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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include <GLES2/gl2.h> |
| 6 #include <GLES2/gl2ext.h> |
| 7 |
| 8 #include "gpu/command_buffer/tests/gl_manager.h" |
| 9 #include "gpu/command_buffer/tests/gl_test_utils.h" |
| 10 #include "testing/gmock/include/gmock/gmock.h" |
| 11 #include "testing/gtest/include/gtest/gtest.h" |
| 12 |
| 13 |
| 14 #define SHADER(Src) #Src |
| 15 |
| 16 namespace gpu { |
| 17 |
| 18 class GLVirtualContextsTest : public testing::Test { |
| 19 protected: |
| 20 static const int kSize0 = 4; |
| 21 static const int kSize1 = 8; |
| 22 static const int kSize2 = 16; |
| 23 |
| 24 virtual void SetUp() { |
| 25 gl_real_.Initialize(gfx::Size(kSize0, kSize0)); |
| 26 gl_real_shared_.Initialize(gfx::Size(kSize0, kSize0)); |
| 27 gl1_.InitializeVirtual(gfx::Size(kSize1, kSize1), &gl_real_shared_); |
| 28 gl2_.InitializeVirtual(gfx::Size(kSize2, kSize2), &gl_real_shared_); |
| 29 } |
| 30 |
| 31 virtual void TearDown() { |
| 32 gl1_.Destroy(); |
| 33 gl2_.Destroy(); |
| 34 gl_real_shared_.Destroy(); |
| 35 gl_real_.Destroy(); |
| 36 } |
| 37 |
| 38 GLManager gl_real_; |
| 39 GLManager gl_real_shared_; |
| 40 GLManager gl1_; |
| 41 GLManager gl2_; |
| 42 }; |
| 43 |
| 44 namespace { |
| 45 |
| 46 void SetupSimpleShader(const uint8* color) { |
| 47 static const char* v_shader_str = SHADER( |
| 48 attribute vec4 a_Position; |
| 49 void main() |
| 50 { |
| 51 gl_Position = a_Position; |
| 52 } |
| 53 ); |
| 54 |
| 55 static const char* f_shader_str = SHADER( |
| 56 precision mediump float; |
| 57 uniform vec4 u_color; |
| 58 void main() |
| 59 { |
| 60 gl_FragColor = u_color; |
| 61 } |
| 62 ); |
| 63 |
| 64 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); |
| 65 glUseProgram(program); |
| 66 |
| 67 GLuint position_loc = glGetAttribLocation(program, "a_Position"); |
| 68 |
| 69 GLTestHelper::SetupUnitQuad(position_loc); |
| 70 |
| 71 GLuint color_loc = glGetUniformLocation(program, "u_color"); |
| 72 glUniform4f( |
| 73 color_loc, |
| 74 color[0] / 255.0f, |
| 75 color[1] / 255.0f, |
| 76 color[2] / 255.0f, |
| 77 color[3] / 255.0f); |
| 78 } |
| 79 |
| 80 void TestDraw(int size) { |
| 81 uint8 expected_clear[] = { 127, 0, 255, 0, }; |
| 82 glClearColor(0.5f, 0.0f, 1.0f, 0.0f); |
| 83 glClear(GL_COLOR_BUFFER_BIT); |
| 84 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, size, size, 1, expected_clear)); |
| 85 glDrawArrays(GL_TRIANGLES, 0, 6); |
| 86 } |
| 87 |
| 88 } // anonymous namespace |
| 89 |
| 90 TEST_F(GLVirtualContextsTest, Basic) { |
| 91 struct TestInfo { |
| 92 int size; |
| 93 uint8 color[4]; |
| 94 GLManager* manager; |
| 95 }; |
| 96 const int kNumTests = 3; |
| 97 TestInfo tests[] = { |
| 98 { kSize0, { 255, 0, 0, 0, }, &gl_real_, }, |
| 99 { kSize1, { 0, 255, 0, 0, }, &gl1_, }, |
| 100 { kSize2, { 0, 0, 255, 0, }, &gl2_, }, |
| 101 }; |
| 102 |
| 103 for (int ii = 0; ii < kNumTests; ++ii) { |
| 104 const TestInfo& test = tests[ii]; |
| 105 GLManager* gl_manager = test.manager; |
| 106 gl_manager->MakeCurrent(); |
| 107 SetupSimpleShader(test.color); |
| 108 } |
| 109 |
| 110 for (int ii = 0; ii < kNumTests; ++ii) { |
| 111 const TestInfo& test = tests[ii]; |
| 112 GLManager* gl_manager = test.manager; |
| 113 gl_manager->MakeCurrent(); |
| 114 TestDraw(test.size); |
| 115 } |
| 116 |
| 117 for (int ii = 0; ii < kNumTests; ++ii) { |
| 118 const TestInfo& test = tests[ii]; |
| 119 GLManager* gl_manager = test.manager; |
| 120 gl_manager->MakeCurrent(); |
| 121 EXPECT_TRUE(GLTestHelper::CheckPixels( |
| 122 0, 0, test.size, test.size, 0, test.color)); |
| 123 } |
| 124 |
| 125 for (int ii = 0; ii < kNumTests; ++ii) { |
| 126 const TestInfo& test = tests[ii]; |
| 127 GLManager* gl_manager = test.manager; |
| 128 gl_manager->MakeCurrent(); |
| 129 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 130 } |
| 131 } |
| 132 |
| 133 } // namespace gpu |
| 134 |
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