoTUnref<const GrGeometryProcessor> gp(create_rect_gp(hasExplicitLocalCoords, |
- this->color(), |
- &invert)); |
- |
- batchTarget->initDraw(gp, pipeline); |
- |
- // TODO this is hacky, but the only way we have to initialize the GP is to use the |
- // GrPipelineInfo struct so we can generate the correct shader. Once we have GrBatch |
- // everywhere we can remove this nastiness |
- GrPipelineInfo init; |
- init.fColorIgnored = fBatch.fColorIgnored; |
- init.fOverrideColor = GrColor_ILLEGAL; |
- init.fCoverageIgnored = fBatch.fCoverageIgnored; |
- init.fUsesLocalCoords = this->usesLocalCoords(); |
- gp->initBatchTracker(batchTarget->currentBatchTracker(), init); |
- |
- int instanceCount = fGeoData.count(); |
- size_t vertexStride = gp->getVertexStride(); |
- SkASSERT(hasExplicitLocalCoords ? |
- vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr) : |
- vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr)); |
- QuadHelper helper; |
- void* vertices = helper.init(batchTarget, vertexStride, instanceCount); |
- |
- if (!vertices) { |
- return; |
- } |
- |
- |
- for (int i = 0; i < instanceCount; i++) { |
- const Geometry& geom = fGeoData[i]; |
- |
- intptr_t offset = GrTCast<intptr_t>(vertices) + kVerticesPerQuad * i * vertexStride; |
- SkPoint* positions = GrTCast<SkPoint*>(offset); |
- |
- positions->setRectFan(geom.fRect.fLeft, geom.fRect.fTop, |
- geom.fRect.fRight, geom.fRect.fBottom, vertexStride); |
- geom.fViewMatrix.mapPointsWithStride(positions, vertexStride, kVerticesPerQuad); |
- |
- if (geom.fHasLocalRect) { |
- static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor); |
- SkPoint* coords = GrTCast<SkPoint*>(offset + kLocalOffset); |
- coords->setRectFan(geom.fLocalRect.fLeft, geom.fLocalRect.fTop, |
- geom.fLocalRect.fRight, geom.fLocalRect.fBottom, |
- vertexStride); |
- if (geom.fHasLocalMatrix) { |
- geom.fLocalMatrix.mapPointsWithStride(coords, vertexStride, kVerticesPerQuad); |
- } |
- } |
- |
- static const int kColorOffset = sizeof(SkPoint); |
- GrColor* vertColor = GrTCast<GrColor*>(offset + kColorOffset); |
- for (int j = 0; j < 4; ++j) { |
- *vertColor = geom.fColor; |
- vertColor = (GrColor*) ((intptr_t) vertColor + vertexStride); |
- } |
- } |
- |
- helper.issueDraws(batchTarget); |
- } |
- |
- SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } |
- |
-private: |
- RectBatch(const Geometry& geometry) { |
- this->initClassID<RectBatch>(); |
- fGeoData.push_back(geometry); |
- |
- fBounds = geometry.fRect; |
- geometry.fViewMatrix.mapRect(&fBounds); |
- } |
- |
- GrColor color() const { return fBatch.fColor; } |
- bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; } |
- bool colorIgnored() const { return fBatch.fColorIgnored; } |
- const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; } |
- const SkMatrix& localMatrix() const { return fGeoData[0].fLocalMatrix; } |
- bool hasLocalRect() const { return fGeoData[0].fHasLocalRect; } |
- bool hasLocalMatrix() const { return fGeoData[0].fHasLocalMatrix; } |
- |
- bool onCombineIfPossible(GrBatch* t) override { |
- RectBatch* that = t->cast<RectBatch>(); |
- |
- if (this->hasLocalRect() != that->hasLocalRect()) { |
- return false; |
- } |
- |
- SkASSERT(this->usesLocalCoords() == that->usesLocalCoords()); |
- if (!this->hasLocalRect() && this->usesLocalCoords()) { |
- if (!this->viewMatrix().cheapEqualTo(that->viewMatrix())) { |
- return false; |
- } |
- |
- if (this->hasLocalMatrix() != that->hasLocalMatrix()) { |
- return false; |
- } |
- |
- if (this->hasLocalMatrix() && !this->localMatrix().cheapEqualTo(that->localMatrix())) { |
- return false; |
- } |
- } |
- |
- if (this->color() != that->color()) { |
- fBatch.fColor = GrColor_ILLEGAL; |
- } |
- fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin()); |
- this->joinBounds(that->bounds()); |
- return true; |
- } |
- |
- struct BatchTracker { |
- GrColor fColor; |
- bool fUsesLocalCoords; |
- bool fColorIgnored; |
- bool fCoverageIgnored; |
- }; |
- |
- BatchTracker fBatch; |
- SkSTArray<1, Geometry, true> fGeoData; |
-}; |
- |
-void GrInOrderDrawBuffer::onDrawRect(GrPipelineBuilder* pipelineBuilder, |
- GrColor color, |
- const SkMatrix& viewMatrix, |
- const SkRect& rect, |
- const SkRect* localRect, |
- const SkMatrix* localMatrix) { |
- RectBatch::Geometry geometry; |
- geometry.fColor = color; |
- geometry.fViewMatrix = viewMatrix; |
- geometry.fRect = rect; |
- |
- if (localRect) { |
- geometry.fHasLocalRect = true; |
- geometry.fLocalRect = *localRect; |
- } else { |
- geometry.fHasLocalRect = false; |
- } |
- |
- if (localMatrix) { |
- geometry.fHasLocalMatrix = true; |
- geometry.fLocalMatrix = *localMatrix; |
- } else { |
- geometry.fHasLocalMatrix = false; |
- } |
- |
- SkAutoTUnref<GrBatch> batch(RectBatch::Create(geometry)); |
- this->drawBatch(pipelineBuilder, batch); |
-} |
- |
void GrInOrderDrawBuffer::onDrawBatch(GrBatch* batch, |
const PipelineInfo& pipelineInfo) { |
State* state = this->setupPipelineAndShouldDraw(batch, pipelineInfo); |