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| 1 # Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
| 3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
| 4 | 4 |
| 5 { | 5 { |
| 6 'variables': { | 6 'variables': { |
| 7 'chromium_code': 1, | 7 'chromium_code': 1, |
| 8 }, | 8 }, |
| 9 | 9 |
| 10 'targets': [ | 10 'targets': [ |
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| 68 'gl_implementation_android.cc', | 68 'gl_implementation_android.cc', |
| 69 'gl_implementation_linux.cc', | 69 'gl_implementation_linux.cc', |
| 70 'gl_implementation_mac.cc', | 70 'gl_implementation_mac.cc', |
| 71 'gl_implementation_win.cc', | 71 'gl_implementation_win.cc', |
| 72 'gl_interface.cc', | 72 'gl_interface.cc', |
| 73 'gl_interface.h', | 73 'gl_interface.h', |
| 74 'gl_osmesa_api_implementation.cc', | 74 'gl_osmesa_api_implementation.cc', |
| 75 'gl_osmesa_api_implementation.h', | 75 'gl_osmesa_api_implementation.h', |
| 76 'gl_share_group.cc', | 76 'gl_share_group.cc', |
| 77 'gl_share_group.h', | 77 'gl_share_group.h', |
| 78 'gl_state_restorer.cc', |
| 79 'gl_state_restorer.h', |
| 78 'gl_surface.cc', | 80 'gl_surface.cc', |
| 79 'gl_surface.h', | 81 'gl_surface.h', |
| 80 'gl_surface_android.cc', | 82 'gl_surface_android.cc', |
| 81 'gl_surface_android.h', | 83 'gl_surface_android.h', |
| 82 'gl_surface_linux.cc', | 84 'gl_surface_linux.cc', |
| 83 'gl_surface_mac.cc', | 85 'gl_surface_mac.cc', |
| 84 'gl_surface_stub.cc', | 86 'gl_surface_stub.cc', |
| 85 'gl_surface_stub.h', | 87 'gl_surface_stub.h', |
| 86 'gl_surface_win.cc', | 88 'gl_surface_win.cc', |
| 87 'gl_surface_osmesa.cc', | 89 'gl_surface_osmesa.cc', |
| 88 'gl_surface_osmesa.h', | 90 'gl_surface_osmesa.h', |
| 89 'gl_switches.cc', | 91 'gl_switches.cc', |
| 90 'gl_switches.h', | 92 'gl_switches.h', |
| 91 'gpu_switching_manager.cc', | 93 'gpu_switching_manager.cc', |
| 92 'gpu_switching_manager.h', | 94 'gpu_switching_manager.h', |
| 93 'scoped_make_current.cc', | 95 'scoped_make_current.cc', |
| 94 'scoped_make_current.h', | 96 'scoped_make_current.h', |
| 97 'gl_state_restorer.cc', |
| 98 'gl_state_restorer.h', |
| 95 '<(gl_binding_output_dir)/gl_bindings_autogen_gl.cc', | 99 '<(gl_binding_output_dir)/gl_bindings_autogen_gl.cc', |
| 96 '<(gl_binding_output_dir)/gl_bindings_autogen_gl.h', | 100 '<(gl_binding_output_dir)/gl_bindings_autogen_gl.h', |
| 97 '<(gl_binding_output_dir)/gl_bindings_autogen_mock.cc', | 101 '<(gl_binding_output_dir)/gl_bindings_autogen_mock.cc', |
| 98 '<(gl_binding_output_dir)/gl_bindings_autogen_osmesa.cc', | 102 '<(gl_binding_output_dir)/gl_bindings_autogen_osmesa.cc', |
| 99 '<(gl_binding_output_dir)/gl_bindings_autogen_osmesa.h', | 103 '<(gl_binding_output_dir)/gl_bindings_autogen_osmesa.h', |
| 100 ], | 104 ], |
| 101 # hard_dependency is necessary for this target because it has actions | 105 # hard_dependency is necessary for this target because it has actions |
| 102 # that generate header files included by dependent targets. The header | 106 # that generate header files included by dependent targets. The header |
| 103 # files must be generated before the dependents are compiled. The usual | 107 # files must be generated before the dependents are compiled. The usual |
| 104 # semantics are to allow the two targets to build concurrently. | 108 # semantics are to allow the two targets to build concurrently. |
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| 231 ], | 235 ], |
| 232 'defines': [ | 236 'defines': [ |
| 233 'GL_GLEXT_PROTOTYPES', | 237 'GL_GLEXT_PROTOTYPES', |
| 234 'EGL_EGLEXT_PROTOTYPES', | 238 'EGL_EGLEXT_PROTOTYPES', |
| 235 ], | 239 ], |
| 236 }], | 240 }], |
| 237 ], | 241 ], |
| 238 }, | 242 }, |
| 239 ], | 243 ], |
| 240 } | 244 } |
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