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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #include "cc/layer_animation_controller.h" | 7 #include "cc/layer_animation_controller.h" |
| 8 | 8 |
| 9 #include "cc/active_animation.h" | 9 #include "cc/active_animation.h" |
| 10 #include "cc/animation_curve.h" | 10 #include "cc/animation_curve.h" |
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| 551 | 551 |
| 552 controller->setForceSync(); | 552 controller->setForceSync(); |
| 553 | 553 |
| 554 controller->pushAnimationUpdatesTo(controllerImpl.get()); | 554 controller->pushAnimationUpdatesTo(controllerImpl.get()); |
| 555 | 555 |
| 556 activeAnimation = controllerImpl->getActiveAnimation(0, ActiveAnimation::Opa
city); | 556 activeAnimation = controllerImpl->getActiveAnimation(0, ActiveAnimation::Opa
city); |
| 557 EXPECT_TRUE(activeAnimation); | 557 EXPECT_TRUE(activeAnimation); |
| 558 EXPECT_EQ(ActiveAnimation::WaitingForTargetAvailability, activeAnimation->ru
nState()); | 558 EXPECT_EQ(ActiveAnimation::WaitingForTargetAvailability, activeAnimation->ru
nState()); |
| 559 } | 559 } |
| 560 | 560 |
| 561 } // namespace | 561 } // anonymous namespace |
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